• Title/Summary/Keyword: network global clock synchronization

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Measurement Scheme for One-Way Delay Variation with Detection and Removal of Clock Skew

  • Aoki, Makoto;Oki, Eiji;Rojas-Cessa, Roberto
    • ETRI Journal
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    • v.32 no.6
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    • pp.854-862
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    • 2010
  • One-way delay variation (OWDV) has become increasingly of interest to researchers as a way to evaluate network state and service quality, especially for real-time and streaming services such as voice-over-Internet-protocol (VoIP) and video. Many schemes for OWDV measurement require clock synchronization through the global-positioning system (GPS) or network time protocol. In clock-synchronized approaches, the accuracy of OWDV measurement depends on the accuracy of the clock synchronization. GPS provides highly accurate clock synchronization. However, the deployment of GPS on legacy network equipment might be slow and costly. This paper proposes a method for measuring OWDV that dispenses with clock synchronization. The clock synchronization problem is mainly caused by clock skew. The proposed approach is based on the measurement of inter-packet delay and accumulated OWDV. This paper shows the performance of the proposed scheme via simulations and through experiments in a VoIP network. The presented simulation and measurement results indicate that clock skew can be efficiently measured and removed and that OWDV can be measured without requiring clock synchronization.

Multi-Hop Clock Synchronization Based on Robust Reference Node Selection for Ship Ad-Hoc Network

  • Su, Xin;Hui, Bing;Chang, KyungHi
    • Journal of Communications and Networks
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    • v.18 no.1
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    • pp.65-74
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    • 2016
  • Ship ad-hoc network (SANET) extends the coverage of the maritime communication among ships with the reduced cost. To fulfill the growing demands of real-time services, the SANET requires an efficient clock time synchronization algorithm which has not been carefully investigated under the ad-hoc maritime environment. This is mainly because the conventional algorithms only suggest to decrease the beacon collision probability that diminishes the clock drift among the units. However, the SANET is a very large-scale network in terms of geographic scope, e.g., with 100 km coverage. The key factor to affect the synchronization performance is the signal propagation delay, which has not being carefully considered in the existing algorithms. Therefore, it requires a robust multi-hop synchronization algorithm to support the communication among hundreds of the ships under the maritime environment. The proposed algorithm has to face and overcome several challenges, i.e., physical clock, e.g., coordinated universal time (UTC)/global positioning system (GPS) unavailable due to the atrocious weather, network link stability, and large propagation delay in the SANET. In this paper, we propose a logical clock synchronization algorithm with multi-hop function for the SANET, namely multi-hop clock synchronization for SANET (MCSS). It works in an ad-hoc manner in case of no UTC/GPS being available, and the multi-hop function makes sure the link stability of the network. For the proposed MCSS, the synchronization time reference nodes (STRNs) are efficiently selected by considering the propagation delay, and the beacon collision can be decreased by the combination of adaptive timing synchronization procedure (ATSP) with the proposed STRN selection procedure. Based on the simulation results, we finalize the multi-hop frame structure of the SANET by considering the clock synchronization, where the physical layer parameters are contrived to meet the requirements of target applications.

An Imbedded System for Time Synchronization in Distributed Environment based on the Internet (인터넷 기반 분산 환경에서 시각 동기를 위한 임베디드 시스템)

  • Hwang So-Young;Yu Dong-Hui;Li Ki-Joune
    • Journal of KIISE:Computing Practices and Letters
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    • v.11 no.3
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    • pp.216-223
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    • 2005
  • A computer clock has limits in accuracy and precision affected by its inherent instability, the environment elements, the modification of users, and errors of the system. So the computer clock needs to be synchronized with a standard clock if the computer system requires the precise time processing. The purpose of synchronizing clocks is to provide a global time base throughout a distributed system. Once this time base exists, transactions among members of distributed system can be controlled based on time. This paper discusses the integrated approach to clock synchronization. An embedded system is considered for time synchronization based on the GPS(Global Positioning System) referenced time distribution model. The system uses GPS as standard reference time source and offers UTC(Universal Time Coordinated) through NTP(Network Time Protocol). A clock model is designed and adapted to keep stable time and to provide accurate standard time with precise resolution. Private MIB(Management Information Base) is defined for network management. Implementation results and performance analysis are also presented.

A Network Time Server using CPS (GPS를 이용한 네트워크 시각 서버)

  • 황소영;유동희
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.5
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    • pp.1004-1009
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    • 2004
  • Precise time synchronization is a main technology in high-speed communications, parallel and distributed processing systems, Internet information industry and electronic commerce. Synchronized clocks are useful for many leasers. Often a distributed system is designed to realize some synchronized behavior, especially in real-time processing in factories, aircraft, space vehicles, and military applications. Nowadays, time synchronization has been compulsory thing as distributed processing and network operations are generalized. A network time server obtains, keeps accurate and precise time by synchronizing its local clock to standard reference time source and distributes time information through standard time synchronization protocol. This paper describes design issues and implementation of a network time server for time synchronization especially based on a clock model. The system uses GPS (Global Positioning System) as a standard reference time source and offers UTC (universal Time coordinated) through NTP (Network Time protocol). Implementation result and performance analysis are also presented.

Application of a CAN-Based Feedback Control System to a High-Speed Train Pressurization System (CAN기반 피드백 시스템의 고속전철 여압시스템 적용)

  • 김홍렬;곽권천;김대원
    • Journal of Institute of Control, Robotics and Systems
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    • v.9 no.11
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    • pp.963-968
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    • 2003
  • A feedback control implementation for a high speed train pressurization system is proposed based on CAN (Controller Area Network). Firstly, system model including network latencies by CAN arbitration mechanisms is proposed, and an analytical compensation method of control parameters based on the system model is proposed for the network latencies. For the practical implementation of the control, global synchronization is adopted for controller to measure network latencies and to utilize them for the compensation of the control parameters. Simulation results are shown with practical tunnel data response. The proposed method is evaluated to be the most effective for the system through the control performances comparing among a controller not considering network latencies, other two off-line compensation methods, and the proposed method.

End-to-end Delay Analysis and On-line Global Clock Synchronization Algorithm for CAN-based Distributed Control Systems (CAN 기반 분산 제어시스템의 종단 간 지연 시간 분석과 온라인 글로벌 클럭 동기화 알고리즘 개발)

  • Lee, Hee-Bae;Kim, Hong-Ryeol;Kim, Dae-Won
    • Proceedings of the KIEE Conference
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    • 2003.11c
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    • pp.677-680
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    • 2003
  • In this paper, the analysis of practical end-to-end delay in worst case is performed for distributed control system considering the implementation of the system. The control system delay is composed of the delay caused by multi-task scheduling of operating system, the delay caused by network communication, and the delay caused by the asynchronous between them. Through simulation tests based on CAN(Controller Area Network), the proposed end-to-end delay in worst case is validated. Additionally, online clock synchronization algorithm is proposed here for the control system. Through another simulation test, the online algorithm is proved to have better performance than offline one in the view of network bandwidth utilization.

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Time Synchronization of the Monitoring Data for the VoIP User Assessment of Voice Quality Measurement (인터넷전화 이용자 체감품질 측정을 위한 측정데이터 간의 시간동기화)

  • Kweon Tae-Hoon;Hwang Hyae-Jeong;Lee Seog-Ki;Song Han-Chun;Won Seung-Young
    • The Journal of the Korea Contents Association
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    • v.5 no.4
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    • pp.227-236
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    • 2005
  • We study, in terms of VoIP user assessment of voice quality, the synchronization of measurement system is important. Commonly the synchronization system uses NTP(Network Time Protocol) or GPS(Global Positioning System), these synchronization method has time error of distance, system overhead of data processing, and system specialized clock error. we propose and implement the synchronization method to correct time error between two measurement system in the internet. So the time synchronization of systems can get time error, then user assessment of voice quality become reliable.

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An Enhanced DESYNC Scheme for Simple TDMA Systems in Single-Hop Wireless Ad-Hoc Networks (단일홉 무선 애드혹 네트워크에서 단순 TDMA 시스템을 위한 DESYNC 알고리즘 개선 방안)

  • Hyun, Sanghyun;Lee, Jeyul;Yang, Dongmin
    • KIPS Transactions on Computer and Communication Systems
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    • v.3 no.9
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    • pp.293-300
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    • 2014
  • TDMA(Time Division Multiple Access) is a channel access scheme for shared medium networks. The shared frequency is divided into multiple time slots, some of which are assigned to a user for communication. Techniques for TDMA can be categorized into two classes: synchronous and asynchronous. Synchronization is not suitable for small scale networks because it is complicated and requires additional equipments. In contrast, in DESYNC, a biologically-inspired algorithm, the synchronization can be easily achieved without a global clock or other infrastructure overhead. However, DESYNC spends a great deal of time to complete synchronization and does not guarantee the maximum time to synch completion. In this paper, we propose a lightweight synchronization scheme, C-DESYNC, which counts the number of participating nodes with GP (Global Packet) signal including the information about the starting time of a period. The proposed algorithm is mush simpler than the existing synchronization TDMA techniques in terms of cost-effective method and guarantees the maximum time to synch completion. Our simulation results show that C-DESYNC guarantees the completion of the synchronization process within only 3 periods regardless of the number of nodes.

Intermedia Synchronization Protocol for Continuous Media Using MPEG-4 in Mobile Distributed Systems

  • Dominguez, Eduardo Lopez;Hernandez, Saul Eduardo Pomares;Gil, Pilar Gomez;Calleja, Jorge De La;Benitez, Antonio;Marin-Hernandez, Antonio
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.6
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    • pp.1689-1706
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    • 2012
  • The preservation of temporal dependencies among a group of processes that exchange continuous media at runtime is a key issue for emerging mobile distributed systems (MDS), such as monitoring of biosignals and interactive multiuser games. Although several works are oriented to satisfy temporal dependencies, most of them are not suitable for MDSs. In general, an MDS is characterized by the absence of global references (e.g. shared memory and wall clock), host mobility, limited processing and storage capabilities in mobile hosts, and limited bandwidth on wireless communication channels. This paper proposes an asymmetric synchronization protocol to be used at runtime in an MDS without using a common reference. One main aspect of our synchronization protocol is that it translates temporal constraints to causal dependencies of the continuous media data as seen by the mobile hosts. We simulate the protocol by considering a cellular network environment and by using MPEG-4 encoders. The simulation results show that our protocol is effective in reducing the synchronization error. In addition, the protocol is efficient in terms of processing and storage costs at the mobile devices, as well as in the overhead attached per message across the wired and wireless channels.

A Dynamic Synchronization Method for Multimedia Delivery and Presentation based on QoS (QoS를 이용한 동적 멀티미디어 전송 및 프리젠테이션 동기화 기법)

  • 나인호;양해권;고남영
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.1 no.2
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    • pp.145-158
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    • 1997
  • Method for synchronizing multimedia data is needed to support continuous transmission of multimedia data through a network in a bounded time and it also required for supporting continuous presentation of multimedia data with the required norminal playout rate in distributed network environments. This paper describes a new synchronization method for supporting delay-sensitive multimedia Presentation without degration of Quality of services of multimedia application. It mainly aims to support both intermedia and intermedia synchronization by absorbing network variations which may cause skew or jitter. In order to remove asynchonization problems, we make use of logical time system, dynamic buffer control method, and adjusting synchronization intervals based on the quality of services of a multimedia. It might be more suitable for working on distribute[1 multimedia systems where the network delay variation is changed from time to time and no global clock is supported. And it also can effectively reduce the amount of buffer requirements needed for transfering multimedia data between source and destination system by adjusting synchronization intervals with acceptable packet delay limits and packet loss rates.

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