• 제목/요약/키워드: paper sculpture

검색결과 61건 처리시간 0.026초

VMD 방안으로서 패션 일러스트레이션 활용에 관한 연구 - POP 광고를 중심으로 - (A Study on the Application or Fashion Illustration for the VMD Plan - Focusing on POP Advertisement -)

  • 김정민;김순자
    • 복식문화연구
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    • 제12권4호
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    • pp.648-662
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    • 2004
  • These days fashion market is overflown with many brands and their identities are not so clear that the advertisement emphasizing the characteristics of the products don't seem to be adequate in appealing the customers. Therefore it is required that the sensible image advertisement which appeals to the customers by stimulating their feeling and sensitivity to attract customer's interest. At that point, VMD especially of POP advertisement that can be attract direct purchasing plays an important part to build up the accurate image of brand to consumers. Even thought today's individualized consumers take much interested in the fresh and original expressions, the visual expressions of fashion advertisements still focus on using photographs. The most advertisement of photograph has a limit that it shows only an immediate fraction, so it can't present whole image It can deliver more- imaginations and message than photograph if fashion illustration is used in advertisement. Therefore the purpose of this study was to present the application of fashion illustration for the POP advertisement Twelve pieces of fashion illustrations were produced and classified three parts according to their images and expression techniques. Paper sculpture techniques were applied for fashion image expression, for paper is easily meet daily life and ecological materials. For study procedure and contents, the concept and useful functions of fashion illustration and the concept of paper sculpture were examined as a theoretical background, and various uses and techniques of paper sculpture by analysing a number of paper sculpture art works were also studied. Also the concept, roles and functions of POP advertisement were discussed, and then the examples that the fashion illustration applied in the advertisement were analyzed through case study. The theme of my works was jean fashion brand whose brand image is significant, Twelve pieces of fashion illustrations using paper sculpture techniques were produced and various kinds of paper were used in expressing the paper sculpture technique. Each works were cut out the forms and used a pertinent light for making cubic effect shadow when displayed them. In my works Ⅰand Ⅱ, Ⅰ illustrated jeans in two images of sexy and casual, these were created slightly bigger than actual body size in order to attract consumer's gaze at show window or store. In my works Ⅲ, Ⅰ illustrated part or model of a jean product so that it could be used as addition to main display.

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Art and Sculpture of Bagan Period: Women in Bagan Sculpture

  • Hmun, Nanda
    • 수완나부미
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    • 제7권2호
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    • pp.155-175
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    • 2015
  • This paper will reveal the legacy of women in the Bagan Period (10th to 11th century A.D.) traced through the early evidences of female figures that could only found in the stones of KyaukkuUmin and in the terracotta of Shwesandaw and Phetleik temples. There have been some writings on the women of the Bagan Period from different perspectives. The role of women from the Bagan Period mentioned in different records and as empowerment of Myanmar Women in the past will be analyzed. Through these female images and other unearthed artifacts found in Bagan, portrayals of womanhood in Myanmar early sculpture will be studied. The role of women in the Bagan will be observed by looking closely at what remains of the sculptures, as well as the craftsmanship applied to the works, which are usually in terracotta, wood, or stone.

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광조형물의 패턴두께에 따른 표면 거칠기 저감을 위한 공정연구 (A Study on the reduction of surface roughness by analyzing the thickness of photocurable sculpture)

  • 김영수;양형찬;김고범;당현우;도양회;최경현
    • 동력기계공학회지
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    • 제20권4호
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    • pp.75-82
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    • 2016
  • In this paper, we developed a 3D printing system using a photo-curing resin in order to reduce the surface roughness of a sculpture produced with the 3D printer. Using the pattern of the resulting variable thickness, that gave rise to a stepped shape, and the area error of the photo-curable sculpture, a study was carried out for the process to reduce the surface roughness. At a given value of stage velocity (40~70 mm/s) and output air pneumatic pressure (20~60 kPa), the minimum pattern thickness of the pattern was achieved $65{\mu}m$ and the maximum pattern thickness of up to $175{\mu}m$. To increases the pattern resolution to about $40{\mu}m$, the process conditions should be optimized. 3D surface Nano profiler was used to find the surface roughness of the sculpture that was measured to be minimum $4.7{\mu}m$ and maximum $8.7{\mu}m$. The maximum surface roughness was reduced about $1.2{\mu}m$ for the maximum thickness of the pattern. In addition, a FDM was used to fabricate the same sculpture and its surface roughness measurements were also taken for comparison with the one fabricated using photo-curing. Same process conditions were used for both fabrication setups in order to perform the comparison efficiently. The surface roughness of the photo-curable sculpture is $5.5{\mu}m$ lower than the sculpture fabricated using FDM. A certain circuit patterns was formed on the laminated surface of the photo-curable sculpture while there was no stable pattern on the laminated surface of the FDM based sculpture the other hand.

도시가로 경관에 있어 환경조형물의 이미지 및 시각적 선호도 분석 (An Analysis on the Image and Visual Preference of the Environmental Sculpture in Urban Streetscapes)

  • 서주환;박태희;허준
    • 한국조경학회지
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    • 제32권1호
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    • pp.57-68
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    • 2004
  • The purpose of this paper is to discover the Image and Visual Preference of the Environmental Sculpture in Urban Streetscape. For this, the analysis was preformed by the data obtained from questionnaires and from the photos of the environmental sculptures scene. The landscape image was analyzed by the factor analysis algorithm. The level of visual preference was measured by a slide simulation test, and this data was analyzed by multiple regression. The results of this study can be summarized as follows: The visual preference of the environmental sculpture has been evaluated to average 4.03 on a scale of 7 Landscape slides No. 11 and No.5 were ranked more highly for visual preference. Factors formulating the landscape image were found to be 'beauty', 'orderliness', 'emotion', and 'formation'. By using the control method for the number of factors, T.V., were obtained as 63.0%. For all experimental landscape slides, the factor of orderliness was found to be the main factor determining the visual preference. The 4 factors for visual preference were analyzed by regression as follows: Visual Preference = 3.996 + 0.341(FS1) + 0.595(FS2) + 0.222(FS3) + 0.011(FS4), R-Square = 0.520.

예술적 표현으로서 뷰티일러스트레이션 연구 - 종이조각기법을 이용한 작품제작을 중심으로 - (A Study Beauty Illustration as Part of Artistic Expressions - Focusing on the Creation of Paper Sculpture Works -)

  • 김진희;정연자
    • 한국의상디자인학회지
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    • 제15권1호
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    • pp.47-57
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    • 2013
  • In terms of expression, beauty illustration has become more diverse and innovative. Because of continued unique creative activities, more novelty has been pursued. In this study, beauty illustration in new artistic and decorative images was used to investigate the basic concepts of art activities, illustration and beauty illustration and make up for beauty illustration which adheres to traditional and classical expressions. In this study, the following results were obtained: First, in terms of expression of beauty illustration, the work with art expressions are still poor compared to other fields such as fashion illustration. Therefore, it is necessary to attempt beauty illustration of a new image which expresses artistic emotions. Second, by using an artistic technique called 'paper sculpture', a semi-solid shape has been completed, and a decorative beauty illustration was created. People get new inspiration through beautiful and innocent art pieces, which in turn motivate to create new expression. New art activities which take a human body as an art support beauty activities through picture and more sensitive inspiration. It was attempted to express other emotion and beauty by observing a single piece of work. A new possibility in beauty illustration which is differentiated from other art activities is proposed and its domain is developed.

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외부형태와 종자의 미세구조에 의한 한국산 바늘꽃족(바늘꽃과)의 분류학적 연구 (Taxonomic studies of tribe Epilobieae Endl. (Onagraceae) in Korea based on morphology and seed microstructure)

  • 이상룡;허경인;이상태;유만희;김용성;이준선;김승철
    • 식물분류학회지
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    • 제43권3호
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    • pp.208-222
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    • 2013
  • 한국산 바늘꽃족(Epilobieae Endl.)에 대한 외부형태학적 형질에 근거한 분류학적인 연구를 수행하였다. 그 결과 한국에는 분홍바늘꽃속(Chamerion (Raf.) Raf. ex Holub) 1분류군과 바늘꽃속(Epilobium L.)분류군이 존재하는 것으로 정리되었다. 분홍바늘꽃(C. angustifolium subsp. angustifolium)은 이전까지 바늘꽃속이나 또는 분홍바늘꽃속에 속했으나, 잎이 호생하고, 꽃은 다소 좌우상칭이며 꽃잎의 끝이 갈라지지 않고, 수술 8개의 길이가 거의 비슷한 특징으로 바늘꽃속 식물들과 잘 구분되었다. 가는민바늘꽃(E. platystigmatosum)을 제외한 바늘꽃속 종들의 종자 표면을 전자현미경으로 관찰한 결과 종자 표면은 유두상 돌기(papillose), 그물형 돌기(reticulate), 이랑형 배열의 유두상 돌기(ridged)의 세 가지 형태로 분류되었다. 줄바늘꽃(E. ciliatum subsp. ciliatum)은 속내에서 유일하게 이랑형(ridged) 배열의 유두상 돌기를 지녀 차이가 있었다. 돌바늘꽃(E. amurense subsp. cephalostigma)은 잎의 모양, 털의 형태와 분포, 식물체의 크기와 습성 등에서 호바늘꽃(E. amurense subsp. amurense)과 잘 구별되었다. 회령바늘꽃(E. fastigiatoramosum)과 버들바늘꽃(E. palustre)은 잎이 전연인 점에서 비슷하나, 전자는 잎이 긴 타원형이며 주두가 두상이고 종자의 표면무늬가 유두상인 특징을 보이며, 후자는 잎이 긴 피침형이며 주두가 곤봉형이고 종자의 표면무늬가 그물상인 특징을 가져 잘 구별되었다. 그동안 보고되지 않았던 가는민바늘꽃(E. platystigmatosum)을 새롭게 포함시켰다.

덩굴류 공예유물의 종 동정 (Species Identification of Vinery Craftwork Relics)

  • 오정애;박원규;정성호
    • 한국가구학회지
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    • 제22권2호
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    • pp.132-139
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    • 2011
  • Wood-anatomical studies on vines, one of the main materials for fork craftworks used in the past, were insufficient compared to those for trees. Therefore, it is important to identify the species of vines in order to preserve the vinery craftwork relics. In this study, the species of 31 samples (30 traditional baskets and one sculpture relic) obtained from Korea were identified. Twenty-two baskets among 30 baskets were identified as Cocculus trilobus DC, a perennial vine which has flexible xylem and thick fibers in phloem. The other baskets were identified as $Lespedeza$ spp., a shrub with tough xylem. The sculpture part was $Actinidia$ $arguta$ Planch., a perennial vine with chambered piths.

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88올림픽공원 조각공원의 조성 과정 및 전후 담론의 해석 (Development Process of the 88 Seoul Olympic Park as Sculpture Park and Its Discourses)

  • 신명진;성종상;배정한
    • 한국조경학회지
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    • 제48권1호
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    • pp.46-56
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    • 2020
  • 88올림픽공원은 한국 근현대사의 주요 전환점인 88서울올림픽대회를 기념하는 공간으로서 체육공원, 사적공원, 조각공원 등 다양한 기능의 수행을 목적으로 한 도시 공원이다. 문화올림픽이라는 슬로건 아래 88서울올림픽은 국가 홍보의 장으로 적극 활용되었으며, 이와 같은 차원에서 1986년 기 준공되었던 공원은 1, 2차 세계야외조각 심포지엄 및 국제조각초대전을 거치며 190여 점의 작품이 설치되면서 조각공원으로 재조성되었다. 본 연구는 조각공원으로서 88올림픽공원의 조성 과정 및 전후 담론을 살펴봄으로써 88올림픽공원의 역사·문화적 가치를 재고하고자 한다. 조성 과정 및 그 전후, 88올림픽공원을 둘러싼 여러 담론이 나타났다. 먼저, 추상 양식 조각품의 비율이 높아 한국의 문화를 보여주는 데 역부족이라는 비판이 지속적으로 제기되며, 한국 문화의 세계화에 대한 논의가 번졌다. 둘째, 조성 과정에서 몽촌토성 훼손 등 사적지 보존 문제에 대한 논쟁이 이어졌다. 셋째, 공원의 정체성에 관한 공방이 있었다. 이에 더해 조각공원 프로그램의 후속 도입으로 인해 공간과 작품의 간극이 해소되지 못했기에 통합된 도시공원으로 자리 잡지 못했다는 의견도 제기되었다. 조각공원으로서 88올림픽공원은 세계화, 민족성, 공공성, 예술성 등에 대한 논의가 대형 공원 조성과 맞물려 공론화된 초창기 사례로, 추후 도시 경관의 문화·예술적 실천에 대한 탐구에 있어 유의미한 역사적 맥락을 제시한다. 본 연구는 정치·문화·예술·조경을 아우르는 88올림픽공원의 조성 전후 담론을 살펴봄으로써 1980년대 문화예술과 도시 공간에 대한 논의가 벌어진 지점을 포착하고 해석했다는 의의를 지닌다.

Management of Aesthetic intentions in Urban Design -Artworks in Urban Public Space-

  • Takeda, Naoki;Yagi, Kentaro
    • Journal of the Korean Institute of Landscape Architecture International Edition
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    • 제1호
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    • pp.167-175
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    • 2001
  • After World War II, Japan experienced a great political and social shift, which brought a concern of emerging public landscape in urban development. This paper analyses the management of the aesthetic intentions in urban design effort. We reviewed the development of various public installation of artworks concerning urban landscape aesthetics through its administrative process in chronological order. The monuments during the first decade marked a shift in emphasis from the militarism of the pre-war and wartime period to one of peace. However, some of the monuments and sculptures are not immune to controversy. This became an issue that could no be ignored by public officials whose responsibility was to place the sculptures while maintaining sensitivity to public opinion. As public administrators began to consider the possibility that sculptures may contribute to improving public amenities, the contextual concepts were basically ignored. Some of the programs in 1970s began to show more respect to the context, while other programs in this period expressed more interest in educational aspects of sculptures in the public spaces. Urban development projects also seek to introduce artworks integrated to their urban design concepts in 1990s. Generally, the administrators responsible for these programs were rarely trained in any relative field study other than public administration. Installing sculptures tended to be considered as part of public works projects on the level of urban planning and construction. The general public is basically removed from participating in the critical decisions that actually impact their lives in relation to the artworks. In conclusion, public art in japan has unique social and historic background both in its advantages and disadvantages. Issues pertaining to art in public spaces have evolved over the decades as the term "sculpture pollution" began to appear by the mid 1990s. most of the problems originated in either the lack of monumentality, contextual consideration, quality, or public participation. From another point of view, these programs played great roll in the development of modern Japanese sculpture and patronizing process, and the creation of new urban landscape with aesthetic value. In this sense, they must be considered as successful and noteworthy examples of cultural administration and urban design policy.

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슬로 모션과 조형물 오브제를 이용한 애니메이션 제작 연구 : <숭고한 희생>을 중심으로 (A Study on the Production of Animation Using Slow motion and Sculpture Object: Focused on the )

  • 장욱상;김정헌
    • 한국콘텐츠학회논문지
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    • 제22권8호
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    • pp.211-226
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    • 2022
  • 필자가 제작한 3D 애니메이션 <숭고한 희생>은 망망대해 한복판에서 목숨을 바쳐 나라를 지켜낸 장병들의 희생을 알리고 그들의 넋을 기리고자 제작한 작품으로서, 기념조형물(Monument)의 형태로 제작된 3D 오브제와 슬로 모션(Slow motion)을 이용한 장면 구성을 통해 전투 당시의 긴박하였던 순간을 담고 있다. 본 논문에서는 <웰컴 투 동막골>, <화양연화>, <프로즌>, <어벤저스: 에이지 오브 울트론>등에서 표현된 등장인물과 조형물을 이용한 슬로 모션 사용 사례와 <이름 없는 별>, <평화의 시계탑>과 같은 전쟁을 기념하는 기념조형물의 특징을 살펴보았으며, <숭고한 희생>에서 표현된 슬로 모션과 조형물 오브제를 이용한 애니메이션의 제작과정을 되도록 상세하게 기술하였다. 본 연구가 추후 조형물을 이용한 슬로 모션 애니메이션을 제작하고자 하는 애니메이션 및 영상 제작자에게 조금이나마 도움이 되었으면 한다.