• Title/Summary/Keyword: personal navigation

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A Study on the Analysis of Ship Officers' Collision-Avoidance Behavior During Maritime Traffic Simulation (해상교통분석 시뮬레이션을 위한 항해사의 충돌회피 행동분석에 관한 연구)

  • Kim, Hongtae;Ahn, Young-Joong;Yang, Young-Hoon
    • Journal of Navigation and Port Research
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    • v.44 no.6
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    • pp.469-476
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    • 2020
  • Modeling and Simulation (M&S) systems which deal with situational complexity often require human involvement due to the high-level decision-making that is necessary for ship movement, navigation, control center management, shipping company logistics, meteorological system information, and maritime transportation GIS. In order to properly simulate maritime traffic, it is necessary to accurately model the human decision-making process of the ship officer, including aspects of the ship officer's behavioral tendencies, personal navigation experience, and pattern of voyage errors, as this is the most accurate way in which to reproduce and predict realistic maritime traffic conditions. In this paper, which looks at agent-based maritime traffic simulation, we created a basic survey in order to conduct behavior analysis on ship operators' collision avoidance strategies. Using the information gathered throughout the survey, we developed an agent-based navigational behavior model which attempts to capture the behavioral patterns of a ship officer during an instance of ship collision. These results could be used in the future in further developments for more advanced maritime traffic simulation.

Maritime radar display unit based on PC for safe ship navigation

  • Bae, Jin-Ho;Lee, Chong-Hyun;Hwang, Chang-Ku
    • International Journal of Ocean System Engineering
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    • v.1 no.1
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    • pp.52-59
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    • 2011
  • A prototype radar display unit was implemented using inexpensive off-the-shelf components, including a nonlinear estimation algorithm for the target tracking in a clutter environment. Two custom designed boards; an analog signal processing board and a DSP board, can be plugged into an expansion slot of a personal computer (PC) to form a maritime radar display unit. Our system provided all the functionality specified in the International Maritime Organization (IMO) resolution A422(XI). The analog signal processing board was used for A/D conversion as well as rain and sea clutter suppression. The main functions of the DSP board were scan conversion and video overlay operations. A host PC was used to run the tracking algorithm of targets in clutter, using the discrete-time Bayes optimal (nonlinear, and non-Gaussian) estimation method, and the graphic user interface (GUI) software for Automatic Radar Plotting Aid (ARPA). The proposed tracking method recursively found the entire probability density function of the target position and velocity by converting into linear convolution operations.

Embodiment of studying system decline SMS service (SMS 서비스를 활용한 학습시스템의 구현)

  • Na, Jong-Won;Yang, Jeong-Tae
    • Journal of Advanced Navigation Technology
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    • v.12 no.4
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    • pp.317-323
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    • 2008
  • The technical progress of wireless communication in an information-oriented society is heading for the wireless internet service. Handphone is limited in a low capacity memory, size of screen, wireless internet. But it can do service in mobile, nontheless of the time, space. This paper says that online studying in wire internet is capable of servicing in mobile environment. The way of SMS transmission in the agency is linked in the SMS agency, but the way of SMS exclusive modem does service in linking with personal computer. This paper says that the SMS service is possible with SMS exclusive modem, mirroring of the client demand in database.

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Navigation Trajectory Control of Security Robots to Restrict Access to Potential Falling Accident Areas for the Elderly (노약자의 낙상가능지역 진입방지를 위한 보안로봇의 주행경로제어)

  • Jin, Taeseok
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.6
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    • pp.497-502
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    • 2015
  • One of the goals in the field of mobile robotics is the development of personal service robots for the elderly which behave in populated environments. In this paper, we describe a security robot system and ongoing research results that minimize the risk of the elderly and the infirm to access an area to enter restricted areas with high potential for falls, such as stairs, steps, and wet floors. The proposed robot system surveys a potential falling area with an equipped laser scanner sensor. When it detects walking in elderly or infirm patients who in restricted areas, the robot calculates the velocity vector, plans its own path to forestall the patient in order to prevent them from heading to the restricted area and starts to move along the estimated trajectory. The walking human is assumed to be a point-object and projected onto a scanning plane to form a geometrical constraint equation that provides position data of the human based on the kinematics of the mobile robot. While moving, the robot continues these processes in order to adapt to the changing situation. After arriving at an opposite position to the human's walking direction, the robot advises them to change course. The simulation and experimental results of estimating and tracking of the human in the wrong direction with the mobile robot are presented.

Design of OTP based on Mobile Device using Voice Characteristic Parameter (음성 특징 파라메터를 이용한 모바일 기반의 OTP 설계)

  • Cha, Byung-Rae;Kim, Nam-Ho;Kim, Jong-Won
    • Journal of Advanced Navigation Technology
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    • v.14 no.4
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    • pp.512-520
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    • 2010
  • As the applications based on Mobile and Ubiquitous becoming more extensive, the communication security issues of those applications are appearing to be the most important concern. Therefore, every part of the system should be thoroughly designed and mutually coordinated in order to support overall security of the system. In this paper. we propose new technique which uses the voice features in order to generate Mobile One Time Passwords(OTPs). Voice is considered to be one of the powerful personal authentication factors of biometrics and it can be used for generating variable passwords for one time use. Also we performed a simulation of homomorphic variability of voice feature points using dendrogram and distribution of voice feature points for proposed password generation method.

An Mobile-OTP(One Time Password) Key and Simulation using Fingerprint Features (지문 특징을 이용한 모바일 일회용 암호키 및 시뮬레이션)

  • Cha, Byung-Rae;Kim, Yong-Il
    • Journal of Advanced Navigation Technology
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    • v.13 no.4
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    • pp.532-543
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    • 2009
  • As the applications within Internet and Ubiquitous becoming more extensive, the security issues of those applications are appearing to be the most important concern. Therefore, every part of the system should be thoroughly designed and mutually coordinated in order to support overall security of the system. In this paper, we propose new technique which uses the fingerprint features in order to generate Mobile One Time Passwords(OTPs). Fingerprint is considered to be one of the powerful personal authentication factors and it can be used for generating variable passwords for one time use. Also we performed a simulation of homomorphic graph variable of fingerprint feature point using dendrogram and distribution of fingerprint feature points for proposed password generation method.

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Analysis of Privacy threats and Security mechanisms on Location-based Service (위치기반 서비스의 프라이버시 위협 요소 분석 및 보안 대책에 관한 연구)

  • Oh, Soo-Hyun;Kwak, Jin
    • Journal of Advanced Navigation Technology
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    • v.13 no.2
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    • pp.272-279
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    • 2009
  • A location information used in LBS provides convenience to the user, but service provider can be exploited depending on how much risk you have. Location information can be exploited to track the location of the personal privacy of individuals because of the misuse of location information may violate the user can import a lot of damage. In this paper, we classify the life cycle of location information as collection, use, delivery, storage and destroy and analyze the factors the privacy is violated. Furthermore, we analyze information security mechanism is classified as operation mechanism and policy/management mechanism and propose a security solutions of all phase in life cycle.

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Availability Verification of Integration OTP Framework using Biometrics Information (바이오매트릭스 정보를 이용한 모바일 기반의 통합 OTP 프레임워크의 유효성 검증)

  • Cha, Byung-Rae;Kim, Nam-Ho;Kim, Jong-Won
    • Journal of Advanced Navigation Technology
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    • v.15 no.1
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    • pp.39-53
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    • 2011
  • As the applications within Mobile devices becoming more extensive, the mobile communication security issues of these applications and researches are appearing to be the most important concern. In this paper, we propose new integration OTP framework technique which uses the fingerprint and voice features of biometrics in order to generate Mobile One Time Passwords (OTPs) Token. The fingerprint and voice are considered to be one of the powerful personal authentication factors of biometrics and it can be used for generating variable passwords based on mobile environments for one time use. However, we performed a simulation of homomorphic variability of fingerprint and voice feature points using dendrogram and distribution of fingerprint and voice feature points for proposed password generation method, and verified validation of availability.

Electricity Consumption Information Transmission Protocol with ID-based Key Distribution Method (ID 기반 키 분배 기법을 활용한 전력사용량 정보 전송 프로토콜)

  • Jung, Su-Young;Kwak, Jin
    • Journal of Advanced Navigation Technology
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    • v.16 no.4
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    • pp.709-716
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    • 2012
  • Recently, smartgrid has interested in enable to existing electrical grid to supplying stably and efficient energy management. Smartgrid environment using PLC is transmit PLC module collected electricity consumption information in each house from PLC module to server. This communication process can occurred security threats such as personal information leak of consumer, electrical grid paralysis. In this paper, we propose efficient electricity consumption information transmission protocol with ID-based key distribution method for respond to security threats.

First-Person Shooter Game Development using Unreal Engine (언리얼 엔진을 통한 FPS 게임 개발)

  • Kim, Soo-Kyun;Kang, Heau-Jo;Sung, Kyung
    • Journal of Advanced Navigation Technology
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    • v.14 no.5
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    • pp.718-724
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    • 2010
  • The Unreal Engine is a free game engine developed by Epic Games. In this paper, we propose a First Person Shooter (FPS) game development using free Unreal Development Kit. The merit of Unreal engine provide a hight degree of portability, and it is a tool used by many game developers today, supporting a multitude of platforms on personal computers and many video game consoles with free toolkit. But it is required high-performance PC to develop game. This toolkit doe s not high-quality computer programming skill, just possible to develop FPS game easily.