• Title/Summary/Keyword: non-rigid tracking

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Face Tracking and Recognition on the arbitrary person using Nonliner Manifolds (비선형적 매니폴드를 이용한 임의 얼굴에 대한 얼굴 추적 및 인식)

  • Ju, Myung-Ho;Kang, Hang-Bong
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.342-347
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    • 2008
  • Face tracking and recognition are difficult problems because the face is a non-rigid object. If the system tries to track or recognize the unknown face continuously, it can be more hard problems. In this paper, we propose the method to track and to recognize the face of the unknown person on video sequences using linear combination of nonlinear manifold models that is constructed in the system. The arbitrary input face has different similarities with different persons in system according to its shape or pose. Do we can approximate the new nonlinear manifold model for the input face by estimating the similarities with other faces statistically. The approximated model is updated at each frame for the input face. Our experimental results show that the proposed method is efficient to track and recognize for the arbitrary person.

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A New Face Tracking and Recognition Method Adapted to the Environment (환경에 적응적인 얼굴 추적 및 인식 방법)

  • Ju, Myung-Ho;Kang, Hang-Bong
    • The KIPS Transactions:PartB
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    • v.16B no.5
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    • pp.385-394
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    • 2009
  • Face tracking and recognition are difficult problems because the face is a non-rigid object. The main reasons for the failure to track and recognize the faces are the changes of a face pose and environmental illumination. To solve these problems, we propose a nonlinear manifold framework for the face pose and the face illumination normalization processing. Specifically, to track and recognize a face on the video that has various pose variations, we approximate a face pose density to single Gaussian density by PCA(Principle Component Analysis) using images sampled from training video sequences and then construct the GMM(Gaussian Mixture Model) for each person. To solve the illumination problem for the face tracking and recognition, we decompose the face images into the reflectance and the illuminance using the SSR(Single Scale Retinex) model. To obtain the normalized reflectance, the reflectance is rescaled by histogram equalization on the defined range. We newly approximate the illuminance by the trained manifold since the illuminance has almost variations by illumination. By combining these two features into our manifold framework, we derived the efficient face tracking and recognition results on indoor and outdoor video. To improve the video based tracking results, we update the weights of each face pose density at each frame by the tracking result at the previous frame using EM algorithm. Our experimental results show that our method is more efficient than other methods.

3D Facial Landmark Tracking and Facial Expression Recognition

  • Medioni, Gerard;Choi, Jongmoo;Labeau, Matthieu;Leksut, Jatuporn Toy;Meng, Lingchao
    • Journal of information and communication convergence engineering
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    • v.11 no.3
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    • pp.207-215
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    • 2013
  • In this paper, we address the challenging computer vision problem of obtaining a reliable facial expression analysis from a naturally interacting person. We propose a system that combines a 3D generic face model, 3D head tracking, and 2D tracker to track facial landmarks and recognize expressions. First, we extract facial landmarks from a neutral frontal face, and then we deform a 3D generic face to fit the input face. Next, we use our real-time 3D head tracking module to track a person's head in 3D and predict facial landmark positions in 2D using the projection from the updated 3D face model. Finally, we use tracked 2D landmarks to update the 3D landmarks. This integrated tracking loop enables efficient tracking of the non-rigid parts of a face in the presence of large 3D head motion. We conducted experiments for facial expression recognition using both framebased and sequence-based approaches. Our method provides a 75.9% recognition rate in 8 subjects with 7 key expressions. Our approach provides a considerable step forward toward new applications including human-computer interactions, behavioral science, robotics, and game applications.

Active Facial Tracking for Fatigue Detection (피로 검출을 위한 능동적 얼굴 추적)

  • Kim, Tae-Woo;Kang, Yong-Seok
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.2 no.3
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    • pp.53-60
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    • 2009
  • The vision-based driver fatigue detection is one of the most prospective commercial applications of facial expression recognition technology. The facial feature tracking is the primary technique issue in it. Current facial tracking technology faces three challenges: (1) detection failure of some or all of features due to a variety of lighting conditions and head motions; (2) multiple and non-rigid object tracking; and (3) features occlusion when the head is in oblique angles. In this paper, we propose a new active approach. First, the active IR sensor is used to robustly detect pupils under variable lighting conditions. The detected pupils are then used to predict the head motion. Furthermore, face movement is assumed to be locally smooth so that a facial feature can be tracked with a Kalman filter. The simultaneous use of the pupil constraint and the Kalman filtering greatly increases the prediction accuracy for each feature position. Feature detection is accomplished in the Gabor space with respect to the vicinity of predicted location. Local graphs consisting of identified features are extracted and used to capture the spatial relationship among detected features. Finally, a graph-based reliability propagation is proposed to tackle the occlusion problem and verify the tracking results. The experimental results show validity of our active approach to real-life facial tracking under variable lighting conditions, head orientations, and facial expressions.

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Active Facial Tracking for Fatigue Detection (피로 검출을 위한 능동적 얼굴 추적)

  • 박호식;정연숙;손동주;나상동;배철수
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2004.05b
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    • pp.603-607
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    • 2004
  • The vision-based driver fatigue detection is one of the most prospective commercial applications of facial expression recognition technology. The facial feature tracking is the primary technique issue in it. Current facial tracking technology faces three challenges: (1) detection failure of some or all of features due to a variety of lighting conditions and head motions; (2) multiple and non-rigid object tracking and (3) features occlusion when the head is in oblique angles. In this paper, we propose a new active approach. First, the active IR sensor is used to robustly detect pupils under variable lighting conditions. The detected pupils are then used to predict the head motion. Furthermore, face movement is assumed to be locally smooth so that a facial feature can be tracked with a Kalman filter. The simultaneous use of the pupil constraint and the Kalman filtering greatly increases the prediction accuracy for each feature position. Feature detection is accomplished in the Gabor space with respect to the vicinity of predicted location. Local graphs consisting of identified features are extracted and used to capture the spatial relationship among detected features. Finally, a graph-based reliability propagation is proposed to tackle the occlusion problem and verify the tracking results. The experimental results show validity of our active approach to real-life facial tracking under variable lighting conditions, head orientations, and facial expressions.

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Effects of the Selection of Deformation-related Variables on Accuracy in Relative Position Estimation via Time-varying Segment-to-Joint Vectors (시변 분절-관절 벡터를 통한 상대위치 추정시 변형관련 변수의 선정이 추정 정확도에 미치는 영향)

  • Lee, Chang June;Lee, Jung Keun
    • Journal of Sensor Science and Technology
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    • v.31 no.3
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    • pp.156-162
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    • 2022
  • This study estimates the relative position between body segments using segment orientation and segment-to-joint center (S2J) vectors. In many wearable motion tracking technologies, the S2J vector is treated as a constant based on the assumption that rigid body segments are connected by a mechanical ball joint. However, human body segments are deformable non-rigid bodies, and they are connected via ligaments and tendons; therefore, the S2J vector should be determined as a time-varying vector, instead of a constant. In this regard, our previous study (2021) proposed a method for determining the time-varying S2J vector from the learning dataset using a regression method. Because that method uses a deformation-related variable to consider the deformation of S2J vectors, the optimal variable must be determined in terms of estimation accuracy by motion and segment. In this study, we investigated the effects of deformation-related variables on the estimation accuracy of the relative position. The experimental results showed that the estimation accuracy was the highest when the flexion and adduction angles of the shoulder and the flexion angles of the shoulder and elbow were selected as deformation-related variables for the sternum-to-upper arm and upper arm-to-forearm, respectively. Furthermore, the case with multiple deformation-related variables was superior by an average of 2.19 mm compared to the case with a single variable.

Nonlinear Coupling Factor in Dynamic Model of Flexible Manipulator (유연 매니퓰레이터 동역학 모델링의 비선형 커플링 요소)

  • Lee Jin-Ho;Rhim Sung-Soo;Lee Soon-Geul
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.10a
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    • pp.404-408
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    • 2005
  • Having flexibility in a manipulator will degrade trajectory tracking control and manipulator tip positioning. In practice, however, constraints imposed by various operating requirements, will render the presence of such flexibility unavoidable. The dynamic analysis of the flexible manipulator is essential in designing proper control systems. A flexible manipulator consists of infinite number of elastic modes and the modes are usually coupled to each other. For the practicality, however, it is usually assumed that the flexible system consists of finite number of elastic modes and the modes are decoupled. These assumptions result in a linear and decoupled mathematical model of the flexible manipulator and simplify the analysis of the dynamic behavior and the design of the control system. The decoupling and linearization of the flexible link, however, has been assumed without in depth analysis. This paper focuses on the analysis of the significance of the non-linear coupling factors.

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Trace of Moving Object using Structured Kalman Filter (구조적 칼만 필터를 이용한 이동 물체의 추적)

  • Jang, Dae-Sik;Jang, Seok-Woo;Kim, Gye-young;Choi, Hyung-Il
    • Journal of KIISE:Software and Applications
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    • v.29 no.5
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    • pp.319-325
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    • 2002
  • Tracking moving objects is one of the most important techniques in motion analysis and understanding, and it has many difficult problems to solve. Especially, estimating and identifying moving objects, when the background and moving objects vary dynamically, are very difficult. It is possible under such a complex environment that targets may disappear totally or partially due to occlusion by other objects. The Kalman filter has been used to estimate motion information and use the information in predicting the appearance of targets in succeeding frames. In this paper, we propose another version of the Kalman filter, to be called structured Kalman filter, which can successfully work its role of estimating motion information under a deteriorating condition such as occlusion. Experimental results show that the suggested approach is very effective in estimating and tracking non-rigid moving objects reliably.

Eye Tracking Using Neural Network and Mean-shift (신경망과 Mean-shift를 이용한 눈 추적)

  • Kang, Sin-Kuk;Kim, Kyung-Tai;Shin, Yun-Hee;Kim, Na-Yeon;Kim, Eun-Yi
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.44 no.1
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    • pp.56-63
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    • 2007
  • In this paper, an eye tracking method is presented using a neural network (NN) and mean-shift algorithm that can accurately detect and track user's eyes under the cluttered background. In the proposed method, to deal with the rigid head motion, the facial region is first obtained using skin-color model and con-nected-component analysis. Thereafter the eye regions are localized using neural network (NN)-based tex-ture classifier that discriminates the facial region into eye class and non-eye class, which enables our method to accurately detect users' eyes even if they put on glasses. Once the eye region is localized, they are continuously and correctly tracking by mean-shift algorithm. To assess the validity of the proposed method, it is applied to the interface system using eye movement and is tested with a group of 25 users through playing a 'aligns games.' The results show that the system process more than 30 frames/sec on PC for the $320{\times}240$ size input image and supply a user-friendly and convenient access to a computer in real-time operation.

An Open Source Framework for Visual Tracking of Non-rigid Body with Physics-based Graphical Simulation (물리 기반 그래픽 시뮬레이션을 이용한 비강체 추적 오픈소스 프레임워크)

  • Kim, Changseob;Kim, Hyungmin;Ku, Tae-Hong;Kwon, Tae-soo;Park, Jong-Il
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2018.06a
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    • pp.292-293
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    • 2018
  • 최근 증강현실 산업 분야가 많은 각광을 받고, 시장이 성장함에 따라 보다 쉽게 증강현실을 구현 할 수 있도록 많은 SDK(Software Development Kit)들이 발표되었다. 기존에 발표 된 SDK들이 대부분 강체 추적만을 제공한다. 이는 현재 추적 알고리즘의 기반이 되는 이론이 강체에 한정되어 있기 때문이다. 그러나 제안하는 프레임워크는 강체 추적뿐만 아니라 비강체 추적 또한 가능하다. 이를 위하여, 제안하는 프레임워크는 증강현실의 핵심 기술인 추적 엔진과 보다 넓은 확장성을 가지도록 추적하고자 하는 물체를 사전에 분석하고 실시간으로 모델 변형 정보를 추정하는 시뮬레이션 엔진으로 구성된다. 추적 엔진은 기본적으로 물체의 표면에 존재하는 특징점 정보를 이용하여 추적을 진행 하되, 비강체 추적을 위하여 시뮬레이션 엔진의 도움을 받는 형태로 구성된다. 시뮬레이션 엔진에서는 물체의 역학 파라미터를 추정하여 이를 추적을 진행 할 때, 추적 엔진의 물체 표면 특징점 정보를 이용하여 물체의 변형 정보를 추정한다. 또한 제안하는 프레임워크는 성능 상의 장점 외에도 오픈소스로 공개되기에 국내 증강현실 시장 성장에 발판이 될 것으로 기대된다.

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