• Title/Summary/Keyword: perspective view

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Mathematics Education and Constructivism (수학교육과 구성주의)

  • 이경화
    • Journal of Educational Research in Mathematics
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    • v.9 no.1
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    • pp.51-80
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    • 1999
  • The paper reviews of the constructivist view of mathematics and mathematics education. First of all, we shall study how mathematics has been treated as an object of cognition in philosophy or cognitive theories, what is changed in modern mathematics. It can lead us to understand the constructivist perspective on mathematics. Secondly, we will examine the view, the teaching and learning principles of mathematics education based on constructivism. Didactic transposition theory will be used as a frame of reference for this examination.

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Hidden Surface Elimination for the Representation of 3-D Objects (입체도형의 표현을 위한 은면제거)

  • Nam, Kook Jin;Choi, Byung Uk
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.23 no.4
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    • pp.535-542
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    • 1986
  • In this paper, a hidden surface removal algorithm that generates a perspective view of three space plane-faced objects using scan line coherence is proposed. In particular, the proposed algorithm deals with hidden surface elimination of penetrating objects by using the optimum span division method with minimum test for priority test of segments. Also, a hidden surface redmoval method for representing sectional view of solids by using boolean difference is described.

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A Study on Effects of Decorative Interior Wall Paintings of the antique Rome on the Scientific Perspective (고대 로마의 실내 장식벽화가 과학적인 원근법에 미친 영향 연구)

  • Hong, Jae-Dong
    • Journal of architectural history
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    • v.11 no.3 s.31
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    • pp.69-86
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    • 2002
  • Under the assumption that techniques of interior decoration often frequently used by people of the antique Greece and Rome became basis for scientific perspective in the period of Renaissance, this study analyzed characteristics of wall paintings excavated as relics of the antique Greece and Rome. The result of the study can be summarized as follows ; (1) Decorative wall paintings which were and have been excavated from relics of the antique Roman cities are characterized by single and multiple point techniques as their perspective. The two techniques were later adapted by people of the Baroque in the 16th century who recognized and expressed space through putting it into a certain framework. (2) Such antique wall paintings drawn using the technique of single point clearly indicate that the technique was not fully created in the period of Renaissance but developed by people of the antique Greece and Rome. Unlike its present form, the technique was unsophisticated and poor in many respects when first created. Since then, it has become manipulated as spatial recognition has been developed in various ways. (3) Illustrations on vase surfaces or wall-decorative painting panels of the antique Greece were painted mainly through the technique of multiple points which helped changes in the sense of space. The technique were later complied with by the theory of cubism which was emerged in the late 19th century. In other words, the technique was developed over times into a basis of the theory. (4) Some of the antique Roman and Greek wall paintings were drawn by using the method of single point perspective. When the height of the wall foundation, 90cm, as specified in [Ten Books of Architecture] by Vitrubius, the viewpoint for the method almost complied with the height of spectators' view, or 150cm. This height is almost same as the height of the view point employed by wall paintings in the Renaissance period.

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A Stady for Design and drawing Method of Interior 3D-View -A study for design method of Interior 3D-View in the program of Adobe Photoshop- (실내디자인 3D-View 구현방법에 관한 연구-포토?을 이용한 실내디자인 3D-View의 실사합성 및 교정 구현을 중심으로-)

  • Paik, Hern
    • Korean Institute of Interior Design Journal
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    • no.14
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    • pp.19-26
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    • 1998
  • The purpose of this research is to examine the scope and effectiveness of the utilization of computer programs in universities and educational institutions teaching and training subjects related to interior construction such as interior and exterior design display coloring furniture design perspective drawing expression technique space planning lighting design and portfolio production. The list of currently available non-CAD computer programs for these purpose and the effectiveness of utilizing adobe photoshop in interior design will be examined.

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Making a Townscape of Life World -The Meaning and Issues in Korean Cases-

  • Kim, Han-Bai
    • Journal of the Korean Institute of Landscape Architecture International Edition
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    • no.1
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    • pp.102-110
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    • 2001
  • A townscape has both aspects of seeing and living. However, the main streams of townscape making have been mostly focused on the former perspective so far. Such trends are apt to lack the realities of urban living. In this view, a prerequisite to complement the existing formalistic view with this realistic one is needed in order to accomplish the holistic characteristics of a townscape. Many city governments of Korea are currently trying to improve the quality of living quarters by providing diverse kinds of open spaces such as vest-pocket parks, pedestrian-friendly streets, and supporting the residents participatory village making. In this context, this paper will review the possibilities of the realistic approaches in townscape making by examining some current cases being tried in Korea cities. In conclusion some main issues to be solved in future can be listed as the conflict between general citizen′s view and the residents′ view", the conflict between social aspects and aesthetical aspects" and the conflict between the tradition and the vernacular reality in design".

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A Study on the Plane Figure of Elementary School Mathematics in the View of Classification (분류의 관점에서 초등수학 평면도형 고찰)

  • Kim, Hae Gyu;Lee, Hosoo;Choi, Keunbae
    • East Asian mathematical journal
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    • v.37 no.4
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    • pp.355-379
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    • 2021
  • In this article, we investigated plane figures introduced in elementary school mathematics in the perspective of traditional classification, and also analyzed plane figures focused on the invariance of plane figures out of traditional classification. In the view of traditional classification, how to treat trapezoids was a key argument. In the current mathematics curriculum of the elementary school mathematics, the concept of sliding, flipping, and turning are introduced as part of development activities of spatial sense, but it is rare to apply them directly to figures. For example, how are squares and rectangles different in terms of symmetry? One of the main purposes of geometry learning is the classification of figures. Thus, the activity of classifying plane figures from a symmetrical point of view has sufficiently educational significance from Klein's point of view.

Comparative study on Focalization in Film from a Narratological Perspective (서사학적 관점에서 본 영화의 초점화 양상 연구)

  • Kim, Jong-Wan
    • The Journal of the Korea Contents Association
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    • v.14 no.2
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    • pp.72-83
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    • 2014
  • Film is a visual art. A process of film totally depends on our sense of sight. It indicates that a way of delivering narrative in the film is "showing", not "telling". There has already been established theories about "who sees" and "who tells" in narratology. It explains who the narrator is and how the narrator delivers in literary works which is represented in terms of "Point-of View". Therefore the study contents construct internal formal elements of the narrator and point of view into 2 individual researches, and the result can be summed up as below. From a narratological perspective, the narrator has roles and deeds as a narrative mediator who mediates the story and leads the story as presenting the origin with images and voices in the text extra and intra world through the process of producing the narrative inferred. To eliminate ambiguousness the term 'point-of view', this article applies 'focalization' theory to analyze narrative structure of film. The result of analysis shows that there are three focalizers in film; director, protagonist-character and camera. And aspects of film can be varied by distance of each focalizer. These distances between focalizers limit amount of visual information.

A study on shaman costume from the perspective of Siberian shamanism spiritual culture (시베리아 샤머니즘 정신문화의 관점에서 본 샤먼복식 연구)

  • Liu, Shuai;Kwon, Mi Jeong
    • The Research Journal of the Costume Culture
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    • v.29 no.1
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    • pp.103-120
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    • 2021
  • This study interprets Siberian shaman costumes from the perspective of Siberian shamanism's spiritual culture by combining theoretical and empirical studies. According to the natural environment and language families, the Siberian people are classified into the Altai, Tungus, Ural, and Paleo-Siberian groups. Se Yin's research classifies the spiritual culture of Siberian shamanism as cosmic, spiritual, and nature view. Eliade's research has divided Siberian shaman costumes into form, headdress, and ornament. According to the present study, shaman costume form and decoration reflect the Siberian three-tiered cosmic view, such that the shaman's head, body and feet correspond to the upperworld, middleworld and underworld. In addition, animism, totemism and ancestral worship appear in the shamanism's spiritual view. For example, the costume's form shows the totem of each tribe, while the costume accessories reflect animal worship, plant worship and ancestral worship. Finally, shamanism's nature view mainly manifests through three processes: personification, deification, and ethics. As an intermediary between man and the spirits, shaman use their clothing to reproduce the image of half man and half spirit. The shaman's costumes are deified and considered to have divine power. For example, the animals represented on the costume help the shaman travel through space. Generally, good animals help a shaman enter the upperworld, while animals that help a shaman enter the underworld are considered evil. Also, the number of hanging accessories represents the shaman's ability.

Strategy Practice in the 21st Century Digital Organization: -An Analysis from the Ecological Perspective- (21세기 디지털 조직 전략실천에 대한 생태론적 고찰)

  • Juhn, Sung Hyun;Park, Dong Joon
    • Knowledge Management Research
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    • v.18 no.3
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    • pp.201-230
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    • 2017
  • It is argued that the strategy practice in the 21st digital organization is limited and constrained in that it is being laregy driven by a traditional positivistic strategic management thinking. This article, drawing upon the models and concepts developed in the field of general ecology, proposes a resilient ecological view of strategy, as an alternative strategy frame of reference for overcoming some of the pitfalls and shortcomings of the current digital strategy practice in the organization. The implications of this new ecological perspective on strategy practice are discussed in detail. The article concludes with discussions and directions for implanting the perspective in the organization.

A Study on Perspective Display Using 3D Elevation Data with 2D Information Overlay (2차원 지형정보와 격자형 고도자료의 중첩도시 기법 연구)

  • 이병길;이상지
    • Journal of Broadcast Engineering
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    • v.2 no.1
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    • pp.36-44
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    • 1997
  • We propose 3D perspective display using elevation matrix data with 2D information overlay. This algorithm is based on ID scan-line method and we used color index of the newly developed raster map, VRRG(Vector Restored Raster Graphics). The proposed method allows the fast generation of perspective view of 3D data with 2D overlay and the fast selective display of the features of 2D overlay.

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