• 제목/요약/키워드: object-oriented paradigm

검색결과 142건 처리시간 0.021초

Development of Flexible Manufacturing System using Virtual Manufacturing Paradigm

  • Kim, Sung-Chung;Park, Kyung-Hyun
    • International Journal of Precision Engineering and Manufacturing
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    • 제1권1호
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    • pp.84-90
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    • 2000
  • The importance of Virtual Manufacturing System is increasing in the area of developing new manufacturing processes, implementing automated workcells, designing plant facility layouts and workplace ergonomics. Virtual manufacturing system is a computer system that can generate the same information about manufacturing system structure, states, and behaviors as is observed in a real manufacturing. In this research, a virtual manufacturing system for flexible manufacturing cells (VFMC), (which is a useful tool for building Computer Integrated Manufacturing (CIM), has been developed using object-oriented paradigm, and implemented with software QUEST/IGRIP. Three object models used in the system are the product model, the facility model, and the process model. The concrete behaviors of a flexible manufacturing cell are re[presented by the task-oriented description diagram, TIC. An example simulation is executed to evaluate applicability of the developed models, and to prove the potential value of virtual manufacturing paradigm.

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EER 모델을 이용한 Java Object 모델링과 Object 파서의 구현 (Java Object Modeling Using EER Model and the Implementation of Object Parser)

  • 김경식;김창화
    • 정보기술과데이타베이스저널
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    • 제6권1호
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    • pp.1-13
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    • 1999
  • The modeling components in the object-oriented paradigm are based on the object, not the structured function or procedure. That is, in the past, when one wanted to solve problems, he would describe the solution procedure. However, the object-oriented paradigm includes the concepts that solve problems through interaction between objects. The object-oriented model is constructed by describing the relationship between object to represent the real world. As in object-oriented model the relationships between objects increase, the control of objects caused by their insertions, deletions, and modifications comes to be very complex and difficult. Because the loss of the referential integrity happens and the object reusability is reduced. For these reasons, the necessity of the control of objects and the visualization of the relationships between them is required. In order that we design a database necessary to implement Object Browser that has functionalities to visualize Java objects and to perform the query processing in Java object modeling, in this paper we show the processes for EER modeling on Java object and its transformation into relational database schema. In addition we implement Java Object Parser that parses Java object and inserts the parsed results into the implemented database.

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VHDL 설계 데이터베이스 구현 방법의 비교 연구 (A Comparative Study on Methods for Implementing VHDL Design Database)

  • 최승욱;최기영
    • 전자공학회논문지B
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    • 제32B권7호
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    • pp.966-973
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    • 1995
  • In this paper, we compare several methods for implementing a VHDL design database through a case study on VHDL tool development system. We implemented three versions of the VHDL design database which the VHDL tool development system is based on. The first version was coded in the C programming language following value-oriented paradigm. The second one was coded in the C++ programming language following object-oriented paradigm. The third one was implemented using an existing object-oriented database. Based on our experience, we present quantitatively the pros and cons of each implementation method. The value-oriented version was most difficult to implement but showed good performance. Compared to the value- oriented version, the C++ version was twice as easy to implement and showed about the same performance. Using an existing object-oriented database allowed easiest implementation but resulted in a 1.5 to 6 times slower version.

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EJB 환경에서 객체지향 상속 관계 설계 패턴 (Design Patterns for Realizing Object-Oriented Inheritance in EJB Environment)

  • 최시원;김수동
    • 정보처리학회논문지D
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    • 제11D권1호
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    • pp.153-162
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    • 2004
  • 소프트웨어 개발 생산성 향상과 유지 보수성 향상을 위한 객체지향 분석 및 설계는 학계와 산업계의 기본적인 패러다임으로 자리 잡고 있다. Enterprise Java Beans(EJB)는 높은 이식성을 제공하고 신속한 어플리케이션 개발 환경을 제공하기 때문에, 널리 사용되는 플랫폼중 하나 이다. EJB 객체지향 패러다임을 지원하지만, 객체지향 모델을 EJB 모델로 상세 설계 및 구현 할 때 고려할 사항들이 있다. 그 중 한 가지가 상속 문제이다. 본 논문에서는 객체지향 모델에서 나타날 수 있는 클래스 상속의 유형을 세 가지로 분류하고, 상속을 EJB 모델로 구현할 때 나타날 수 있는 문제점을 규명하며 상속을 지원하는 세 가지 패턴을 제시한다. 또한 제안된 패턴들에 대해서 객체지향 상속 유형별로 적용 가능한 패턴들과 지침을 제시한다.

다중로보트의 동작결정을 위한 시뮬레이터 구성 (Construction of simulator for cooperative multi-robot motions)

  • 김정찬;김진걸
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1992년도 한국자동제어학술회의논문집(국내학술편); KOEX, Seoul; 19-21 Oct. 1992
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    • pp.332-336
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    • 1992
  • We describe about the graphic simulation system which supports the determination of efficient multi-robot motions during cooperation. For the construction of the simulation software for multi-robot motions, two problems are presented. First problem is that all the robot motions must be determinded using both the desired object motions and the holonomic constraints with the object. To find the robot motions combined with the various object motion path, the robot motions are derived from the desired object path instead of a master robot path. Therefore robot motions can be easily modifiable with the various object motions. This type of motion determination is different from that of the master-slaves method using the master robot motions. The other is that the developments of robot application softwares need a heavy cost when the participated robots or the tasks given to the robots are changed. Based on object-oriented programming paradigm, we present useful software objects describing robot application programming environment. The object-oriented programming paradigm increases the software reusability, reliability, and extensibility, and also provides the structual concepts to cope with the various demands of robot application programming.

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객체지향 시스템에서 간접 의존성을 포함한 결합도 메트릭 (Coupling Metrics Including Indirect Dependency for Object-Oriented Systems)

  • 유문성
    • 디지털산업정보학회논문지
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    • 제7권3호
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    • pp.37-42
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    • 2011
  • Nowadays software developers are moving from conventional software process technologies to the object-oriented paradigm. To develope the object-oriented softwares efficiently, various software metrics have been suggested. Coupling refers to the degree of independence between components of the system. It has long been well known that good software practice calls for minimizing coupling interaction. Many researches have been studied coupling metrics of the object- oriented systems. We review Chidamber and Kemerer's work & Li's work. In this paper, we study the coupling of the overall structures of object-oriented systems by analyzing the class diagram of UML. We propose four coupling metrics for object-oriented softwares. First, we use an established coupling metric for object- oriented systems as a basic coupling metric. Then we modify the basic coupling metric by including indirect coupling between classes, We also suggest two relative coupling metrics to measure coupling between subsystems. We investigate the theoretical soundness of the proposed metrics by the axioms of Briand et al. Finally, we apply the presented metrics to a practical case study. This coupling metric will be helpful to the software developers for their designing tasks by evaluating the coupling metric of the structures of object-oriented system and redesigning tasks of the system.

MVPE:멀티패러다임 시각 프로그래밍 환경 (MVPE:multiparadign visual programming environment)

  • 유재우;최종명
    • 한국통신학회논문지
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    • 제23권9A호
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    • pp.2313-2324
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    • 1998
  • Although visual programming is used in many fields of computer science and engineering, some dis-advantages can be found when they work together in an integrated programming environment. To overcome these shortcomings, there have been researches in combining multiparadigm with visual programming. However they have failed because they tried to combine the paramdigms without any coceptural model and structured method. In this paper, we investigate a new multiparadigm visual programming environment (MVPE), in which dataflow paradigm, form-based paradign, direct manipulation paradigm, and object-oriented paradigm are integrated together in an object-oriented way, based on the conceptual model of "method = paradigm, " This MVPE would overcome the limits of visual programming, and may also lead to the new discipline of visual programming environment.vironment.

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유한요소 구조해석 프로그램의 전후처리 통합 운영 시스템을 위한 객체지향적 모델 (Object-Oriented Models for Integrated Processing System of Finite Element Structural Analysis Program)

  • 서진국;송준엽;신영식;권영봉
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 1994년도 가을 학술발표회 논문집
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    • pp.17-24
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    • 1994
  • The pre- and post-processor for finite element structural analysis considering the user-friendly device are developed by using GUI. These can be used on WINDOWS' environment which is realized the multi-tasking and the concurrency by object-oriented paradigm. They are designed to control integratedly the pre-processing, execution and the post-processing of the finite element structural analysis program on multiple windows. These object-oriented modeling approach can be used for complex integrated engineering systems.

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$Java^TM$ 언어를 이용한 객체 지향 유한 요소 해석 프로그램의 개발 (Development of an Object-Oriented Finite Element Analysis Program Using J$Java^TM$)

  • 이정재;이호재
    • 한국농공학회지
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    • 제40권2호
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    • pp.130-139
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    • 1998
  • The finite element analysis program should be prepared to deal with many of newly arising engineering problems. The sequential structured programming technique does not make a finite element method so flexible. So far, the object oriented programming technique was studied as an alternative programming paradigm. However, most of the research were in the state of the evaluation of the possibility and the applicability of the object oriented method for a finite element program. In this study, a practical object oriented finite element analysis program, OOFE_ JAVA was developed and the result of the analysis on a rectangular clamped plate was shown. The objects which compose the OOFE_JAVA were applied to several engineering problem without any modification and it was concluded that the object oriented technique was appropriate for the development of a complex and large engineering system. And a virtual machine which Java language is using can be loaded on any kinds of computer which has java interpreter regardless of the platform on which the OOFE_JAVA was developed.

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An Empirical Study on the Cognitive Difference between the Creators and Users of Object-Oriented Methodology

  • Kim, Jin-Woo;Hahn, Jung-Pil
    • Management Science and Financial Engineering
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    • 제2권1호
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    • pp.147-176
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    • 1996
  • The main objective of this study is to uncover the differences in the programming behavior between methodology creators and methodology users. We conducted an experiment with methodology creators who have invented one of the major object-oriented methodologies and with professional programmers who have used the same methodology for their software-development projects. In order to explain the difference between the two groups, we propose a theoretical framework that views programming as search in four problem spaces: representation, rule, instance and paradigm spaces. The main problem spaces in programming are the representation and rule spaces, while the paradigm and instance spaces are the supporting spaces. The results of the experiment showed that the methodology creators mostly adopted the paradigm space as their supporting space, while the methodology users chose the instance space as their supporting space. This difference in terms of the supporting space leads to different search behaviors in the main problem spaces, which in turn resulted in different final programs and performance.

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