• Title/Summary/Keyword: multiple interactive

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Preventing the Musculoskeletal Disorders using Association Rule - Based on Result of Multiple Logistic Regression - (연관규칙을 이용한 근골격계 질환 예방 - 다변량 로지스틱 회귀분석의 결과를 기반으로 -)

  • Park, Seung-Hun;Lee, Seog-Hwan
    • Journal of the Korea Safety Management & Science
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    • v.9 no.4
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    • pp.29-38
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    • 2007
  • We adapted association rules of data mining in order to investigate the relation among the factors of musculoskeletal disorders and proposed the method of preventing the musculoskeletal disorders associated with multiple logistic regression in previous study. This multiple logistic regression was difficult to establish the method of preventing musculoskeletal disorders in case factors can't be managed by worker himself, i.e., age, gender, marital status. In order to solve this problem, we devised association rules of factors of musculoskeletal disorders and proposed the interactive method of preventing the musculoskeletal disorders, by applying association rules with the result of multiple logistic regression in previous study. The result of correlation analysis showed that prevention method of one part also prevents musculoskeletal disorders of other parts of body.

Interactive System of Computational Grid Generation for Aerodynamic Design of Axial Flow Compressors (축류압축기의 공력설계를 위한 대화형 계산격자점 생성 프로그램 개발)

  • Chung, Hee-Taeg
    • The KSFM Journal of Fluid Machinery
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    • v.1 no.1 s.1
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    • pp.7-16
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    • 1998
  • An interactive mode of grid generation system has been developed for a Navier-Stokes design procedure of axial flow compressors. The present grid generator adopts the multiblock H-grid structure, which simplifies the creation of computational grids about complex turbomachinery geometries and facilitate the manipulation of multiple grid blocks for multirow flow fields. The numerical algorithm adopts the combination of the algebraic and elliptic method to create the internal grids efficiently and quickly. The system consists of four separated modules, which are linked together with a common graphical user interface. The system input is made of the results of the preliminary design. The final grids generated from each module of the system are used as the preprocessor for the performance prediction of the two-or three-dimensional flow simulation inside the blade passage. Application to the blade design of the LP compressor was demonstrated to be very reliable and practical in support of design activities. This customized system are coupled strongly with the design procedure of the turbomachinery cascades using the Navier-Stokes technique.

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NON-INTERACTIVE IDENTITY-BASED DNF SIGNATURE SCHEME AND ITS EXTENSIONS

  • Lee, Kwang-Su;Hwang, Jung-Yeon;Lee, Dong-Hoon
    • Bulletin of the Korean Mathematical Society
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    • v.46 no.4
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    • pp.743-769
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    • 2009
  • An ID-based DNF signature scheme is an ID-based signature scheme with an access structure which is expressed as a disjunctive normal form (DNF) with literals of signer identities. ID-based DNF signature schemes are useful to achieve not only signer-privacy but also a multi-user access control. In this paper, we formally define a notion of a (non-interactive) ID-based DNF signature and propose the first noninteractive ID-based DNF signature schemes that are secure under the computational Diffie-Hellman and subgroup decision assumptions. Our first scheme uses random oracles, and our second one is designed without random oracles. To construct the second one, we use a novel technique that converts a non-interactive witness indistinguishable proof system of encryption of one bit into a corresponding proof system of encryption of a bit-string. This technique may be of independent interest. The second scheme straightforwardly yields the first ID-based ring signature that achieves anonymity against full key exposure without random oracles. We finally present two extensions of the proposed ID-based DNF signature schemes to support multiple KGCs and different messages.

Distributed Multicast Routing Algorithm for Non-Interactive Video/Audio Distribution (비상호적 비디오/오디오 분배를 위한 분산형 멀티캐스트 라우팅 알고리즘)

  • Yi, Yung;Lee, Young-Seok;Choi, Yang-Hee
    • Journal of KIISE:Information Networking
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    • v.28 no.4
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    • pp.508-516
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    • 2001
  • This paper proposes multicast routing algorithm that operates for non-interactive multimedia applications such as VOD(Video On Demand) and real-time data broadcasting. It is possible that there exist multiple senders in non-interactive multimedia applications. This paper designs multicast routing algorithm in this environment. The simulation of algorithm proposed in this paper shows much better performancetcost, delay) than that of only one source. To guarantee the performance of algorithm, Broadband ATM network is modelled in simulation.

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A Study on the Development of an Distributed Tabletop System Game Using EBITA Framework (EBITA 프레임워크를 활용한 분산 테이블탑 시스템용 게임 개발에 관한 연구)

  • Kim, Min-Young;Cho, Yong-Joo
    • Journal of Korea Game Society
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    • v.9 no.3
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    • pp.129-138
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    • 2009
  • In this research, a new tabletop system is developed to provide a high resolution display by using multiple displays and computers connected through networks, based on a master/slave architecture. This distributed tabletop system is built to be scalable by just adding slave computers and monitors without modifying any software. Moreover, a EBITA (Environment for Building Interactive Tangible Applications) framework is developed to support constructing interactive games running on this scalable tabletop platforms. EBITA framework consists of the tangible interface module based on the infrared camera tracking system, and the modules that allow easy development of the graphical programs on a distributed environment. This paper describes the tangible interface based on the camera tracking system and EBITA framework. It also introduces a game built with the EBITA framework.

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Fuzzy Group Decision Making for Multiple Decision Maker-Multiple Objective Programming Problems

  • Yano, Hitoshi
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.380-383
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    • 2003
  • In this paper, we propose a fuzzy group decision making method for multiple decision maker-multiple objective programming problems to obtain the agreeable solution. In the proposed method, considering the vague nature of human subjective judgement it is assumed that each of multiple decision makers has a fuzzy goal for each of his/her own objective functions. After eliciting the membership functions from the decision makers for their fuzzy goals, total M-Pareto optimal solution concept is defined in membership spaces in order to deal with multiple decision maker-multiple objective programming problems. For generating a candidate of the agreeable solution which is total M-Pareto optimal, the extended weighted minimax problem is formulated and solved for some weighting vector which is specified by the decision makers in their subjective manner, Given the total M-Pareto optimal solution, each of the derision makers must either be satisfied with the current values of the membership functions, or update his/her weighting vector, However, in general, it seems to be very difficult to find the agreeable solution with which all of the decision makers are satisfied perfectly because of the conflicts between their membership functions. In the proposed method, each of the decision makers is requested to estimate the degree of satisfaction for the candidate of the agreeable solution. Using the estimated values or satisfaction of each of the decision makers, the core concept is desnfied, which is a set of undominated candidates. The interactive algorithm is developed to obtain the agreeable solution which satisfies core conditions.

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The relationship between organizational commitment and service quality, and the moderating effect of gender in hotel (호텔 종사원의 조직몰입과 서비스품질의 관계 및 성의 조절효과)

  • Ahn Kwan-Young
    • Proceedings of the Safety Management and Science Conference
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    • 2006.04a
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    • pp.147-156
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    • 2006
  • Since IMF system was introduced once, downsizing has been usual phenomenon in business sphere. Downsizing influences the unemployed, and also the survivors such as in job stress, communication bias, lower organizational commitment and so on. This paper reviewed the relationship between organizational commitment and service quality, and the moderating effect of sex in hotel. Based on the responses from 494 hotel employees, the results of multiple regressional analysis showed that affective OC and normative OC have affirmative effects on service quality. The results of moderating analysis showed that continuance OC has an affirmative interactive-effect on responsiveness, assurance, and empathy with gender, and affective OC an negative interactive-effect on assurance.

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Numerical Modeling for Auto-ignition and Combustion Process of Fuel Sprays in High-Pressure Environment (고압 분무 연소장에서 연료 분무의 자발화 및 연소 과정 해석)

  • Yu, Y.W.;Kang, S.M.;Kim, Y.M.
    • Journal of ILASS-Korea
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    • v.5 no.4
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    • pp.66-71
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    • 2000
  • The present study is mainly motivated to investigate the vaporization, auto-ignition and combustion processes in the high-pressure engine conditions. The high-pressure vaporization model is developed to realistically simulate the spray dynamics and vaporization characteristics in high-pressure and high-temperature environment. The interaction between chemistry and turbulence is treated by employing the Representative Interactive Flamelet (RIF) Model. The detailed chemistry of 114 elementary steps and 44 chemical species is adopted for the n-heptane/air reaction. In order to account for the spatial inhomogeneity of the scalar dissipation rate, the multiple RIFs are introduced. Numerical results indicate that the RIF approach together with the high-pressure vaporization model successfully predicts the ignition delay time and location as well as the essential features of a spray ignition and combustion processes.

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Real-time Human Behavior and Object Tracking for Interactive lighting System (상호작용 조명 시스템을 위한 실시간 인체 움직임 및 객체 추적)

  • Park, Wang-Bae;Seo, Yung-Ho;Jung, Da-Un;Doo, Kyoung-Soo;Choi, Jong-Soo
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.937-938
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    • 2008
  • Spotlight system has been made use of art works on stage such as musical and performance etc. Currently, spotlight is controlled manually through the planned path in advance. Therefore, automatic control system is necessary for manipulating spotlight on stage. In this paper, we propose the system that detects to track the multiple objects and classifies those objects, also selects an object of those ones. The proposed method can be applied to the interactive stage spotlighting system(ISSS).

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Relighting 3D Scenes with a Continuously Moving Camera

  • Kim, Soon-Hyun;Kyung, Min-Ho;Lee, Joo-Haeng
    • ETRI Journal
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    • v.31 no.4
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    • pp.429-437
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    • 2009
  • This paper proposes a novel technique for 3D scene relighting with interactive viewpoint changes. The proposed technique is based on a deep framebuffer framework for fast relighting computation which adopts image-based techniques to provide arbitrary view-changing. In the preprocessing stage, the shading parameters required for the surface shaders, such as surface color, normal, depth, ambient/diffuse/specular coefficients, and roughness, are cached into multiple deep framebuffers generated by several caching cameras which are created in an automatic manner. When the user designs the lighting setup, the relighting renderer builds a map to connect a screen pixel for the current rendering camera to the corresponding deep framebuffer pixel and then computes illumination at each pixel with the cache values taken from the deep framebuffers. All the relighting computations except the deep framebuffer pre-computation are carried out at interactive rates by the GPU.