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Designing Performance Costumes of Daily Dance Ganggangsullae for Elementary Students (초등학생을 위한 강강술래 국민생활댄스 공연복식 제안)

  • Cho, Du Na
    • Human Ecology Research
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    • v.53 no.1
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    • pp.81-92
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    • 2015
  • Daily dance Ganggangsullae is recommended for youth to help their diet, improve their team life and know Korean culture. Its performance costumes were fusion hanbok and casual wear shown at the Second Daily Dance Ganggangsullae Contest Conference of Myeongryang Battle Festival in 2013. A fusion hanbok shows the Korean traditional spirit, but it is not practical. Casual wear is practical, but it does not show any Korean identity. Therefore, their combination is needed to reflect the Korean identity and practicality. For this, a literature review and an online search were conducted for the history, purpose and dance motion of daily dance Ganggangsullae. And photographs of participating teams were gathered from Jeonnam Information & Culture Industry Promotion Agency. Goguryeo costumes were used for design motifs. Four designs were sets of T-shirts and pants for the summer. Style 1 is designed using sam, jikryeong, go, round and triangle pattern with rippled cotton. Colors were from Wang Huiji's mural painting. Style 2 is designed using dansuui, beonryeong, go, round and quadrangle patterns with rippled cotton. Colors were from a Deokheungri mural painting. Style 3 is designed using sam, round ryeong, go, quadrangle patterns, prints with cotton jersey and denim. Colors were from a Gamsinchong mural painting. Style 4 is designed using dansuui, jikryeong, go, a flame pattern, a bow and arrow shape with cotton, knit and jersey. Colors were from a Muyongchong mural painting. This study is helpful to anyone who wants to develop Korean-style performance costumes.

A Study of Digital Hanbok Design: focuse on Online Games (디지털 한복 디자인 연구: 온라인게임을 중심으로)

  • Cho, Du Na
    • Human Ecology Research
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    • v.56 no.2
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    • pp.195-203
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    • 2018
  • Online game digital hanbok has an aesthetic value in a digital culture and is useful for developing a digital hanbok design for online games as well as other industries. This thesis analyzes its attire and design composition elements to design a 3D digital hanbok by utilizing its formative characteristics. The literature review defines them as transmutability, virtuality, fictionality, reality and playfulness based on the characteristics of digital media, late digital generation and online games. We analyzed 471 images from 50 online games. Sonmaep was used for making 3D digital hanboks. Its attire was grouped into jogori pants, jogori chima, po and armor. Its design composition elements were classified as pleat, layering mu or hemline, mu sub gyeopmagi mitbadae, vent, git dongjung and decoration elements. The results feature 8 digital hanbok designs. Reality designs are replicas of jogori daegugo for men and po for women in the period of the Three States. Virtuality designs are slightly changed shapes of yoseoncheolrik for men and white jogori yellow chima for women in the Koryo Dynasty. Fictionality designs are casual fusion armors for men and women as a hyperbolic form. Playfulness designs are doll costumes for men and jogori chima for women as a kitsch and childish style. The concept of online game digital hanbok escapes from conceptual limitations of traditional hanboks. This result can be used for designing digital hanbok contents in various industrial parts.

An Analysis on the Relation between the business Cycle and the Change of the Fashion Silhouette (경기변동과 여성복식 실루엣의 변화와의 비교분석)

  • 홍선옥;김진구
    • The Research Journal of the Costume Culture
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    • v.2 no.1
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    • pp.167-186
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    • 1994
  • The purpose of his study is to investigate the relationship between the business cycle and the fashion of silhouette from 1956 to 1992. Correlation analysis an regression analysis were used to investigate the relation of them. In this study, the coincident composite index was used as business cycle and change of skirt in length and width, collar and pants in width wee thoroughly checked through graphs and photographs. The results of analysis are as follows. 1. When the economy is to ascend, the skirts are short and narrow. On the country, when the economy is descend, they are long and wide. 2. The business cycle gives influence on skirts line and with, that is, about 18%, 33% of total changes. 3. In change of fashion, skirts length and width had significant positive correlation and they showed a tendency to move together. On the other hand, the change of collar and patterns in width have no connection with business fluctuation. 4. The change of fashion is affected by the movement of itself. According to analysis that includes the trend of skirts, about 50%, and 35% of changes in skirts length and width were decided by them,. and about 52% and 35% of change in collar and patterns width were decided by them.

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A Study on Marking Process in Apparel Production (의복 생산시 마킹(Marking) 공정에 관한 연구)

  • Kil-soon Park;Sin-A Ryu
    • The Research Journal of the Costume Culture
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    • v.8 no.1
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    • pp.53-64
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    • 2000
  • The purpose of this study is to help efficient use of marking system and more competitive products manufacture through the actual investigation into manufacturing process of apparel products. For lack of the previous study on marking, fundamental survey was performed on systematic research for pattern marking in ready-made production line Data were collected from 36 companies using Apparel CAD/CAM through questionnaire and interview. The data were analyzed by using Frequency and Crosstabs utilizing SPSS. The results were as follows : 1. Marking situation in clothing companies were examined ; 24 companies(66.7%) use computer marking, and 12 companies(33.3%) have both computer marking and hand marking. Besides only 9 companies out of 36(25.0%) have CAM in cutting process. 2. The efficiency in marking methods was also studied and the expense-saved ways were presented. we have found there is no difference in a way of the textural efficiency but the working methods of hand marking and computer marking. 3. Merits and demerits in marking methods were investigated. In case of marking two men's wear (Jacket and Pants), it takes 38 minutes by hand whereas it takes 15 minutes by computer ; for two women's wear (Jacket and Skirt) 49 minutes by hand, and 16 minutes by computer. 4. Most of the markers have less than 5 years experiences and among them most women are less experienced. They are in the mid-twenties after college graduations.

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Analysing Mix and Match Style Appeared at the Modern Romanticism Fashion (현대 로맨티시즘 패션에서 나타난 믹스 앤 매치 스타일 분석)

  • Lee, Min-Jung;Lee, In-Seong
    • The Research Journal of the Costume Culture
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    • v.17 no.4
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    • pp.653-662
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    • 2009
  • The past Romanticism, which emphasized loveful, womanish property, has changed into new-concept Romanticism as it was harmonized with various emotional cultures and trends in the 21st century. New-concept romanticism is found in various fields ranging from personality, diversity and discrimination to emotion. It is appearing as a new style searching for taste as it is mixed and matched with other fields. In fashion, Romanticism and mix-and-match trend provide womanish feeling through the match with romantic chiffon, high-waisted pants and cashmere cardigan and show modern emotion through vest and short blazer. Therefore, it is necessary to reconsider the method to analyze and express fashion emotion style on the basis of mix-and-match trend of Romanticism. The purpose of this study is to analyze how Romanticism is expressed in the mix and match with other emotional style, predict direction of Romanticism style and establish the ground to find changing fashion trend accurately. The researcher expects that design development will be focused on the fashion, which is more various and characteristic and search for convenient, healthy life, on the basis of the analysis on mix and match shown in Romanticism fashion of the study. The researcher tried to provide the base of design development and assist design activation by using mix and match, which can create various new styles, accurately and understanding and predicting the fashion trend of the 21st century.

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A Study on Feminism Expression Style of Modern Denim Fashion (현대 데님 패션에 표현된 페미니즘의 표현양식)

  • 이민경;한명숙
    • The Research Journal of the Costume Culture
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    • v.10 no.4
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    • pp.461-472
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    • 2002
  • The purpose of this study was to analyze the expressive style of radical feminism and post-modern feminism appearing on the contemporary denim fashion by examining pictures from professional fashion magazine Vogue. For this study, I investigated documents to study the characteristic of radical feminism and post-modern feminism and classified the contemporary denim fashion into erotic look, endrogynous look and deconstructive look. The results of study on the expression style of feminism reflected on the contemporary denim fashion were as follows: First, radical feminism emphasizes that women's sexual feature is never inferior to men's. Therefore in denim fashion, erotic style which emphasize on women's sexual beauty is represented by making hot pants, mini skirt, halter blouse of denim and by using colored jeans and flower print or beads on denim. Second, post-modern feminism has been represented by disregarding or intergrating the existed rule as refusing sexual discrimination. It has been represented in fashion as an endrogynous style by representing neutral gender image. Today, it is represented in denim fashion by mixing a different fabric with denim and matching womanish design with mannish design. Third, post-modem feminism are classified into unfixed expression of genders and the deconstructive expression of methodology. The deconstructive expression of denim fashion is represented by using the damage of fabric by making a hole or tearing intentionally or fraying edge of denim. Also the unfinished designs and transformed dressing are used to express the deconstructive character in denim.

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A Study on the Survey of Production Condition of Jeans in Casual Brands (캐주얼 브랜드의 청바지 생산 실태 조사에 관한 연구)

  • Uh, Mi-Kyung;Suh, Mi-A
    • The Research Journal of the Costume Culture
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    • v.15 no.4
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    • pp.702-712
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    • 2007
  • The purpose of this study was to understand the current trend with regard to the material of jeans and the making method of jeans pattern and the characteristics of washing processing through the overall production status of jeans in casual brands and to offer the basic data for producing the high efficient jeans. The results were as follows. According to the survey of production status of jeans in casual brands, the fabric mixture was highest in the order of non-stretch denim 100% cotton, stretch denim cotton/spandex mix and denim with $1{\sim}2%$ weft direction spandex mix. The most frequently used processing method for denim was in the order of normal finishing, mercerization finishing, soft finishing and pigment finishing. The most frequently used method of washing finishing for jeans was in the order of forming by embossing washing, bio stone washing, normal washing, bio washing, and bio stone bleach washing. The average shrinkage was higher on waist circumference and pants length of warp direction rather than hips circumference, thigh circumference, hem circumference of weft direction.

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The middle-aged consumer's using active wear as casual wear based on the clothing benefits (중년층 소비자의 의복추구혜택에 따른 아웃도어웨어의 일상복으로의 활용성)

  • Lee, Yeon Jung;Park, Myung-Ja
    • The Research Journal of the Costume Culture
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    • v.21 no.5
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    • pp.765-779
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    • 2013
  • This paper studied why middle-aged group is using active wear as casual wear. First, we can think of 'comfort', 'ideal body shape', 'trend', 'functionality', 'economy' for the reasons. We categorized the incentives as 'comfort/functionality pursuits', 'trend/economy pursuits', and 'ideal body shape pursuits'. Studies showed that statistically significant number of men pursue comfort and functionality, and statically significant number of women pursue trend and economy. Second, this study shows that the number of consumers who use the active wear in daily lives is greater than that of those who use it only for outdoor activities. The difference was statistically significant in T-shirts and pants. The most frequent usage was in social activities, and the next frequent usage was in cultural activities. The reason is that currently, middle-aged consumers are actively participating in social gatherings than any other activities. Especially, considering that the men wear active wear more than the women do, development of the product as men's casual wear that is compatible with other apparels will be necessary. We expect this study will be used as the preliminary data for a marketing strategy targeting the middle-ages.

Analysis of characteristics of YouTube video contents for the development of pattern drafting video (패턴제작 교육용 영상콘텐츠 개발을 위한 유튜브 영상 현황 분석)

  • Kang, Yeo Sun
    • The Research Journal of the Costume Culture
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    • v.27 no.6
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    • pp.599-614
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    • 2019
  • The aim of this study to provide basic reference data for the development of video contents used in pattern drafting education and to explore the possibility of utilizing YouTube videos in such education. Subject videos were selected using the number of views. A total of 596 videos and 28 channels were analyzed for the period July to September 2019 and the results are as follows. With regard to content, there were 27 pattern drafting items, the majority being dress, pants, skirt, blouse and sleeve drafting, although high-level content such as cowl, bustier, corset patterns were also available. Therefore, there is a high likelihood that YouTube videos could be used as educational material, especially as supplementary references to provide specific examples and easy explanations for difficult concepts or method, for students majoring in this field. However, as most videos currently focus on a few items, expanding video content to features a wider variety of clothing items at different levels is necessary. With regard to video length, it mostly ranged from 10 to 15 minutes. It is not advisable to create lengthy lecture-style videos expounding on different principles or variations in pattern drafting when developing educational video material.

Fit of Ready-to-Wear Apparel for Adult Women by Somatotype (성인 여성의 체형에 따른 기성복 적합성에 관한 연구)

  • 이진희
    • Journal of the Korean Home Economics Association
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    • v.40 no.12
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    • pp.189-197
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    • 2002
  • The purpose of the study is to analyze the suitability of ready-to-wear apparels for adult women by considering their body types. 341 women aged from 20 to 60 were surveyed for this study. The survey was taken from November, 1999 through November, 2000. The subjects were classified into 4 groups(thin, normal young aged, normal middle aged, fat) according to BMI and Rohrer index. For data analysis, descriptive statistics, crosstabs, F-test, Duncan-test were used. As the result, it is our findings that, in purchasing clothes, especially in case of pants, people choose them mostly based on waist and hip. However, in that the normal young aged group bases thigh circumference, we need to consider such points. As for one-piece, height was an important factor, while chest was the most important factor for the fat group. In relation to the suitability of ready-to-wear garments, the groups showed significant differences for blouses, one-pieces, and jackets, respectively. Blouses didn't fit 29.8% of the fat group, and one pieces fitted thin or normal subjects to some extent. However, one pieces didn't fit 34% of the fat group while jackets didn't fit 51.4% of them. This result shows that there are difficulties in choosing clothes dependent on body types.