• Title/Summary/Keyword: physical appearances

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The Influence of Physical Evidence on Perception of Eating-out Customer's Value at Family Restaurants in Seoul (서울지역 패밀리레스토랑 외식고객의 가치인지에 미치는 물리적 증거 영향)

  • Yoon, Tae-Hwan;Hyoung, Do-Yun
    • Korean journal of food and cookery science
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    • v.24 no.3
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    • pp.367-374
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    • 2008
  • The principal objective of this study was to determine the influence of physical evidence's performance on perception of value at family restaurants in Seoul. Frequency analysis, t-test, ANOVA, reliability analysis, factor analysis, multiregression analysis were employed to analyze the data. The physical evidence was divided into 3 factors. Factor 1, 'matters related to appearances and decoration'; and Factor 3, matters related to atmosphere' differed significantly with monthly pocket money. However, all factors differed significantly by partner. Additionally, all factors positively(+) influenced customer's perception of value. In particular, factor 1, 'matters related to appearances and decoration' was the most positive factor. As a result, physical evidence can be regarded as efficient marketing tactic by which the intangible factors of restaurant-business may be removed. Therefore, food-service companies should endeavor to manage physical evidence ideally as a means of reducing the negative characteristics of service toward customers and inducing customers perceptions of value at family restaurants.

Self-portrait of Obese and Overweight Korean Women based on Lifetime Phase

  • Shin, Nah-Mee;Park, Eunyoung;Choi, Jiwon;Park, Young-Joo;Jung, Sunyoung
    • Korean Journal of Adult Nursing
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    • v.28 no.6
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    • pp.701-708
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    • 2016
  • Purpose: This study investigated Korean women in between age 30 to 60 who were obese or overweight in order to explore their self-perception based on lifetime phase. Methods: Focus group interviews were performed four times with six to eight participants in each group (a total of 27). Data were analyzed using inductive thematic analysis. Results: The data analysis from the interviews revealed recurring common themes: heavy heart, heavy body, resigned acceptance of their own condition, and compromise. The study also found that each age group had different concerns: concerning others' gaze on their obese appearances (30s), realizing their aging obese appearances (40s), recognizing red flags of their health with obesity (50s), and becoming ambivalent about their obese appearances (60s). Overall, their perceptions of being overweight were negative and stressful. Women in their 30s and 40s were more interested in their appearances, and thus were more obsessive about weight gain. In contrast, women in their 50s and 60s were more accepting of their physical appearances, and thus were more concerned about living healthy than losing weight. Conclusion: These results may be useful to consider when developing tailored weight-control programs for obese and overweight Korean women. Additionally, strategic approaches for successful and effective programs targeting healthy weight should be based on better understanding about women's self-perceptions and motivations.

A Study of Restaurant Servers' Perceptions of Asian Customers in the U.S.: From the Perspective of Physical Appearance (미국 레스토랑 서버들의 아시아 고객인식에 대한 연구: 외모적 관점에서)

  • Bae, Gumkwang;Kim, Dae-Young
    • Culinary science and hospitality research
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    • v.19 no.5
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    • pp.146-157
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    • 2013
  • The main purpose of this study was to investigate restaurant servers' perceptions of Asian customers in the U.S. based on physical appearance. Servers' tipping expectation and intention to give quality service were measured by manipulated photographs featuring three aspects of physical appearance (i.e., gender, attire, obesity). Repeated-measures ANOVA was performed to compare eight conditions created by these combinations of three physical appearance factors. The results showed that servers' tipping expectation and intention to give quality service differed according to Asian customers' physical appearance, and the relationship between attire and gender was also found. The research findings are expected to provide managers with guidelines that offer equitable service.

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The Trend of Newspaper Articles for Male Appearance Management (신문기사를 통해 본 남성 외모 관리 경향)

  • Park, Su-Jin;Park, Kil-Soon
    • The Research Journal of the Costume Culture
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    • v.16 no.3
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    • pp.547-558
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    • 2008
  • This study aims on observing the social recognition and its aspects for men taking care of their outer appearances at current point where men are rapidly rising as the main consumer in the beauty industry while their interest for outer appearances are increasing. Therefore, we observed the overall trend and changes in social recognition for male looks by analyzing the contents of newspaper articles from 1990 to 2005 that play the critical role of spreading new information trend while reflecting the interest of people of a certain era. As a result, articles related to male looks were divided into fashion, hair, skin and cosmetics, physical image, cosmetic surgery, trend related to male looks, and male oriented stores and sites, and among them, articles related to fashion and skin took up the highest ratio. Especially articles related to the trend took up the largest ratio as it reflects the properties of two industries launching new products. Moreover, articles related to male looks tended to increase generally according to timely changes, and rapidly increased especially since 2000.

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The Difference in Beauty Involvement, Hair Attitude and Cognitive Age Based on People's Interest in Celebrities (TV·연예인관여에 따른 뷰티관여와 헤어태도 및 인지연령의 차이)

  • Choe, Ji Hye;Kim, Mi Young
    • Journal of the Korean Society of Costume
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    • v.64 no.7
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    • pp.68-81
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    • 2014
  • This study was conducted to demonstrate the differences in people's beauty involvement, hair attitude and cognitive in accordance with their interest in celebrities and television. Also, the difference between cognitive age and real age was studied. Research subjects were females aged 20s to 50s living in Seoul and the surrounding metropolitan areas. The SPSS 19.0 was used for data analysis. The results were as follows: First, the involvement in TV entertainers' was categorized into "TV entertainer fashion fan group," "TV entertainer follower group," and "TV program interest group." Second, The involvement of beauty was divided into skin management and expression, body management, makeup and hair attitude. The factors for hair attitude come from the following four actors: "hair creator fan group", "hair homeostasis-oriented," "hair differentiation factor," and "hair personnel-oriented group." Third, the analysis for the differences in the involvement of beauty based on the people's interest in TV appearances of entertainers was that there was a significant difference in skin care and expression, body management, makeup and hair attitude. The interest groups for the entertainers' TV appearances showed the highest in all of the above categories. Fourth, The analysis for the cognitive age for the "TV entertainer interest group" showed little difference in cognitive age, age of sensibility, age of physical appearance, behavior age, and age of interest. Fifth, The result for the difference in the actual age and cognitive age for different age groups showed that there was a little difference in average cognitive age including the age of sensibility, age of physical appearance, behavior age, and age of interest.

A Study on Anatomical and Physical Properties of Imported Woods (외래종목재(外來種木材)의 해부학적(解剖學的) 및 물리적(物理的) 성질(性質)에 대(對)한 연구(硏究))

  • Shim, Chong-Supp;Jo, Jae-Myeong
    • Journal of the Korean Wood Science and Technology
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    • v.10 no.3
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    • pp.46-47
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    • 1982
  • 1. The physical and anatomical properties investigated in this study are the ones, which may give more effect on absorption of preservatives, such as variation of annual ring, specific gravity, shrinkage, E.M.C. of desorption and adsorption at 70 percent relative humidity condition, general and minute properties of wood. 2. On this study, the positive effects of wood structure, in particular, the appearances of tyloses in vessel element upon the absorption of creosote were observed. 3. Thirteen percent sodium chloride solution treatment and boiling hot water treatment have shown poor results to improve the preservative absorption characteristics of tested species however, some slight difference between treated and control could be seen. (see Tables 6 and 7).

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Formulation of Erythromycin Enteric-coated Pellets (에리스로마이신 장용성 펠렛의 제제 설계)

  • 이승우;박은석;지상철
    • YAKHAK HOEJI
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    • v.39 no.6
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    • pp.593-599
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    • 1995
  • Erythromycin was formulated as enteric-coated pellets in order to reduce degradation in stomach and gastromtestmal irritation, and to maximize the absorption in intestine followmg its oral administration. Core pellets were prepared using fluid-bed granulator with two different methods (powder layering and solvent spraying) and enteric-coated with two different coating polymers (HPMCP and Eudragit E30D). Physical characteristics md dissolution rates of core pellets and enteric-coated pellets were evaluated to optimize the formulation. Powder layering method resulted in shorter initial dissolution time than solvent spraying method, but physicochmical properties of the product were worse than solvent spraying method with respect to hardness, ftiability and density. The dissolution rate of the drug was increased with the addition of surfactants, showing concentration-dependence. The scanning electron microscopic observation of pellets revealed significant differences on the surface appearances prepared with solvent spraying method. The core pellet made with powder layering method had crystals on the surface, which resulted in poor physical properties of the pellets. The dissolution profiles of erythromycin pellets coated with HPMCP or Eudragit L30D were close to that of commercially available erythromycin enteric-coated product.

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A Study on the Unit Block Types and Physical Characteristics of Individual Residential Area in Seoul (도시단독주택지(都市單獨住宅地) 단위(單位)블록의 유형화(類型化)와 이의 물리적(物理的) 특성(特性)에 관한 연구(硏究))

  • Jun, Byung-Kwun
    • Journal of the Korean housing association
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    • v.18 no.3
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    • pp.125-136
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    • 2007
  • To improve the environment of individual residential area, the uniform development of multiple dwellings through site should be avoided. As an alternative to a large scale development of the currently popular high-density and high-rise apartment buildings, which disintegrates and destroys existing communities, a new residential type that is applicable to the individual residential area should be developed. From the new residential type, even for short history of Korea of modem urban residence, a new concept of residence can be formed, changing from the concept of a temporary staying place to the concept of a stable residing place. Also, a gradual improvement that transcends time can be expected, and the present and past appearances can co-exist. This study was conducted to suggest a new residential type with unit blocks that can improve the physical structure of existing individual residential area without destroying the structure. That is, among the factors that comprise the individual residential area, this study will focus on the unit block with a medium role between a site and a mega-block, and will suggest a new concept of residential unit in order not to destroy its physical structure. The physical characteristics of the unit block will also be analyzed.

The Effects of University Woman Students' Recognition on their image and satisfaction of their physical bodies (여대생(女大生)의 체형인식(體型認識)이 신체(身體)이미지와 만족도(滿足度)에 미치는 영향(影響))

  • Lee, Jung-Soon;Han, Gyung-Hee
    • Journal of Fashion Business
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    • v.11 no.2
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    • pp.145-154
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    • 2007
  • The purpose of this study is to analyze University Woman Students' recognition of their physical bodies and the effects that their recognition has on their image and satisfaction of their physical bodies. The result of study is as follows. 1) According to the result of the analysis of the difference between University Woman Students students' practical physical sizes and ideal sizes, it was showed that their heights and burst should be larger than their practical physical sizes but their waist, hip, and weight should be reduced.2) According to the result of the analysis of the factors for the evaluation of University Woman Students students' behavioral body images, Factor I was 'Management of Appearance', factor II was 'Management of Weight' and Factor III was 'Satisfaction of Appearance'. Considering the result of correlation of factors of the body images, it was showed that the more interest they had on their appearances, the more management they had on their weights. 3) They had comparatively positive recognition on their physical bodies. However, regarding their degrees of the satisfactions on their physical parts, they showed somewhat dissatisfaction on all the items of their physical parts. 4) According to the result of the analysis of the correlation between their recognition of the physical types and their satisfaction of them, it was showed that they had more satisfactions when their heights were higher and their weights were lighter. In addition, it was showed that they had more satisfaction when they had larger busts and regarding their waists, hips, upper arms, lower arms, wrists, thighs, and calf measurements, they had more satisfactions when they had thinner ones and regarding their shoulders' measurements, it was showed that they had more satisfactions when they had narrower shoulders' measurements.

Representation of Game Character Using Measurement Information of Player's Physical Status (게임 플레이어의 신체 측정 정보를 이용한 게임 캐릭터의 표현)

  • Park, So-Hee;Kim, Bo-Sung;Park, Jong-Seung
    • Journal of Korea Game Society
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    • v.15 no.6
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    • pp.7-16
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    • 2015
  • To improve the sense of unity between game players and game world avatars, we propose a method to measure game player's physical status and manipulate game character appearances and behavior using the measurements. To measure the status, we implemented a hardware module that perceive the body temperature. We implemented a 3D horror game whose game space is a common subway space ordinarily encountered in daily life so that ordinary people can easily get used to the game environment. The experiments of applying the measurement data from the game player to the game world avatar shows that the player's physical status can be effectively utilized to improve the sense of reality in gameplay.