• Title/Summary/Keyword: peer-to-peer (P2P) networks

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A Study on Networks Applications improved Mobile P2P (개선된 모바일 P2P 네트워크 구현에 관한 연구)

  • Kim Yong-Hun;Park Jong-Min;Cho Beom-Joon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.7
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    • pp.1458-1464
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    • 2005
  • A P2P is a method that can share and exchange on digital resources through a direct connection on personnel without a central server. In this paper, Although the P2P application that uses our proposed framework should obtain one or more IP addresses of the neighbor peers manually, after instantiate, the application can do its job while maintaining connection to the network continuously and automatically. To evaluate our proposed scheme, we measured and analyzed the time for a peer to reconnect to the network when the mediating peer fails and the network isolation occurs.

A Resource Discovery with Data Dissemination over Unstructured Mobile P2P Networks

  • Bok, Kyoung-Soo;Kwak, Dong-Won;Yoo, Jae-Soo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.3
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    • pp.815-834
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    • 2012
  • Recently, along with the innovative development of wireless communication techniques and mobile devices, mobile P2P services in mobile wireless networks have gained a lot of attention. In this paper, we propose a resource discovery scheme with data dissemination over mobile P2P networks. In the proposed scheme, each peer manages a local information table, a resource index table, and a routing table in a local database to enhance the accuracy and cost of resource discovery. The local information table stores the status of a mobile peer, and the resource index table stores the resource information of the neighbor peers via the ranking function. The routing table is used to communicate with the neighbor peers. We use a timestamp message to determine whether or not the resource index table will be changed before the resource information is exchanged. Our ranking function considers the interest and mobility of the mobile peer and prioritizes the resource information transmitted from the neighbor peers. It is shown via various experiments that the proposed scheme outperforms the existing scheme.

Mobile Agent Based Discovery Mechanism for Pure P2P Environments (순수 P2P 환경을 위한 이동 에이전트 기반 자원 검색 기법)

  • Kim, In-Suk;Kim, Moon-Jeong;Kim, Moon-Hyun;Kim, Ung-Mo;Eom, Young-Ik
    • The KIPS Transactions:PartD
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    • v.10D no.2
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    • pp.327-336
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    • 2003
  • Recently the rapid growth of Internet and the construction of high speed networks make many kinds of multimedia services possible. But most of current multimedia services are designed being by client/server model, which incurs high load of central server. In order to solve this problem, we propose a peer-to-peer network-based discovery mechanism for multimedia services. In the proposed scheme, mobile agents that have autonomy and mobility are used to search the location of resources. Use of mobile agents can solve the loss problem of the search result that occurs when the network is unsettled in pure peer-to-peer network. It also supports interoperability in heterogeneous system environments. In the proposed scheme, each host maintains the location information of resources which are locally requested or recently requested by other hosts. So, the proposed scheme has faster response time than the pre-existing mechanisms in pure peer-to-peer network environments.

A Mobile P2P Semantic Information Retrieval System with Effective Updates

  • Liu, Chuan-Ming;Chen, Cheng-Hsien;Chen, Yen-Lin;Wang, Jeng-Haur
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.5
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    • pp.1807-1824
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    • 2015
  • As the technologies advance, mobile peer-to-peer (MP2P) networks or systems become one of the major ways to share resources and information. On such a system, the information retrieval (IR), including the development of scalable infrastructures for indexing, becomes more complicated due to a huge increase on the amount of information and rapid information change. To keep the systems on MP2P networks more reliable and consistent, the index structures need to be updated frequently. For a semantic IR system, the index structure is even more complicated than a classic IR system and generally has higher update cost. The most well-known indexing technique used in semantic IR systems is Latent Semantic Indexing (LSI), of which the index structure is generated by singular value decomposition (SVD). Although LSI performs well, updating the index structure is not easy and time consuming. In an MP2P environment, which is fully distributed and dynamic, the update becomes more challenging. In this work, we consider how to update the sematic index generated by LSI and keep the index consistent in the whole MP2P network. The proposed Concept Space Update (CSU) protocol, based on distributed 2-Phase locking strategy, can effectively achieve the objectives in terms of two measurements: coverage speed and update cost. Using the proposed effective synchronization mechanism with the efficient updates on the SVD, re-computing the whole index on the P2P overlay can be avoided and the consistency can be achieved. Simulated experiments are also performed to validate our analysis on the proposed CSU protocol. The experimental results indicate that CSU is effective on updating the concept space with LSI/SVD index structure in MP2P semantic IR systems.

JXTA based P2P communication in MANET Networks (MANET 네트워크에서의 JXTA 기반의 P2P 통신)

  • Jeong Wang-Boo;Suh Hyun-Gon;Kim Ki-Hyung;Sohn Young-Ho
    • Proceedings of the Korea Society for Simulation Conference
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    • 2005.05a
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    • pp.139-143
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    • 2005
  • The P2P is a network environment supporting data exchange which is directly connected peers without limit of existing server-client and intervening central server for resource or offered service with each peer. JXTA is a representative of P2P system. JXTA is a typical distributed computing model that proposed by Sun Microsystems. JXTA that doesn't require centralized services or resources is adaptable in extreme changes of network organization. MANET(Mobile Ad Hoc Network) is a representative wireless network that is composed of mobile nodes without infrastructure. So MANET establishes the path for the communication of each peers and maintains the newest routing information by exchanging routing information. In this paper, we propose a technique of JXTAMAUET which implements JXTA which is the P2P network system from the wireless network which is becoming the foundation of ubiquitous computing. For the performance evaluation of the JXTAMANET, we use simulation.

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Design and Implementation of Super-peer P2P Overlay Network Protocol and System for mobile IPTV

  • Kim, Yu-Doo;Moon, Il-Young
    • Journal of information and communication convergence engineering
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    • v.8 no.3
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    • pp.295-300
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    • 2010
  • Recent researches of network structure are moving to high-level networks because there are already many research results of low-level network. Especially, current network services has been changed to the multimedia service using multicast routing such as IPTV(Internet Protocol Television) service. And then previous multicast services were provider oriented. So previous multicast structures were organized server/client model. But future multicast services will make user oriented services. Therefore there will be many service providers in the future. At this point, we study P2P network for supporting multi provider. So we research load balancing and contents lookup protocols in P2P network. In this paper, we propose network protocol and system based on super peer P2P for load balancing and efficiently service search. And we considered mobile environment for mobile IPTV.

An Optimal Peer Selection Algorithm for Mesh-based Peer-to-Peer Networks

  • Han, Seung Chul;Nam, Ki Won
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.1
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    • pp.133-151
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    • 2019
  • In order to achieve faster content distribution speed and stronger fault tolerance, a P2P peer can connect to multiple peers in parallel and receive chunks of the data simultaneously. A critical issue in this environment is selecting a set of nodes participating in swarming sessions. Previous related researches only focus on performance metrics, such as downloading time or the round-trip time, but in this paper, we consider a new performance metric which is closely related to the network and propose a peer selection algorithm that produces the set of peers generating optimal worst link stress. We prove that the optimal algorithm is practicable and has the advantages with the experiments on PlanetLab. The algorithm optimizes the congestion level of the bottleneck link. It means the algorithm can maximize the affordable throughput. Second, the network load is well balanced. A balanced network improves the utilization of resources and leads to the fast content distribution. We also notice that if every client follows our algorithm in selecting peers, the probability is high that all sessions could benefit. We expect that the algorithm in this paper can be used complementary to existing methods to derive new and valuable insights in peer-to-peer networking.

Improvement of Peer Search Time and Control Messages with Rendezvous Peer in P2P Virtual Network

  • Jeong, Wang-Boo;Sohn, Young-Ho;Suh, Hyun-Gon;Kim, Ki-Hyung
    • International Journal of Contents
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    • v.5 no.1
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    • pp.21-26
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    • 2009
  • Peer to Peer (P2P) utilizes the resources of an offered service without the need for a central server or preexistent server-client, making it a desirable network environment for data exchange based on direct connection between peers. Proposed by Sun Microsystems. JXTA(Juxtapose) is a typical P2P system and distributed computing model that does not require central service resources and is flexible to deal with various network configuration changes. Meanwhile. Mobile Ad-hoc NETwork(MANET) is a typical wireless network configured with mobile nodes and without an infrastructure. where a network is established by direct connection or through other peers in the propagation area. Thus, MANET maintains the latest path information by establishing paths and changing path information for communication between peers in a highly mobile wireless network. Accordingly. this article proposes the JXTAMANET method for wireless networks to enable JXTA to be applied to MANET. NS2 is used to evaluate the performance and the proposed architecture is shown to produce better results than a conventional flooding method.

A Study on the NFC Services for Social Networking Applications (소셜 네트워킹 응용을 위한 NFC 서비스에 관한 연구)

  • Roh, Jae-Sung;Kim, Wan-Tae;Lee, Man-Hee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.568-570
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    • 2013
  • NFC represents the 2nd generation of the proximity contact-less technology, which beyond the RFID, supports peer-to-peer communication, and enables consumer access to aggregated services, anytime, anywhere, with any type of consumer stationary and mobile devices. NFC is a short range device wireless technology designed to exchange data, initiate connections with other wireless networks and act as a secured smart key for access to services such as cashless payment, ticketing, on-line entertainment and access control. In this paper, the NFC services for social networking applications are studied, and the signal flow of SNS application based on NFC P2P for smart devices and server model is proposed.

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Continuous K-Nearest Neighbor Query Processing Considering Peer Mobilities in Mobile P2P Networks (모바일 P2P 네트워크에서 피어의 이동성을 고려한 연속적인 k-최근접 질의 처리)

  • Bok, Kyoung-Soo;Lee, Hyun-Jung;Park, Young-Hun;Yoo, Jae-Soo
    • The Journal of the Korea Contents Association
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    • v.12 no.8
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    • pp.47-58
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    • 2012
  • In this paper, we propose a continuous k-nearest neighborhood query processing method for updating the query results in real-time over mobile peer-to-peer environments. The proposed method disseminates a monitoring region to efficiently monitor the k-nearest neighbor peers. The Monitoring Region is created to assure at least k peers as the result of the query within the time range using the vector of neighbor peers. In the propose method, the monitoring region is valid for a long time because it is calculated by the vector of neighbor peers of the query peer. Therefore, the proposed method decreases the cost of re-processing by monitoring region invalidation. In order to show the superiority of the proposed method, we compare it with the previous schemes through performance evaluation.