• Title/Summary/Keyword: multi-view images

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An algorithm for the multi-view image improvement with the restricted number of images in texture extraction (텍스쳐 추출시 제한된 수의 참여 영상을 이용한 multi-view 영상 개선 알고리즘)

  • 김도현;양영일
    • Proceedings of the IEEK Conference
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    • 1998.06a
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    • pp.773-776
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    • 1998
  • In this paper, we propose an efficient multi-view images coding algorithm which finds the optimal texture from the restricted number of multi-view images. The X-Y plane of the normalized object space is divided into triangular patches. The depth value of the node is determined by applying the block based disparity compensation method and then the texture of the each patch is extracted by applying the affine transformation patch is extracted by applying the affine transformation based disparity compensation method to the multi-view images. We restricted the number of images contributed to determining the texture comapred to traditional methods which use all the multi-view images in the texture extraction. Experimental results show that the SNR of images encoded by the proposed algorithm is better than that of imaes encoded by the traditional method by the amount about 0.2dB for the test sets of multi-view images called dragon, kid, city and santa. The recovered images from the encoded data by the proposed method show the better visual images than the recovered images from the encoded data by the traditional methods.

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Layered Depth Image Representation And H.264 Encoding of Multi-view video For Free viewpoint TV (자유시점 TV를 위한 다시점 비디오의 계층적 깊이 영상 표현과 H.264 부호화)

  • Shin, Jong Hong
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.2
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    • pp.91-100
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    • 2011
  • Free viewpoint TV can provide multi-angle view point images for viewer needs. In the real world, But all angle view point images can not be captured by camera. Only a few any angle view point images are captured by each camera. Group of the captured images is called multi-view image. Therefore free viewpoint TV wants to production of virtual sub angle view point images form captured any angle view point images. Interpolation methods are known of this problem general solution. To product interpolated view point image of correct angle need to depth image of multi-view image. Unfortunately, multi-view video including depth image is necessary to develop a new compression encoding technique for storage and transmission because of a huge amount of data. Layered depth image is an efficient representation method of multi-view video data. This method makes a data structure that is synthesis of multi-view color and depth image. This paper proposed enhanced compression method using layered depth image representation and H.264/AVC video coding technology. In experimental results, confirmed high compression performance and good quality reconstructed image.

Digital Matting Using Multi-view Camera System (다시점 카메라 시스템을 이용한 디지털 매팅 방법)

  • Hyun, Myung-Han;Ho, Yo-Sung
    • Proceedings of the IEEK Conference
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    • 2007.07a
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    • pp.281-282
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    • 2007
  • In this paper, we propose a method for digital matting using a multi-view camera system. In order to generate multi-view synthetic aperture images, we first move all images obtained from the multi-view camera according to their disparities. After we obtain corresponding trimaps by taking a variance of the synthetic aperture images, we convert the trimaps into multi-view alpha mattes. Experimental results show that the proposed scheme can create the composite images successfully by combining foreground objects with multi-view background images.

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Multi-View Video Processing: IVR, Graphics Composition, and Viewer

  • Kwon, Jun-Sup;Hwang, Won-Young;Choi, Chang-Yeol;Chang, Eun-Young;Hur, Nam-Ho;Kim, Jin-Woong;Kim, Man-Bae
    • Journal of Broadcast Engineering
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    • v.12 no.4
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    • pp.333-341
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    • 2007
  • Multi-view video has recently gained much attraction from academic and commercial fields because it can deliver the immersive viewing of natural scenes. This paper presents multi-view video processing being composed of intermediate view reconstruction (IVR), graphics composition, and multi-view video viewer. First we generate virtual views between multi-view cameras using depth and texture images of the input videos. Then we mix graphic objects to the generated view images. The multi-view video viewer is developed to examine the reconstructed images and composite images. As well, it can provide users with some special effects of multi-view video. We present experimental results that validate our proposed method and show that graphic objects could become the inalienable part of the multi-view video.

An algorithm for the image improvement in the multi-view images coding (Multi-view 영상 코딩에서 영상 개선 알고리듬)

  • 김도현;최동준;양영일
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.7
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    • pp.53-61
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    • 1998
  • In this paper, we propose an efficient multi-view images coding algorithm to find the optimal depth and texture from the set of multi-view images. The proposed algorithm consists of two consecutive steps, i) the depth estraction step, and ii) the texture extraction step, comparedwith the traditional algorithem which finds the depth and texture concurrently. The X-Y plane of the normalized object space is divided into traingular paatches and the Z value of the node is determined in the first step and then the texture of the each patch is extracted in the second step. In the depth extraction step, the depth of the node is determined by applying the block based disparity compensation method to the windowed area centered at the node. In the second step, the texture of the traingular patches is extracted from the multi-view images by applying the affine transformation based disparity compensation method to the traingular pateches with the depth extracted from the first step. Experimental results show that the SNR(Singnal-to- Noise Ratio) of images enconded by our algorithm is better than that of images encoded by the traditional algorithm by the amount about 4dB for for the test sets of multi-view images called dragon, kid, city and santa.

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A 3-stage Pipelined Architecture for Multi-View Images Decoder3 (단계 파이프라인 구조를 갖는 Multi-View 영상 디코더)

  • Bae, Chang-Ho;Yang, Yeong-Yil
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.39 no.4
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    • pp.104-111
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    • 2002
  • In this paper, we proposed the architecture of the decoder which implements the multi-view images decoding algorithm. The study of the hardware structure of the multi-view image processing has not been accomplished. The proposed multi-view images decoder operates in a three stage pipelined manner and extracts the depth of the pixels of the decoded image every clock. The multi-view images decoder consists of three modules, Node selector which transfers the value of the nodes repeatedly and Depth Extractor which extracts the depth of each pixel from the four values of the nodes and Affine transformer which generates the projecting position on the image plane from the values of the pixels and the specified viewpoint. The proposed architecture is designed and simulated by the Max+plus II design tool and the operating frequency is 30MHz. The image can be constructed in a real time by the decoder with the proposed architecture.

An Algorithm for the Multi-view Image Improvement with the Resteicted Number of Images in Texture Extraction (텍스쳐 추출시 제한된 수의 참여 영상을 이용한 Multi-view 영상 개선 알고리듬)

  • 김도현;양영일
    • Journal of Korea Multimedia Society
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    • v.3 no.1
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    • pp.34-40
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    • 2000
  • '[n this paper, we propose an efficient multi-view image coding algorithm which finds the optimal texture from a restricted number of multi-view image. The X-Y plane of the normalized object space is divided into the triangular patches. The depth of each node is determined by appling a block based disparity compensation method. Thereafter the texture of each patch is extracted by appling an affine transformation based disparity compensation method to the multi-view images. We reduced the number of images needed to determine the texture compared to traditional methods which use all the multi-view image in the texture extraction. The experimental results show that the SNR of images encoded by the proposed algorithm is better than that of images encoded by the traditional method by the approximately 0.2dB for the test sets of multi -view image called dragon, santa, city and kid. Image data recovered after encoding by the proposed method show a better visual results than after using traditional method.

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Inter-view Balanced Disparity Estimation for Mutiview Video Coding (다시점 영상에서 시점간 균형을 맞추는 변이 추정 알고리듬)

  • Yoon, Jae-Won;Kim, Yong-Tae;Sohn, Kwang-Hoon
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.435-436
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    • 2006
  • When working with multi-view images, imbalances between multi-view images occur a serious problem in multi-view video coding because they decrease the performance of disparity estimation. To overcome this problem, we propose inter-view balanced disparity estimation for multi-view video coding. In general, the imbalance problem can be solved by a preprocessing step that transforms reference images linearly. However, there are some problems in pre-processing such as the transformation of the original images. In order to obtain a balancing effect among the views, we perform block-based disparity estimation, which includes several balancing parameters.

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COLOR CORRECTION METHOD USING GRAY GRADIENT BAR FOR MULTI-VIEW CAMERA SYSTEM

  • Jung, Jae-Il;Ho, Yo-Sung
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.1-6
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    • 2009
  • Due to the different camera properties of the multi-view camera system, the color properties of captured images can be inconsistent. This inconsistency makes post-processing such as depth estimation, view synthesis and compression difficult. In this paper, the method to correct the different color properties of multi-view images is proposed. We utilize a gray gradient bar on a display device to extract the color sensitivity property of the camera and calculate a look-up table based on the sensitivity property. The colors in the target image are converted by mapping technique referring to the look-up table. Proposed algorithm shows the good subjective results and reduces the mean absolute error among the color values of multi-view images by 72% on average in experimental results.

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Synthesis of Multi-View Images Based on a Convergence Camera Model

  • Choi, Hyun-Jun
    • Journal of information and communication convergence engineering
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    • v.9 no.2
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    • pp.197-200
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    • 2011
  • In this paper, we propose a multi-view stereoscopic image synthesis algorithm for 3DTV system using depth information with an RGB texture from a depth camera. The proposed algorithm synthesizes multi-view images which a virtual convergence camera model could generate. Experimental results showed that the performance of the proposed algorithm is better than those of conventional methods.