• Title/Summary/Keyword: path generation

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An Efficient CleanUp Tool Path for Undercuts Come from Cutter Interferences in Profile Machining (공구간섭으로 인한 미절삭 윤곽의 잔삭가공을 위한 효율적인 공구경로)

  • 주상윤;이상헌
    • Korean Journal of Computational Design and Engineering
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    • v.7 no.3
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    • pp.184-188
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    • 2002
  • In 2D-Profile machining using cutter radius compensation cutter interferences are very common. To prevent the cutter interferences undercuts are inevitable in some regions of the profile. The undercut regions require cleanup machining using smaller radius tools. This paper considers a procedure of the tool path generation for the cleanup profile machining. And two methods are introduced for an efficient tool path generation. One is how to reduce the machining time by uniting adjacent tool paths of undercut regions, and the other is how to find the tool path with the minimal distance by applying TSP algorithm.

A Fast Flight-path Generation Algorithm for Virtual Colonoscopy System (가상 대장 내시경 시스템을 위한 고속 경로 생성 알고리즘)

  • 강동구;이재연;나종범
    • Journal of Biomedical Engineering Research
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    • v.24 no.2
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    • pp.77-82
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    • 2003
  • Virtual colonoscopy is a non-invasive computerized procedure to detect polyps by examining the colon from a CT data set. To fly through the inside of colons. the extraction of a suitable flight-path is necessary to Provide the viewpoint and view direction of a virtual camera. However. manual path extraction by Picking Points is a very time-consuming and difficult task due 1,c, the long and complex shape of colon. Also, existing automatic methods are computationally complex. and tend to generate an improper and/or discontinuous path for complicated regions. In this paper, we propose a fast flight-path generation algorithm using the distance and order maps. The order map Provides all Possible directions of a path. The distance map assigns the Euclidean distance value from each inside voxel to the nearest background voxel. By jointly using these two maps. we can obtain a proper centerline regardless of thickness and curvature of an object. Also, we Propose a simple smoothing technique that guarantees not to collide with the surface of an object. The phantom and real colon data are used for experiments. Experimental results show that for a set of human colon data, the proposed algorithm can provide a smoothened and connected flight-path within a minute on an 800MHz PC. And it is proved that the obtained flight-Path provides successive volume-rendered images satisfactory for virtual navigation.

3-Dimensional Path Planning and Guidance using the Dubins Curve for an 3-DOF Point-mass Aircraft Model (Dubins 곡선을 이용한 항공기 3자유도 질점 모델의 3차원 경로계획 및 유도)

  • O, Su-Hun;Ha, Chul-Su;Kang, Seung-Eun;Mok, Ji-hyun;Ko, Sangho;Lee, Yong-Won
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.24 no.1
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    • pp.1-9
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    • 2016
  • In this paper, we integrate three degree of freedom(3DOF) point-mass model for aircraft and three-dimensional path generation algorithms using dubins curve and nonlinear path tracking law. Through this integration, we apply the path generation algorithm to the path planning, and verify tracking performance and feasibility of using the aircraft 3DOF point-mass model for air traffic management. The accuracy of modeling 6DOF aircraft is more accurate than that of 3DOF model, but the complexity of the calculation would be raised, in turn the rate of computation is more likely to be slow due to the increase of degree of freedom. These obstacles make the 6DOF model difficult to be applied to simulation requiring real-time path planning. Therefore, the 3DOF point-mass model is also sufficient for simulation, and real-time path planning is possible because complexity can be reduced, compared to those of the 6DOF. Dubins curve used for generating the optimal path has advantage of being directly available to apply path planning. However, we use the algorithm which extends 2D path to 3D path since dubins curve handles the two dimensional path problems. Control law for the path tracking uses the nonlinear path tracking laws. Then we present these concomitant simulation results.

Offsetting a Region Including Islands for Tool-Path Generation (공구 경로 생성을 위한 아일랜드를 포함하는 영역의 오프셋)

  • Park, Sang-Cheol
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.25 no.12
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    • pp.2009-2018
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    • 2001
  • This paper presents a region offsetting algorithm for tool-path generation. The proposed region offsetting algorithm is developed by expanding the 'PWID offset algorithm [Choi and Park, 1999]'designed to offset a simple polygon. The PWID offset algorithm has three important steps; 1) remove 'local invalid ranges'by invoking a PWID test, 2) construct a raw offset owe and 3) remove 'global invalid ranges'by finding self-intersections of the raw offset cure. To develop a region offsetting algorithm, we modified the PWID offset algorithm by expanding the concept of the 'global invalid range'in the third step. The time complexity of the proposed algorithm is approximately Ο(n), where n is the number of points, and it is free of numerical errors for practical purposes. The proposed algorithm has been implemented and tested with various real regions obtained by intersecting a sculptured surface with a plane.

Inverse Offset Method for Adaptive Cutter Path Generation from Point-based Surface

  • Kayal, Prasenjit
    • International Journal of CAD/CAM
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    • v.7 no.1
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    • pp.21-30
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    • 2007
  • The inverse offset method (IOM) is widely used for generating cutter paths from the point-based surface where the surface is characterised by a set of surface points rather than parametric polynomial surface equations. In the IOM, cutter path planning is carried out by specifying the grid sizes, called the step-forward and step-interval distances respectively in the forward and transverse cutting directions. The step-forward distance causes the chordal deviation and the step-forward distance produces the cusp. The chordal deviation and cusp are also functions of local surface slopes and curvatures. As the slopes and curvatures vary over the surface, different step-forward and step-interval distances are appropriate in different areas for obtaining the machined surface accurately and efficiently. In this paper, the chordal deviation and cusp height are calculated in consideration with the surface slopes and curvatures, and their combined effect is used to estimate the machined surface error. An adaptive grid generation algorithm is proposed, which enables the IOM to generate cutter paths adaptively using different step-forward and step-interval distances in different regions rather than constant step-forward and step-interval distances for entire surface.

Visibility-based Automatic Path Generation Method for Virtual Colonoscopy (가상 대장내시경을 위한 가시성을 이용한 자동 경로 생성법)

  • Lee Jeongjin;Kang Moon Koo;Cho Myoung Su;Shin Yeong Gil
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.10
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    • pp.530-540
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    • 2005
  • Virtual colonoscopy is an easy and fast method to reconstruct the shape of colon and diagnose tumors inside the colon based on computed tomography images. This is a non-invasive method, which resolves weak points of previous invasive methods. The path for virtual colonoscopy should be generated rapidly and accurately for clinical examination. However, previous methods are computationally expensive because the data structure such as distance map should be constructed in the preprocessing and positions of all the points of the path needs to be calculated. In this paper, we propose the automatic path generation method based on visibility to decrease path generation time. The proposed method does not require preprocessing and generates small number of control points representing the Path instead of all points to generate the path rapidly. Also, our method generates the path based on visibility so that a virtual camera moves smoothly and a comfortable and accurate path is calculated for virtual navigation. Also, our method can be used for general virtual navigation of various kinds of pipes.

Parametric Shape Design and CNC Tool Path Generation of a Propeller Blade (프로펠러 블레이드의 형상설계 및 CNC 공구경로 생성)

  • 정종윤
    • Journal of the Korean Society for Precision Engineering
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    • v.15 no.8
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    • pp.46-59
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    • 1998
  • This paper presents shape design, surface construction, and cutting path generation for the surface of marine ship propeller blades. A propeller blade should be designed to satisfy performance constraints that include operational speed which impacts rotations per minutes, stresses related to deliverable horst power, and the major length of the marine ship which impacts the blade size and shape characteristics. Primary decision variables that affect efficiency in the design of a marine ship propeller blade are the blade diameter and the expanded area ratio. The blade design resulting from these performance constraints typically consists of sculptured surfaces requiring four or five axis contoured machining. In this approach a standard blade geometry description consisting of blade sections with offset nominal points recorded in an offset table is used. From this table the composite Bezier surface geometry of the blade is created. The control vertices of the Hazier surface patches are determined using a chord length fitting procedure from tile offset table data. Cutter contact points and path intervals are calculated to minimize travel distance and production time while maintaining a cusp height within tolerance limits. Long path intervals typically generate short tool paths at the expense of increased however cusp height. Likewise, a minimal tool path results in a shorter production time. Cutting errors including gouging and under-cut, which are common errors in machining sculptured surfaces, are also identified for both convex and concave surfaces. Propeller blade geometry is conducive to gouging. The result is a minimal error free cutting path for machining propeller blades for marine ships.

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A Study on Information Expansion of Neighboring Clusters for Creating Enhanced Indoor Movement Paths (향상된 실내 이동 경로 생성을 위한 인접 클러스터의 정보 확장에 관한 연구)

  • Yoon, Chang-Pyo;Hwang, Chi-Gon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.10a
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    • pp.264-266
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    • 2022
  • In order to apply the RNN model to the radio fingerprint-based indoor path generation technology, the data set must be continuous and sequential. However, Wi-Fi radio fingerprint data is not suitable as RNN data because continuity is not guaranteed as characteristic information about a specific location at the time of collection. Therefore, continuity information of sequential positions should be given. For this purpose, clustering is possible through classification of each region based on signal data. At this time, the continuity information between the clusters does not contain information on whether actual movement is possible due to the limitation of radio signals. Therefore, correlation information on whether movement between adjacent clusters is possible is required. In this paper, a deep learning network, a recurrent neural network (RNN) model, is used to predict the path of a moving object, and it reduces errors that may occur when predicting the path of an object by generating continuous location information for path generation in an indoor environment. We propose a method of giving correlation between clustering for generating an improved moving path that can avoid erroneous path prediction that cannot move on the predicted path.

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Development of the Path Generation and Control System for Unmanned Weeding Robot in Apple Orchards (사과 과원 무인 제초를 위한 작업 경로 생성 및 경로 제어 시스템 개발)

  • Jintack Jeon;Hoseung Jang;Changju Yang;Kyoung-do Kwon;Youngki Hong;Gookhwan Kim
    • Journal of Drive and Control
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    • v.20 no.4
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    • pp.27-34
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    • 2023
  • Weeding in orchards is closely associated with productivity and quality. The customary weeding process is both labor-intensive and time-consuming. To solve the problems, there is need for automation of agricultural robots and machines in the agricultural field. On the other hand, orchards have complicated working areas due to narrow spaces between trees and amorphous terrain. Therefore, it is necessary to develop customized robot technology for unmanned weeding work within the department. This study developed a path generation and path control method for unmanned weeding according to the orchard environment. For this, the width of the weeding span, the number of operations, and the width of the weeding robot were used as input parameters for the orchard environment parameters. To generate a weeding path, a weeding robot was operated remotely to obtain GNSS-based location data along the superheated center line, and a driving performance test was performed based on the generated path. From the results of orchard field tests, the RMSE in weeding period sections was measured at 0.029 m, with a maximum error of 0.15 m. In the steering period within row and steering to the next row sections, the RMSE was 0.124 m, and 0.047 m, respectively.

Design of Near-Minimum Time Path Planning Algorithm for Autonomous Driving (무인 자율 주행을 위한 최단 시간 경로계획 알고리즘 설계)

  • Kim, Dongwook;Kim, Hakgu;Yi, Kyongsu
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.37 no.5
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    • pp.609-617
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    • 2013
  • This paper presents a near-minimum time path planning algorithm for autonomous driving. The problem of near-minimum time path planning is an optimization problem in which it is necessary to take into account not only the geometry of the circuit but also the dynamics of the vehicle. The path planning algorithm consists of a candidate path generation and a velocity optimization algorithm. The candidate path generation algorithm calculates the compromises between the shortest path and the path that allows the highest speeds to be achieved. The velocity optimization algorithm calculates the lap time of each candidate considering the vehicle driving performance and tire friction limit. By using the calculated path and velocity of each candidate, we calculate the lap times and search for a near-minimum time path. The proposed algorithm was evaluated via computer simulation using CarSim and Matlab/Simulink.