• 제목/요약/키워드: problem solving competency

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수학과 교수.학습 과정에 핵심역량의 반영 정도와 그 가능성에 대한 교사들의 인식조사 (Teachers' Perceptions and Applications of Key Competency-Based Learning and Instruction in Mathematics Classrooms)

  • 김해윤;허난;노지화;강옥기
    • 한국학교수학회논문집
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    • 제15권4호
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    • pp.605-625
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    • 2012
  • 국내외 교육개혁에 있어 역량이 도입되는 흐름 속에서 본 연구는 수학과 교수 학습 과정에 핵심역량의 반영 정도와 그 가능성에 대한 초 중 고 교사들의 인식을 설문조사와 심층면담을 통해 분석하였다. 한국교육과정평가원(KICE)에서 제안한 핵심역량 중 교수 학습 과정에 반영되고 있는 핵심역량은 문제해결능력, 기초학습능력, 창의력, 의사소통능력, 정보처리능력의 순으로 나타났다. 한편, 대인관계능력, 자기관리능력, 시민의식, 국제사회문화이해, 진로개발능력은 수학내용과 직접적인 연결이 안 됨, 수업시간 부족 등의 이유로 교수 학습 과정에 덜 반영되고 있으며, 특히 국제사회문화이해, 시민의식, 대인관계능력, 진로개발능력은 수학교육에 반영이 어려운 역량으로 인식하였다. 이러한 연구 결과는 학교교육을 통해 길러야 할 핵심역량은 수학교육을 통해서도 길러져야 한다는 전제 아래 교사들의 인식전환, 교수 학습 방법과 학습 자료의 개발 및 홍보, 평가 방법의 변화가 필요함을 시사한다.

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신규 보건진료원을 위한 비판적 사고 수업설계 및 운영 평가 (A Design for and Evaluation of a Critical Thinking Class for New Community Health Practitioners)

  • 박지연;서민규;김형숙;유경희;전경자
    • 한국간호교육학회지
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    • 제21권1호
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    • pp.141-149
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    • 2015
  • Purpose: This study was carried out to describe the process and evaluation of a critical thinking class for new community health practitioners. Methods: The case study design was used to develop and evaluate a critical thinking class for 46 participants in the community health practitioners training program. The class was held two hours a week for 8 weeks. Critical thinking disposition was tested before and after the class and critical skill was graded according to the final test score. Data analysis was performed using descriptive statistics and paired t-tests using SPSS WIN 20.0. Results: Clinical critical thinking competences were identified through the literature review. The case situations with questions guiding the problem-solving process were developed and used for group discussion. Critical thinking disposition of participants was determined to have increased slightly after having taken the class. 17.4% of the participants had a competency level high enough to solve a problem and half of them stayed at the level of understanding of critical thinking. Compared with the class's satisfaction with the relevance to their jobs, the satisfaction with the learning method and instructor was high. Conclusion: The findings of this research will serve as the basis for developing critical thinking classes for community health nurses in order to improve their critical thinking competence.

비전공자를 위한 컴퓨팅 사고력의 개념적 고찰 (A Conceptual Study on Computational Thinking for Non-majors)

  • 홍미선;조정원
    • 융합정보논문지
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    • 제11권10호
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    • pp.151-158
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    • 2021
  • 본 논문은 컴퓨터 전공자가 아닌 비전공 일반인들이 이해하기 쉽게 컴퓨팅 사고력의 개념을 고찰하는 데 목적이 있다. 본 연구에서는 전문가 심층 인터뷰를 통해 컴퓨팅 사고력의 개념을 다음과 같이 고찰하였다. 첫째, 문제해결적 관점에서 문제발견, 창출 능력에 대한 관점으로 확장하여 인간다운 사고 즉 창의적 사고를 함양할 수 있는 사고력으로 정립하는 것이 필요하다. 둘째, 컴퓨팅 사고력의 개념을 인지적 측면뿐 아니라 정서적인 동기와 태도 측면에서 바라볼 수 있다. 셋째, 학습자의 성찰 능력의 향상을 돕는 컴퓨팅 사고로 개념을 확장하여 이를 바탕으로 교수 방법의 체계적인 설계가 필요하다. 본 연구의 결과가 향후 컴퓨팅 사고력 교육의 목적, 교수 방법적 측면에서 다양한 시도에 기초 연구가 될 것으로 기대한다.

A Study on the Comparison of Educational Effects between Convergence Majors and Single Majors in R Lecture

  • Ryu, Gui Yeol
    • International Journal of Internet, Broadcasting and Communication
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    • 제12권3호
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    • pp.18-24
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    • 2020
  • The purpose of this paper is an analysis of the difference between convergence majors and single majors in the convergence core competency and educational performance. We used survey data for the analysis of the convergence core competencies, the results of the midterm and final exams for the education performance. Analysis targets are 10 students in big data business intelligence at Seokyeong University as convergence majors and 11 students in business administration as single majors. The target course was an analysis of economic data provided in the second semester of 2019. And the lecture contents were analysis of big data using R programming. The survey was conducted on December 5, 2019. The convergence core competences were creative thinking, critical thinking, understanding convergence knowledge, problem solving ability, communication skills, cooperation ability, use of convergence tools, consideration, and responsibility. As results of homogeneity tests, we found that there was no significant difference in all competencies, but there were very significant differences in the educational performance evaluated by the midterm and final exams. Therefore we can see willingness to convergence of single majors was no different from that of convergence majors, but had not led to practice. It is desirable to activate and support convergence courses.

대학생의 핵심역량 강화를 위한 독서지도 과목 개발에 관한 연구 (Development of the Reading Guidance Course for Strengthening Core Competencies among College Students)

  • 이명희
    • 한국문헌정보학회지
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    • 제46권3호
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    • pp.79-102
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    • 2012
  • 본 연구는 대학생들이 취업 후 조직 내 핵심인재로 성장하기 위하여 갖추어야 할 핵심역량과 하위요소를 파악하기 위하여 국내외 5개 기관에서 개발된 대학생 핵심역량 모형 사례와 선행연구를 분석한 후 대학생들이 갖추어야 할 핵심역량의 9개 영역을 제시하였다. 9개 영역은 논리적 사고력, 문제해결력, 정보 기술 활용능력, 의사소통능력, 협력관계 형성능력, 글로벌 역량, 자기관리능력, 가치관 및 태도, 리더십 영역이다. 그리고 9개 핵심역량을 습득하기 위하여 핵심역량 강화를 위한 독서지도 과목을 대학 교양과목으로 개발하여 학생들을 대상으로 1학기 동안 수업을 실시한 후 수업 내용과 학습효과 등에 대한 질적 분석을 실시하였다. 질적 분석 결과에 대한 일반적인 결론과 추후연구를 위한 제언을 제시하였다.

과학과 핵심역량 요소를 기반으로 한 초등학교 과학 글쓰기 수업의 효과 (The Effect of Science Writing Classes based on Science Core Competencies in Elementary School)

  • 김은혜;박재근
    • 한국초등과학교육학회지:초등과학교육
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    • 제36권4호
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    • pp.346-355
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    • 2017
  • The 2015 revised national science curriculum encourages students to cultivate the science core competencies such as scientific thinking, science process skills, scientific problem-solving ability, scientific communication skill, scientific participation and lifelong learning ability. To fill this purpose, we practiced science writing classes based on core competencies and examined the effect of its application. The target unit was 'weather and our life', 'acid and base', 'speed of an object', and 'structure and function of our body' in the fifth grade of elementary school. The results were as follows. First, it was proven that science writing activities based on core competencies did not help improving science process skills of learners. Second, it had a significant effect on the improvement of the learner's self-directed learning ability, in particular, owner spirit, meta cognition and information search. Third, this strategy for science writing changed learners' scientific attitude positively. The above-mentioned results show that this science writing classes can be applicable as one of effective methods in cultivating science core competencies.

Text Network Analysis를 이용한 간호관리학 실습경험 분석 (Analysis of Students Experience related of Nursing Management Clinical Practice: Text Network Analysis Method)

  • 강경화;유소영
    • 간호행정학회지
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    • 제22권1호
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    • pp.80-90
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    • 2016
  • Purpose: The purpose of this study was to analyze students experiences during clinical practice in nursing management. Methods: Assessing through computerized databases, self-reflection reports of 57 students were analyzed. Text network analysis was applied to examine the research. The keywords from each student's reports were extracted by using the programs, KrKwic and NetMiner. Results: The results of the keyword network analysis of what students learned in the nursing process included 27 words. The keyword network analysis of what students learned from the problem solving process included 23 words and the keyword network analysis of improvements in Clinical Practice of Nursing included 31 words. Conclusion: Studies related to clinical practice have been increasing, and themes of the studies have also become broader. Further research is required to investigate factors affecting clinical practice specifically in nursing management. Further comparative studies are necessary to define differences in clinical practice systems related to improving nursing students competency.

간호대학생을 위한 시뮬레이션 기반의 아동간호 인수인계에 관한 동영상 실습교육과 시뮬레이션 실습교육의 효과 (Utilizing Video vs Simulation Practice for Handoff Education of Nursing Students in Pediatric Nursing)

  • 박선남;임영순
    • Child Health Nursing Research
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    • 제24권1호
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    • pp.27-36
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    • 2018
  • Purpose: The purpose of this study was to develop a model for handoff education for nursing students based on simulation using video and to identify educational effects of a simulated situation in pediatric care units. Methods: Data were collected from May 1 to 30, 2016. Participants were 84 senior nursing students in Seoul (video group: 43, simulation group: 41). Both groups were given a lecture and pre-briefing on handoff education. The simulation group had nursing practice on resolving health issues for respiratory distress using a high-fidelity baby simulator. The video group watched a video recording of a scenario based simulation, and used a summarized handoff situation to practice patient handoff to another student. Results: There was no significant difference between the two groups for handoff self-confidence, problem solving ability, handoff competence (self-assessment of students), or learning satisfaction. Self-confidence increased significantly in both groups. Handoff competency evaluated by the instructor was higher in the video group compared to the simulation group (t=2.33, p=.022). Conclusion: Nursing student education for handoff practice utilizing a video in the pediatric unit was more cost effective. Therefore, it could be a useful educational method for students in learning patient handoff practices and helpful for related research.

성공적인 IT프로젝트 수행을 위한 PM 역량에 관한 연구 (A Study on the PM Competencies for Successful Completion of IT Project)

  • 김동욱;이원영
    • 한국IT서비스학회지
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    • 제16권2호
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    • pp.85-96
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    • 2017
  • The revised "Software Industry Promotion Law" has been effective from 2013. This law is to be basis of the domestic public information sector and increases the opportunities for small and medium-sized firms in participating the public IT projects. The shortcomings of this law may be the increase of the risk and the decrease of quality of projects. These suggest that the competencies of project manager (PM) s are critical. Also, in general, an SI (System Integration) project is a one that provides a customer with a customer-tailored system for system integration. Particularly, in an SI project involved in a public institution or a large corporation, the ripple effect of success or failure of a project is becoming greater as the system requires higher cost and more time due to high complexity and large scale. One of the solutions to address these problems is to investigate the competencies of a PM. Thus, in this paper, we derived the major competencies using the RGT (Repertory Grid Technique) and categorized the resultant constructs using the content analysis. In addition, we analyzed the level of importance of competencies by applying the AHP (Analytic Hierarchy Process). The conclusion was that Problem-solving Skill and Leadership were the most important competencies of a project manager.

Research Analysis on STEAM Education with Digital Technology in Korea to Prepare for Post-Corona Era Education

  • Hyun, Jung Suk;Park, Chan Jung
    • International Journal of Contents
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    • 제16권3호
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    • pp.101-110
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    • 2020
  • Problem solving in real life is a core competency commonly adopted in several subjects recently. The real-world problems were rarely resolved with only one domain of knowledge. Thus, convergence education is becoming a trend in many countries. As on-line education is revitalized because of COVID-19, the need for changes to STEAM education is emerging. In December 2019, the on-line education systems quickly settled in schools because of COVID-19. During the first semester of 2020, most school education was conducted as virtual/distance learning classes. It is necessary to analyze how much technology has been used in the STEAM classes in Korea. This paper analyzes the research papers related to the STEAM education in Korea conducted in the last 10 years. By doing this, we analyze what kind of edutechs we were interested in, what kind of STEAM education actually occurred, and to whom it was conducted. The previous research papers analyzed in this paper are the papers in the Korea Citation Index accredited journals and candidate journals. Finally, this paper proposes educational changing factors to be considered for future technology-based STEAM education.