• 제목/요약/키워드: multimedia technology

검색결과 3,034건 처리시간 0.033초

소비자의 기술혁신 수용유형과 동영상 UCC 서비스 참여수준 (Consumer's Technology Innovation Adoption Type and the Participation Level of Multimedia UCC Services)

  • 김연정
    • 가정과삶의질연구
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    • 제27권1호
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    • pp.209-219
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    • 2009
  • This study identifies the key determinants and technology innovation adoption type of participation in multimedia UCC services. This research examines how the major factors of perceived usability, self-expression, fun & entertainment, arousal, information sharing, other's positive reputation and interface easiness contribute to participation in multimedia UCC services. A sample survey of internet users was conducted, responses were collected from 629 respondents and consumer streaming data were analyzed. Some of the practical implications of the results are follows. This research have categorized that the types of technology adoption for the participation of UCC were innovator consumer, early adaptor consumer, early majority consumer, and late majority consumer. The results of multiple regression analysis indicated that perceived usability, interface easiness, fun & entertainment, self-expression, arousal, other's positive reputation and type of technology adoption posited a significant effect in multimedia UCC Services.

8K UHD 콘텐츠 인제스트 및 편집 비디오 서버의 구현 (Implementation of Video Server System for Ingesting and Editing 8K UHD Contents)

  • 김제우;신화선;장성준;이상설;강주형
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2015년도 하계학술대회
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    • pp.51-53
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    • 2015
  • 본 논문은 현재 서비스 시작 단계인 UHDTV 방송 서비스의 확산을 위해서 UHD 콘텐츠 제작 워크플로우에서 우선적으로 요구되는 UHD 콘텐츠의 실시간 획득, 저장을 하고 이를 편집할 수 있는 UHD 콘텐츠 인제스트 및 편집용 비디오 서버 시스템의 설계와 구현 방법에 대해 기술한다. 제안된 UHD 콘텐츠 비디오 서버 시스템은 최대 8K UHD 콘텐츠를 실시간으로 인제스트 및 재생하고, 또한 저장된 콘텐츠를 상용 편집툴과 연동하여 8K 콘텐츠를 편집할 수 있다.

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A Study on the Development for 3D Audio Generation Machine

  • Kim Sung-Eun;Kim Myong-Hee;Park Man-Gon
    • 한국멀티미디어학회논문지
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    • 제8권6호
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    • pp.807-813
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    • 2005
  • The production and authoring of digital multimedia contents are most important fields in multimedia technology. Nowadays web-based technology and related multimedia software technology are growing in the IT industry and these technologies are evolving most rapidly in our life. The technology of digital audio and video processing is utilizing rapidly to improve quality of our life, Also we are more interested in high sense and artistic feeling in the music and entertainment areas by use of three dimensional (3D) digital sound technology continuously as well as 3D digital video technology. The service field of digital audio contents is increasing rapidly through the Internet. And the society of Internet users wants the audio contents service with better quality. Recently Internet users are not satisfying the sound quality with 2 channels stereo but seeking the high quality of sound with 5,] channels such as 3D audio of the movie films. But it might be needed proper hardware equipments for the service of 3D sound to satisfy this demand. In this paper, we expand the simple 3D audio generator developed and propose a web-based music bank by the software development of 3D audio generation player in 3D sound environment with two speakers minimizing hardware equipments, Also we believe that this study would contribute greatly to digital 3D sound service of high quality for music and entertainment mania.

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Development of a Multimedia Package on Operation and Maintenance of Air Brake System for Indian Railways - A Case Study

  • Lalla, G.T.;Mehra, Chanchal
    • 한국멀티미디어학회논문지
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    • 제6권4호
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    • pp.668-675
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    • 2003
  • Now a days many industries and bigger organisation (Indian Railways, Bharat Heavy Electricals Ltd.) are facing difficulties in implementing the new technology because of non-availability of fully trained staff. Also for the employed technical and other staff lot of resistance management has to face to get them trained for adoption of new technology. There are also very less organisations who can design effective training programmes and at the same time develop course material specially multimedia packages and computer base training (CBT) which can satisfy the need of different target groups of industries. Indian Railways was also facing similar situation while implementing the Air Brake System technology In Indian Railways. TTTI Bhopal took that challenge and designed, developed and trained Indian Railways trainer for implementation of the package on different target group. The present paper offers a case study on the same.

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Security Threats in Auto Vaccination Architecture Implemented in Handheld Device

  • 마리셀 바리타나스;최민규;박호드 알리셀로브;김석수;김태훈
    • 한국산학기술학회:학술대회논문집
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    • 한국산학기술학회 2009년도 춘계학술발표논문집
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    • pp.730-733
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    • 2009
  • This study focuses on the security issues of a handheld technology in auto vaccination scenario. Handheld or palm-based computing technology, commonly known as personal digital assistant (PDAs)are having tremendous impact in many personal, educational and business settings, the potential is particularly compelling for healthcare, specifically in the clinical settings. By exploring the development of the technology and its application, as well as the issue of its security would provide a better understanding of this technology.

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멀티미디어와 정보관리 (Multimedia and Its Relationship with Information Processing and Management)

  • 고전화언
    • 정보관리연구
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    • 제26권3호
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    • pp.63-86
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    • 1995
  • 멀티미디어란 무엇인가? 멀티미디어의 정의와 멀티미디어에 관한 용어를 해설하고 멀티미디어의 현황과 미래에 관하여 소개하였다. 멀티미디어 PC, 인터넷, DVD, SGML, MPEG 등에 관하여 설명하고, 향후 정보관리 측면에서는 멀티미디어를 어떻게 다룰 것인지에 관하여 소개하였다.

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Multimedia Technologies As A Basis For The Development Of Modern It Education In Ukraine

  • Seiko, Nataliia;Yershov, Mykola-Oleg;Sakhnenko, Anna;Shevchenko, Marina;Bezsmertnyi, Roman;Kostyrya, Inna
    • International Journal of Computer Science & Network Security
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    • 제21권11호
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    • pp.363-367
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    • 2021
  • This article analyzes the state and development of multimedia technologies in the educational process. The reasons for the emergence of multimedia educational technologies are shown. The definition of the concept of "multimedia education" is given. The advantages and disadvantages of teaching using multimedia technologies are presented. The article, based on multimedia technologies, provides one of the ways to solve the problem of lack of classroom time for the presentation of all educational material in the process of teaching engineering students. The creation and application of educational videos in education is discussed, an example of teaching electrical engineering is given; the requirements for the development of video lessons, their advantages and importance in the educational process are indicated.

Framework for Multimedia Service using Multicast in CVCN Network

  • Woo, Yoseop;Kim, Iksoo
    • 한국정보기술학회 영문논문지
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    • 제9권2호
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    • pp.55-63
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    • 2019
  • Vehicle communication networks have some deficient network resources to support a vast multimedia service including safety driving information, video, news and some broadcast relayed from the playgrounds such as professional baseball games for autonomous vehicles. This paper deals with the framework for providing seamless multimedia service including safety driving information using multicast in cooperated-connected vehicle communication network (CVCN). It adopts smart-switch (SS) and smart intelligent multicast agent(SIMA) to support the seamless multimedia service. The SS manages and switches multimedia streams through SIMA in CVCN network. The SIMA to operate as an access point, is composed of multicast supporting part and control part of mobile devices/autonomous vehicles in CVCN network. Therefore this proposed technique using SS and SIMA within CVCN network is a new framework for multimedia service that can disperse the load of server.

온톨로지 기반의 멀티미디어 콘텐츠 검색 시스템 (The Multimedia Contents Search System based on Ontology)

  • 황치곤;문석재;이대성;윤창표
    • 한국정보통신학회논문지
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    • 제17권6호
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    • pp.1354-1359
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    • 2013
  • 최근 멀티미디어 기술과 네트워크의 발전으로 멀티미디어 콘텐츠의 생성은 빠르게 늘어가고 있다. 그러나 이를 찾고 활용하는 기술은 부족하다. 이러한 문제를 보완하고 해결하기 위해 멀티미디어 콘텐츠를 위한 표준안들이 많이 있으나 멀티미디어 데이터 형식과 상호운용성을 표현하기에는 부족하다. 본 논문에서는 멀티미디어 콘텐츠를 상호 운용할 수 있도록 하는 온톨로지 기반의 콘텐츠 검색 시스템을 제시한다. 온톨로지는 MPEG-7의 MDS(Multimedia Description Scheme)와 같은 스키마 구조에 온톨로지 구축을 위한 규칙을 제시하여 구성한다. 이러한 온톨로지를 바탕으로 멀티미디어 데이터가 가지고 있는 연관성을 확장하여 의미론적 검색 시스템을 구축한다.

멀티미디어 정보시스템을 이용한 기업체 교육의 효과요인 도출을 위한 실증적 연구 (A Study on the Effects Factors of Multimedia Information Systems on Employee Education in Business Organizations)

  • 김병곤;이동만;박순창
    • 한국정보시스템학회지:정보시스템연구
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    • 제8권2호
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    • pp.5-27
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    • 1999
  • The recent development of information technology in general and consolidation of communications and multimedia technology in particular have brought enormous changes in education and training methods in many business organizations. Numerous studies in the education engineering field report that teaching using multimedia technologies will more enhance the education/training performance than the traditional instructor-teaching method. However, in the management information systems field, few studies are found which directly investigated effects of multimedia technologies on education and training. None of multimedia-related studies can be found in the top-ranked MIS journals published in Korea for the last five years, and only a few stuides are found even worldwide. The major steps of the current research are as follows. First, in order to identify important factors constituting the effectiveness of multimedia systems, previous research related to the effectiveness of multimedia systems was reviewed and analyzed. Second, individual items which can be considered as candidates to represent the effectiveness of multimedia systems were derived from this previous research review, and a survey questionnaire was developed using those derived items. Based on the developed survey questionnaire, a pretest was administered at several domestic business firms with experiences of multimedia systems. Third, survey questionnaires were distributed to and collected from the 517 employees which experienced using multimedia systems.

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