• Title/Summary/Keyword: multiple materials

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Multi-Level FeRAM Utilizing Stacked Ferroelectric Structure (강유전성 물질을 이용한 Multi-level FeRAM 구조 및 동작 분석)

  • Seok Heon Kong;June Hyeong Kim;Seul Ki Hong
    • Journal of the Microelectronics and Packaging Society
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    • v.30 no.3
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    • pp.73-77
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    • 2023
  • In this study, we developed a Multi-level FeRAM (Ferroelectrics random access memory) device utilizing different ferroelectric materials and analyzed its operation through C-V analysis using simulations. To achieve Multi-level operation, we proposed an MFM (Multi-Ferroelectric Material) structure by depositing two different ferroelectric materials with distinct properties horizontally on the same bottom electrode and subsequently adding a gate electrode on top. By analyzing C-V peaks based on the polarization phenomenon occurring under different voltage conditions for the two materials, we confirmed the feasibility of achieving Multi-level operation, where either one or both of the materials can be polarized. Furthermore, we validated the process for implementing the proposed structure using semiconductor fabrication through process simulations. These results signify the significance of the new structure as it allows storing multiple states in a single memory cell, thereby greatly enhancing memory integration.

Refractive-index Prediction for High-refractive-index Optical Glasses Based on the B2O3-La2O3-Ta2O5-SiO2 System Using Machine Learning

  • Seok Jin Hong;Jung Hee Lee;Devarajulu Gelija;Woon Jin Chung
    • Current Optics and Photonics
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    • v.8 no.3
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    • pp.230-238
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    • 2024
  • The refractive index is a key material-design parameter, especially for high-refractive-index glasses, which are used for precision optics and devices. Increased demand for high-precision optical lenses produced by the glass-mold-press (GMP) process has spurred extensive studies of proper glass materials. B2O3, SiO2, and multiple heavy-metal oxides such as Ta2O5, Nb2O5, La2O3, and Gd2O3 mostly compose the high-refractive-index glasses for GMP. However, due to many oxides including up to 10 components, it is hard to predict the refractivity solely from the composition of the glass. In this study, the refractive index of optical glasses based on the B2O3-La2O3-Ta2O5-SiO2 system is predicted using machine learning (ML) and compared to experimental data. A dataset comprising up to 271 glasses with 10 components is collected and used for training. Various ML algorithms (linear-regression, Bayesian-ridge-regression, nearest-neighbor, and random-forest models) are employed to train the data. Along with composition, the polarizability and density of the glasses are also considered independent parameters to predict the refractive index. After obtaining the best-fitting model by R2 value, the trained model is examined alongside the experimentally obtained refractive indices of B2O3-La2O3-Ta2O5-SiO2 quaternary glasses.

Guide for Processing of Textured Piezoelectric Ceramics Through the Template Grain Growth Method

  • Temesgen Tadeyos Zate;Jeong-Woo Sun;Nu-Ri Ko;Hye-Lim Yu;Woo-Jin Choi;Jae-Ho Jeon;Wook Jo
    • Journal of the Korean Institute of Electrical and Electronic Material Engineers
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    • v.36 no.4
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    • pp.341-350
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    • 2023
  • The templated grain growth (TGG) method has gained significant attention for its ability to produce highly textured piezoelectric ceramics with significantly enhanced performance, making it a promising method for transducer and actuator applications. However, the texturing process using the TGG method requires the optimization of multiple steps, which can be challenging for beginners in this field. Therefore, in this tutorial, we provide an overview of the TGG method mainly based on our previous published works, including its various processing steps such as synthesizing anisotropic-shaped templates with size and size distribution control using the molten salt synthesis technique, tape casting, and identifying key factors for proper alignment of the templates in the target matrix system. Our goal is to provide a resource that can serve as a basic reference for researchers and engineers looking to improve their understanding and utilization of the TGG method for producing textured piezoelectric ceramics.

Investigation of Tensile Properties in Edge Modified Graphene Oxide(E-GO)/Epoxy Nano Composites (측면 치환 그래핀/에폭시 나노복합재료의 인장 특성 평가)

  • Donghyeon Lee;Ga In Cho;Hyung Mi Lim;Mantae Kim;Dong-Jun Kwon
    • Composites Research
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    • v.37 no.3
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    • pp.209-214
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    • 2024
  • Graphene oxide (GO), known for its high stiffness, thermal conductivity, and electrical conductivity, is being utilized as a reinforcement in nanocomposite materials. This study evaluates the mechanical properties of epoxy nanocomposites incorporating GO and edge modified GO (E-GO), which has hydroxyl groups substituted only on its edges. GO/E-GO was uniformly dispersed in epoxy resin using ultrasonic dispersion, and mechanical properties were assessed through tensile testing. The results showed that the addition of nanoparticles increased both tensile strength and toughness. The tensile strength of the epoxy without nanoparticles was 74.4 MPa, while the highest tensile strength of 90.7 MPa was observed with 0.3 wt% E-GO. Additionally, the modulus increased from 2.55 GPa to 3.53 GPa with the addition of nanoparticles. Field emission scanning electron microscopy of the fracture surface revealed that the growth of cracks was impeded by the nanoparticles, preventing complete fracture and causing the cracks to split in multiple directions. E-GO, with surface treatment only on the edges, exhibited higher mechanical properties than GO due to its superior dispersion and surface treatment effects. These results highlight the importance of nanoparticle surface treatment in developing high-performance nanocomposite materials.

Real-Time Hierarchical Techniques for Rendering of Translucent Materials and Screen-Space Interpolation (반투명 재질의 렌더링과 화면 보간을 위한 실시간 계층화 알고리즘)

  • Ki, Hyun-Woo;Oh, Kyoung-Su
    • Journal of Korea Game Society
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    • v.7 no.1
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    • pp.31-42
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    • 2007
  • In the natural world, most materials such as skin, marble and cloth are translucent. Their appearance is smooth and soft compared with metals or mirrors. In this paper, we propose a new GPU based hierarchical rendering technique for translucent materials, based on the dipole diffusion approximation, at interactive rates. Information of incident light, position, normal, and irradiance, on the surfaces are stored into 2D textures by rendering from a primary light view. Huge numbers of pixel photons are clustered into quad-tree image pyramids. Each pixel, we select clusters (sets of photons), and then we approximate multiple subsurface scattering term with the clusters. We also introduce a novel hierarchical screen-space interpolation technique by exploiting spatial coherence with early-z culling on the GPU. We also build image pyramids of the screen using mipmap and pixel shader. Each pixel of the pyramids is stores position, normal and spatial similarity of children pixels. If a pixel's the similarity is high, we render the pixel and interpolate the pixel to multiple pixels. Result images show that our method can interactively render deformable translucent objects by approximating hundreds of thousand photons with only hundreds clusters without any preprocessing. We use an image-space approach for entire process on the GPU, thus our method is less dependent to scene complexity.

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Production Control in Multiple Bottleneck Processes using Genetic Algorithm (GA를 이용한 복수 애로공정 생산방식제어)

  • Ryoo, Ilhwan;Lee, Jung-ho;Lee, Jonghwan
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.41 no.1
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    • pp.102-109
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    • 2018
  • This paper seeks to present a multi-control method that can contribute to effective control of the production line with multiple bottleneck processes. The multi-control method is the production system that complements shortcomings of CONWIP and DBR, and it is designed to determine the raw material input according to the WIP level of two bottleneck processes and WIP level of total process. The effectiveness of the production system developed by applying the multi-control method was verified by the following three procedures. Raw material input conditions of the multi-control method are as follows. First, raw materials are go into the production line when the number of the total process WIP is lower than established number of WIP in total process and first process is idle. Second, raw materials are introduced when the number of WIP of two bottleneck processes is lower than the established number of WIP of each bottleneck process. Third, raw materials are introduced when the first process and in front of bottleneck process are idle even if the number of WIP in the total process is less than established number of WIP of the total process. The production line with two bottleneck processes was selected as the condition for production environment, and the production process modeling of CONWIP, DBR and multi-control production method was defined according to the production condition. And the optimum limited WIP level suitable for each system was obtained by applying a genetic algorithm to determine the total limited number of WIP of CONWIP, the limited number of WIP of DBR bottleneck process, the number of WIP in the total process of multi-control method and the limited number of WIP of bottleneck process. The limited number of WIP of CONWIP, DBR and multi-control method obtained by the genetic algorithm were applied to ARENA modeling, which is simulation software, and a simulation was conducted to derive result values on the basis of three criteria such as production volume, lead time and number of goods in-progress.

Extracorporeal Shock-wave Therapy after Multiple Drilling as a Treatment for Chronic Calcific Tendinitis - An Analysis of Outcome Following Different Levels of Energy (만성 석회화 건염에 대한 다발성 천공술 후 추가적으로 시행한 체외 충격파 치료의 에너지 수준에 따른 결과분석)

  • Noh, Gyu Cheol;Jang, Keun Jong
    • The Journal of Korean Orthopaedic Ultrasound Society
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    • v.5 no.2
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    • pp.66-74
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    • 2012
  • Purpose: To compare the outcome of two methods of chronic calcific tendinitis (CCT) treatment, Multiple drilling alone versus combined drilling and extracorporeal shock-wave therapy (ESWT). Furthermore, to analyze the clinical and radiologic results of different energy level configurations of ESWT. Materials and Methods: Among the patients complaining shoulder pain who visited the clinic from June 2010 to August 2011, 98 were diagnosed with CCT of the supraspinatus and were divided into the following three groups. Multiple drilling alone (n=31), Multiple drilling followed by high-energy ESWT (n=31), Multiple drilling followed by low-energy ESWT (n=36). The study was conducted only with patients with chronic pain persisting longer than six months despite prolonged conservative therapy. Clinical evaluation was done before and after 12 weeks from treatment, in clinical terms using the ASES, KSS, CSS system reflecting performance and symptom improvement, and in radiologic terms by studying the change in size of the calcific nodules. Results: All of three groups showed effects for improvement of clinical function and decrease of calcification and clinical improvement was significantly high in comparison between the group fulfilled by only multiple needling (the third group) and the group fulfilled by additional ESWT (the first and second groups) and in the radiological evaluation, calcification size and the rate of calcification decrease showed significant improvement statistically. For the comparison among the groups, degree of clinical function improvement and rate of calcification decrease showed significant difference between high energy group (the first group) and multiple needling group (the third group) as well as low energy group (the second group) and multiple needling group (the third group). But, in comparison between high energy group (the first group) and low energy group (the second group), there was no significant difference for the degree of clinical function improvement and rate of calcification decrease. Conclusion: For the treatment of chronic calcific tendinitis, additional ESWT showed more superior effects on clinical function improvement and radiological improvement regardless of the energy standard rather than the exclusive fulfillment of needling. But, as the result of ESWT by the energy standard, there was no significant difference for the decrease of calcification and degree of clinical function improvement.

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Classification and Analysis of Vegetation for a Multiple-purpose Management of Forest -Centering around Dong Hwa Sa Area on Mt. Pal Gong- (삼림(森林)의 다목적(多目的) 경영(經營)을 위한 식생(植生)의 분류(分類)와 분석(分析) -팔공산(八公山) 동화사 지역(地域)을 중심(中心)으로-)

  • Kim, Byeong Ku;Cho, Hyun Je;Lee, Byeong Cheon;Hong, Sung Cheon
    • Journal of Korean Society of Forest Science
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    • v.77 no.1
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    • pp.32-42
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    • 1988
  • This research was to establish the fundamental materials for the preservation and multiple-purpose management of forest vegetation of Dong Hwa Sa area located in the south facing slope of Mt. Pal-Gong. Analysis of forest vegetation of this area was studied by the method of Gentaro Toyohara, based on ZM School method and Pfister. The results obtained were summarized as follows. (1). Forest vegetation in this area divided into mountain forest and valley forest. (2). Mountain forest divided into A. Pinus densiflora community, B. Carpirtus laxiflora community, C. Quercus mongolica community. (3). Valley forest was formed mostly of Zelkova serrata community. (4). Piraus densiflora community divided into 1. Pines densiflora typical group, 2. Pines densiflora-Alnus hirsuta group, 3. Pines densiflora-Ilex macropoda group. (5). Quercus mongolica community divided into 1. Pinus densiflora-Carpinus cordata group, 2. Prunus sargentii-Hydrangea serrata for. acuminata group, (6). Zelkova serrata community divided into 1. Acer mono group, 2. Vine plant group. A vegetation analysis based on concepts and methods developed by Robert, D. Pfister and Gentaro Toyohara was considered to be effective on providing a guiding principle for a multiple-purpose management of forestry and a three-dimensional utilization of forest, but it is not easy for us to utilize such a analysis method because we are not rich in the materials of analysis of vegetation to our forest. Thus, It is necessary that we should collect much materials to various parts of forest in order that may utilize this method of analysis of vegetation.

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Synthesis and Tribological Behavior of Nanocomposite Polymer Layers

  • Tsukruk, V.V.;Ahn, Hyo-Sok;Julthongpiput, D.;Kim, Doo-In
    • Proceedings of the Korean Society of Tribologists and Lubrication Engineers Conference
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    • 2002.10b
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    • pp.51-52
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    • 2002
  • We report results on microtribological studies of chemically grafted nanoscale polymer layers of different architecture with thickness below 30 nm. We have fabricated the molecular lubrication coatings from elastomeric tri-block copolymers and tested two different designs of corresponding nanocomposite coatings. We observed a significant reduction of friction forces and an increase of the wear stability when a minute amount of oil was trapped within the grafted polymer layer. These polymer gel layers exhibited a very steady friction response and a small value of the coefficient of friction as compared to the initial polymer coating. A polymer 'triplex' coating has been formed by a multiple grafting technique. The unique design of this layer Includes a hard-soft-hard architecture with a compliant rubber interlayer mediating localized stresses transferred through the topmost hard layer. This architecture provides a non-linear mechanical response under a normal compression stress and allows additional dissipation of mechanical energy via the elastic rubber interlayer.

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Implementation of Parallel Computer Generated Hologram Using Multi-GPGPU (다중 GPGPU를 이용한 컴퓨터 생성 홀로그램의 병렬화 구현)

  • Seo, Young-Ho;Lee, Yoon-Hyuk;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.5
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    • pp.1177-1186
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    • 2014
  • Computer-generated hologram (CGH) is to mathematically model optical phenomenon with digital computer. Because it requires huge amount of computational power, a fast and high performance technique is needed. In this paper, we proposed two parallelizations for CGH calculation. The first is to parallelize CGH algorithm in a GPU (general processing unit) and the second is to parallelize multiple GPUs. The proposed algorithm was implemented in GTX780 Ti GPU. It calculates a $1,024{\times}1,024$ hologram with 10K object points for about 24ms.