• Title/Summary/Keyword: multimedia server

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Adaptive Server Selection Algorithm for High Availability based on DSV (DSV 기반 서버 고가용성을 위한 적응적 서버 선정 알고리즘)

  • Kim, Hyun-Woo;Byun, HwiRim;song, Eun-Ha;Jeong, Young-Sik
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.04a
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    • pp.118-120
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    • 2015
  • 현재, 급격한 IT 기술 발전의 산물인 스마트 디바이스에서 발생되는 데이터의 양이 기하급수적으로 증가함에 따라 효율적으로 저장하기 위한 다양한 연구 및 기술 개발이 진행되고 있다. 이 중에 Desktop Storage Virtualization(DSV)은 비가용 데스크톱 스토리지 자원을 하나의 통합된 스토리지로 만들고 이를 스토리지 사용자 니즈에 따라 스토리지를 제공한다. DSV는 분산된 데스크탑의 비가용 자원을 통합함에 따라 신뢰성이 매우 중요시된다. 그러나 DSV 환경에서 산발적 서버다운 및 기타 장애시 대응체계가 미흡하다. 본 논문에서는 이러한 상황을 고려한 Server Selection Algorithm(SSA)를 제시한다. SSA는 서버 장애 발생시 대체 서버를 분산된 데스크탑이 적응적 인지 및 서버를 변경함으로써 고가용성을 제공한다.

Design and Implementation of Light Loaded Web Application Based on .NET (.NET 기반의 저부하형 웹 애플리케이션 설계 및 구현)

  • 최동우;안현식
    • Journal of Korea Multimedia Society
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    • v.7 no.2
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    • pp.272-282
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    • 2004
  • As Web services need to manage lots of information, it is indispensable to reduce server's load and speed up processing time. In this paper, we analyze the loading problems of server and suggest designing methods for light loaded Web applications based on .NET. The proposed methods include using a relative database to produce minimized modules and Stored Procedures to simplify SQL statements for reducing sever's load. Web pages are organized with scripts replacing server language, which improve server's capability by reducing loads. The execution time is also speeded up by organizing Web pages with User Controls. And XML/EDI is used for managing the effective exchange of documents. The proposed methods are implemented as an education management system and shows its effectiveness.

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Development of Security Service for Mobile Internet Banking Using Personal Digital Assistants

  • Choo, Young-Yeol;Kim, Jung-In
    • Journal of Korea Multimedia Society
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    • v.7 no.12
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    • pp.1719-1728
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    • 2004
  • The fusion of Internet technology and applications with wireless communication provides a new business model and promises to extend the possibilities of commerce to what is popularly called mobile commerce, or m-commerce. In mobile Internet banking service through wireless local area network, security is a most important factor to consider. We describe the development of security service for mobile Internet banking on Personal Digital Assistants (PDAs). Banking Server and Authentication Server were developed to simulate banking business and to support certificate management of authorized clients, respectively. To increase security, we took hybrid approach in implementation: symmetric block encryption and public-key encryption. Hash function and random number generation were exploited to generate a secret key. The data regarding banking service were encrypted with symmetric block encryption, RC4, and the random number sequence was done with public-key encryption. PDAs communicate through IEEE 802.IIb wireless LAN (Local Area Network) to access banking service. Several banking services and graphic user interfaces, which emulatedthe services of real bank, were developed to verity the working of each security service in PDA, the Banking Server, and the Authentication Server.

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Performance Evaluation of IOCP Game Server and Game Variable Obfuscation Program (IOCP 게임 서버 및 게임 변수 난독화 프로그램 성능 평가)

  • Cha, Eun-Sang;Kim, Youngsik
    • Journal of Korea Game Society
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    • v.19 no.6
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    • pp.71-82
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    • 2019
  • This paper analyzes performance difference between Unreal Engine's built-in network solution and IOCP server. To do this, we developed IOCP server and 3D game with Unreal Engine 4. Also we considered the game variable obfuscation program to prevent the modification of the memory of the code-modulated game hacking program. This paper used SCUE4 Anti-Cheat Solution, which is Unreal Engine's solution, to study preventing memory modification and to analyze performance trade-offs.

A proposal for the unified architecture of switches and severs for the efficient processing of multimedia communications and services (멀티미디어 통신과 서비스의 효율적 처리를 위한 교환기-서버 통합구조의 제안)

  • 함진호;최병욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.11
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    • pp.2869-2885
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    • 1996
  • There werer many researches on the switch system for high speed netowrk such as B-ISDN and the server system for the multimedia services respectively. But, in case of simple connection of these two systems, we have to suffer the bottlenck problem of data transmission, and pay the wasteful expenditure because of duplicated architecture of both systems such as interconnecting network at the switch and the server. Therefore, we propse the unified architecture of switehces and servers, which can be used as switches and servers simultaneously. This is based on the hybercube structure. The links are used iterconnection network of switch system, and each node has the subscriber subsystem and the server subsystem. The proposed architecure has the benifits as follows; the easy espansion of capacity due to the scalability,the simple system development and maintenance because of the equivalance of each nodes, the high reliability against the fault of nodes and links due to the existence of the many alternative links between nodes, the easy flow and QoS managment due to the non-blocking data transmission between any two nodes, the flexible adaptation for additional new services owing to simple insertion server board to node. In this paper, we present overal configuration and node component of proposed architecture, and the procesing flow for the various services.

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A Case Study for Improving Performance of A Banking System Using Load Test (부하테스트를 이용한 금융 시스템의 성능개선 사례)

  • Kim, Tai Suk;Lee, Jong Yun;Kim, Jong Soo
    • Journal of Korea Multimedia Society
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    • v.18 no.12
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    • pp.1501-1508
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    • 2015
  • In this paper, we describe a case study to improve performance through the load testing of multi-tired system for financial accounts before the system opening. The load test was conducted after the data collection tools(Performance Monitor, DB PSSDiag) were installed. By analyzing the collected log, we were able to identify the main sector requiring performance improvements among the presentation tier, web tier, business logic tier and data tier. The ASP.NET server-down on the web tier could be improved by modifying the parameter values in the configuration file. Some server downs occurred on the business logic tier when a large number of users access at the same time, were more difficult to be solved. By analyzing the hang-dump at the server-down time, we were able to find a process that caused the problem. and we had to modify the relevant codes. For major performance improvements of the data-tier, indices of some queries was optimized by using the built-in DBMS query analyzer, after analyzing the log of long-response-time queries. The problems and solutions considered in this case study will be a reference for the performance improvement of a multi-layer system with the similar structure.

Design and Implementation of Video Conference System Using Hybrid Type P2P (하이브리드형 P2P를 이용한 화상회의 시스템의 설계 및 구현)

  • Kim Hyen-Ki
    • Journal of Korea Society of Industrial Information Systems
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    • v.11 no.1
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    • pp.21-28
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    • 2006
  • This paper describes the design and implementation of video conference system using hybrid type P2P(Peer to Peer). The proposed video conference system has hybrid type P2P architecture based on a client-server and P2P(Peer to Peer), where client-server is used for exchange of account management, client list and status information and P2P is used for the real time video conference. The proposed video conference system decreases the traffic of server, and cuts down the load of a network. Because the multimedia data is decentralized to client by P2P. Also, this system is tested by the multi-party video conference system using communication protocol and application software through high speed networks.

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A Study on Differentiated Service for Web Server Contents QoS (차등화 서비스(Diffserv)를 이용한 Web Server Content의 효율적 QoS 보장에 관한 연구)

  • Kim, Jung-Yun;Ryu, In-Tae;Park, Jae-Sung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11b
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    • pp.1591-1594
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    • 2002
  • BE(Best-Effort)방식의 인터넷에서 제공되던 Text위주의 서비스 제공 방식이 Multimedia 위주의 서비스로 점차 바뀌어 감에 따라, 기존의 BE(Best-Effort)방식으로는 Multimedia QoS(Quality of Service)를 보장하기가 어려워졌다. 이에 IETF(Internet Engineering Task Force)에서는 변화하는 인터넷 환경에서 QoS 보장을 위해 Diffserv(Differentiated Service)방식을 제안하게 되었다. 본 논문에서는 Content를 제공하는 Linux Web Server에서 패킷을 클래스 분류기준(Classification Method)에 의해 분류하고 Scheduling Algorithm을 적용하여 DSCP(Differentiated Service CodePoint) 값을 Web Server 자체에서 결정하여 경계라우터(Edge Router)로 전송하는 방식을 취하였으며, 이를 토대로 하여 경계라우터의 Traffic 부하를 줄이고, 경계라우터의 코어라우터(Core Router)화를 통해 더욱더 향상된 Differentiated Service를 제공하는 것이 목적이다. 이를 본 논문에서는 ns2 를 통해 IETF에서 제안된 Diffserv방식과 본 논문에서 제안한 방식의 Diffserv 방식과 현재의 BE방식을 비교하여 어느 정도의 성능 향상이 있었는지 비교 분석하였다.

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Design and Implementation of P2P-Based Data Service System to Reduce Server Load (서버 부하 감소를 위한 P2P 기반 데이터 서비스 시스템의 설계 및 구현)

  • Lee, Kwang-Hyon;Jeon, Hyung-Su;Yoo, Cheol-Jung;Chang, Ok-Bae
    • The KIPS Transactions:PartC
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    • v.9C no.5
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    • pp.615-626
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    • 2002
  • Recently, as interest in Home networking is increased, research about multimedia clip service is gone. Because of the limit to bandwidth of home network, the problem of server traffic is increased by transferring many multimedia data through Client-Sewer Way for long. The data share network system applied is designed and implemented to solve this problem. P2P is connected directly between clients and exchanges data without going through a sewer. We implemented platform-independent System using Java and applied P2P skill to reduce server traffic.

A Mobile Platform System based on SBC (SBC 기반 차세대 이동형 단말기 개발)

  • Lee, Seung-Ik
    • Journal of Korea Society of Industrial Information Systems
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    • v.14 no.4
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    • pp.30-36
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    • 2009
  • In this paper, we develop the next generation mobile system based on SBC(Server Based Computing). SBC is one of the popular topic and only one server system is used as multiple personal systems with a terminal, a monitor and a keyboard. The advantages of this system are easy-upgrade, low costs and convenience for each user. But it is difficult to design and manufacture the multimedia streaming system and devices control system for external devices. In this paper, we represent and develops the Mobile system based on SBC and the test performances shows that our system has good performances of multimedia system and security for internet.