• 제목/요약/키워드: multiple source localization

검색결과 41건 처리시간 0.023초

공간좌표로 사상된 GCC 함수의 다 음원에 대한 해석과 음원 위치 추정 방법 (Spatially Mapped GCC Function Analysis for Multiple Source and Source Localization Method)

  • 권병호;박영진;박윤식
    • 제어로봇시스템학회논문지
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    • 제16권5호
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    • pp.415-419
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    • 2010
  • A variety of methods for sound source localization have been developed and applied to several applications such as noise detection system, surveillance system, teleconference system, robot auditory system and so on. In the previous work, we proposed the sound source localization using the spatially mapped GCC functions based on TDOA for robot auditory system. Performance of the proposed one for the noise effect and estimation resolution was verified with the real environmental experiment under the single source assumption. However, since multi-talker case is general in human-robot interaction, multiple source localization approaches are necessary. In this paper, the proposed localization method under the single source assumption is modified to be suitable for multiple source localization. When there are two sources which are correlated, the spatially mapped GCC function for localization has three peaks at the real source locations and imaginary source location. However if two sources are uncorrelated, that has only two peaks at the real source positions. Using these characteristics, we modify the proposed localization method for the multiple source cases. Experiments with human speeches in the real environment are carried out to evaluate the performance of the proposed method for multiple source localization. In the experiments, mean value of estimation error is about $1.4^{\circ}$ and percentage of multiple source localization is about 62% on average.

Identification of multiple sources in a plate structure using pre-filtering process for reduction of interference wave

  • Lee, S.K.;Moon, Y.S.;Park, J.H.
    • Smart Structures and Systems
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    • 제8권2호
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    • pp.219-237
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    • 2011
  • This paper presents novel research into the source localization of multiple impacts. Source localization technology for single impact loads in a plate structure has been used for health monitoring. Most of research on source localization has been focused only on the localization of single impacts. Overlapping of dispersive waves induced by multiple impacts and reflection of those waves from the edge of the plate make it difficult to localize the sources of multiple impacts using traditional source localization technology. The method solving the overlapping problem and the reflection problem is presented in the paper. The suggested method is based on pre-signal processing technology using band pass filter and optimal filter. Results from numerical simulation and from experimentation are presented, and these verify the capability of the proposed method.

전치 신호처리를 통한 평판에서의 다중 충격의 위치 추적에 관한 연구 (Source Location of Multiple Impacts on the Plate Based on Pre-signal Processing)

  • 문유성;박홍석;이상권;신기홍;이영섭
    • 한국소음진동공학회논문집
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    • 제21권3호
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    • pp.220-226
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    • 2011
  • This paper presents the novel work for source localization of serial multiple impacts in a plate sructure. It is difficult to identify the source of serial multiple impacts with the current source localization techenology(SLT) because of the overlapping of dispersive wave induced by multiple impacts and the reflaction from the edge of the plate. In this paper, the new method is suggested for source localization. The method is developed based on the SLT with pre-signal processing such as some limitation for the selection of three sensors, the frequency range for TFA and impact time interval. Results from numerical simulation and experiment in isotropic plate structure are presented, which show the capability of the proposed method.

Point-level deep learning approach for 3D acoustic source localization

  • Lee, Soo Young;Chang, Jiho;Lee, Seungchul
    • Smart Structures and Systems
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    • 제29권6호
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    • pp.777-783
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    • 2022
  • Even though several deep learning-based methods have been applied in the field of acoustic source localization, the previous works have only been conducted using the two-dimensional representation of the beamforming maps, particularly with the planar array system. While the acoustic sources are more required to be localized in a spherical microphone array system considering that we live and hear in the 3D world, the conventional 2D equirectangular map of the spherical beamforming map is highly vulnerable to the distortion that occurs when the 3D map is projected to the 2D space. In this study, a 3D deep learning approach is proposed to fulfill accurate source localization via distortion-free 3D representation. A target function is first proposed to obtain 3D source distribution maps that can represent multiple sources' positional and strength information. While the proposed target map expands the source localization task into a point-wise prediction task, a PointNet-based deep neural network is developed to precisely estimate the multiple sources' positions and strength information. While the proposed model's localization performance is evaluated, it is shown that the proposed method can achieve improved localization results from both quantitative and qualitative perspectives.

Fast 360° Sound Source Localization using Signal Energies and Partial Cross Correlation for TDOA Computation

  • Yiwere, Mariam;Rhee, Eun Joo
    • Journal of Information Technology Applications and Management
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    • 제24권1호
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    • pp.157-167
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    • 2017
  • This paper proposes a simple sound source localization (SSL) method based on signal energies comparison and partial cross correlation for TDOA computation. Many sound source localization methods include multiple TDOA computations in order to eliminate front-back confusion. Multiple TDOA computations however increase the methods' computation times which need to be as minimal as possible for real-time applications. Our aim in this paper is to achieve the same results of localization using fewer computations. Using three microphones, we first compare signal energies to predict which quadrant the sound source is in, and then we use partial cross correlation to estimate the TDOA value before computing the azimuth value. Also, we apply a threshold value to reinforce our prediction method. Our experimental results show that the proposed method has less computation time; spending approximately 30% less time than previous three microphone methods.

쿼드콥터의 음향 특성을 활용한 다수의 드론 위치 추정법 (A method for localization of multiple drones using the acoustic characteristic of the quadcopter)

  • 정인지;조완호;이정권
    • 한국음향학회지
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    • 제43권3호
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    • pp.351-360
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    • 2024
  • 드론 기술의 발전으로 인해서 최근 다양한 분야에서 무인항공기가 활용되고 있으며, 이와 더불어 드론 사용 증가에 따르는 여러 가지 문제들이 발생하고 있다. 드론은 크기가 매우 작아서 레이더나 광학장비로 탐지하기 어려운 문제가 있으며, 따라서 최근에는 음향학적인 방법을 이용한 추적 방식이 적용되고 있다. 본 논문은 쿼드콥터 드론의 음향 특성을 활용하여 다수의 드론 위치를 추정하는 방법을 다루었다. 드론의 종류와 드론의 움직임 상태에 따라 각 로터로부터 유발되는 음향 특성이 구별되므로, 블레이드 통과 주파수 및 이에 대한 고조파 음원에 대한 위치 추정을 수행한 결과를 공간 군집화하여 드론의 음원을 재현하였다. 재현된 음원은, 위치 추정 알고리즘을 적용하여 최종적으로 다수의 드론 음원에 대한 위치를 결정하는데 사용된다. 쿼드콥터 드론의 음향 특성을 분석하기 위한 실험을 수행하였으며, 이때 측정한 음향 신호를 기반으로 서로 다른 세 종류의 드론에 대한 음원 위치 추정 시뮬레이션을 수행하였다. 이를 통해 드론의 음향 특성을 활용하여 다수의 드론 위치를 추정할 수 있음을 확인하였고, 분리된 드론 음원의 명확성과 음원 추정 알고리즘이 다수의 드론 위치 추정 정확도에 영향을 주는 것을 관찰하였다.

뇌파/뇌자도 전류원 국지화의 공간분해능 향상을 위한 독립성분분석 기반의 부분공간 탐색 알고리즘 (An ICA-Based Subspace Scanning Algorithm to Enhance Spatial Resolution of EEG/MEG Source Localization)

  • 정영진;권기운;임창환
    • 대한의용생체공학회:의공학회지
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    • 제31권6호
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    • pp.456-463
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    • 2010
  • In the present study, we proposed a new subspace scanning algorithm to enhance the spatial resolution of electroencephalography (EEG) and magnetoencephalography(MEG) source localization. Subspace scanning algorithms, represented by the multiple signal classification (MUSIC) algorithm and the first principal vector (FINE) algorithm, have been widely used to localize asynchronous multiple dipolar sources in human cerebral cortex. The conventional MUSIC algorithm used principal component analysis (PCA) to extract the noise vector subspace, thereby having difficulty in discriminating two or more closely-spaced cortical sources. The FINE algorithm addressed the problem by using only a part of the noise vector subspace, but there was no golden rule to determine the number of noise vectors. In the present work, we estimated a non-orthogonal signal vector set using independent component analysis (ICA) instead of using PCA and performed the source scanning process in the signal vector subspace, not in the noise vector subspace. Realistic 2D and 3D computer simulations, which compared the spatial resolutions of various algorithms under different noise levels, showed that the proposed ICA-MUSIC algorithm has the highest spatial resolution, suggesting that it can be a useful tool for practical EEG/MEG source localization.

Efficiency Evaluation of the Unconditional Maximum Likelihood Estimator for Near-Field DOA Estimation

  • Arceo-Olague, J.G.;Covarrubias-Rosales, D.H.;Luna-Rivera, J.M.
    • ETRI Journal
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    • 제28권6호
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    • pp.761-769
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    • 2006
  • In this paper, we address the problem of closely spaced source localization using sensor array processing. In particular, the performance efficiency (measured in terms of the root mean square error) of the unconditional maximum likelihood (UML) algorithm for estimating the direction of arrival (DOA) of near-field sources is evaluated. Four parameters are considered in this evaluation: angular separation among sources, signal-to-noise ratio (SNR), number of snapshots, and number of sources (multiple sources). Simulations are conducted to illustrate the UML performance to compute the DOA of sources in the near-field. Finally, results are also presented that compare the performance of the UML DOA estimator with the existing multiple signal classification approach. The results show the capability of the UML estimator for estimating the DOA when the angular separation is taken into account as a critical parameter. These results are consistent in both low SNR and multiple-source scenarios.

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주파수영역 빔형성 기법을 이용한 3차원 소음원 가시화 (Study on 3D Sound Source Visualization Using Frequency Domain Beamforming Method)

  • 황은수;이재형;이욱;최종수
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2009년도 춘계학술대회 논문집
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    • pp.490-495
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    • 2009
  • An approach to 3D visualization of multiple sound sources has been developed with the application of a moving array technique. Frequency-domain beamforming algorithm is used to generate a beam power map and the sound source is modeled as a point source. When a conventional delay and sum beamformer is used, it is considered that 2D distribution of sensors leads to have deficiency in spatial resolution along a measurement distance. The goal of moving an array in this study is to form 3D array aperture surrounding multiple sound sources so that the improved spatial resolution in a virtual space can be expected. Numerical simulation was made to examine source localization capabilities of various shapes of array. The 3D beam power maps of hemispherical and spherical distribution are found to have very sharp resolution. For experiments, two sound sources were placed in the middle of defined virtual space and arc-shaped line array was rotated around the sources. It is observed that spherical array show the most accurate determination of multiple sources' positions.

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주파수영역 빔형성 기법을 이용한 3차원 소음원 가시화 (Study on 3D Sound Source Visualization Using Frequency Domain Beamforming Method)

  • 황은수;이재형;이욱;최종수
    • 한국소음진동공학회논문집
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    • 제19권9호
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    • pp.907-914
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    • 2009
  • An approach to 3D visualization of multiple sound sources has been developed with the application of a moving array technique. Frequency domain beamforming algorithm is used to generate a beam power map and the sound source is modeled as a point source. When a conventional delay and sum beamformer is used, it is considered that 2D distribution of sensors leads to have deficiency in spatial resolution along a measurement distance. The goal of moving an array in this study is to form 3D array aperture surrounding multiple sound sources so that the improved spatial resolution in a virtual space can be expected. Numerical simulation was made to examine source localization capabilities of various shapes of array. The 3D beam power maps of hemispherical and spherical distribution are found to have very sharp resolution. For experiments, several sound sources were placed in the middle of defined virtual space and arc-shaped line array was rotated around the sources. It is observed that spherical array shows the most accurate determination of multiple sources' positions.