• Title/Summary/Keyword: object-oriented methodology

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Development of Integrated Design Methodology for Relational Database Application -Focusing on Object-Oriented Analysis and Design Methodology- (관계형 데이터베이스 응용시스템을 위한 통합 설계방법론 개발 -객체지향 분석.설계 방법론을 중심으로-)

  • Joo, Kyung-Soo;Jho, Do-Hyung
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.11
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    • pp.25-34
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    • 2011
  • In this paper we present an integrated design methodology for relational database based on object-oriented analysis and design. The integrated design methodology is based on business profile and has six phases. In the first phase, business use cases are identified and described by macroactivity diagrams and then the macroactivity diagrams are transformed to detailed business activity diagrams by using objects, object flows and business worker's responsibilities. In the third phase, the detailed business activity diagrams are transformed to business class diagrams that describe the static structure of the entire business system based on detailed business activity diagrams. In the four phase, the business class diagrams are transformed to class diagrams that represent the initial conceptual model of the target relational database. In the five phase, we add additional transformations on the class diagrams with generalization and specialization of associations, roles, activities, additional classes and redundant associations. Eventually, the final class diagrams are transformed to relational database schema. The methodology presented in this paper by applying that proposal for organic connection between object-oriented analysis and design methodology and relational database design methodology. And it will be able to deal with integration management. By the integrated design methodology, we can make more easily software systems based on relational database. In the case study, proposal integrated design methodology applied for a visa issuing system.

An Empirical Study on the Cognitive Difference between the Creators and Users of Object-Oriented Methodology

  • Kim, Jin-Woo;Hahn, Jung-Pil
    • Management Science and Financial Engineering
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    • v.2 no.1
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    • pp.147-176
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    • 1996
  • The main objective of this study is to uncover the differences in the programming behavior between methodology creators and methodology users. We conducted an experiment with methodology creators who have invented one of the major object-oriented methodologies and with professional programmers who have used the same methodology for their software-development projects. In order to explain the difference between the two groups, we propose a theoretical framework that views programming as search in four problem spaces: representation, rule, instance and paradigm spaces. The main problem spaces in programming are the representation and rule spaces, while the paradigm and instance spaces are the supporting spaces. The results of the experiment showed that the methodology creators mostly adopted the paradigm space as their supporting space, while the methodology users chose the instance space as their supporting space. This difference in terms of the supporting space leads to different search behaviors in the main problem spaces, which in turn resulted in different final programs and performance.

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Development of the Object-oriented Powertrains Dynamic Simulation Program (객체지향 동력전달계 동적 시뮬레이션 프로그램 개발 연구)

  • 한형석;이재경;김현수;임원식
    • Transactions of the Korean Society of Automotive Engineers
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    • v.11 no.5
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    • pp.147-155
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    • 2003
  • The application of object-oriented modeling to develop a powertrain performance simulation program, called O-DYN, is introduced. Powertrain components, such as the engine, transmission, shaft, clutch are modeled as classes which have data and method by using object-oriented modeling methodology. O-DYN, a performance simulation program, based on the object-oriented modeling is made in C++. One powertrain simulation using O-DYN is proposed, and it is expected that the simulation program or individual class constructed in this paper would be useful for automotive engineers to predict the performance of powertrains and to develop a simulation program.

Development of the Object-oriented Powertrains Dynamic Simulation Program (객체지향 동력전달계 동적 시물레이션 프로그램 개발 연구)

  • Han, Hyung-Suk;Lee, Jai-Kyung;Kim, Hyun-Soo;Lim, Won-Sik
    • Proceedings of the KSME Conference
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    • 2003.04a
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    • pp.693-698
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    • 2003
  • The application of object-oriented modeling to develop a powertrain performance simulation program, called P-DYN, is introduced. Powertrain components, such as the engine, transmission, shaft, clutch are modeled as classes which have data and method by using object-oriented modeling methodology. P-DYN, a performance simulation program, based on the object-oriented modeling is made in C++. One powertrain example is simulated through the P-DYN. It is expected that the simulation program or individual class constructed in this paper would be useful for automotive engineers in predicting the performance of powertrains and developing a simulation program.

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The Design and Implementation of Class Relation Information Tool from C++ Code (C++ 코드로부터 클래스 관련 정보 생성 도구의 설계 및 구현)

  • Jang, Deok-Cheol;Park, Jang-Han
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.3
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    • pp.818-830
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    • 2000
  • Automation tools for program analysis are needed in order to program understand and maintain, extract the characteristics of object-oriented program such as class name, member function and data member. In this paper, we carried out design and implementation of the automation tool for effective maintenance of object-oriented software. Being based on Reverse Engineering, this approach extracts class relationship information from C++ source code and generates object-oriented model of class diagram using UML as the standard object-oriented methodology. Therefore, this paper provides developers visualized including class information, definitions of classes, inheritance relationships, set relationships, and simple reference relationships. Finally in this paper, we propose a method that construct class relationship information to table in analysis state and make form of table construction to link form so tat developers can perform understanding and maintaining program efficiently. And this method enable to restructure and reuse in object-oriented model.

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Application of object-oriented methodology for structural analysis and design (구조해석에서 객체지향 방법론의 도입)

  • 김홍국;이주영;김재준;이병해
    • Computational Structural Engineering
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    • v.8 no.3
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    • pp.123-133
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    • 1995
  • This study presents an application of object-oriented methodology for structural design process. A prototype of integrated structural design system is developed by introducing a structural analysis object model(SAOM) and structural design object model (SDOM). This SAOM module, which models structural member, performs structural analysis using FEM approach and the SDOM module checks structural members based on Korea steel design standard. The abstraction, encapsulation and reusability properties of the proposed models are in establishing the integrated structural design system.

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Model-Based Quantitative Reengineering for Identifying Components from Object-Oriented Systems (객체지향 시스템으로부터 컴포넌트를 식별하기 위한 모델 기반의 정량적 재공학)

  • Lee, Eun-Joo
    • The KIPS Transactions:PartD
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    • v.14D no.1 s.111
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    • pp.67-82
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    • 2007
  • Due to the classes in object-orientation, which are too detailed and specific, their reusability can be decreased. Components, considered to be more coarse-grained compared to objects, help maintain software complexity effectively and facilitate software reuse. Furthermore, component technology becomes essential by the appearance of the new frameworks, such as MDA, SOA, etc. Consequently, it is necessary to reengineer an existing object-oriented system into a component-based system suitable to those new environments. In this paper, we propose a model-based quantitative reengineering methodology to identify components from object-oriented systems. We expand system model and process, which are defined in our prior work, more formally and precisely. A system model, constructed from object-oriented system, is used to extract and refine components in quantitative ways. We develop a supporting tool and show effectiveness of the methodology through applying it to an existing object-oriented system.

OOPT: An Object-Oriented Development Methodology for Software Engineering Education (OOPT: 소프트웨어공학 교육을 위한 객체지향 소프트웨어 개발 방법론)

  • Jung, Sejin;Lee, Dong-Ah;Kim, Eui-Sub;Chang, Chun-Hyon;Yoo, Junbeom
    • Journal of KIISE
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    • v.44 no.5
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    • pp.510-521
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    • 2017
  • The software development process (SDP) plays an important basic role in software engineering education. Every software is developed in accordance with a specific SDP which contains all phases of software development. SDP education helps students to understand the overall techniques and the process of software engineering. This paper introduces a software development methodology (i.e., process) - 'OOPT (Object Oriented Process with Traceability),' which was proposed for use in university software engineering classes. The OOPT is based on object-oriented software development, and it defines concrete requirements as well as outputs of each process/phases. It also contains the unit/system testing and a traceability analysis. We have used the OOPT in software engineering classes at Konkuk university for eight years. This paper conveys our experience as well as future extension and improvement plans.

A Development of the Evaluation Metrics and Analysis of the Object-Oriented Visual Programming Education Using Alice Programming (Alice 프로그래밍을 통한 객체 지향 시각 프로그래밍 교육의 평가 지표 개발 및 유용성 분석)

  • Jung, Deok-Gil;Jung, Min-Po;Cho, Hyuk-Gyu;Lho, Young-Uhg
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.3
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    • pp.742-748
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    • 2014
  • The research of the object-oriented visual programming education is related to investigate the instructional method for computer programming, the process for program development for students, and the suitability analysis and design methodology for program development. In order to develop the educational methodology for the students who have the difficulties to study the computer programming and to enhance the abilities for the development of object-oriented programs, in this paper, we suggest the evaluation metrics to apply and assess for the object-oriented programming education. Also, we introduce the visual programming education methodology and curriculum using Alice programming. The evaluation metrics for the visual programming education suggested in this paper, is accepted when the visual programming languages/tools are used in the programming education to assess and analyze the suitabilities for the programming education for students, so to utilize the analyses for abilities of understanding, abstraction, and program implementation by level.

Design for Container Terminal Simulator Using an Object-oriented Approach (객체지향접근법을 사용한 컨테이너 터미널 시뮬레이터의 설계)

  • Yun, Won-Young;Choi, Yong-Suk;Lee, Myung-Gil;Song, Jin-young
    • IE interfaces
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    • v.13 no.4
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    • pp.608-618
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    • 2000
  • This paper proposes a design procedure to develop the object-oriented simulator of port container terminal. The design methodology uses an object-oriented approach to support an object-oriented simulation and the design procedure consists of object scheme and event scheme. The object-scheme is a procedure to determine the structure of material flow objects and information flow objects and a relation diagram between objects that have attributes and methods. The event scheme is a procedure to define methods and to connect messages of objects. We assume that the container terminal system consists of gate, container yard, and berth and the equipment used in the container terminal are container cranes, transfer cranes, yard tractors, and trailers.

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