• Title/Summary/Keyword: open source tool

Search Result 182, Processing Time 0.025 seconds

Cucurbit Powdery Mildew: First Insights for the Identification of the Causal Agent and Screening for Resistance of Squash Genotypes (Cucurbita moschata (Duchesne ex Lam.) Duchesne ex Poir.) in Mendoza, Argentina

  • Caligiore-Gei, Pablo Fernando;Della-Gaspera, Pedro;Benitez, Eliana;Tarnowski, Christian
    • The Plant Pathology Journal
    • /
    • v.38 no.4
    • /
    • pp.296-303
    • /
    • 2022
  • The cucurbit powdery mildew (CPM) caused by different fungal species is a major concern for cucurbit crops around the world. In Argentina CPM constitutes the most common and damaging disease for cucurbits, especially for squash crops (Cucurbita moschata). The present study displays initial insights into the knowledge of the disease in western Argentina, including the determination of the prevalent species causing CPM, as well as the evaluation of the resistance of squash cultivars and breeding lines. Fungal colonies were isolated from samples collected in Mendoza province, Argentina. A field trial was also performed to assess the resistance of five squash accessions, including commercial cultivars and breeding lines. The severity of CPM was analyzed and epidemiological models were built based on empirical data. The morphological determinations and analysis with specific molecular markers confirmed Podosphaera xanthi as the prevalent causal agent of CPM in Mendoza. The results od the field trial showed differences in the resistance trait among the squash accessions. The advanced breeding line BL717/1 showed promising results as source of CPM resistance for the future development of open pollinated resistant cultivars, a crucial tool for an integrative control of the disease.

A STUDY OF USING CKKS HOMOMORPHIC ENCRYPTION OVER THE LAYERS OF A CONVOLUTIONAL NEURAL NETWORK MODEL

  • Castaneda, Sebastian Soler;Nam, Kevin;Joo, Youyeon;Paek, Yunheung
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2022.05a
    • /
    • pp.161-164
    • /
    • 2022
  • Homomorphic Encryption (HE) schemes have been recently growing as a reliable solution to preserve users' information owe to maintaining and operating the user data in the encrypted state. In addition to that, several Neural Networks models merged with HE schemes have been developed as a prospective tool for privacy-preserving machine learning. Those mentioned works demonstrated that it is possible to match the accuracy of non-encrypted models but there is always a trade-off in the computation time. In this work, we evaluate the implementation of CKKS HE scheme operations over the layers of a LeNet5 convolutional inference model, however, owing to the limitations of the evaluation environment, the scope of this work is not to develop a complete LeNet5 encrypted model. The evaluation was performed using the MNIST dataset with Microsoft SEAL (MSEAL) open-source homomorphic encryption library ported version on Python (PyFhel). The behavior of the encrypted model, the limitations faced and a small description of related and future work is also provided.

Development of deep learning-based rock classifier for elementary, middle and high school education (초중고 교육을 위한 딥러닝 기반 암석 분류기 개발)

  • Park, Jina;Yong, Hwan-Seung
    • Journal of Software Assessment and Valuation
    • /
    • v.15 no.1
    • /
    • pp.63-70
    • /
    • 2019
  • These days, as Interest in Image recognition with deep learning is increasing, there has been a lot of research in image recognition using deep learning. In this study, we propose a system for classifying rocks through rock images of 18 types of rock(6 types of igneous, 6 types of metamorphic, 6 types of sedimentary rock) which are addressed in the high school curriculum, using CNN model based on Tensorflow, deep learning open source framework. As a result, we developed a classifier to distinguish rocks by learning the images of rocks and confirmed the classification performance of rock classifier. Finally, through the mobile application implemented, students can use the application as a learning tool in classroom or on-site experience.

A Web-based System for Business Process Discovery: Leveraging the SICN-Oriented Process Mining Algorithm with Django, Cytoscape, and Graphviz

  • Thanh-Hai Nguyen;Kyoung-Sook Kim;Dinh-Lam Pham;Kwanghoon Pio Kim
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.18 no.8
    • /
    • pp.2316-2332
    • /
    • 2024
  • In this paper, we introduce a web-based system that leverages the capabilities of the ρ(rho)-algorithm, which is a Structure Information Control Net (SICN)-oriented process mining algorithm, with open-source platforms, including Django, Graphviz, and Cytoscape, to facilitate the rediscovery and visualization of business process models. Our approach involves discovering SICN-oriented process models from process instances from the IEEE XESformatted process enactment event logs dataset. This discovering process is facilitated by the ρ-algorithm, and visualization output is transformed into either a JSON or DOT formatted file, catering to the compatibility requirements of Cytoscape or Graphviz, respectively. The proposed system utilizes the robust Django platform, which enables the creation of a userfriendly web interface. This interface offers a clear, concise, modern, and interactive visualization of the rediscovered business processes, fostering an intuitive exploration experience. The experiment conducted on our proposed web-based process discovery system demonstrates its ability and efficiency showing that the system is a valuable tool for discovering business process models from process event logs. Its development not only contributes to the advancement of process mining but also serves as an educational resource. Readers, students, and practitioners interested in process mining can leverage this system as a completely free process miner to gain hands-on experience in rediscovering and visualizing process models from event logs.

A Study on the Tree-dimensional Space Simukation using First Person Shooter leverl Editor (FPS레벨에디터를 이용한 1인칭 공간시뮬레이션에 관한 연구)

  • Kim, Jong-Hyun;Jun, Han-Jong;Kim, Suk-Tae
    • Korean Institute of Interior Design Journal
    • /
    • v.15 no.5 s.58
    • /
    • pp.306-313
    • /
    • 2006
  • Digital simulation which was introduced to the architectural field due to the rapid growth of computer graphics, gave birth to a new type of contents called 'virtual reality', led by the interaction with the users and real time processing. The public attention is drawn to the virtual reality's potential as a next generational space simulation it, having the unique characteristics of 'simulation', 'interactivity', 'tole-presence', and 'immersion', is capable of taking a virtual tour of a space with a size equivalent to that of a real space, as well as proceeding with the design progress. Nonetheless, many problems impeding CPU's real time processing of an excessively loaded architectural model data have been pinpointed over the time. Yet such GPU based game engines as 'DirectX' and 'OpenGL', developed to deal with these impediments, have not been easily applied to the architectural simulation in the design process, due to the high license cost and the specific technical requirements for the system. The virtual reality has been developed and distributed centering around the gaming field, and game developers recently show a greater tendency to include level editors in the package for the expandability purpose. Thus, we plan to propose architecture simulation which utilizes level editors in this study. In addition, the compatibility of the game engine based level editors of Quake and Unreal which form the standards for the open source FPS games, based on VRML, the standard format for the virtual reality, was compared and analyzed. Taking the example of Villa Savoye of Le Corbusier, its application possibility as an architecture simulation was assessed, by measuring the extent to which the performance of such characteristic features of the virtual reality as interactivity, immersion, and tele-presence, was improved.

Advances and Issues in Federated Learning Open Platforms: A Systematic Comparison and Analysis (연합학습 개방형 플랫폼의 발전과 문제점에 대한 체계적 비교 분석)

  • JinSoo Kim;SeMo Yang;KangYoon Lee;KwangKee Lee
    • Journal of Internet Computing and Services
    • /
    • v.24 no.4
    • /
    • pp.1-13
    • /
    • 2023
  • As federated learning brings a large paradigm to modern artificial intelligence research, efforts are being made to incorporate federated learning into research in various fields. However, researchers who apply federated learning face the problem of choosing a federated learning framework and benchmark tool suitable for their situation and purpose. This study aims to present guidelines for selection of federated learning frameworks and benchmark tools considering the circumstances of researchers who apply federated learning in practice. In particular, there are three main contributions in this study. First, it generalizes the situation of the researcher applying federated learning by combining it with the goal of federated learning and proposes guidelines for selecting a federated learning framework suitable for each situation. Second, it shows the suitability of selection by comparing the characteristics and performance of each federated learning framework to the researcher. Finally, the limitations of the existing federated learning framework and a plan for real-world federated learning operation are proposed.

Performance Evaluation of SDN Controllers: RYU and POX for WBAN-based Healthcare Applications

  • Lama Alfaify;Nujud Alnajem;Haya Alanzi;Rawan Almutiri;Areej Alotaibi;Nourah Alhazri;Awatif Alqahtani
    • International Journal of Computer Science & Network Security
    • /
    • v.23 no.7
    • /
    • pp.219-230
    • /
    • 2023
  • Wireless Body Area Networks (WBANs) have made it easier for healthcare workers and patients to monitor patients' status continuously in real time. WBANs have complex and diverse network structures; thus, management and control can be challenging. Therefore, considering emerging Software-defined networks (SDN) with WBANs is a promising technology since SDN implements a new network management and design approach. The SDN concept is used in this study to create more adaptable and dynamic network architectures for WBANs. The study focuses on comparing the performance of two SDN controllers, POX and Ryu, using Mininet, an open-source simulation tool, to construct network topologies. The performance of the controllers is evaluated based on bandwidth, throughput, and round-trip time metrics for networks using an OpenFlow switch with sixteen nodes and a controller for each topology. The study finds that the choice of network controller can significantly impact network performance and suggests that monitoring network performance indicators is crucial for optimizing network performance. The project provides valuable insights into the performance of SDN-based WBANs using POX and Ryu controllers and highlights the importance of selecting the appropriate network controller for a given network architecture.

A Study on LibraryLookup Services Using Bookmarklets (북마크릿을 활용한 LibraryLookup 서비스 제공방안에 관한 연구)

  • Gu, Jung-Eok;Lee, Eung-Bong
    • Journal of the Korean Society for information Management
    • /
    • v.23 no.3 s.61
    • /
    • pp.49-68
    • /
    • 2006
  • It is required to enhance the value of ISBN as a tool for book search, identification, browsing, and improve the accessability and search capability of library OPAC. Bookmarklet is a small size javascript which can be saved as URL in a web browser bookmark or web page hyperlink. Open source bookmarklet can extract ISBN from web pages and search a book from library OPAC using the ISBN, so it is recognized as a simple but powerful search tool. In foreign countries, commercial library system vendors, libraries, OCLC, etc. are providing bookmarklets which allow a user to search for library holdings and loan information in a real time while he/she is travelling in an online bookshop web page. Therefore, this paper compared and analyzed international bookmarklets application examples and proposed LibraryLookup service in which library OPAC and online bookshop can make use of the bookmarklets.

Yet Another BGP Archive Forensic Analysis Tool Using Hadoop and Hive (하둡과 하이브를 이용한 BGP 아카이브 데이터의 포렌직 분석 툴)

  • Lee, Yeonhee;Lee, YoungSeok
    • Journal of KIISE
    • /
    • v.42 no.4
    • /
    • pp.541-549
    • /
    • 2015
  • A large volume of continuously growing BGP data files can raise two technical challenges regarding scalability and manageability. Due to the recent development of the open-source distributed computing infrastructure, Hadoop, it becomes feasible to handle a large amount of data in a scalable manner. In this paper, we present a new Hadoop-based BGP tool (BGPdoop) that provides the scale-out performance as well as the extensible and agile analysis capability. In particular, BGPdoop realizes a query-based BGP record exploration function using Hive on the partitioned BGP data structure, which enables flexible and versatile analytics of BGP archive files. From the experiments for the scalability with a Hadoop cluster of 20 nodes, we demonstrate that BGPdoop achieves 5 times higher performance and the user-defined analysis capability by expressing diverse BGP routing analytics in Hive queries.

Creating Expressive and Experimental Typography and Typeface by Utilizing Scriptographer: Focused on Rush Type and Celestial Type (스크립토그래퍼를 활용한 표현적 실험 타이포그래피 및 활자체의 창작: <질주하는 활자>와 <천상의 활자>를 중심으로)

  • Kim, Namoo
    • The Journal of the Korea Contents Association
    • /
    • v.15 no.6
    • /
    • pp.203-214
    • /
    • 2015
  • Before the digital age, the main tools used for printing out letters were pen and brush. Therefore, forms and styles of the languages modelled out during the age also revolved around the pen and brush. However, new tools and techniques introduced in the digital age to express typography put this limit in the shade. In other words, the user can make expressive and experimental typography and typefaces quickly and easily, by learning and utilizing new tools efficiently. As such, this study is to explore those cases, to understand characters and meanings of expressive and experimental typography within the context of typography history, to introduce a new tool, 'Scriptographer' developed by means of the open-source scripting plug-in for Adobe Illustrator, and to discuss the advantages, disadvantages and applicability of this tool. Further on, through case analysis of successful preceding projects, the researcher arranges a practical foundation, and estimates the practicality of this research through experimental typography series, Rush Type and Celestial Type, created by using Scriptographer.