• Title/Summary/Keyword: post-Processing

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A Study on the Design of Image Processing Platform for the Digital Camera of Post-PC (Post-PC용 디지털 카메라를 위한 영상 처리 플랫폼 설계에 관한 연구)

  • Lee, Hyoung-Gu;Yoo, Won-Pil;Chung, Yun-Koo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.04a
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    • pp.241-244
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    • 2002
  • 본 논문은 Post-PC 에 사용되는 DSP 프로세서 기반 디지털 카메라의 효율적이고 소형화된 영상 처리 플랫폼 설계에 대해 설명한다. 제한된 소량의 기억장치를 갖는 내장형 시스템의 제약조건을 만족시키기 위해서 제안된 플랫폼은 블록 처리의 개념을 사용하여 입력 영상을 처리한다. 먼저 입력 영상이 적당한 수의 데이터 블록으로 나누어진다. 그리고 나서 영상 블록들은 일련의 블록 기반 함수들에 의해서 처리된다. 처리된 블록들은 다시 하나의 결과 영상으로 모아진다. 블록 처리는 요구되는 메모리 크기를 줄여줄 뿐만 아니라 multithreading 과 병렬 처리를 통한 더 빠른 수행을 가능하도록 해준다. 플랫폼을 구성하는 대부분의 함수들은 이러한 블록 처리의 장점을 살려서 일련의 영상 블록들을 처리한다. 소개되는 플랫폼은 특화된 하드웨어를 사용하지 않고 사용자의 요구에 맞는 또다른 영상 처리와 압축 기법을 추가하는 것이 가능하게 해준다.

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CUBE Filtering of Multibeam Echo Sounder Data (다중 빔 음향측심 자료의 CUBE 필터링)

  • Kim, Joo-Youn;Lee, Gwang-Soo;Kim, Dae-Choul;Seo, Young-Kyo;Yi, Hi-Il
    • Korean Journal of Fisheries and Aquatic Sciences
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    • v.44 no.3
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    • pp.308-317
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    • 2011
  • A MBES (multibeam echo sounder) survey around Yokji Island, Korea, was conducted to find an effective method for removing error data. Two post-processing software programs, PDS2000 (RESON) and HIPS (CARIS), were used to remove the error data using an interactive editing method and the CUBE algorithm filter. The post-processing with the PDS2000 and HIPS programs, using the interactive editing method, took 120 and 168 hours, respectively, and there was little difference in the seafloor images. The processing time of the PDS2000 and HIPS programs using the CUBE algorithm filter was 36 and 60 hours, respectively. Nevertheless, there was little difference in the seafloor images because of differences in the factor parameters in each of the post-processing programs. Therefore, post-processing using CUBE filtering can save time in data processing and provide consistent results, excluding the subjective decisions of the operator. This method is more effective than other methods for rejecting erroneous multibeam echo sounder data.

NURBS Post-Processing of Linear Tool Path (미소직선 공구경로의 NURBS 변환)

  • Kim, Su-Jin;Choi, In-Hugh;Yang, Min-Yang
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.27 no.7
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    • pp.1227-1233
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    • 2003
  • NURBS (Non Uniform Rational B-Spline) is widely used in CAD system and NC data for high speed machining. Conventional CAM system changes NURBS surface to tessellated meshes or Z-map model, and produces linear tool path. The linear tool path is not good fur precise machining and high speed machining. In this paper, an algorithm to change linear tool path to NURBS one was studied and the machining result of NURBS tool path was compared with that of linear tool path. The N-post including both a post-processing and a virtual machining software was developed. The N-Post transforms linear tool path to NURBS tool path and quickly shades a machined product on OpenGL view, while comparing a machined surface with a original CAD one. A virtulal machined model of original tool path and post-processed tool path was compared to original CAD model. The machining error and machining time of post-processed NURBS tool path were investigated.

Minimization of Post-processing area for Stereolithography Parts by Selection of Part Orientation (부품방향의 선정을 통한 광조형물의 후가공면적 최소화)

  • Kim, Ho-Chan;Lee, Seok-Hee
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.26 no.11
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    • pp.2409-2414
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    • 2002
  • The surfaces of prototypes become rough due to the stair-stepping which is the inevitable phenomenon in the Rapid Prototypes are not used only for the verification of feature. The grinding, coating, or the composition of them is a main operation in post-processing in which lots of costs and long build time are needed. The solution is proposed to increase the efficiency of rapid prototyping by minimizing or removing the composition of them is a main operation in post-processing in which lots of costs and long build time are needed. the solution is proposed to increase the efficiency of rapid prototyping by minimizing or removing the regions for post-processing. the factors to cause the surface roughness and their effects are analyzed through the experiments. Software modules are developed to predict the surface roughness of each face in the prototyping with the result. An experimental compensation method is developed to apply the modules to various RP equipments, materials and build styles. The build direction is searched with use of genetic algorithm to maximize the total areas of the surface of which roughness is better than the user-defined value.

Development of a Computer Program for User-Oriented Analysis and Design of Prestressed Concrete Bridges

  • Kim, Tae-Hoon;Choi, Jeong-Ho;Lee, Kwang-Myong;Shin, Hyun-Mock
    • KCI Concrete Journal
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    • v.12 no.2
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    • pp.3-10
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    • 2000
  • A computer program, named NEO-PCBRG, for the analysis and design of prestressed con-crete(PSC) bridges was developed using the finite element method. NEO-PCBRG can predict the response of PSC bridges throughout the various stages of construction and service. NEO-PCBRG has both pre- and post-processing capabilities. Pre-processing refers to all the neces- sary steps required to prepare a virtual prototype, more commonly termed a varied model for analysis. Post-processing here stands for the step in which the results from the analysis are reviewed and interpreted. In order to allow for the easy and convenient execution of the entire procedure, NEO-PCBRG was developed using computer graphics in the Visual Basic pro- gramming language. In conclusion, this study presents a new software architecture for analy-sis using the user-oriented design technique.

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Generalized Hardware Post-processing Technique for Chaos-Based Pseudorandom Number Generators

  • Barakat, Mohamed L.;Mansingka, Abhinav S.;Radwan, Ahmed G.;Salama, Khaled N.
    • ETRI Journal
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    • v.35 no.3
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    • pp.448-458
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    • 2013
  • This paper presents a generalized post-processing technique for enhancing the pseudorandomness of digital chaotic oscillators through a nonlinear XOR-based operation with rotation and feedback. The technique allows full utilization of the chaotic output as pseudorandom number generators and improves throughput without a significant area penalty. Digital design of a third-order chaotic system with maximum function nonlinearity is presented with verified chaotic dynamics. The proposed post-processing technique eliminates statistical degradation in all output bits, thus maximizing throughput compared to other processing techniques. Furthermore, the technique is applied to several fully digital chaotic oscillators with performance surpassing previously reported systems in the literature. The enhancement in the randomness is further examined in a simple image encryption application resulting in a better security performance. The system is verified through experiment on a Xilinx Virtex 4 FPGA with throughput up to 15.44 Gbit/s and logic utilization less than 0.84% for 32-bit implementations.

Design of Alignment Mark Stamper Module for LED Post-Processing

  • Hwang, Donghyun;Sohn, Young W.;Seol, Tae-ho;Jeon, YongHo;Lee, Moon G.
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.24 no.2
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    • pp.155-159
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    • 2015
  • Light emitting devices (LEDs) are widely used in the liquid crystal display (LCD) industry, especially for LCD back light units. Therefore, much research has been performed to minimize manufacturing costs. However, the current process does not process LED chips from broken substrates even though the substrate is expensive sapphire wafer. This is because the broken substrates lose their alignment marks. After pre-processing, LED dies are glued onto blue tape to continue post-processing. If auxiliary alignment marks are stamped on the blue tape, post-processing can be performed using some of the LED dies from broken substrates. In this paper, a novel stamper module that can stamp the alignment mark on the blue tape is proposed, designed, and fabricated. In testing, the stamper was reliable even after a few hundred stamps. The module can position the stamp and apply the pattern effectively. By using this module, the LED industry can reduce manufacturing costs.

Reference Trajectory Generation of Flight Tests Using an Aircraft through Post-Processing of GPS Receiver Data (GPS 수신기 데이터의 후처리를 통한 항공기 비행시험 기준궤적 생성)

  • Moon, Ji-Hyeon;Kwon, Byung-Moon;Shin, Yong-Sul;Choi, Hyung-Don
    • Aerospace Engineering and Technology
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    • v.9 no.1
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    • pp.60-66
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    • 2010
  • This paper deals with a post-processing of GPS receiver data in order to acquire a reference flight trajectory of an aircraft test. The flight test using an aircraft that is carried out several times since 2007 is the integrated test to verify the performance of the tracking and communications facilities in Naro Space Center and Jeju Tracking Center. In order to analyze performance of the tracking and navigation equipments, true reference data should be used for performance comparisons. Therefore off-the-shelf commercial GPS receiver, DL-V3 made by NovAtel Inc., is operated on the test to collect the GPS navigation data and the collected data is post-processed by GrafNav which is the off-the-shelf post-processing program made by NovAtel Inc. Through the post-processing of the collected data, a reference trajectory is generated with small error range about several decade centimeter level.

Development of a Post-Processing Program for Flow Analysis Based on the Object-Oriented Programming Concept (OOP 개념에 기초한 유동해석용 후처리 프로그램 개발)

  • Myong, Hyon-Kook;Ahn, Jong-Ki
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.32 no.1
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    • pp.62-69
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    • 2008
  • A post-processing program based on the OOP(Object-Oriented Programming) concept has been developed for flow visualization of the flow analysis code(PowerCFD) using unstructured cell-centered method. User-friendly GUI(GTaphic User Interface) has been built on the base of MFC(Microsoft Foundation Class). The program is organized as modules by classes including those based on VTK(Visualization ToolKit)-library, and these classes are made to function through inheritance and cooperation which is an important and valuable OOP concept. The major functions of this post-processor program are introduced and demonstrated, which include mesh plot, contour plot, vector plot, surface plots, cut plot, clip plot, xy-plot and streamline plot as well as view manipulation (translation, rotation, scaling etc).