• Title/Summary/Keyword: novelty

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A Study on the Novelty Design of a Tourist Souvenir (관광기념품의 노블티 디자인에 관한 기초연구)

  • 이호승
    • Archives of design research
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    • v.16 no.4
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    • pp.111-120
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    • 2003
  • This study is what I tried to know on a magnitude of Novelty in a tourist souvenir. A purpose of sightseeing development is to satisfy a sightseeing experience of various tourists. Novelty of a tourist souvenir is to make an experience with unique pleasure for only the sightseeing place that is not the place of residence to be able to feel. It must be a thing of the new level that it is not for a tourist to already know it, and it was not able to forecast. The tourist knew that I bought an emotional impulse than rational purchase through study. Therefore, you must take the Novelty element that a firm name works on in a perception of a customer as an important due in a souvenir plan. Reference wishes to work in tourist souvenir design development participants through this study result.

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The Sequential Mediating Effect of Aggression and Drinking Behavior Between Temperament and Offensive Behavior (기질과 가해행동의 관계에서 공격성과 음주행동의 순차적 매개효과)

  • Lim, Daekyeong;Oh, Hyunsook
    • Journal of the Korea Convergence Society
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    • v.11 no.2
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    • pp.297-307
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    • 2020
  • This study focused on the problem behavior after drinking, and examined the effects of temperament of adult drinker on offensive behavior and analyzed the sequential mediating effects of aggression and drinking behavior. To this purpose, 299 subjects were assessed through the Temperament and Character Inventory(TCI)-for adults, Korean Aggression Questionnaire, and Korean Alcohol Use Disorder diagnosis. As the results, 'Novelty seeking' had the highest level of explanation for aggression. In the relationship between 'Novelty seeking' and offensive behavior, mediating effect of aggression and drinking behavior were significant. In its course, sequential mediating effect of both was shown as complete mediation. This result implies that the aggression and drinking behavior were the factors of connecting 'Novelty seeking' and offensive behavior, and the characteristic of 'Novelty seeking' does not have direct influence on offensive behavior but only through aggression and offensive behavior that it has such effect.

Novelty Detection using SOM-based Methods (자기구성지도 기반 방법을 이용한 이상 탐지)

  • Lee, Hyeong-Ju;Jo, Seong-Jun
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2005.05a
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    • pp.599-606
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    • 2005
  • Novelty detection involves identifying novel patterns. They are not usually available during training. Even if they are, the data quantity imbalance leads to a low classification accuracy when a supervised learning scheme is employed. Thus, an unsupervised learning scheme is often employed ignoring those few novel patterns. In this paper, we propose two ways to make use of the few available novel patterns. First, a scheme to determine local thresholds for the Self Organizing Map boundary is proposed. Second, a modification of the Learning Vector Quantization learning rule is proposed so that allows one to keep codebook vectors as far from novel patterns as possible. Experimental results are quite promising.

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The Proto-modernity in Japanese Traditional Costume History (일본 전통복식문화에 타나는 원(原)근대성)

  • Huh, Eun-Joo
    • Journal of the Korean Society of Clothing and Textiles
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    • v.34 no.9
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    • pp.1415-1428
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    • 2010
  • Modernity in costumes is analyzed as the preference of change and novelty, the formation of the masses, and the aspect of function, which is transplanted by western modernization. However, it is seem that the factor of modernity in Japanese traditional costume history. This study examines the Proto-modernity in Japanese traditional costume history. First, this study examines the term 'Imamekashiki' which means the present time. Because of the recognition of every present time arises from the recognition and the preference of change and novelty. In the pre-modem Era, this study examines the masses formed by the publication and the play, Kabuki. This study provides an alternative answer to understanding what is to 'wear clothes' for Japanese people.

Experiments on the Novelty Detection Capability of Auto-Associative Multi-Layer Perceptron (자기연상 다층퍼셉트론의 이상 탐지 성능에 대한 실험)

  • Lee Hyeong Ju;Hwang Byeong Ho;Jo Seong Jun
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2002.05a
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    • pp.632-638
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    • 2002
  • In novelty detection, one attempts to discriminate abnormal patterns from normal ones. Novelty detection is quite difficult since, unlike usual two class classification problems, only normal patterns are available for training. Auto-Associative Multi-Layer Perceptron (AAMLP) has been shown to provide a good performance based upon the property that novel patterns usually have larger auto-associative errors. In this paper, we give a mathematical analysis of 2-layer AAMLP's output characteristics and empirical results of 2-layer and 4-layer AAMLPs. Various activation functions such as linear, saturated linear and sigmoid are compared. The 2-layer AAMLPs cannot identify non-linear boundaries while the 4-layer ones can. When the data distribution is multi-modal, then an ensemble of AAMLPs, each of which is trained with pre-clustered data is required. This paper contributes to understanding of AAMLP networks and leads to practical recommendations regarding its use.

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A 4-layer AaMLP for Keystroke Dynamics Identity Verification (4 층 자기연상 다층퍼셉트론을 이용한 키스트로크 기반 사용자 인증)

  • U Eun Cheol;Jo Seong Jun
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2002.05a
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    • pp.639-644
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    • 2002
  • Password typing is the most wifely ued identity verification method in computer security domain. However, due to its simplicity, it is vulnerable to imposter attacks Keystroke dynamics adds a shield to password. Discriminating imposters from owners is a novelty detection problem. Auto-Associative Multilayer Perceptron (AaMLP) has teen proved to be a good novelty detector. However, the wifely used 2-layer AaMLP cannot identify nonlinear boundaries, which can result in serious problems in computer security. In this paper, a nonlinear model, i.e. 4-layer AaMLP, is proposed to serve as the novelty detector, which can remedy the limitations of 2-layer AaMLP.

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A Study of Factors that Influence Internet Addiction, Smoking, and Drinking in High School Students (고등학생의 인터넷 중독, 흡연, 음주에 영향을 미치는 요인 - 강원지역을 중심으로 -)

  • June, Kyung-Ja;Sohn, Shin-Young;So, Ae-Young;Yi, Ggod-Me;Park, Sun-Hee
    • Journal of Korean Academy of Nursing
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    • v.37 no.6
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    • pp.872-882
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    • 2007
  • Purpose: This study aimed at exploring relationships among Internet addiction, smoking, and drinking and examining the effect factors on Internet addiction, smoking and drinking. Methods: By using stratified sampling, 1,529 participants representing high school students in the Kangwon province were selected. Data was analyzed by SPSS 12.0. using ${\chi}^2$, Pearson correlation coefficient and multiple regression. Results: One-fifth of the total participants were at the mild or moderate stage of Internet addiction. Regarding smoking, 22.7% of male subjects and 4.5% of female subjects were current smokers. Regarding drinking, the percentages of subjects who drank alcohol once or twice per month were 53.5% of male students and 40.7% of female students. Internet addiction positively correlated with depression, novelty seeking, harm avoidance and reward dependence, Internet addiction negatively correlated with persistence, self-directness, cooperativeness, and self-transcendence. Significant factors affecting Internet addiction were depression, gender, novelty seeking, and self-transcendence. Important factors influencing smoking were drinking, gender, school type, satisfaction with school, novelty seeking, and reward dependence. Significant factors affecting drinking were smoking, novelty seeking, school type and ages. Conclusion: This study shows the necessity of developing and implementing effective intervention programs in order to prevent adolescents from experiencing Internet addiction and health risk behaviors.

The Effect of Tourists' Participative Motivation of a Festival on Satisfaction and Behavior Intention : Case of Baekjae Cultural Festival (관광객의 축제 참여동기가 만족도 및 행동의도에 미치는 영향 - 백제문화제를 대상으로 -)

  • Kim, Si-Joong
    • Journal of the Korean association of regional geographers
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    • v.18 no.4
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    • pp.433-444
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    • 2012
  • This study aims to examine the effect of tourists' participative motivation of a festival on satisfaction and behavior intention in terms of satisfaction, revisit intention, and recommendation based on Baekjae Cultural Festival. For this study, frequency analysis, reliability analysis, factor analysis, and multiple regression analysis were made. The survey was conducted among 287 samples for the study. The results are as follows: According to the factor analysis, five factors were drawn such as new experience, deviation from daily life, family harmony, amusement & novelty, cultural tour of Baekjae, and sociability. Festival satisfaction was affected by amusement & novelty, new experience & deviation from daily life, and cultural tour of Baekjae, while revisit intention was influenced by cultural tour of Baekjae, amusement & novelty, family harmony, and new experience & deviation from daily life respectively. On the other hand, recommendation was affected by cultural tour of Baekjae, sociability, amusement & novelty, and family harmony respectively.

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A Study on the Factors influencing on Perceived Value in the Cruise Service (크루즈서비스에 있어 지각된 가치에 영향을 미치는 요인에 관한 연구)

  • Pak, Myong-Sop;Kwon, Jae-Hyun
    • THE INTERNATIONAL COMMERCE & LAW REVIEW
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    • v.39
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    • pp.223-249
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    • 2008
  • Recently market potentials of Asian cruise service have driven big western incumbents to make an strategic entry into Asian cruise market. However Korean cruise industry has been on the initiating stage focused on coastal cruise service. Under the circumstances, Korean firms which have intention to provide cruise service ought not to depend mainly on government's institutional supports such as expansion of social infrastructure and consolidation of related law, but to explore and utilize service-oriented factors for customer satisfaction as fundamentals for competitive strategies with some considerations. In this study, we expanded the perceived value literature by demonstrating the role of selected affective factors such as novelty and hedonics on value in the context of cruise service experiences. We also examined the role of customer satisfaction in the affect-value relationship. According to the results, it is analyzed that such determinants of perceived value in cruise-ferry service like novelty and hedonics have some positive influences on customer satisfaction of cruise service. In particular, hedonics is strongly linked to cruise vacationers' value perceptions and repurchase intentions. Overall satisfaction as a mediator accounted for the relationship between affective antecedents and perceived value. The managerial findings of this research are also briefly discussed.

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Estimating the Reliability of Virtual Metrology Predictions in Semiconductor Manufacturing : A Novelty Detection-based Approach (이상치 탐지 방법론을 활용한 반도체 가상 계측 결과의 신뢰도 추정)

  • Kang, Pil-Sung;Kim, Dong-Il;Lee, Seung-Kyung;Doh, Seung-Yong;Cho, Sung-Zoon
    • Journal of Korean Institute of Industrial Engineers
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    • v.38 no.1
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    • pp.46-56
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    • 2012
  • The purpose of virtual metrology (VM) in semiconductor manufacturing is to predict every wafer's metrological values based on its process equipment data without an actual metrology. In this paper, we propose novelty detection-based reliability estimation models for VM in order to support flexible utilization of VM results. Because the proposed model can not only estimate the reliability of VM, but also identify suspicious process variables lowering the reliability, quality control actions can be taken selectively based on the reliance level and its causes. Based on the preliminary experimental results with actual semiconductor manufacturing process data, our models can successfully give a high reliance level to the wafers with small prediction errors and a low reliance level to the wafers with large prediction errors. In addition, our proposed model can give more detailed information by identifying the critical process variables and their relative impacts on the low reliability.