• 제목/요약/키워드: qualitative task

검색결과 226건 처리시간 0.023초

초등예비교사의 비례추론 과제에 대한 전략 분석 (Proportional Reasoning Strategy of Pre-service Elementary Teachers)

  • 최은아
    • 한국초등수학교육학회지
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    • 제20권4호
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    • pp.601-625
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    • 2016
  • 본 연구는 비례추론 과제에 대한 초등예비교사들의 반응을 분석함으로써 예비교사들의 비례추론 과제에 대한 이해 정도를 살펴보고, 비례추론 전략에 따른 비례추론 과제의 적합도와 비례추론 과제에 따른 전략의 특징을 살펴보고자 하였다. 이를 위해 총 8개로 구성된 검사도구를 개발하여 초등예비교사 72명에게 적용하였으며, 연구결과를 종합하여 예비교사교육에서의 비례추론 지도에 대한 시사점을 다음과 같이 도출하였다. 예비교사들이 실제적이고 다양한 비례추론 과제들을 다루는 경험, 양적 관계에 대한 의식적인 분석을 행하는 경험, 예비교사들이 미흡한 이해를 보이는 특정 과제 유형에 대한 보완, 다양한 비례추론 전략들을 분류하고 탐구하는 경험, 비례추론 전략에 적합한 과제 유형을 파악하고, 비례추론 과제에 보다 유용하고 사용가능한 비례추론 전략을 파악하도록 하는 학습경험이 필요하다고 보았다.

Suggesting Coping Strategies for the Various Stresses from Body Weight in Korean Males -A Qualitative Approach-

  • Son, Hyungjin;Kim, Sunwoo;Lee, Yuri
    • 한국의류학회지
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    • 제42권5호
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    • pp.884-896
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    • 2018
  • This study investigates coping strategies of overweight or underweight males in Korea. For this purpose, the authors identify types of stress related to weight management. A qualitative method was utilized to collect the data related to successful weight management experiences of males aged 20-37 years. Data were analyzed based on a motivation theory of coping, which suggests coping strategy elements. The results of this study identified the stress related to weight: dissatisfaction with appearance, others' disapproval of appearance, health problems, weaker athletic ability, negative self-perception, passiveness about appearance, lower romantic attractiveness, others' disapproval of lower romantic attractiveness, weakened task execution capability, and negative stereo-types about task execution capability. In addition, six coping strategies were suggested: improved appearance, improved physical function, improved positive self-perception, more choices to improve appearance, enhanced romantic relationship, and enhanced job performance. This study shows that weight problems in modern society are diverse and complex. Therefore a man who has abnormal weight needs to clarify his stress first and then proposes strategies that are appropriate for each type of stress.

What Do Learners Do While Planning? Learners' Use and Perceptions of Planning for an Oral Narrative Task

  • Park, Su-Jung
    • 영어어문교육
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    • 제15권3호
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    • pp.223-248
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    • 2009
  • Previous research on the impact of pretask planning on subsequent second language (L2) production has mainly focused on the linguistic quality of planned production, while learners' thought processes and perceptions about planning have been relatively less explored. In addition, few previous planning studies have examined whether the learners did in fact follow the pretask instructions, thus leaving the role of pretask instructions in the planning process unexplored. Therefore, the present study investigated whether pretask instructions affect attentional allocation as well as what cognitive operations planners engage in and what their perceptions about planning are. Forty-three Korean EFL classroom learners were divided into two groups: before having time to plan for an oral story retelling task, one group received general instructions, while the other group received specific instructions. The findings, based on both quantitative and qualitative data analysis, indicated no large effects of pretask instructions on the planners' attentional focus. Rather, the qualitative analysis identified a number of other factors that influenced learners' decision making as well as their general processes and approaches to planning and their perceptions about planning and thinking aloud while planning. Implications for L2 teaching as well as limitations of the study are discussed.

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패션 기업 근무자들의 직무 스트레스 유발 요인에 관한 질적 연구: 패션제조업체를 중심으로 (A Qualitative Study on Factors Related to Job Stress for Fashion Corporation Employees: Focusing on Fashion Manufacturing Companies)

  • 이영주
    • Human Ecology Research
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    • 제53권4호
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    • pp.463-473
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    • 2015
  • The fashion industry has distinctive characteristics. It is important to understand the specific working environment and unique problems at fashion corporations in order enhance employee efficiency. However, studies on job stress for fashion employees remain limited. This study used qualitative research to examine major job stress factors for fashion company workers. In-depth interviews were conducted on 6 respondents who work in various departments at fashion manufacturing companies. We identified task-related factors and structural factors as the two major job stress factors. Task-related factors consisted of 4 elements (necessity of massive knowledge, overtime outside work, tight schedules, and organizational tasks); structural factors consisted of 3 elements (burden of sales outcome, formal relationships, and anxiety of salary retirement). The results indicated that respondents consistently tried to gain knowledge about the latest trends and field experiences that caused mental and physical exhaustion due to the necessity of working late. Designers and workers in the sales department were constantly evaluated by their sales results compared to other workers that caused high levels of stress. Respondents answered that building relationships was an important factor in the fashion industry and sometimes felt that building formal relationships was more important than the ability to do work.

밀레니얼세대 안전직 근로자의 잡 크래프팅 경험 탐구: S에너지를 중심으로 (Exploring the Job Crafting Experience of Millennial Safety Workers: Focusing on S Energy Company)

  • 송성숙
    • 대한안전경영과학회지
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    • 제23권4호
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    • pp.11-21
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    • 2021
  • In order to explore the job crafting experience of millennial safety workers, this study conducted a qualitative case research with five safety workers of S Energy from March 26 to September 27, 2021 . As a result of the analysis, task crafting showed 'matching one's strong suit with a given task', 'expanding work knowledge using social network service (SNS)', and 'making changes in job performance methods for preemptive safety management activities'. Also, Cognitive crafting showed 'recognition of social vocation as a safety job', 'recognition of a role to grow as a safety management expert', and 'cognitive changes from means of organizational adaptation to enjoyment and energy of life'. At the same time, in relation crafting, 'establishment of amicable relationships through SNS in non-face-to-face and rapid communicating situations', 'safety management made through with mutual cooperations between business people', and 'reborn as a mutual safety net in business relationships' appeared. These can be used as basic data to accumulate the theoretical basis for job crafting research of millennial safety workers and to improve their job satisfaction. A follow-up study was proposed for safety workers with occupations of various kinds.

가상현실 환경에서 3D 가상객체 조작을 위한 인터페이스와 인터랙션 비교 연구 (Comparative Study on the Interface and Interaction for Manipulating 3D Virtual Objects in a Virtual Reality Environment)

  • 박경범;이재열
    • 한국CDE학회논문집
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    • 제21권1호
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    • pp.20-30
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    • 2016
  • Recently immersive virtual reality (VR) becomes popular due to the advanced development of I/O interfaces and related SWs for effectively constructing VR environments. In particular, natural and intuitive manipulation of 3D virtual objects is still considered as one of the most important user interaction issues. This paper presents a comparative study on the manipulation and interaction of 3D virtual objects using different interfaces and interactions in three VR environments. The comparative study includes both quantitative and qualitative aspects. Three different experimental setups are 1) typical desktop-based VR using mouse and keyboard, 2) hand gesture-supported desktop VR using a Leap Motion sensor, and 3) immersive VR by wearing an HMD with hand gesture interaction using a Leap Motion sensor. In the desktop VR with hand gestures, the Leap Motion sensor is put on the desk. On the other hand, in the immersive VR, the sensor is mounted on the HMD so that the user can manipulate virtual objects in the front of the HMD. For the quantitative analysis, a task completion time and success rate were measured. Experimental tasks require complex 3D transformation such as simultaneous 3D translation and 3D rotation. For the qualitative analysis, various factors relating to user experience such as ease of use, natural interaction, and stressfulness were evaluated. The qualitative and quantitative analyses show that the immersive VR with the natural hand gesture provides more intuitive and natural interactions, supports fast and effective performance on task completion, but causes stressful condition.

학습마을활동가의 잡 크래프팅을 통한 일의 의미 탐색 (An exploration of the meaning of work through job crafting by Learning Village Activists)

  • 송성숙
    • 산업융합연구
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    • 제19권3호
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    • pp.51-60
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    • 2021
  • 본 연구는 잡 크래프팅을 중심으로 학습마을활동가의 일의 의미에 대해 심층적으로 탐색하였다. 이를 위해 학습마을활동가 4명을 대상으로 2020년 3월 23일부터 2021년 03월 05일까지 참여관찰과 심층면담을 통해 질적 사례연구를 수행하였다. 분석결과, 과업 크래프팅은 '자신이 가진 강점과 자원을 활용한 과업수행', '정해진 과업 이외의 추가적 업무수행', ' 효율적 과업수행을 위한 업무방식의 변화'가 나타났다. 인지 크래프팅은 '일의 중요성과 소명의식 인지', '일의 행복과 즐거움 인지', '일의 전문성 확장을 위한 역할 인지'가 나타났다. 관계 크래프팅은 '동료와 실천학습공동체 구축', '마을주민의 성장과 변화의 매개자', '업무관계자와 갈등과 협력의 공존'이 나타났다. 결론적으로 학습마을활동가들은 잡 크래프팅을 통해 능동적으로 일을 변화시키고 있었으며, 이는 일의 만족감을 향상할 수 있는 기초자료로 활용할 수 있다. 추후 타지역 학습마을활동가 대상의 후속연구를 제안하였다.

An Exploration of a Performer's Organic Action

  • BongHee, Son
    • International Journal of Advanced Culture Technology
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    • 제10권4호
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    • pp.383-388
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    • 2022
  • This thesis explores the principle of a performer's organic action by means of his/her bodily responses on stage. This research has been developed to define the nature of a performer's central task in order to constitute empirical understanding of acting and the purpose of training in addressing the question of what sort of qualitative bodily training is necessary to be in a state of the full body involvement. This study investigates to articulate a performer's fundamental task at the most rudimentary level by utilizing those theatre artists' concepts with practical assumptions. In particular, the key terms, happen and change signifies the quality of a performer's body that has to fit into the given environment in which the performer's body can be subordinated through the moment on stage. Here, we argue that a performer's essential task parallel to make the following moment to happen and change by means of progressing a set of the next moment. In this manner, we also argue that a moment of displaying the performer's conscious effort, forceful and externalizing the visible elements under the use of erroneous language leads his/her body not to function on stage, a state of disengagement from his/her body. Finally, we provide a way to facilitate a performer's organic action by focused on his/her lived experience to create the functional moment which is opposite to the predominance of a representation, maintaining the performer's intellectual sense.

PBL기반 팀활동 수업에서 대면·비대면 학습에 따른 학습역량 분석 (Analysis of Learning Competence according to the Contact·Untact Learing in the Team-activity Class based on PBL)

  • 이재경
    • 공학교육연구
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    • 제26권2호
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    • pp.45-53
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    • 2023
  • This study conducted and evaluated the PBL-based team activity classes in contact and untact learning. Appropriate subject (Engineering communication) was also selected and evaluation methods were improved. In the qualitative evaluation results, in contact learning, similar score ranges were formed for each task, and the variability of scores for each task was not large. In untact learning, the difference in scores for each task was rather large, and the variability of scores for each task was large, indicating a large difference between teams that performed well and teams that did not. In the quantitative evaluation, contact learning showed a little low grades, but untact learning showed relatively high grades, but there were limitations in showing the conclusion that the untact learning effect was very good. As a result of the survey, there were more positive responses to the degree of understanding of the class conducted online, the degree of help to improve competence, and the team activity. However, if untact learning continues, it was analyzed that it is necessary to prepare appropriate measures to enhance learning effects and efficiently conduct team activities.

패션정보산업 종사자의 직무 스트레스 요인에 관한 질적연구 (The Qualitative Study on the Job Stressors of Fashion Information Providers)

  • 허진희;구양숙
    • 한국의류산업학회지
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    • 제10권2호
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    • pp.209-219
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    • 2008
  • The purpose of this study was to investigate job stressors of information planning process and the relevant affairs of Fashion Information Providers, using the qualitative research method. This study was performed by interview with 14 fashion information planning providers from April to May in 2007. In the information planning process, there were five steps on fashion information providers' recognitions of stressors: information gathering, analysing, planning, presenting and evaluating. In the relevant affairs of fashion information activities, job stressors consisted of task related stressors, role related stressors, organization related stressors, personal characteristics, and outsides of organization related stressors.