• 제목/요약/키워드: peer-to-peer (P2P) networks

검색결과 96건 처리시간 0.029초

개선된 모바일 P2P 네트워크 구현에 관한 연구 (A Study on Networks Applications improved Mobile P2P)

  • 김용훈;박종민;조범준
    • 한국정보통신학회논문지
    • /
    • 제9권7호
    • /
    • pp.1458-1464
    • /
    • 2005
  • P2P(Peer-to-Peer)는 중앙서버 없이 개인간에 직접적인 연결을 통하여 디지털 자원(mp3, software, game, video 등)을 효과적으로 공유하는 방식으로 기존의 클라이언트/서버 방식과 달리 관련 프로그램만으로 디지털 자원에 대한 손쉬운 공유 및 교환이 가능하다. 본 논문에서는 이 제안기법을 이용한 P2P 응용 프로그램은 최초 실행할 때 하나 이상의 IP 주소를 입력받아야 하지만, 실행 이후에는 사용자로부터 어떠한 정보도 받지 않으면서 네트워크 그룹에 지속적으로 연결될 수 있다. 제안기법의 평가를 위해 시뮬레이션을 통해 연결되어진 피어들이 종료할 경우 네트워크 그룹에 재연결할 때까지 걸리는 시간을 측정하였다.

A Resource Discovery with Data Dissemination over Unstructured Mobile P2P Networks

  • Bok, Kyoung-Soo;Kwak, Dong-Won;Yoo, Jae-Soo
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제6권3호
    • /
    • pp.815-834
    • /
    • 2012
  • Recently, along with the innovative development of wireless communication techniques and mobile devices, mobile P2P services in mobile wireless networks have gained a lot of attention. In this paper, we propose a resource discovery scheme with data dissemination over mobile P2P networks. In the proposed scheme, each peer manages a local information table, a resource index table, and a routing table in a local database to enhance the accuracy and cost of resource discovery. The local information table stores the status of a mobile peer, and the resource index table stores the resource information of the neighbor peers via the ranking function. The routing table is used to communicate with the neighbor peers. We use a timestamp message to determine whether or not the resource index table will be changed before the resource information is exchanged. Our ranking function considers the interest and mobility of the mobile peer and prioritizes the resource information transmitted from the neighbor peers. It is shown via various experiments that the proposed scheme outperforms the existing scheme.

순수 P2P 환경을 위한 이동 에이전트 기반 자원 검색 기법 (Mobile Agent Based Discovery Mechanism for Pure P2P Environments)

  • 김인숙;김문정;김문현;김응모;엄영익
    • 정보처리학회논문지D
    • /
    • 제10D권2호
    • /
    • pp.327-336
    • /
    • 2003
  • 최근 인터넷의 급속한 성장과 초고속 통신망의 구축으로 인하여 다양한 멀티미디어 서비스들이 제공되고 있다. 그러나 현재 대부분의 멀티미디어 서비스들은 클라이언트/서버 모델을 기반으로 구축되어 있기 때문에, 중앙 서버로의 과도한 부하가 집중되어 전체적인 네트워크 속도 저하를 발생시키는 문제점을 가지고 있다. 본 논문에서는 이러한 문제점을 해결하기 위해 순수 P2P 환경으로 구축된 멀티미디어 서비스 환경에서의 자원 검색 기법을 제안한다. 제안 기법은 자율성과 이동성을 지닌 이동 에이전트를 기반으로 자원의 검색을 수행하여, 기존의 순수 P2P 환경에서의 검색 기법에서 네트워크의 불안정시 검색 결과가 유실되는 문제점을 해결한다. 제안 기법은 이동 에이전트를 사용하기 때문에 이 기종의 시스템간 서비스를 제공할 수 있는 장점을 가지고 있고, 동일 자원과 최근 요청 자원에 대한 위치 정보를 유지하므로 기존 순수 P2P 환경에서의 검색 속도보다 빠른 응답 속도를 가지는 장점을 가진다.

A Mobile P2P Semantic Information Retrieval System with Effective Updates

  • Liu, Chuan-Ming;Chen, Cheng-Hsien;Chen, Yen-Lin;Wang, Jeng-Haur
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제9권5호
    • /
    • pp.1807-1824
    • /
    • 2015
  • As the technologies advance, mobile peer-to-peer (MP2P) networks or systems become one of the major ways to share resources and information. On such a system, the information retrieval (IR), including the development of scalable infrastructures for indexing, becomes more complicated due to a huge increase on the amount of information and rapid information change. To keep the systems on MP2P networks more reliable and consistent, the index structures need to be updated frequently. For a semantic IR system, the index structure is even more complicated than a classic IR system and generally has higher update cost. The most well-known indexing technique used in semantic IR systems is Latent Semantic Indexing (LSI), of which the index structure is generated by singular value decomposition (SVD). Although LSI performs well, updating the index structure is not easy and time consuming. In an MP2P environment, which is fully distributed and dynamic, the update becomes more challenging. In this work, we consider how to update the sematic index generated by LSI and keep the index consistent in the whole MP2P network. The proposed Concept Space Update (CSU) protocol, based on distributed 2-Phase locking strategy, can effectively achieve the objectives in terms of two measurements: coverage speed and update cost. Using the proposed effective synchronization mechanism with the efficient updates on the SVD, re-computing the whole index on the P2P overlay can be avoided and the consistency can be achieved. Simulated experiments are also performed to validate our analysis on the proposed CSU protocol. The experimental results indicate that CSU is effective on updating the concept space with LSI/SVD index structure in MP2P semantic IR systems.

MANET 네트워크에서의 JXTA 기반의 P2P 통신 (JXTA based P2P communication in MANET Networks)

  • 정왕부;서현곤;김기형;손영호
    • 한국시뮬레이션학회:학술대회논문집
    • /
    • 한국시뮬레이션학회 2005년도 춘계학술대회 논문집
    • /
    • pp.139-143
    • /
    • 2005
  • The P2P is a network environment supporting data exchange which is directly connected peers without limit of existing server-client and intervening central server for resource or offered service with each peer. JXTA is a representative of P2P system. JXTA is a typical distributed computing model that proposed by Sun Microsystems. JXTA that doesn't require centralized services or resources is adaptable in extreme changes of network organization. MANET(Mobile Ad Hoc Network) is a representative wireless network that is composed of mobile nodes without infrastructure. So MANET establishes the path for the communication of each peers and maintains the newest routing information by exchanging routing information. In this paper, we propose a technique of JXTAMAUET which implements JXTA which is the P2P network system from the wireless network which is becoming the foundation of ubiquitous computing. For the performance evaluation of the JXTAMANET, we use simulation.

  • PDF

Design and Implementation of Super-peer P2P Overlay Network Protocol and System for mobile IPTV

  • Kim, Yu-Doo;Moon, Il-Young
    • Journal of information and communication convergence engineering
    • /
    • 제8권3호
    • /
    • pp.295-300
    • /
    • 2010
  • Recent researches of network structure are moving to high-level networks because there are already many research results of low-level network. Especially, current network services has been changed to the multimedia service using multicast routing such as IPTV(Internet Protocol Television) service. And then previous multicast services were provider oriented. So previous multicast structures were organized server/client model. But future multicast services will make user oriented services. Therefore there will be many service providers in the future. At this point, we study P2P network for supporting multi provider. So we research load balancing and contents lookup protocols in P2P network. In this paper, we propose network protocol and system based on super peer P2P for load balancing and efficiently service search. And we considered mobile environment for mobile IPTV.

An Optimal Peer Selection Algorithm for Mesh-based Peer-to-Peer Networks

  • Han, Seung Chul;Nam, Ki Won
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제13권1호
    • /
    • pp.133-151
    • /
    • 2019
  • In order to achieve faster content distribution speed and stronger fault tolerance, a P2P peer can connect to multiple peers in parallel and receive chunks of the data simultaneously. A critical issue in this environment is selecting a set of nodes participating in swarming sessions. Previous related researches only focus on performance metrics, such as downloading time or the round-trip time, but in this paper, we consider a new performance metric which is closely related to the network and propose a peer selection algorithm that produces the set of peers generating optimal worst link stress. We prove that the optimal algorithm is practicable and has the advantages with the experiments on PlanetLab. The algorithm optimizes the congestion level of the bottleneck link. It means the algorithm can maximize the affordable throughput. Second, the network load is well balanced. A balanced network improves the utilization of resources and leads to the fast content distribution. We also notice that if every client follows our algorithm in selecting peers, the probability is high that all sessions could benefit. We expect that the algorithm in this paper can be used complementary to existing methods to derive new and valuable insights in peer-to-peer networking.

Improvement of Peer Search Time and Control Messages with Rendezvous Peer in P2P Virtual Network

  • Jeong, Wang-Boo;Sohn, Young-Ho;Suh, Hyun-Gon;Kim, Ki-Hyung
    • International Journal of Contents
    • /
    • 제5권1호
    • /
    • pp.21-26
    • /
    • 2009
  • Peer to Peer (P2P) utilizes the resources of an offered service without the need for a central server or preexistent server-client, making it a desirable network environment for data exchange based on direct connection between peers. Proposed by Sun Microsystems. JXTA(Juxtapose) is a typical P2P system and distributed computing model that does not require central service resources and is flexible to deal with various network configuration changes. Meanwhile. Mobile Ad-hoc NETwork(MANET) is a typical wireless network configured with mobile nodes and without an infrastructure. where a network is established by direct connection or through other peers in the propagation area. Thus, MANET maintains the latest path information by establishing paths and changing path information for communication between peers in a highly mobile wireless network. Accordingly. this article proposes the JXTAMANET method for wireless networks to enable JXTA to be applied to MANET. NS2 is used to evaluate the performance and the proposed architecture is shown to produce better results than a conventional flooding method.

소셜 네트워킹 응용을 위한 NFC 서비스에 관한 연구 (A Study on the NFC Services for Social Networking Applications)

  • 노재성;김완태;이만희
    • 한국정보통신학회:학술대회논문집
    • /
    • 한국정보통신학회 2013년도 춘계학술대회
    • /
    • pp.568-570
    • /
    • 2013
  • NFC(Near Field Communication)는 P2P(Peer-to-Peer) 통신을 제공하며 RFID를 능가하는 근접 비접촉 기술로 임의의 디바이스 형태로 언제 어디서든 전체 서비스에 접속할 수 있는 기술이다. NFC는 근거리 무선 기술로 데이터 교환, 연결 초기화, 보안 스마트 키, 입장권 구입, 접속제어 등의 서비스를 제공하기 위해 설계되었다. 본 논문에서는 소셜 네트워킹 응용을 위한 NFC 서비스 사례를 연구하며 스마트 디바이스와 서버 모델을 위한 NFC P2P 기반의 SNS 응용 신호흐름을 제안하였다.

  • PDF

모바일 P2P 네트워크에서 피어의 이동성을 고려한 연속적인 k-최근접 질의 처리 (Continuous K-Nearest Neighbor Query Processing Considering Peer Mobilities in Mobile P2P Networks)

  • 복경수;이현정;박용훈;유재수
    • 한국콘텐츠학회논문지
    • /
    • 제12권8호
    • /
    • pp.47-58
    • /
    • 2012
  • 본 논문에서는 MP2P(Mobile Peer-to-Peer) 네트워크 환경에서 이동하는 피어들을 대상으로 실시간으로 질의 결과를 갱신하는 연속적인 k-최근접 질의 처리 기법을 제안한다. 제안하는 기법은 질의 피어와 근접한 k개의 피어를 효율적으로 모니터링하기 위하여 모니터링 영역(monitoring region)을 생성하여 배포한다. 모니터링 영역은 주변 피어들의 이동 벡터를 이용하여 특정 시간 범위 내에서 최소 k개의 질의 결과를 보장하기 위해 만들어진 영역이다. 제안하는 기법은 주변 피어들의 벡터를 이용하여 Monitoring Region을 계산하기 때문에 유지 시간을 증가시켜 모니터링 영역의 무효화에 따른 질의 재수행 비용을 감소시킨다. 제안하는 기법의 우수성을 입증하기 위해 기존 기법과 성능 평가를 수행한 결과 제안하는 기법이 기존 기법보다 우수한 성능을 보였다.