• Title/Summary/Keyword: multicast routing algorithm

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A Study on a Robust Clustered Group Multicast in Ad-hoc Networks (에드-혹 네트워크에서 신뢰성 있는 클러스터 기반 그룹 멀티캐스트 방식에 관한 연구)

  • Park, Yang-Jae;Lee, Jeong-Hyun
    • The KIPS Transactions:PartC
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    • v.10C no.2
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    • pp.163-170
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    • 2003
  • In this paper we propose a robust clustered croup Multicast in Ad-hoc network. The proposed scheme applies to weighted clustered Algorithm. Ad-hoc network is a collection of wireless mobile hosts forming a temporary network without the aid of any centralized administration or reliable support services such as wired network and base station. In ad hoc network routing protocol because of limited bandwidth and high mobility robust, simple and energy consume minimal. WCGM method uses a base structure founded on combination weighted value and applies combination weight value to cluster header keeping data transmission by scoped flooding, which is the advantage of the exiting FGMP method. Because this method has safe and reliable data transmission, it shows the effect to decrease both overhead to preserve transmission structure and overhead for data transmission.

Performance Oriented Docket-NoC (Dt-NoC) Scheme for Fast Communication in NoC

  • Vijayaraj, M.;Balamurugan, K.
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.16 no.3
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    • pp.359-366
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    • 2016
  • Today's multi-core technology rapidly increases with more and more Intellectual Property cores on a single chip. Network-on-Chip (NoC) is an emerging communication network design for SoC. For efficient on-chip communication, routing algorithms plays an important role. This paper proposes a novel multicast routing technique entitled as Docket NoC (Dt-NoC), which eliminates the need of routing tables for faster communication. This technique reduces the latency and computing power of NoC. This work uses a CURVE restriction based algorithm to restrict few CURVES during the communication between source and destination and it prevents the network from deadlock and livelock. Performance evaluation is done by utilizing cycle accurate RTL simulator and by Cadence TSMC 18 nm technology. Experimental results show that the Dt-NoC architecture consumes power approximately 33.75% 27.65% and 24.85% less than Baseline XY, EnA, OEnA architectures respectively. Dt-NoC performs good as compared to other routing algorithms such as baseline XY, EnA, OEnA distributed architecture in terms of latency, power and throughput.

Performance Improvement Methods of Multicast using FEC and Local Recovery based on Sever in Mobile Host (이동 호스트에서 FEC와 서버기반 지역복구를 이용한 멀티캐스트 성능 향상 방안)

  • Kim, Hoe-Ok;Yang, Hwan-Seok;Lee, Ung-Gi
    • The KIPS Transactions:PartC
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    • v.9C no.4
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    • pp.589-596
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    • 2002
  • Tn the data transmission service of the mobile host, it is needed to reduce the bandwidth and to make a reliable error recovery. there are two appropriate methods in that. One is FEC which retransmits the parity of error recovery, in case of happening of the loss after forming the parity of error recovery by grouping original data. The other is local recovery based on server which can block the implosion of transmission. The use of FEC and local recovery based on server at the same time enables the reliable multicast. This paper suggests algorithm that recovers the loss by FEC and local recovery based on server through the solution of the problems about triangle routing, tunnel convergence by dividing mobile host into two parts-the sender and the receiver. This model about the loss of algorithm tested the efficiency of performance by the homogeneous independent loss, the heterogeneous independent loss, the shared source link loss model. The suggested algorithm confirms effectiveness in the environment where there are much data and many receivers in mobile host.

Packet Forward Group based routing algorithm in Mobile Adhoc Network (모바일 애드혹 네트워크에서의 Packet Forward Group 기반 라우팅 알고리즘)

  • Yoo Jaeyong;Her Junho;Mohamed Adnan;Ramakrishna R.S.
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.07a
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    • pp.283-285
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    • 2005
  • 본 논문에서는 Multicast Forward Group 기반 라우팅 알고리즘인 PFGR(Packet forward group based routing)의 프레임워크를 제시한다. 단일경로를 지향하는 On-demand라우팅 프로토콜인 AODV흑은 DSR에서 링크 단절이 발생시 이루어지는 path repair에 의한 오버헤드는 심각하게 증가할 가능성이 생긴다. PFGR은 단일 경로가 아닌 그룹화된 경로를 형성하여 링크 지속시간을 늘임으로써 결국 path repair 오버헤드를 줄일수 있는 라우팅 알고리즘이다. 기존 On-Demand 라우팅에서의 링크 지속시간을 비교 분석한 시뮬레이션 결과 본 논문에서 제안한 PFGR 알고리즘의 경로지속시간이 비약적으로 상승하였다. 보다 상세한 라우팅프로토콜의 설계 및 분석은 앞으로 해결해 나가야 할 과제이다.

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Design and Performance Evaluation of a 3-Dimensional Nonblocking Copy Network for Multicast ATM Switches (ATM 멀티캐스트 스위치를 위한 3차원 논블럭킹 복사망의 설계 및 성능평가)

  • 신재구;손유익
    • Journal of KIISE:Information Networking
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    • v.29 no.6
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    • pp.696-705
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    • 2002
  • This paper presents a new copy network for multicast ATM switches. Many studies have been carried out up to date since the proposition of Lee's copy network. However, the overflows and cell conflicts within the switch have still been raised a problem in argument. In order to reduce those problems, we proposed a 3-dimensional multicast switching architecture which has shared buffers in this paper. The proposed architecture can reduce the overflows and cell conflicts through multiple paths and output ports even in the high load environments. Also, we proposed a cell splitting algorithm which handles the cell in the case of large fan-out, and a copy network to increase throughput by expanding the Lee's Broadcast Banyan Network(BBN). Cell copy uses the Boolean interval splitting algorithm and the multicast pattern of the cells according to the self-routing characteristics of the network. In the proposed copy network, we improve the problems such as overflow, cell splitting of large fanout, cell conflicts, etc., which were still existed in the Lee's network. The results of performance evaluation by computer simulation show that the proposed scheme has better throughput, cell loss rate and cell delay than the conventional method.

LFH: Low-Cost and Fast Handoff Scheme in Proxy Mobile IPv6 Networks with Multicasting Support (프록시 모바일 IPv6 네트워크에서 멀티캐스팅을 지원하는 저비용의 빠른 이동성관리 기법)

  • Kim, Eunhwa;Jeong, Jongpil
    • KIPS Transactions on Computer and Communication Systems
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    • v.2 no.6
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    • pp.265-278
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    • 2013
  • With the recent advancements in various wireless communication technologies, the importance of mobile multicasting is coming to the fore, in an effort to use network resources more efficiently. In the past, when various mobile IP-based multicast techniques were proposed, the focus was put on the costs needed for network delivery for providing multicast services, as well as on minimizing the multicast handover delay. For techniques using MIPv6 (Mobile IPv6), a host-based mobility management protocol, however, it is fundamentally difficult to resolve the problems of handover delay and tunnel convergence. To resolve these problems, a network-based mobility management protocol called PMIPv6 (Proxy Mobile IPv6) was standardized. Although performance is improved in PMIPv6 over MIPv6, it still suffers from the problems of handover delay and tunnel convergence. In this paper, to overcome these limitations, a technique called LFH (Low-cost and Fast Handoff) is proposed for fast and low-cost mobility management with multicasting support in PMIPv6 networks. To reduce the interactions between the complex multicast routing protocol and the multicast messages, a simplified proxy method called MLD (Multicast Listener Discovery) is implemented and modified. Furthermore, a TCR (Tunnel Combination and Reconstruction) algorithm was used in the multicast handover procedure within the LMA (Local Mobility Anchor) domain, as well as in the multicast handover procedure between domains, in order to overcome the problem of tunnel convergence. As a result, it was found that LFH has reduced multicast delay compared to other types of multicast techniques, and that it requires lower costs as well.

A Multicast Routing Algorithm with Node Degree Constraints (노드연결도제한이 있는 멀티캐스트 라우팅 알고리즘)

  • Lee, Sung-Geun;Han, Chi-Geun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.05a
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    • pp.363-366
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    • 2003
  • 인터넷 인구의 증가와 인프라의 발전은 새로운 인터넷 서비스들을 요구하게 되었고, 이러한 서비스의 대부분은 멀티캐스팅을 사용하고 데이터는 용량이 많은 멀티미디어 데이터들을 전송하는 서비스들이다. 멀티캐스팅은 데이터를 여러 목적지로 보내기 때문에 데이타의 복사가 필수적이어서 노드의 부하 가 많아지며, 데이터의 용량이 클 경우 노드의 부하는 더욱 커지게 된다. 이러한 이유로 멀티캐스트 라우팅 알고리즘의 연구가 필요하게 되었다. 노드에서 데이터를 복사하는데 노드의 용량 때문에 발생하는 노드연결도제한은 멀티캐스트 라우팅 연구에 고려하여야 할 기본적인 요소이다. 연결도제한을 고려한 멀티캐스트 라우팅 알고리즘이 현실적으로 의미를 갖고 있으나 이에 대한 연구는 제한이 없는 멀티캐스팅 알고리즘을 단순히 수정하여 제공하는 것뿐이었다. 따라서 본 연구에서는 노드연결도제한을 고려한 효율적인 알고리즘을 개발하기 위해 유전자 알고리즘 (Genetic Algorithm)과 개미 알고리즘 (Ant Algorithm)을 비교하고자 한다. 이 문제는 NP-hard 에 속하는 문제로 다항시간에 문제를 해결할 수 없음이 밝혀져 있다.

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An Efficient Multicasting Algorithm and Its Performance Evaluation in Multistage Interconnection Networks (다단계 상호연결망에서 효율적인 멀티캐스팅 알고리즘과 성능 평가)

  • Kim, Jin-Soo;Chang, Jung-Hwan
    • The Journal of the Korea Contents Association
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    • v.6 no.2
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    • pp.84-92
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    • 2006
  • In this paper, we propose an efficient multicasting algorithm in multistage interconnection networks (MIN's) employing the region encoding scheme. The proposed algorithm uses the recursive scheme to recycle a multicast message at most two times through MIN, in order to send it to its desired destinations. It is composed of two recycling phases which are the copying phase and the routing phase of the multicast message. In the first phase, a source sends the message to a region that contains the largest number of destination regions, and destinations in these regions receive and store the message in this phase. The remaining destinations can finally receive the message in the second phase. This method of the algorithm can improve its performance by reducing the delay of message and the volume of traffic. Moreover, we evaluate the performance of our algorithm in terms of the average number of recycling and the number of internal links used per destination, comparing with the previously proposed algorithm.

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Maximum Lifetime Geocast Considering Link Error Rates in Ad-Hoc Networks (Ad-hoc 네트워크에서 최대 네트워크 수명과 링크 에러율을 고려한 지오캐스트)

  • Lee, Ju-Young
    • Journal of the Korea Society for Simulation
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    • v.15 no.3
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    • pp.69-77
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    • 2006
  • Geocasting is a form of communication that transmits messages to all nodes within a given geographical region(i.e., the geocasting region). Most of conventional onery aware protocols were based on shortest-hop routing that is, they minimized the cost in terms of the distance and total transmission energy not considering both the residual energy at each node and the link error ratio when selecting the routes for communication. In this paper we propose a MLRG(Maximum Lifetime Reliable Geocast) protocol for energy-efficient and reliable geocasting in Ad-hoc networks. The proposed MLRG, a position-based and routing-based geocasting algorithm, maximizes the network lifetime using newly defined cost function and selecting the energy balanced routes on the basis of each node's residual energy, and provides a reliable communication considering the link error ratio.

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A study on the multicasting algorithm for radix-2 tree ATM switch (Radix-2 트리 ATM 스위치를 위한 멀티캐스팅 알고리즘에 관한 연구)

  • 김홍열;임제택
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.34S no.1
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    • pp.1-8
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    • 1997
  • A wide class of networking application services, such as video teleconferencing, VOD, LAN bridging, and distributed data processing require multipoint communications. The essential component inteh network to achieve this is a multicast packet switch which is capable of packet replication and switching. In this paper, we propose an efficient mukticast addressing scheme using the smallest number of routing bits which is deterministic lower bound. The new scheme performs all point-to-multipoint connection in radix-2 tree ATM switch like banyan network. Also, we provide a simple radix-2 switch block diagram for achieving our algorithm. And we investigate several addressing schemes for implementing multicasting in radix-r tree ATM switch and evaluate several performance factors, such as complexity of the additional header bits, requirement of the internal speedup and complexity of the major hardware.

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