• Title/Summary/Keyword: networking services

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General-purpose Communication Middleware for the Development of Multi-user Distributed Applications (다중 사용자 분산 애플리케이션을 위한 범용 통신 미들웨어)

  • Lim, Min-Gyu
    • The Journal of the Korea Contents Association
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    • v.10 no.3
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    • pp.141-148
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    • 2010
  • The aim of this paper is to propose a communication middleware which makes it possible to easily and efficiently develop the networking support for multi-user applications. Even though existing middleware and development tools provides lots of functionalities to realize distributed applications, they are purely low-level services passing the most development efforts to developers, or too specialized for a specific application. It brings a challenging issue of how the middleware supports general and efficient high-level mechanisms. To meet different networking and interaction requirements of multi-user applications, we propose various schemes to provide the communication architecture, the user membership management, the content transmission mechanism and the event management. Our middleware provides developers with application-level APIs and configuration files so that the different interaction requirements of a multi-user application can be easily handled in the developers' point of view.

A Study on Open Software based IP Network System Practice Platform and Practicing Scenario (공개 소프트웨어 기반 IP 네트워크 시스템 실습 플랫폼 및 실습 시나리오)

  • Kim, Tae-Joon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.10
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    • pp.106-114
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    • 2020
  • It is very important for beginners in networking to build, test, and operate an IP network system, which is the key infrastructure of the fourth industrial revolution. An IP network system consists of the IP network itself, covering both the internet and underlying layers, plus the basic network system supporting fundamental network services, with a DNS, the DHCP, email, WWW, and application service systems, such as VoIP. This paper suggests an open software-based practice platform with a minimal network configuration on which beginners can practice on nearly all of the IP network system, and it presents a practice scenario and results. In addition, it adds both IP address allocation and routing table manipulation functions to the network simulator software, which will allow beginners to learn table-based datagram routing schemes in advance. This platform may be useful for networking beginners in order to practice on an IP network system on their own personal computers without additional equipment and costs.

Federation Trader Model Supporting Interface Between Object Groups (객체그룹간의 상호접속을 지원하는 연합 트레이더 모델)

  • Jeong, Chang-Won;Ju, Su-Jong
    • Journal of KIISE:Computer Systems and Theory
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    • v.26 no.9
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    • pp.1126-1134
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    • 1999
  • 최근 다양한 멀티미디어 서비스를 지원하기 위한 통신망 관리와 서비스 관리가 통합된 개방형 정보 통신망의 구조가 요구되고 있다. 이러한 구조를 기반으로, TINA-C(Tele-communications Information Networking Architecture-Consortium)에서는 분산 환경에서 분산 어플리케이션 객체들에 대한 복잡한 서비스 및 관리 인터페이스들을 간결하도록 객체그룹의 개념을 정의하고 있다. 이러한 환경 속에서 트레이딩 서비스는 통신 서비스를 제공하는 객체그룹간의 상호작용을 지원하는데 매우 중요하다.따라서, 본 논문에서는 객체그룹간의 상호접속을 지원할 수 있는 트레이딩 기능과 이들 트레이더들간의 연동을 위한 트레이더 연합 모델을 제시하고자 한다. 이를 위해 우리는 트레이더의 중개자로서 Cooperator를 설계하여 기존의 트레이더와 연동시켰다. 이러한 결과로서 우리의 새로운 트레이더 연합 모델에서 Cooperator는 객체그룹간의 상호접속에서 객체들의 접속 권한의 체크 기능과 기존의 트레이더 연합모델의 문제점인 트레이더들간의 단 방향 연결문제를 보완하여 양방향 연결 기능을 갖도록 하였다. 끝으로, 이러한 해결 과정을 보이기 위해 트레이더와 Cooperator들로 이루어진 본 연합모델에서 분산 객체그룹간의 상호접속 절차과정과 사건 추적 다이어그램을 보였다.Abstract Recently, the open networking architecture is required to support various multimedia services as integrated functions of network management and service management. Based on this architecture, TINA-C defines an object group concept for simplifying complex management and service interfaces, when distributed application is executed in distributed environments. Within the support environment the trading service is an important of the interacting object groups which provide a telecommunication service.Hence, we suggest the trader federation model for supporting interconnections between object groups and among existing traders by using the cooperator we designed, as an intermediator among traders. Our cooperator has functions for checking access rights of objects in object groups, and for providing bidirectional linkage among traders. Up to now, the existing trader federation models have a single directional linkage for interactions among traders. Finally, we showed the interface procedure and the event trace diagram of distributed object groups using our model consisted of traders and the cooperators.

Design and Evaluation of an Anomaly Detection Method based on Cross-Feature Analysis using Rough Sets for MANETs (모바일 애드 혹 망을 위한 러프 집합을 사용한 교차 특징 분석 기반 비정상 행위 탐지 방법의 설계 및 평가)

  • Bae, Ihn-Han;Lee, Hwa-Ju
    • Journal of Internet Computing and Services
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    • v.9 no.6
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    • pp.27-35
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    • 2008
  • With the proliferation of wireless devices, mobile ad-hoc networking (MANETS) has become a very exciting and important technology. However, MANET is more vulnerable than wired networking. Existing security mechanisms designed for wired networks have to be redesigned in this new environment. In this paper, we discuss the problem of anomaly detection in MANET. The focus of our research is on techniques for automatically constructing anomaly detection models that are capable of detecting new or unseen attacks. We propose a new anomaly detection method for MANETs. The proposed method performs cross-feature analysis on the basis of Rough sets to capture the inter-feature correlation patterns in normal traffic. The performance of the proposed method is evaluated through a simulation. The results show that the performance of the proposed method is superior to the performance of Huang method that uses cross-feature based on the probability of feature attribute value. Accordingly, we know that the proposed method effectively detects anomalies.

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Communication Service Architecture for CORBA -Based Multimedia Multicast Application (CORBA 기반의 멀티미디어 멀티캐스트 애플리케이션을 위한 통신 서비스 아키텍쳐)

  • Ma, Yeong-Sik;Gang, U-Sik;An, Sun-Sin
    • Journal of KIISE:Computing Practices and Letters
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    • v.5 no.6
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    • pp.771-781
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    • 1999
  • 오늘날의 컴퓨팅 환경은 통신 네트워크의 복잡성과 다양한 멀티미디어 서비스 처리를 위해 객체지향 기술을 분산 시스템에 도입하고 통신망을 소프트웨어 계층적 모델로 구조화한 개방형 정보 통신망 구조 연구가 활발히 진행되고 있다. 본 논문은 분산환경에서 멀티미디어 스트림 데이타를 전송하기 위한 아키텍쳐에 관한 모델의 설계 및 구현에 관한 것으로 분산 환경에서 멀티미디어 스트림 데이타를 효율적으로 전송할 수 있는 구조를 제시하고 있다. 설계한 구조는 Point-to-Point와 멀티캐스트를 지원하며 컴퓨터 통신망에서 멀티캐스트 연결을 효율적으로 관리하고 추후 기능 확장 및 기능 변경이 용이하도록 모듈화하고 유연성을 가지는 연결 관리 구조를 설계하고 구현하였다. 신호기능은 CORBA(Common Object Request Broker Architecture)의 ORB를 이용하여 실현하였으며, 데이타 전송 기능은 TCP/IP연결을 이용하였다. 이렇게 신호처리 부분과 데이타 전송 부분을 독립적으로 만들어서 하부망 기술에 독립적인 연결 관리 구조를 채택하고 있으므로 향후 다른 환경에서도 신호처리 부분을 그대로 적용할 수 있다. 분산 객체 개념을 적용하여 연결 관리 기능을 분산 객체화 하였으며 각 분산 객체간 인터페이스를 OMG(Object Management Group) IDL(Interface Definition Language)로 정의함으로써 유연성을 갖도록 하였다.AbstractThis paper proposes communication service architecture to support dynamic communication configuration and multiple connection management which are required to handle a variety of multimedia multicast application. Our communication service architecture was designed to fulfil the objectives as the following:- To build a common networking system for various multimedia multicast services- To build a platform for rapid service development and provisioning- To provide service networking independent on transport network technologiesWe implemented communication service architecture based on Common Object Request Broker Architecture (CORBA) for multimedia multicast applications. Our communication service architecture is distributed and object-oriented for extensibility and easy modification. The interfaces between the distributed objects are specified in (Object Management Group) OMGs Interface Definition Language.

Applications and Effects of EdTech in Medical Education (의학교육에서의 에듀테크(EdTech)의 활용과 효과)

  • Hong, Hyeonmi;Kim, Youngjon
    • Korean Medical Education Review
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    • v.23 no.3
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    • pp.160-167
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    • 2021
  • Rapid developments in technology as part of the Fourth Industrial Revolution have created a demand for educational technology (EdTech) and a gradual transition from traditional teaching and learning to EdTech-assisted learning in medical education. EdTech is a portmanteau (blended word) combining the concepts of education and technology, and it refers to various attempts to solve education-related problems through information and communication technology. The aim of this study was to explore the use of key EdTech applications in medical education programs. A scoping review was conducted by searching three databases (PubMed, CINAHL, and Educational Sources) for articles published from 2000 to June 2021. Twenty-one studies were found that presented relevant descriptions of the effectiveness of EdTech in medical education programs. Studies on the application and effectiveness of EdTech were categorized as follows: (1) artificial intelligence with learner-adaptive evaluation and feedback, (2) augmented/virtual reality for improving learning participation and academic achievement through immersive learning, and (3) social media/social networking services with learner-directed knowledge generation, sharing, and dissemination in medical communities. Although this review reports the effectiveness of EdTech in various medical education programs, the number of studies and the validity of the identified research designs are insufficient to confirm the educational effects of EdTech. Future studies should utilize suitable research designs and examine the instructional objectives achievable by EdTech-based applications to strengthen the evidence base supporting the application of EdTech by medical educators and institutions.

Design of Mobile-based Security Agent for Contents Networking in Mixed Reality (융합현실에서 콘텐츠 네트워킹을 위한 모바일 기반 보안 중계 설계)

  • Kim, Donghyun;Lim, Jaehyun;Kim, Seoksoo
    • Journal of Convergence for Information Technology
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    • v.9 no.3
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    • pp.22-29
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    • 2019
  • Due to the development of ICT technology, convergence reality contents are utilized as technology for providing services in various industrial fields by visualizing various information such as sensor information and shared information in a service platform showing only simple three-dimensional contents. Research is underway to reduce the weight of applications by transmitting the resources of the object to be enhanced to the network as the information and the contents to be provided increase. In order to provide resources through the network, servers for processing various information such as pattern information, content information, and sensor information must be constructed in a cloud environment. However, in order to authenticate data transmitted and received in real-time in a cloud environment, there is a problem in that the processing is delayed and a delay phenomenon occurs in the rendering process and QoS is lowered. In this paper, we propose a system to distribute cloud server which provides augmented contents of convergent reality service that provides various contents such as sensor information and three - dimensional model, and shorten the processing time of reliable data through distributed relay between servers Respectively.

Match Field based Algorithm Selection Approach in Hybrid SDN and PCE Based Optical Networks

  • Selvaraj, P.;Nagarajan, V.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.12
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    • pp.5723-5743
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    • 2018
  • The evolving internet-based services demand high-speed data transmission in conjunction with scalability. The next generation optical network has to exploit artificial intelligence and cognitive techniques to cope with the emerging requirements. This work proposes a novel way to solve the dynamic provisioning problem in optical network. The provisioning in optical network involves the computation of routes and the reservation of wavelenghs (Routing and Wavelength assignment-RWA). This is an extensively studied multi-objective optimization problem and its complexity is known to be NP-Complete. As the exact algorithms incurs more running time, the heuristic based approaches have been widely preferred to solve this problem. Recently the software-defined networking has impacted the way the optical pipes are configured and monitored. This work proposes the dynamic selection of path computation algorithms in response to the changing service requirements and network scenarios. A software-defined controller mechanism with a novel packet matching feature was proposed to dynamically match the traffic demands with the appropriate algorithm. A software-defined controller with Path Computation Element-PCE was created in the ONOS tool. A simulation study was performed with the case study of dynamic path establishment in ONOS-Open Network Operating System based software defined controller environment. A java based NOX controller was configured with a parent path computation element. The child path computation elements were configured with different path computation algorithms under the control of the parent path computation element. The use case of dynamic bulk path creation was considered. The algorithm selection method is compared with the existing single algorithm based method and the results are analyzed.

Analysis of Major Factors Related to Smartphone Addiction According to Gender Differences in Health College Students (보건계열 대학생들의 성별 차이에 따른 스마트폰 중독 관련 주요 요인 분석)

  • Choo, Yeon-Ki;Bae, Won-Sik;Kim, Hae-In
    • Journal of The Korean Society of Integrative Medicine
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    • v.10 no.2
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    • pp.135-143
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    • 2022
  • Purpose : This study was to compare and analyze major factors related to smartphone addiction according to the gender of health-related college students. Methods : 720 people who voluntarily participated and agreed to fill out the questionnaire were randomly sampled. Smartphone addiction was measured using the Smartphone Addiction Scale Short Version (SAS-SV), sleep quality was measured using the Pittsburgh Sleep Quality Index (PSQI), anxiety symptoms were measured using the self-assessment anxiety scale (SAS), and depression symptoms were measured using the self-assessment depression scale (SDS). In addition, the age of each individual and the main function of smartphone use were also investigated. Results : The prevalence of smartphone addiction was higher among female students than male students (p<.05), while male students mainly played games and female students mainly used multimedia (video/music) viewing and social networking services (p<.05). In addition, male students showed a high association with smartphone addiction in the group where games were the main function of smartphone use, the group with low sleep quality, and the group with anxiety symptoms (p<.05), but for female students, multimedia (video/music) Or, the group in which social networking service is the main function of smartphone use, the group with low sleep quality, and the group with symptoms of anxiety and depression showed a high correlation with smartphone addiction (p<.05). Conclusion : It is expected that the results of this study will be used as basic data for providing customized solutions considering the characteristics of smartphone addicts.

Collaboration Framework based on Social Semantic Web for Cloud Systems (클라우드 시스템에서 소셜 시멘틱 웹 기반 협력 프레임 워크)

  • Mateo, Romeo Mark A.;Yang, Hyun-Ho;Lee, Jae-Wan
    • Journal of Internet Computing and Services
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    • v.13 no.1
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    • pp.65-74
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    • 2012
  • Cloud services are used for improving business. Moreover, customer relationship management(CRM) approaches use social networking as tools to enhance services to customers. However, most cloud systems do not support the semantic structures, and because of this, vital information from social network sites is still hard to process and use for business strategy. This paper proposes a collaboration framework based on social semantic web for cloud system. The proposed framework consists of components to support social semantic web to provide an efficient collaboration system for cloud consumers and service providers. The knowledge acquisition module extracts rules from data gathered by social agents and these rules are used for collaboration and business strategy. This paper showed the implementations of processing of social network site data in the proposed semantic model and pattern extraction which was used for the virtual grouping of cloud service providers for efficient collaboration.