• Title/Summary/Keyword: networking services

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A Study on the NFC Services for Social Networking Applications (소셜 네트워킹 응용을 위한 NFC 서비스에 관한 연구)

  • Roh, Jae-Sung;Kim, Wan-Tae;Lee, Man-Hee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.568-570
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    • 2013
  • NFC represents the 2nd generation of the proximity contact-less technology, which beyond the RFID, supports peer-to-peer communication, and enables consumer access to aggregated services, anytime, anywhere, with any type of consumer stationary and mobile devices. NFC is a short range device wireless technology designed to exchange data, initiate connections with other wireless networks and act as a secured smart key for access to services such as cashless payment, ticketing, on-line entertainment and access control. In this paper, the NFC services for social networking applications are studied, and the signal flow of SNS application based on NFC P2P for smart devices and server model is proposed.

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Social Network Service how to take advantage of Social Commerce?: Focus on Distribution implications (소셜네크워크 서비스를 소셜커머스 유통시장에 어떻게 활용할 것인가?: 정책적 함의를 중심으로)

  • Kim, Koosung
    • Journal of Digital Convergence
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    • v.10 no.11
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    • pp.261-269
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    • 2012
  • The purpose of this study was to suggest policies that take advantage of social networking services in the field of social commerce. Presented it, in order for the concept of a social network service for the first time, were examined by four representative types of social network services, and analyzed the characteristics of each. Domestic current status and concepts presented and the addition of social commerce, and analyzed the characteristics of each type proposed six kinds. Utilizing social network services to the end, was to suggest measures that can be incorporated into the social commerce business. The results of this study suggested that the marketing implications for how social network services in the social commerce business that can be utilized in companies that will say that its worth.

King Sejong's Invention: Korean Characters and Real-time Korean Information Network (세종대왕의 발명: 한글과 실시간 한민족 정보 네트워크)

  • Kim, Yung-Bok
    • The KIPS Transactions:PartA
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    • v.10A no.5
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    • pp.463-468
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    • 2003
  • The Internet, especially the mobile Internet influences enormously in many areas in human societym espeially in terms of the exchanging speed of knowledge and information. This new society of knowledge and information will introduce many new types of services based on valuable knowlwdge and information. Among many new services in this mobile computing environment, the real-time worldwide korean information networking service using the Korean characters invented by the mobile computing environment, the real-time worldwide Korean information networking service using the Koean characters invented by the King Sejong is possible ubiquitously with wired and mobile Internet. We studied the user interface with Korean characters in the mobile computing environment, and introduce the useful results with new metrics of performance analysis after real implementation for real-time Korean information networking using Korean domain names.

The Windows Push Server System with Smart Device Identifying Fingerprints over IEEE 802.15.4 Protocol (IEEE 802.15.4 통신을 활용한 지문인식 스마트 기기 연동 푸쉬서버 시스템)

  • Choi, Sung-Ja;Kang, Byeong-Gwon
    • Journal of Digital Convergence
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    • v.10 no.11
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    • pp.419-425
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    • 2012
  • In these days, the trends of home networking system is implementation of easily configured system with home security of emergency alarm and visitor verification services. In this paper, we implemented push server system based on Arduino of open source physical computation platform to verify visitors for the homes without home networking services. In the suggested system, visitor verification is performed in and out of home, and home access security of the system could be constructed with low-cost price by use of windows push server system and smart devices with alarm operation in corresponding to not allowed access trying.

A Quantitative Analysis of System-Level Performance of the Wireless LAN in Digital Home Environments

  • Son, Byoung-Hee;Kim, Hag-Bae
    • Journal of Ubiquitous Convergence Technology
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    • v.2 no.1
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    • pp.51-55
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    • 2008
  • A digital home is a ubiquitous environment that is expected to be realized in the near future. All information appliances in a house are connected to each other through wired and/or wireless home networks. Authenticated user can access the various services provided by the digital home, and the access is not restricted by equipment, time, or location. The technologies that form the digital home can be grouped into two categories: wired networking technologies and wireless networking technologies. For the purpose of ubiquitous environments, wireless-networks offer suitable and seamless high-quality services. A wireless LAN can be created simply by equipping a single access point. For that reason, the cost of establishing such a network is low and using it is easy. Of course, there is an exciting new wireless technology. It is the Ultra Wide Band (UWB). However, it is not enough to bring wireless convenience, although offering a broad range of high-speed data transfer capabilities, Because of unstable. Thus, of the wireless-networking systems, we focus on the wireless LAN. We quantitatively analyze its capabilities. The dynamic and adaptive wireless LAN provides a foundation for the evolution toward the next generation of wireless and adaptive networks. The difference between wired LAN and wireless LAN in upload and download rates is small. Although the wireless LAN experiences a greater loss rate than the wired LAN, the difference is minimal. We conclude that a wireless LAN is suitable for use in an apartment environment.

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An Architecture Supporting Adaptation and Evolution in Fourth Generation Mobile Communication Systems

  • Prehofer, Christian;Kellerer, Wolfgang;Hirschfeld, Robert;Berndt, Hendrik;Kawamura, Katsuya
    • Journal of Communications and Networks
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    • v.4 no.4
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    • pp.336-343
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    • 2002
  • A major challenge for next generation mobile communication is capturing the system architecture’s complexity with all its internal and external dependencies. Seamless integration of heterogeneous environments in all system parts is a key requirement. Moreover, future systems have to consider the different evolution cycles of individual system parts. Among those, services are expected to change the fastest. With respect to these considerations, we propose an overall architecture for next generation mobile communication systems. It covers all system parts from wireless transmission to applications including network and middleware platform. Our approach focuses on adaptability in terms of recon- figurability and programmability to support unanticipated system evolution. Therefore, we consider abstraction layers which consist of adaptable cooperating components grouped by open platforms rather than rigid system layers. In addition to that, we introduce cross-layer cooperation allowing an efficient use of the available resources. Specific scenarios illustrate the feasibility of our approach.

Factors Affecting Intention to Use Security Functions in SNS (소셜 네트워크 서비스의 보안기능 사용의도에 영향을 미치는 요인 : Facebook을 중심으로)

  • Kim, Hyeob;Kim, Kyung Kyu;Lee, Ho
    • Journal of Information Technology Services
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    • v.13 no.2
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    • pp.1-17
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    • 2014
  • Social networking service (SNS) is a service that allows people to share information, manage relationships with others, and express themselves on the Internet. The number of SNS users have increased explosively with the growth of mobile devices such as smartphones. As the influence of SNS has grown extensively, potential threats to privacy have also become pervasive. The purpose of this study is to empirically examine the main factors that affect users' intentions to use security functions provided by their SNS. The main theories for this study include the rational choice theory and the theory of planned behavior. This study has identified the factors that affect intention to use security functions. In addition, security function awareness and information security awareness are found to be important antecedents for intention to use security functions. The results of this study implies that when SNS providers develop security policies, they should consider the ways to improve users information security awareness and security function awareness simultaneously.

Flow-Aware Link Dimensioning for Guaranteed-QoS Services in Broadband Convergence Networks

  • Lee, Hoon;Sohraby, Khosrow
    • Journal of Communications and Networks
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    • v.8 no.4
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    • pp.410-421
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    • 2006
  • In this work, we propose an analytic framework for dimensioning the link capacity of broadband access networks which provide universal broadband access services to a diverse kind of customers such as patient and impatient customers. The proposed framework takes into account the flow-level quality of service (QoS) of a connection as well as the packet-level QoS, via which a simple and systematic provisioning and operation of the network are provided. To that purpose, we first discuss the necessity of flow-aware network dimensioning by reviewing the networking technologies of the current and future access network. Next, we propose an analytic model for dimensioning the link capacity for an access node of broadband convergence networks which takes into account both the flow and packet level QoS requirements. By carrying out extensive numerical experiment for the proposed model assuming typical parameters that represent real network environment, the validity of the proposed method is assessed.

Things Recommendation Method using Social Relationship in Social Internet of Things (소셜 사물인터넷에서 소셜 관계를 이용한 사물 추천 기법)

  • Kim, Sung Rim;Kwon, Joon Hee
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.3
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    • pp.49-59
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    • 2014
  • The Internet of Things(IoT) is a new promising technology made from a variety of technology. The IoT links the objects or people, then enabling anytime, anywhere connectivity for anything and not only for anyone. Social networking services have changed the way people communicate. Recently, new research challenges in many areas of Internet of things and social networking services are fired. In this paper, we propose things recommendation method using social relationship in social Internet of Things. We study previous researches about social network service, IoT, and social IoT. We proposed SIoT_FW(Social IoT Friendship Weight) using static and a dynamic social friendship weight. Also, our method considers four social relationships (Ownership Object Relationship, Co-Location Object Relationship, Social Object Relationship, Parental Object Relationship). We presents a music device scenario using our proposed method.

Studies on Operation & Management Model for Home Networking Services (홈네트워킹 서비스 운영관리 모델 연구)

  • 정하재
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.10a
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    • pp.560-564
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    • 2003
  • Even though everyone foresees quick growth of home network industry and market, no one has confirmed the killer application of digital home as yet. The purpose of this paper is to propose an operation & management model for home networking services, which is adequate to the existing wired communication companies, and examine it.

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