• Title/Summary/Keyword: myth

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Differences in the judgment of sexual violence involving juvenile victim by authoritarianism and rape myth acceptance (권위주의 성격과 강간 통념 수용도에 따른 청소년 성범죄 사건에서의 판단 차이)

  • Lee, Yerim;Park, Jisun
    • Korean Journal of Forensic Psychology
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    • v.12 no.1
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    • pp.75-97
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    • 2021
  • This study investigated whether judgments of sexual violence involving juvenile victims vary by history of victim's juvenile prostitution, victim's behavior conforming to stereotypes of an "ideal" victim, and relationships between victim and perpetrator. The study also examined the effects of participants' level of authoritarianism and rape myth acceptance on their judgments of sexual violence. A total of 335 participants(170 females, 165 males) in their 20s to 50s assessed the degree of victim blaming and perpetrator sentencing. This study examined the effects of participants' gender and age on the judgments of victim blaming and perpetrator sentencing, and the mediation effects of authoritarianism and rape myth acceptance. As a result, participants blamed the victim more and imposed a lighter sentence on the perpetrator when the juvenile victim did not conform to the image of an "ideal" victim of sexual violence as opposed to a "typical victim". They also blamed the victim more when the victim and the perpetrator met through a chat application than when the victim and the perpetrator had known each other. Male participants as opposed to female participants blamed the victim more, punished the perpetrator more lightly, and exhibited a higher level of authoritarianism and rape myth acceptance. The older the participants were, the more they blamed the victim and the higher they demonstrated rape myth acceptance. The effect of the participants' gender on the judgment of the perpetrator punishment was mediated by rape myth acceptance, and the effect of the participants' gender and age on the victim blaming was mediated by authoritarianism and rape myth acceptance.

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A Study on Conceptions of Play in Greek Myth and Pre-socratic Philosophy (희랍신화와 고대 자연철학에 나타난 놀이 개념 연구)

  • Lee, Sang-bong
    • Journal of Korean Philosophical Society
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    • v.124
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    • pp.295-320
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    • 2012
  • Greek myth is a play of imagination. It represents world with magic eye. The Greek myth of Homer and Hesiod is the story of gods. But it is the world of imagination which was produced to understand the origins and the causes of natural phenomena with the symbolic factors. It is the frame with which we understand the destiny of human beings. As a world of imagination, Myth is not a total fiction but a symbolically revived world with magic eye. Myth is a play which represents the world with imagination. And it is a play which projects new world yet not exists. Myth is the world of free play with reproduction and imagination. Heraclitus elucidated the structure and change of world with the metaphor of play. He tried to define the meaning of being with play. The play is the clue of elucidating the meaning of being. On play the whole world is reflected. He expressed the world has no ultimate end and is changing endlessly. Philosophical speculation understands the world with the metaphor of play. Metaphor is correlated with the philosophical eye which view the world totally. The human beings are happy when they concentrate upon play. The rule of real world doesn't go in the world of play. They have their own rule which goes in the world of play. Ancient mythologists and pre-socratic philosophers dreamed the life free from the restriction of the nature.

The Tendency of Denotative Representation and Communication in Disney Animation (디즈니 애니메이션의 외시 의미적 표현과 소통의 경향)

  • Oh, Dong-Il
    • The Journal of the Korea Contents Association
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    • v.14 no.11
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    • pp.575-583
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    • 2014
  • Roland Barthes views a myth as a chain of connotative concepts that are mutually connected. For him, a myth appears through a chain connotation that is mutually related, due to the first-stage signification system. In other words, the connotation of a particular scene is already inherent in a culture in the form of social convention or social values before it is made. In the case of Disney animation, as mentioned Barthes, it has also two layers of denotation and connotation for signification. However, Disney animation shows the tendency that seek the denotative representation and the direct communication, based on the typified character, to the representation and delivery of the myth that is inherent. Therefore, the tendency of denotative signification is seen Disney animation can be said as a branch of research methodology for the approach to the aesthetics of Disney animation.

Textile Design using Contents of Jeju Myth, Jacheongbi (제주신화 자청비(청비) 콘텐츠를 응용한 텍스타일 디자인)

  • Oh, Jeong-Soon;Na, Hyun-Shin;Jang, Ae-Ran
    • Journal of the Korean Society of Costume
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    • v.62 no.7
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    • pp.170-184
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    • 2012
  • The purpose of this study is, as one of Jeju culture contents projects, to suggest a new method to develop the textile design using contents of Jeju Myth, Jacheongbi, in other words, to create mythic patterns by borrowing effectively from the mythic image of Jacheongbi on contemporary fashion. To achieve this, after extracting mythic contents from real animals from the myth (chicken, horse, cow and owl) of Jacheongbi, we draw the animal motifs from a mythic image basis of archetypal symbols and empirical awareness about animals and shamanistic imagination, and create mythic patterns. In order to achieve this design pattern, Adobe Photoshop CS5 Extended was used to design the animal motifs, and then they were arranged via bidirectional layout. And to conclude, development of the creative textile design using the mythic contents of Jacheongbi contribute to invigorating the fashion industry and regional culture contents projects in Jeju, and also become the basis of creating added value to it.

A study on the factors related to adolescence' post-sexual assault attitudes and behaviors (청소년의 성폭력 발생 후 행태에 미치는 영향요인 분석)

  • Chang, Young-Mee
    • Journal of the Korean Society of School Health
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    • v.15 no.2
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    • pp.167-182
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    • 2002
  • The purpose of this study was to examine the factors related to adolescence' post-sexual assault attitudes and behaviors. 906 students from 5girls high schools completed self-reported questionnaires. Independent variables are sexual attitudes, rape myth acceptance, perceived importance of sexuality education, parent sexuality education, parent closeness, parent superintendence, family functioning and socioeconomic variables. The data were analyzed by Factor Analysis, Correlation Analysis, Stepwise Multiple Regression Analysis using SPSS program. The significant influencing factors were home sexuality education, perceived necessity & importance of sexuality education, parent closeness, parent superintendence, family functioning, grade, vocational school, rape myth(rapists are mentally ill, dating partner would not be rapist. rapists are stranger), sexual attitudes(sexual permissiveness, gender equality, family planning, STDs & prostitution, marriage and divorce and abortion), and dating experience. Examination of barriers to post-sexual assault coping behaviors and attitudes is critical component of victim recovery and rape prevention. This study would gives basic information to the effective prevention and coping program development related to sexual assault.

American Myth and the Spectatorship of SF Films: Reviewing Star Wars and "Deep Space Homer" of The Simpsons (미국적 신화의 관점에서 본 SF영화의 관객성 -『스타워즈』와 『심슨가족』의 "우주비행사 호머"를 중심으로)

  • Choe, Youngjeen
    • Journal of English Language & Literature
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    • v.54 no.4
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    • pp.461-482
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    • 2008
  • The science fiction was established as a typical genre of the American popular culture by the monumental releases of two series: Star Wars and Star Trek. Based on the popular science discourse, these two series have functioned as an ideological apparatus for re-appropriating Frontierism which reflects the essential values of American myth. Arguably, the SF genre owes its success mainly to the increasing popularity of science during the 1960s and 1970s, which was well represented in the space project of NASA. This power of popular science, however, tended to weaken in the 1990s as the public interest in NASA's project gradually decreased. "Deep Space Homer," an episode of The Simpson's fifth season, reflects the changing attitude of the American audience toward the new American hero created in the SF series of popular science in the previous popular culture.

The aspect and meaning of the digital world view in the anime based on myth (신화를 소재로 한 애니메이션 <고스트 메신저>에 나타난 디지털 세계관의 양상과 의미)

  • Kim, Jin-Chul
    • Cartoon and Animation Studies
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    • s.49
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    • pp.299-323
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    • 2017
  • Interests to cultural prototype as a material of cultural contents are getting more increasing nowadays. One of them is myth. The important thing when you are dealing with the myth as the material that how to convert prototype narratives. Today, digital culture is becoming one of the essential elements of mankind, that is a new sociocultural phenomenon and distinguishing differentiation from the past analogue era. In this regard, the combination of mythology and digital culture is effective strategies for transforming storytelling that can resonate with people who are not familiar with myths. puts the view both of this world and underworld, mythical characters, and various elements of the Grim Reaper into the story. And combines them with digital elements. sets the world that the transcendental soul exists as physically transferred data form. and reinterprets the traditional mythology world into the digitally operated world. Soul-Phone from this anime reflects the digital culture such as storage and transmission, and helps enjoying audiences accept the unfamiliar world of myth. And also It symbolically shows dystopian viewpoints through side effects can caused by digital technology development, such as the instrumentalization of human being, the risk of communication through digital media, and ego-loss caused by duplication, etc. In conclusion, forms a consensus with the audience through the transformation strategy of storytelling that converts the world of myth into the digital world. And it reflects the dystopian view and shows a differentiated world view from the narrative of myth.