• Title/Summary/Keyword: multi-media language

Search Result 42, Processing Time 0.034 seconds

ODRL Ontology Extention Model and Prototype Design for the Specification of the Rights to use Digital Contents (저작물 이용권한 명세를 위한 ODRL 확장 모델 및 프로토타입 설계)

  • Kim, Jung-Min;Chung, Hyun-Sook
    • Journal of Convergence for Information Technology
    • /
    • v.10 no.1
    • /
    • pp.13-21
    • /
    • 2020
  • Due to the dramatic improvement of Internet technologies and digital content authoring, many independent media creators produce various digital items and share them with others. In this situation, the independent media platforms must support the well-defined usage rights(licenses) specification, usage monitoring, and license trading trace for enabling complex types for selling, buying, using and reproducing digital items created by independent media creators. In this paper, we design an extended policy model based on the ODRL policy class model and implement a user interface prototype to specify multi types of usage rights like use, own, share, and cede. Our proposed model can be referenced to create license management modules of the independent media platforms.

Media Literacy Education in the Australian Curriculum: Media Art (호주 국가교육과정 예술과목 'Media Art' 에 나타난 미디어 리터러시 교육)

  • Park, Yoo-Shin
    • Cartoon and Animation Studies
    • /
    • s.48
    • /
    • pp.271-310
    • /
    • 2017
  • This paper examines the composition and the content of media art which is an art education subject in a national curriculum of Australia; and discusses implications for Korean education curriculums. Media covered by Media Art subject in Australia are the multi types of general media including TV, movie, video, newspaper, radio, video game, the internet, and mobile media; and their contents. The purpose of ACARA's media art education curriculum is to improve creative use, knowledge, understanding, and technology of communication techniques for multiple purposes and the audiences. Through the Media Art subject, both the students and the community are able to participate in the actual communications with the rich culture surrounding them and to develop the knowledge and understanding of the 5 core concepts of language, technology, system, audience and re-creation while testing the culture. The implication of this study is as the following. ACARA's media art education curriculum has been developed as an independent educational program and has a special significance within Australian education curriculums. Although ACARA's media art education curriculum is formed as an independent subject, it is suggested within the curriculum to instruct in close connection with other subjects upon execution. Its organization and elaborateness in curriculum composition are very effective in terms of the teacher's teaching-learning design and as well as the evaluation. This seems to show a good model of leading media literacy curriculum. ACARA's media art education curriculum can be a great reference in introducing media literacy to Korean national education curriculums.

Detection of Incivility based on Attention-embedding and multi-channel CNN (어텐션임베딩과 다채널 CNN 기반 반시민성 검출 알고리즘)

  • Park, Youn-Jung;Lee, Se-Young;Keum, Hee-Jo
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.26 no.12
    • /
    • pp.1880-1889
    • /
    • 2022
  • The online portal platform provides online news with online comments, but the anonymity of comments causes incivility, and online comments are considered social problems. While there are many foreign language-based incivility detection studies, in-depth research is not being conducted in Korea since there has not been implemented Korean language dataset which is labeled detailed criteria of incivility. In this study, the incivility notation of comments was conducted in a total of 13 items, uncivil words were summarized. Furthermore, Attention algorithm was applied to each comment and summary to extract embedding vectors. 2-d CNN followed at the end to detect incivility in given data. As a result, we showed that the proposed algorithm is useful for anti-citizen detection such as name-calling and offensive tones. This study is expected to contribute to the formation of a healthy online comment culture by detecting uncivil comments which hinder democratic discourse.

Semantic analysis via application of deep learning using Naver movie review data (네이버 영화 리뷰 데이터를 이용한 의미 분석(semantic analysis))

  • Kim, Sojin;Song, Jongwoo
    • The Korean Journal of Applied Statistics
    • /
    • v.35 no.1
    • /
    • pp.19-33
    • /
    • 2022
  • With the explosive growth of social media, its abundant text-based data generated by web users has become an important source for data analysis. For example, we often witness online movie reviews from the 'Naver Movie' affecting the general public to decide whether they should watch the movie or not. This study has conducted analysis on the Naver Movie's text-based review data to predict the actual ratings. After examining the distribution of movie ratings, we performed semantics analysis using Korean Natural Language Processing. This research sought to find the best review rating prediction model by comparing machine learning and deep learning models. We also compared various regression and classification models in 2-class and multi-class cases. Lastly we explained the causes of review misclassification related to movie review data characteristics.

Design and Implementation of Block Layout Editor on SADL Authoring Tool (SADL 저작도구에서 Block Layout Editor 의 설계 및 구현)

  • Bae, Hyochul;Yoon, Kyoungro
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2012.11a
    • /
    • pp.243-245
    • /
    • 2012
  • 다양한 크기의 화면을 가진 타블릿 PC, 스마트폰, PC 환경에서 사용자에게 보다 나은 경험을 제공하기 위해, 기존 웹페이지의 수정 및 추가가 불가피해졌다. 하나의 원본으로 다양한 장치에 표현하고자하는 (One Source Multi Use) 요구사항과, 사용자에 맞춤형 경험을 제공하기 위한 요구가 급속도로 높아지고 있고, 그에 따른 표준화가 진행되어 왔다. Scalable Application Description Language (SADL) 은 이런 요구사항을 만족시키기 위한 언어이고, SADL 저작도구는 이러한 언어의 작성을 사용자가 쉽고 직관적으로 하는 것을 돕기 위해 개발한 도구이다. 본 논문에서는 SADL 저작도구에서 Block Layout Editor (BLE)의 설계 요구사항과, 그에 따른 구현결과를 설명한다. 또한 다양한 화면 크기의 단말을 위한 정보 (Delivery Context) 가 어떻게 사용되고, 화면에 표현되는지 설명한다. 앞으로 다양한 화면크기의 단말이 출시될수록, BLE 의 중요성은 더 증가할 것이고, 저작도구의 필수 요소로 자리매김할 것이다.

  • PDF

The Development of the Drawing Information Management Module for the Technical Document Management System (Technical Document Management System을 위한 도면정보 관리시스템 개발)

  • Yoon, Hee-Chul;Kim, Sun-Ho
    • IE interfaces
    • /
    • v.7 no.3
    • /
    • pp.213-225
    • /
    • 1994
  • For the implementation of CE(Concurrent Engineering), the TDMS(Technical Document Management System) which integrates design and manufacuring information, is required. In this paper a drawing information management system, one of the essential modules for the TDMS has been developed. The system is operated in SUN SPARC II workstations. A CAD software called CIMCAD-2D is used for the storage and management of drawings. Relational DBMS ORACLE is used for the development of information data bases concerned with drawings. As an integration tool, the multi-media software called LINKAGE is used. Various functions for drawings and concerned information have been developed with the internal language CIMSHELL and SQL $^*PLUS$.

  • PDF

A Study on Cognition about Personal Broadcasting

  • Lee, Yong-Whan
    • Journal of the Korea Society of Computer and Information
    • /
    • v.23 no.9
    • /
    • pp.27-34
    • /
    • 2018
  • Personal media centered on blogs, Twitter, and Facebook has opened up a personal broadcasting area while meeting platforms such as YouTube and Africa TV. Due to the many advantages and disadvantages of personal broadcasting, a study on it was necessary and statistical survey was conducted. The study conducted opinion survey of 118 university students on personal broadcasting. As a result, we are getting news using smartphones and mainly watching videos through YouTube, and watching videos type in the order of games, music videos and sports. Satisfaction rate of video was 72.4%, 80.2% of survey did not use paid services, experiences about personal broadcasting was 96.6% and 90.5% of survey the prospect of person broadcasting of the opinion that "it will be expanded". The first thing we want to be improved in personal broadcasting is the prevention of abusive language and hate speech. Second, we were reluctant to sensational content. Third, the survey results are the improvement of excessive advertising.

Learning Algorithms in AI System and Services

  • Jeong, Young-Sik;Park, Jong Hyuk
    • Journal of Information Processing Systems
    • /
    • v.15 no.5
    • /
    • pp.1029-1035
    • /
    • 2019
  • In recent years, artificial intelligence (AI) services have become one of the most essential parts to extend human capabilities in various fields such as face recognition for security, weather prediction, and so on. Various learning algorithms for existing AI services are utilized, such as classification, regression, and deep learning, to increase accuracy and efficiency for humans. Nonetheless, these services face many challenges such as fake news spread on social media, stock selection, and volatility delay in stock prediction systems and inaccurate movie-based recommendation systems. In this paper, various algorithms are presented to mitigate these issues in different systems and services. Convolutional neural network algorithms are used for detecting fake news in Korean language with a Word-Embedded model. It is based on k-clique and data mining and increased accuracy in personalized recommendation-based services stock selection and volatility delay in stock prediction. Other algorithms like multi-level fusion processing address problems of lack of real-time database.

Influencer Attribute Analysis based Recommendation System (인플루언서 속성 분석 기반 추천 시스템)

  • Park, JeongReun;Park, Jiwon;Kim, Minwoo;Oh, Hayoung
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.23 no.11
    • /
    • pp.1321-1329
    • /
    • 2019
  • With the development of social information networks, the marketing methods are also changing in various ways. Unlike successful marketing methods based on existing celebrities and financial support, Influencer-based marketing is a big trend and very famous. In this paper, we first extract influencer features from more than 54 YouTube channels using the multi-dimensional qualitative analysis based on the meta information and comment data analysis of YouTube, model representative themes to maximize a personalized video satisfaction. Plus, the purpose of this study is to provide supplementary means for the successful promotion and marketing by creating and distributing videos of new items by referring to the existing Influencer features. For that we assume all comments of various videos for each channel as each document, TF-IDF (Term Frequency and Inverse Document Frequency) and LDA (Latent Dirichlet Allocation) algorithms are applied to maximize performance of the proposed scheme. Based on the performance evaluation, we proved the proposed scheme is better than other schemes.

Development of FPGA-based Hardware Platform for Real-time Capture & Playback of Multi-Channel 4K UHD Video Data (멀티채널 4K 초고해상도 영상 데이터의 실시간 획득 및 재생을 위한 FPGA 기반 하드웨어 플랫폼 개발)

  • Jang, Sung-Joon;Lee, Sang-Seol;Choi, Jung-Min;Choi, Byeong-Ho;Kim, Je Woo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2016.06a
    • /
    • pp.256-257
    • /
    • 2016
  • 지상파 UHD 방송의 시행 및 확대를 목표로 세계 각 국에서 정부 민간 차원의 대규모 투자 및 개발이 활발히 진행되고 있다. 기존 HD 방송 대비 데이터양이 막대하게 증가되기 때문에 실시간 고효율 처리를 위한 기술 개발 및 연구가 진행되고 있다. 특히 UHD 방송 제작 관련하여 UHD 카메라로부터 영상 및 음향을 실시간으로 획득하고 편집된 영상을 재생하기 위한 시스템 개발이 최근 주요 방송장비 업체 주도로 진행되고 있다. 이에 본 논문은 최대 2 채널의 4K UHD 영상 데이터를 동시에 실시간으로 획득 및 재생하기 위한 FPGA (Field Programmable Gate Array) 및 고속 입출력 인터페이스 기반의 하드웨어 플랫폼을 제안하였다. 또한 카메라/디스플레이와 편집 서버 간의 데이터의 고속 고효율 전송을 위한 로직을 HDL(Hardware Design Language) 설계하여 FPGA 내에 탑재하고 카메라/디스플레이/편집 서버와 통합하였다. 시험 결과 2 채널 4K 60fps 영상 데이터를 정상적으로 획득 및 재생하였다.

  • PDF