• Title/Summary/Keyword: physical simulator

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3D Flight Simulator for Education of Flying Tactics (교육 훈련용 3차원 항공기 시뮬레이터의 구현)

  • 최성윤;채상원;한영신;이칠기
    • Journal of the Korea Society for Simulation
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    • v.12 no.3
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    • pp.1-11
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    • 2003
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. The paper describes 3D flight visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. And it uses rendering technology to implement vision parts of flying object.

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3D Flight Simulator for Education of Flying Tactics (교육 훈련용 3차원 항공기 시뮬레이터의 구현)

  • 최성윤;채상원;한영신;이칠기
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.06a
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    • pp.37-42
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    • 2003
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. The paper describes 3D flight visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. And it uses rendering technology to implement vision parts of flying object.

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Physical modelling of a downdraft outflow with a slot jet

  • Lin, W.E.;Savory, E.
    • Wind and Structures
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    • v.13 no.5
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    • pp.385-412
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    • 2010
  • This article provides a time-resolved characterisation of the wind field in a recently-commissioned, downdraft outflow simulator at The University of Western Ontario. A large slot jet approach to physical simulation was used. The simulator performance was assessed against field observations from a 2002 downdraft outflow near Lubbock, Texas. Outflow wind speed records were decomposed according to classical time series analysis. Length scales, characterising the coarse and fine flow structure, were determined from the time-varying mean and residual components, respectively. The simulated downdraft outflow was approximately 1200 times smaller in spatial extent than the 2002 Lubbock event.

Design of the Experimental Simulator of Magnetic Sails

  • Funaki, Ikkoh;Fujita, Kazuhisa;Yamakawa, Hiroshi;Ogawa, Hiroyuki;Nonaka, Satoshi;Nakayama, Yoshinori
    • Proceedings of the Korean Society of Propulsion Engineers Conference
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    • 2004.03a
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    • pp.278-281
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    • 2004
  • To realize magnetic sails, momentum of the solar wind should be efficiently transferred to a spacecraft via magnetic field, which is produced around a spacecraft. In this paper, two important physical processes are addressed: 1) diffusive processes caused by plasma turbulence at the magnetospheric boundary around the spacecraft; and 2) field aligned current loops that will electrically connect the magnetospheric boundary and the spacecraft. The idea of the magnetic sails will be demonstrated by an experimental simulator, in which a fast plasma beam will penetrate into a dipole magnetic field. For that purpose, the two important physical processes should be scaled down to a small laboratory experiment in a space chamber. From the scaling considerations, the interaction can be scaled down if high-speed and high-density $(10^{19}m^{-3})$ plasma jet is used with 1-T-class magnetic field.

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Effects of Mechanical Horseback Riding Exercise on Static Balance of Patient with Chronic Stroke (승마기구 운동이 만성 뇌졸중 환자의 정적 균형능력에 미치는 영향)

  • Cho, Woon-Soo;Cho, Sung-Hyoun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.3
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    • pp.1981-1988
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    • 2015
  • The purpose of this study is to evaluate the effect of horse-riding simulator exercise on the static balance of chronic stroke patients. The study's sample included 30 stroke patients who were randomly classified into an experiment group and a control group. Both the experiment and control groups received therapeutic exercise one time per day, but the experiment group also received twenty minutes of horse-riding simulator exercise three times per week for six weeks. To compare the groups, an independent t-test was performed, and to compare each period, a paired t-test was conducted and its result was analyzed. The result of this study, moving distance under standing position with eyes closed, showed significant difference in horse-riding simulator exercise group after exercise. But, there was no significant difference between horse-riding simulator exercise group and control group. Further, various clinical studies focusing on effects of horseback riding exercise on function of stroke patients are needed.

Development of Robot Simulator for Palletizing Operation Management S/W and Fast Algorithm for 'PLP' (PLP 를 위한 Fast Algorithm 과 팔레타이징 작업 제어 S/W 를 위한 로봇 시뮬레이터 개발)

  • Lim, Sung-Jin;Kang, Maing-Kyu;Han, Chang-Soo;Song, Young-Hoon;Kim, Sung-Rak;Han, Jeong-Su;Yu, Seung-Nam
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.31 no.5
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    • pp.609-616
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    • 2007
  • Palletizing is necessary to promote the efficiency of storage and shipping tasks. These are, however some of the most monotonous, heavy and laborious tasks in the factory. Therefore many types of robot palletizing systems have been developed, but many robot motion commands still depend on the teaching pendent. That is, an operator inputs the motion command lines one by one. It is very troublesome, and most of all, the user must know how to type the code. That is why we propose a new GUI (Graphic User Interface) Palletizing System. To cope with this issue, we proposed a 'PLP' (Pallet Loading Problem) algorithm, Fast Algorithm and realize 3D auto-patterning visualization interface. Finally, we propose the robot palletizing simulator. Internally, the schematic of this simulator is as follows. First, an user inputs the physical information of object. Second, simulator calculates the optimal pattern for the object and visualizes the result. Finally, the calculated position data of object is passed to the robot simulator. To develop the robot simulator, we use an articulated robot, and analyze the kinematics and dynamics. Especially, All problem including thousands of boxes were completely calculated in less than 1 second and resulted in optimal solutions by the Fast Algorithm.

Analytic simulator and image generator of multiple-scattering Compton camera for prompt gamma ray imaging

  • Kim, Soo Mee
    • Biomedical Engineering Letters
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    • v.8 no.4
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    • pp.383-392
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    • 2018
  • For prompt gamma ray imaging for biomedical applications and environmental radiation monitoring, we propose herein a multiple-scattering Compton camera (MSCC). MSCC consists of three or more semiconductor layers with good energy resolution, and has potential for simultaneous detection and differentiation of multiple radio-isotopes based on the measured energies, as well as three-dimensional (3D) imaging of the radio-isotope distribution. In this study, we developed an analytic simulator and a 3D image generator for a MSCC, including the physical models of the radiation source emission and detection processes that can be utilized for geometry and performance prediction prior to the construction of a real system. The analytic simulator for a MSCC records coincidence detections of successive interactions in multiple detector layers. In the successive interaction processes, the emission direction of the incident gamma ray, the scattering angle, and the changed traveling path after the Compton scattering interaction in each detector, were determined by a conical surface uniform random number generator (RNG), and by a Klein-Nishina RNG. The 3D image generator has two functions: the recovery of the initial source energy spectrum and the 3D spatial distribution of the source. We evaluated the analytic simulator and image generator with two different energetic point radiation sources (Cs-137 and Co-60) and with an MSCC comprising three detector layers. The recovered initial energies of the incident radiations were well differentiated from the generated MSCC events. Correspondingly, we could obtain a multi-tracer image that combined the two differentiated images. The developed analytic simulator in this study emulated the randomness of the detection process of a multiple-scattering Compton camera, including the inherent degradation factors of the detectors, such as the limited spatial and energy resolutions. The Doppler-broadening effect owing to the momentum distribution of electrons in Compton scattering was not considered in the detection process because most interested isotopes for biomedical and environmental applications have high energies that are less sensitive to Doppler broadening. The analytic simulator and image generator for MSCC can be utilized to determine the optimal geometrical parameters, such as the distances between detectors and detector size, thus affecting the imaging performance of the Compton camera prior to the development of a real system.

A Three-Degree-of-Freedom Anthropomorphic Oculomotor Simulator

  • Bang Young-Bong;Paik Jamie K.;Shin Bu-Hyun;Lee Choong-Kil
    • International Journal of Control, Automation, and Systems
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    • v.4 no.2
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    • pp.227-235
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    • 2006
  • For a sophisticated humanoid that explores and learns its environment and interacts with humans, anthropomorphic physical behavior is much desired. The human vision system orients each eye with three-degree-of-freedom (3-DOF) in the directions of horizontal, vertical and torsional axes. Thus, in order to accurately replicate human vision system, it is imperative to have a simulator with 3-DOF end-effector. We present a 3-DOF anthropomorphic oculomotor system that reproduces realistic human eye movements for human-sized humanoid applications. The parallel link architecture of the oculomotor system is sized and designed to match the performance capabilities of the human vision. In this paper, a biologically-inspired mechanical design and the structural kinematics of the prototype are described in detail. The motility of the prototype in each axis of rotation was replicated through computer simulation, while performance tests comparable to human eye movements were recorded.

The Efficient Motion Teaching Method of Quadruped Robot Using Graphic Simulator and Physics Engine (그래픽 시뮬레이터와 물리엔진을 이용한 효과적인 4족 보행로봇의 모션티칭 방법)

  • Ryu, Ji-Hyoung;Kim, Jee-Hong;Lee, Chan-Goo;Yi, Soo-Yeong
    • Proceedings of the IEEK Conference
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    • 2009.05a
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    • pp.156-158
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    • 2009
  • A graphic simulator is efficient to see what will happen to the target robot. But it is not exactly same as the real world. Because there are so many physical laws to be concerned. In this paper, we propose a simulator with physics engine to create motions for quadruped robot. It is not only to show more real simulations but also to be more efficient for teaching motions to quadruped robot. To solve the quadruped robot's dynamics or inverse kinematics, It takes much times and hard effort. Using physics engine make it easy to setup motions without calculating inverse kinematics or dynamics.

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Non-Integrated Standalone Test of An Nuclear Steam Supply System Thermal-Hydraulic Program for the Westinghouse Type Nuclear Power Plant Simulator Using A Best-Estimate Code (최적 계통분석 코드를 이용한 웨스팅하우스형 원자력발전소 시뮬레이터용 핵 증기 공급 계통 열수력 프로그램 독자평가 및 시험)

  • 서인용;이명수;이용관;서재승;권순일
    • Proceedings of the Korea Society for Simulation Conference
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    • 2004.05a
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    • pp.101-108
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    • 2004
  • KEPRI has developed an Nuclear Steam Supply System(NSSS) thermal-hydraulics simulation program (called ARTS-KORI), based on the best-estimate system code, RETRAN, as a part of the development project for the KORI unit 1 Nuclear Power Plant Simulator. A number of code modifications, such as simplifications and removing of discontinuities of the physical correlations, were made in order to change the RETRAN code as an nuclear Steam Supply System thermal-hydraulics engine in the simulator. Some simplified models and a backup system were also developed. This paper briefly presents the results of non-integrated standalone test of ARTS-KORI.

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