• 제목/요약/키워드: participate

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영농청소년의 지역사회참여실태 및 활성화 방안 (A Study on the Realities and Activation of Community Participation of Young Farmers)

  • 이채식;박은식
    • 농촌지도와개발
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    • 제14권2호
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    • pp.395-415
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    • 2007
  • The purposes of this study were to investigate the realities of community participation of young farmers and to suggest measures to activate community participation. The data were collected from 234 young farmers from rural Korea. With SPSS 13.0 program for Windows, Frequency, t-test, ANOVA, LSD for post-hoc interpretation and Factor Analysis were employed to analyze the data with statistical significance level of .05. The main results of the study and suggestions were as follows: 1) Young farmers were more likely to participate in watching television on community, discussion with others and internet search for community, while, rural youths were less likely to participate in contacting government and parliament. 2) Difficulties of community participations of young farmers were lack of time and insufficient information about participatory activities. The study suggested that young farmers should get more opportunities to participate in diverse types of active opportunities and practical information.

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외식기업 문화와 리더십이 경쟁 우위에 미치는 영향 (The Effect of Organization Culture and Leadership on Competitive Advantage in Food Service Companies)

  • 유택용;허준
    • 한국조리학회지
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    • 제14권4호
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    • pp.415-426
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    • 2008
  • In order to cope with the severe business environment and possess the competitive advantage in the food service industry, the effect of organization culture and leadership on competitive advantage in food service companies was investigated. The friendly culture was regarded as important in relation between corporate culture and leadership. And the tendency to participate was shown to be highly correlated to leadership. Leadership and competitive advantage were influenced by the tendency to participate, differentiation and competence. The corporate culture and competitive advantage were affected by the friendly culture, differentiation and competence. Especially, the organization culture was more important than leadership. Therefore, it is necessary to execute the tendency to participate, differentiate products, service and management, and attract customers. And the maintenance of competitive power is required to develop a new product, evaluate customer satisfaction, and improve decision making, problem solving and crisis management.

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교육서비스품질이 학생만족도를 매개로 교육성과에 미치는 영향 (The Effects of Educational Service Quality on Student Performance through Student Satisfaction)

  • 소원근;김하균
    • 수산해양교육연구
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    • 제29권2호
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    • pp.560-569
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    • 2017
  • With a remarkable and rapid change of universities in Korea, the role of universities has been changed from a traditional education supplier to a demander. Both the remarkable decrease of the number of entering students and the advent of an open education market are enforcing the universities to be changed. Universities should provide a variety of educational services in accordance with the students' needs. This study is based on the systematical Kuh's model which the educational service quality provide a decision making of alternative plan. This research is purposed to empirically study the effects of educational service quality(circumstance index, input index, participate index, output index) provided by universities on student satisfaction and educational performance(Perceived usefulness, Education Achievement). The results of this research follows; first, circumstance index, input index and output index significantly effect student satisfaction, but participate index does not effect satisfaction. Second, student satisfaction significantly effects on the educational performance.

기혼남성의 가사노동참여 (The husbands' participation in the household labor)

  • 임정빈
    • 가정과삶의질연구
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    • 제15권4호
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    • pp.369-386
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    • 1997
  • The major purpose of this study is to investigate the urban husbands' participation in household labor and to predict the amount of their participation in it. The major findings of this study are as follows; 1. Husbands participate in household labor(i.e. the housework and the child care)on the average for 114 minutes a weekday and for 240 minutes a holiday. They participate most in the child care among all the household tasks. The employed wives' husbands participate more in the housework than nonemployed wives' husbands. 2. Husbands' paid work time is the storngest predictor of their participation in household labor on weekdays but the age of the youngest child is the strongest one on holidays to both employed wives' and nonemployed wives' husbands. The implication of these findings for husbands' participation in household labor and future research were discussed.

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The Influence of Organizational Justice on Employees' Motivation to Participate in Training: A Quality System Perspective on Human Resource Practices

  • Kang, Dae-Seok;Kim, Youn-Sung;Lee, Dong-Won
    • International Journal of Quality Innovation
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    • 제7권1호
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    • pp.1-19
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    • 2006
  • This study sought to examine the effect of three (distributive, procedural, and interactional) justice perceptions in predicting employees' motivation to participate in training activities. On the basis of theoretical linkages between the constructs, full mediation and partial mediation models by perceived benefits of training were developed. The models were tested using SEM (Structural Equation Modeling) on responses from 302 employees of three wireless operators in the Republic of Korea. The results showed the partial-mediation model is a dominant model. It also confirmed that interactional justice directly influence motivation to participate in training, whereas procedural justice influence the variable through perceived benefits of training. Furthermore, limitations and implications of the current study and directions for future work are discussed.

The Effect of Exercise Commitment on the Quality of Life According to Motivation for Participation in Leisure Sports

  • Tak, Eunjung;Park, Sunmun
    • International journal of advanced smart convergence
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    • 제10권1호
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    • pp.125-133
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    • 2021
  • The purpose of this study is to investigate the effect of the elderly's motivation to participate in ball games In order to clarify the purpose of this study, leisure sports participants over the age of 20 residing in the Jeonnam region in 2020 were selected as the population. In addition, 150 males, 150 females, and 300 total subjects were selected using the convenient sampling method. In addition, as a survey tool, a questionnaire was used centering on the motivation for participation in leisure sports, exercise commitment, and quality of life, and the data collected using this was processed statistically according to the purpose of analysis using SPSS 20.0 version. The results obtained through this research process are as follows. First, it was found that the motivation to participate in leisure sports has a partial effect on exercise commitment. Second, it was found that the motivation to participate in leisure sports partially affects the quality of life. Third, it was found that the commitment to exercise in leisure sports has a partial effect on the quality of life.

The Effects of Elderly's Motivation for Participating in Ball Game on Social Support and Subjective Happiness

  • Kim, Whabok;Park, Sunmun
    • International journal of advanced smart convergence
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    • 제10권1호
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    • pp.134-141
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    • 2021
  • The purpose of this study is to investigate the effect of the elderly's motivation to participate in ball games on social support and subjective feelings of happiness. The subjects of this study were elderly people aged 65 or older who lived in Gwangju in 2020 and participated in the ball game movement. Besides, 150 males, 150 females, and 300 total subjects were selected using the convenient sampling method. The survey tool focuses on the motivation for participation in ball game movement, social support, and subjective happiness, and the data collected using this are used for the SPSS 20.0 version, and use statistics are processed according to the purpose of analysis. The results obtained through this research process are as follows. First, it was found that the elderly's motivation to participate in ball game exercise partially affected social support. Second, it was found that the elderly's motivation to participate in ball game exercises had a partial effect on subjective happiness. Third, it was found that the elderly's social support partially affected the subjective feelings of happiness.

Metaverse Platform Design for Strengthening Gender Sensitivity of MZ Generation

  • Kim, Sea Woo;Na, Eun Gyung
    • International journal of advanced smart convergence
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    • 제11권3호
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    • pp.79-84
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    • 2022
  • Due to a series of online sex crimes cases and online class conversions caused by the spread of the coronavirus, alternatives to sex education in schools are urgently required. As a result of this study, the metaverse sex education platform was designed. Using this platform, learners are expected to cultivate correct adult awareness and digital citizenship. Within the metaverse platform, learners can participate more actively in learning. Instead of exposing one's name and face in a place dealing with sensitive gender issues, one can participate in education through his or her decorated avatar and participate in education much more actively than face-to-face education and express one's opinion through chat. In addition, education by level can be received regardless of time and place, which can have the effect of bridging the educational gap between urban and rural areas. In this paper, we propose a new sex education platform without time and space constraints by utilizing metaverse.

서울시 외식경영자의 건강식당사업 참여의지 (Restaurateur's Willingness to Participate in the Healthy Restaurant Program in Seoul)

  • 홍경의;정효지
    • Journal of Nutrition and Health
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    • 제42권3호
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    • pp.268-277
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    • 2009
  • 본 연구의 결과를 요약하면 다음과 같다. 1) 건강식당사업에 대한 외식경영자의 인식조사에서, 건강식당에 대한 개념은 선선한 식자재 사용 (63.5%), 비흡연 구역 설정 (15.9%), 표준조리법에 따라 조리하는 식당 (11.0%)과 영양이나 건강 정보표시를 하는 식당 (9.6%)으로 인식하고 있어 건강식당사업의 주요 활동이 건강한 음식을 소비자들에게 제공하면서 그 제공하는 음식에 대한 영양 및 건강에 대한 정보도 함께 제공해야 하는 것이라는 인식은 부족한 것으로 나타났다. 필요한 외부의 도움은 영양분석 (30.8%), 건강한 음식에 대한 정보 (25.3%), 건강관리 정보 (18.6 %), 건강메뉴를 위한 조리기술 (14.3%)로 나타났고, 건강식당사업 참여시 우려사항은 음식 맛의 변화 (57.9%), 판매저하 (13.8%), 조리 어려움 (9.7%)으로 나타났다. 표시를 원하는 영양정보는 지질 (32.4%), 열량 (23.5%), 나트륨 (20.0%), 섬유소 (9.0%) 순으로 나타났고, 건강정보는 비만 (44.2%), 당뇨 (19.3%), 심혈관질환(18.6%), 암 (13.8%), 간질환 (4.1%) 순으로 나타났다. 2) 외식경영자의 건강식당사업 참여의지 분석에서 50.3%가 참여하겠다고 응답하였고, 참여의지에 영향을 미치는 요인은 현재업종 운영기간, 음식의 질 고려정도와 영양이나 건강 정보표시 중요성 인지도로 나타났다. 이러한 본 연구 분석을 바탕으로 건강식당사업을 계획할 때 고려해야 할 활동을 제안해 보면 다음과 같다. 첫째, 건강식당사업에 참여하겠다는 응답자가 50% 정도이므로 외식경영자의 참여의지를 높이기 위한 사업이 필요하다. 둘째, 외식경영자가 건강식당사업 참여에 필요한 기술적 지원체계를 구축하고 궁극적으로 경영자와 소비자 모두에게 도움이 되는 방안을 마련해야 한다. 셋째, 참여의지에 영향을 미치는 요인은 현재업종 운영기간, 음식의 질 고려정도와 영양이나 건강 정보표시 중요성 인지도로 나타났으므로 이러한 요인을 고려한 전략적 접근 계획이 요구된다.

패션 크라우드펀딩 프로젝트에서 지각된 정보의 양이 소비자 위험지각 및 참여의도에 미치는 영향 연구 (A study on the effect of perceived amount of information in a fashion crowdfunding project on perceived risk and intention to participate)

  • 이은정;심우주
    • 문화기술의 융합
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    • 제7권3호
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    • pp.365-374
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    • 2021
  • 최근 크라우드 펀딩 시장의 높은 성장률과 장점으로 인해 브랜드와 기업의 참여가 증가하고 있으며 이는 패션 비즈니스에도 예외가 아니다. 특히 온라인 플랫폼을 기반으로 한 크라우드펀딩 상황에서 서포터가 실제 제품을 받기 전에 전액을 지불해야 하며 소비자의 지각된 위험은 소비자 구매의사결정에 핵심적인 영향을 미치는 요인으로 작용한다. 따라서 온라인 플랫폼을 기반으로 하는 크라우드펀딩의 인지된 위험을 높이거나 억제하는 플랫폼 환경, 소비자 개인 특성, 또는 프로젝트의 구성 요인에 대한 심화된 연구가 필요하다. 한편 크라우드펀딩에서 인지된 위험과 소비자 태도에 대한 과거 문헌은 확장되었지만 패션 제품과 같은 경험재 소비와 관련된 맥락에서 플랫폼과 프로젝트의 특성에 관해 다룬 연구는 매우 드물었다. 따라서 본 연구는 패션 크라우드 펀딩 프로젝트에서 제공되는 지각된 정보의 양이 지각된 위험과 프로젝트 참여 의도에 미치는 영향을 실증적으로 분석했다. 가설을 검증하기 위해 총240명의 한국인 참가자를 대상으로 한 설문조사를 실시했고, 본 연구의 실험을 위해 가상의 패션제품 크라우드펀딩 페이지를 자극물으로 설정하였다. 데이터를 분석한 결과, 패션 크라우드펀딩 프로젝트에 대한 지각된 정보의 양이 많은 상황에서 적은 상황에 비해 응답자들의 프로젝트에 대한 참여의도가 높았다. 또한 지각된 정보의 양은 소비자의 지각된 위험에 부적인 유의한 영향을 미쳤다. 또한 지각된 위험은 참여의도에 부적인 유의한 영향을 미쳤다. 마지막으로 지각된 위험은 지각된 정보의 양과 프로젝트 참여의도 사이의 관계에서 부분 매개효과를 가졌다. 연구결과를 바탕으로 한학술적 실무적 의의 및 연구 제한점이 논의되었다.