• Title/Summary/Keyword: multimedia server

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Design and implementation of protection and management system of digital contents based on MPEG-21 IPMP (MPEG-21 IPMP 기반 디지털 콘텐츠 보호 관리 시스템 설계 및 구현)

  • Ryu Kwang-Hee;Kim Yun-Ki;Kim Kwang-Yong;Kim Jae-Gon;Hong Jin-Woo;Jung Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.149-152
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    • 2006
  • The usage increase of digital contents required solution for protection technology and interoperability of system. MPEG proposed MPEG-21 Multimedia Frameworks. MPEG-21 IPMP is standard that provides the means to enable digital item and rights information to be persistently managed and protected across networks and devices. In this paper, MPEG-21 IPMP based system to protect digital contents designed by four structures of license server, production server, consumption server, tool sewer. License sewer create rights information document using the XML-based REL about multimedia contents of users. Production server makes a digital item by packaging multimedia resource and metadata, which is combined by REL information and IPMP information of multimedia resource. Consumption server takes care of the functions of players that use digital item, and tool server was implement to transmit for missing tool that night occur in all procedures.

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Design and Performance Evaluation of Replication Policy For Streaming Media Cache Server (스트리밍 미디어의 캐쉬 서버를 위한 재배치 정책의 설계와 성능분석)

  • 임은지;정성인
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.11b
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    • pp.921-924
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    • 2003
  • 본 논문은 인터넷 상에서 서비스되는 스트리밍 미디어를 캐쉬 서버에서 캐슁할 때 적용할 수 있는 재배치 정책에 관한 것이다. 스트리밍 미디어의 특성에 적합한 재배치 기준을 제시하고, 그에 따라 미디어 데이터를 캐슁하고 재배치하는 방법을 제안한다. 또한, 제안한 재배치 정책과 기존의 알려진 방법들에 대한 성능 비교 분석을 수행 한다.

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An Image Web Server for Sharing SCORM-based Image Contents (SCORM기반의 이미지 콘텐츠 공유를 위한 이미지 웹 서버)

  • 은나래;민수홍;조동섭
    • Proceedings of the Korea Multimedia Society Conference
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    • 2004.05a
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    • pp.628-631
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    • 2004
  • 현재 SCORM 콘텐츠를 제공하는 대부분의 시스템은 콘텐츠에서 사용하는 데이터가 교육목표를 가지는 콘텐츠 패키지에 함께 포함되어 있다. 그래서 본 논문에서는 콘텐츠에서 사용하는 이미지를 공유할 수 있는 SCORM 기반 이미지 콘텐츠 웹 서버를 제안한다. 제안한 웹 서버는 이미지 저장과 메타 데이터 생성, 이미지 검색, 이미지 프로세스의 기능을 가진다.

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A Two-step Disk Scheduling Scheme for Deadline Guarantee of Multimedia on Demand Server (주문형 멀티미디어 서버의 마감시간보장을 위한 2단계 디스크 스케줄링 기법)

  • 김정원;전봉기;윤홍원
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.1
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    • pp.88-95
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    • 2004
  • The previous disk scheduling schemes for best-effort applications do not guarantee the real-time requirement of multimedia objects and the real-time disk scheduling schemes do not satisfy throughput of multimedia server. So, this paper propose a two-step disk scheduling scheme to satisfy the requirement of best-effort as well as soft real-time applications. This scheme is based on the round robin algorithm that imposes different weights on the best-effort task and the real-time one. The experiment results on the Linux kernel have shown that both best-effort tasks and real-time tasks could get fair service.

A Study on the High-availability Linux Server for Multimedia Tourism Information System (멀티미디어 관광정보시스템을 위한 고가용성 리눅스 서버에 관한 연구)

  • Bae, Jae-Hwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.9B
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    • pp.818-825
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    • 2004
  • High availability means Service-technology that can provide any solution when occur a problem in relation to hardware, software, network etc. We are in the times that the network computing service are essential to our daily life. So the importance of the high availability is being higher and higher in this social change such as the arrival of information anger times, e-commerce the extension of multi-media service etc. In this thesis, I analyzed about High-availability Linux Server for Multimedia Tourism Information System, and I proposed an alternative plan which related with its result.

Design and Implementation of Load Balancing Method for Efficient Spatial Query Processing in Clustering Environment (클러스터링 환경에서 효율적인 공간 질의 처리를 위한 로드 밸런싱 기법의 설계 및 구현)

  • 김종훈;이찬구;정현민;정미영;배영호
    • Journal of Korea Multimedia Society
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    • v.6 no.3
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    • pp.384-396
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    • 2003
  • Hybrid query processing method is used for preventing server overload that is created by heavy user connection in Web GIS. In Hybrid query processing method, both server and client participate in spatial query processing. But, Hybrid query processing method is restricted in scalability of server and it can't be fundamentally solution for server overload. So, it is necessary for Web GIS to be brought in web clustering technique. In this thesis, we propose load-balancing method that uses proximity of query region. In this paper, we create tile groups that have relation each tile in same group is very close, and forward client request to the server that can have maximum rate of buffer reuse with considering characteristic of spatial query. With out load balancing method, buffet in server is optimized for exploring spatial index tree and increase rate of buffer reuse, so it can be reduced amount of disk access and increase system performance.

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A DDMPF(Distributed Data Management Protocol using FAT) Design of Self-organized Storage for Negotiation among a Client and Servers based on Clouding (클라우딩 기반에서 클라이언트와 서버간 협상을 위한 자가 조직 저장매체의 DDMPF(Distributed Data Management Protocol using FAT) 설계)

  • Lee, Byung-Kwan;Jeong, Eun-Hee;Yang, Seung-Hae
    • Journal of Korea Multimedia Society
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    • v.15 no.8
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    • pp.1048-1058
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    • 2012
  • This paper proposes the DDMPF(Distributed Data Management Protocol using FAT) which prevents data loss and keeps the security of self-organized storages by comprising a client, a storage server, and a verification server in clouding environment. The DDMPF builds a self-organized storage server, solves data loss by decentralizing the partitioned data in it in contrast to the centralized problem and the data loss caused by the storage server problems of existing clouding storages, and improves the efficiency of distributed data management with FAT(File Allocation Table). And, the DDMPF improves the reliability of data by a verification server's verifying the data integrity of a storage server, and strengthens the security in double encryption with a client's private key and the system's master key using EC-DH algorithm. Additionally, the DDMPF limits the number of verification servers and detects the flooding attack by setting the TS(Time Stamp) for a verification request message and the replay attack by using the nonce value generated newly, whenever the verification is requested.

Development of a Prototype System for Active Emergency Call Services (능동적 응급 호출 서비스 시스템 프로토타입 개발)

  • Han, Won-Hee;Song, Eun-Ha;Han, Sung-Kook;Jeong, Young-Sik
    • Journal of Korea Multimedia Society
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    • v.11 no.7
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    • pp.1016-1024
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    • 2008
  • In this paper, we designed and implemented the ACE(ACtive Emergency call service system) system for emergency call service actively. ACE system has two physical components; E-Device(Emergency Mobile Device) and E-Server(Emergency Server). The role of E-Device is the mobile device in order to call emergency by using mild handi-capped, the elderly and children who are able to communicate theirs intention to another. E-Server is the server for management E-devices with realtime monitering. E-Device will be developed to the portable size for easily mild handi-capped, the elderly and children. When they need the service of emergency call, the button of E-device can be used and the call signal is transmitted to the emergency office and the guardian through Internet and CDMA. E-server should be developed the integrated control system for management of E-Devices basically. And it also supported to realtime monitoring of E-devices with respect to high quality of emergency call service for rise the efficiency.

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A feedback Scheme for Synchronization in a Distributed Multimedia (분산 멀티미디어 프리젠테이션 시스템에서 동기화를 위한 피드백 기법)

  • Choi, Sook-Young
    • The KIPS Transactions:PartB
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    • v.9B no.1
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    • pp.47-56
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    • 2002
  • In the distributed multimedia document system, media objects distributed over a computer network are retrieved from their sources and presented to users according to specified temporal relations. For effective presentation, synchronization has to be supported. Furthermore, since the presentation in the distributed environment is influenced by the network bandwidth and delay, they should be considered for synchronization. This paper proposes a distributed multimedia presentation system that performs presentation effectively in the distributed environment. And it also suggests a method to supports synchronization, in which, network situation and resources are monitored when media objects are transferred from servers to a client. Then a feedback message for the change of them is sent to the server so that the server might adjust the data sending rate to control synchronization. To monitor the situation of network, we use two methods together. One is to manage the level of the buffer by setting thresholds on a buffer and the other is to check the difference between the sending time of a packet from the server and the arrival time of the packet to the client.