• Title/Summary/Keyword: multi-cameras

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Feature based Pre-processing Method to compensate color mismatching for Multi-view Video (다시점 비디오의 색상 성분 보정을 위한 특징점 기반의 전처리 방법)

  • Park, Sung-Hee;Yoo, Ji-Sang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.12
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    • pp.2527-2533
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    • 2011
  • In this paper we propose a new pre-processing algorithm applied to multi-view video coding using color compensation algorithm based on image features. Multi-view images have a difference between neighboring frames according to illumination and different camera characteristics. To compensate this color difference, first we model the characteristics of cameras based on frame's feature from each camera and then correct the color difference. To extract corresponding features from each frame, we use Harris corner detection algorithm and characteristic coefficients used in the model is estimated by using Gauss-Newton algorithm. In this algorithm, we compensate RGB components of target images, separately from the reference image. The experimental results with many test images show that the proposed algorithm peformed better than the histogram based algorithm as much as 14 % of bit reduction and 0.5 dB ~ 0.8dB of PSNR enhancement.

Analysis and Evaluation of Multi-view UCV(User Created Video) Service through Adjusting Camera Angle (카메라 앵글 조정 방식을 통한 다시점 UCV(User Created Video) 서비스 분석과 평가)

  • Sung, Bokyung;Ko, Ilju
    • The Journal of the Korea Contents Association
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    • v.14 no.2
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    • pp.39-47
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    • 2014
  • Fast advancement and dynamic diffusion of Smart device make big change to personal user. They have been extended from consumer only watching video to prosumer recording and sharing User Created Video(UCV). With this reason, as a platform for various kind of content service. Especially, UCVs for the purpose of sharing experience are recorded from same event on limited time and space by some people. These are also produced by various cameras that has each angle similar like broadcasting videos. In this paper, we present multi-view characteristic of UCV and propose Multi-view UCV service that is watching UCVs from same event through adjusting camera angle. Through user satisfaction survey, we knew that adjusting camera angle is preferred for watching UCV including overlapping part more than linear watching.

FPCB Cutting Process using ns and ps Laser (나노초 및 피코초 레이저를 이용한 FPCB의 절단특성 분석)

  • Shin, Dong-Sig;Lee, Jae-Hoon;Sohn, Hyon-Kee;Paik, Byoung-Man
    • Laser Solutions
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    • v.11 no.4
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    • pp.29-34
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    • 2008
  • Ultraviolet laser micromachining has increasingly been applied to the electronics industry where precision machining of high-density, multi-layer, and multi material components is in a strong demand. Due to the ever-decreasing size of electronic products such as cellular phones, MP3 players, digital cameras, etc., flexible printed circuit board (FPCB), multi-layered with polymers and metals, tends to be thicker. In present, multi-layered FPCBs are being mechanically cut with a punching die. The mechanical cutting of FPCBs causes such defects as burr on layer edges, cracks in terminals, delamination and chipping of layers. In this study, the laser cutting mechanism of FPCB was examined to solve problems related to surface debris and short-circuiting that can be caused by the photo-thermal effect. The laser cutting of PI and FCCL, which are base materials of FPCB, was carried out using a pico-second laser(355nm, 532nm) and nano-second UV laser with adjusting variables such as the average/peak power, scanning speed, cycles, gas and materials. Points which special attention should be paid are that a fast scanning speed, low repetition rate and high peak power are required for precision machining.

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Visual Multi-touch Input Device Using Vision Camera (비젼 카메라를 이용한 멀티 터치 입력 장치)

  • Seo, Hyo-Dong;Joo, Young-Hoon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.6
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    • pp.718-723
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    • 2011
  • In this paper, we propose a visual multi-touch air input device using vision cameras. The implemented device provides a barehanded interface which copes with the multi-touch operation. The proposed device is easy to apply to the real-time systems because of its low computational load and is cheaper than the existing methods using glove data or 3-dimensional data because any additional equipment is not required. To do this, first, we propose an image processing algorithm based on the HSV color model and the labeling from obtained images. Also, to improve the accuracy of the recognition of hand gestures, we propose a motion recognition algorithm based on the geometric feature points, the skeleton model, and the Kalman filter. Finally, the experiments show that the proposed device is applicable to remote controllers for video games, smart TVs and any computer applications.

A depth-based Multi-view Super-Resolution Method Using Image Fusion and Blind Deblurring

  • Fan, Jun;Zeng, Xiangrong;Huangpeng, Qizi;Liu, Yan;Long, Xin;Feng, Jing;Zhou, Jinglun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.10
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    • pp.5129-5152
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    • 2016
  • Multi-view super-resolution (MVSR) aims to estimate a high-resolution (HR) image from a set of low-resolution (LR) images that are captured from different viewpoints (typically by different cameras). MVSR is usually applied in camera array imaging. Given that MVSR is an ill-posed problem and is typically computationally costly, we super-resolve multi-view LR images of the original scene via image fusion (IF) and blind deblurring (BD). First, we reformulate the MVSR problem into two easier problems: an IF problem and a BD problem. We further solve the IF problem on the premise of calculating the depth map of the desired image ahead, and then solve the BD problem, in which the optimization problems with respect to the desired image and with respect to the unknown blur are efficiently addressed by the alternating direction method of multipliers (ADMM). Our approach bridges the gap between MVSR and BD, taking advantages of existing BD methods to address MVSR. Thus, this approach is appropriate for camera array imaging because the blur kernel is typically unknown in practice. Corresponding experimental results using real and synthetic images demonstrate the effectiveness of the proposed method.

Development and Evaluation of 3-Axis Gyro Sensor based Servo motion control (3-Axis Gyro Sensor based on Servo Motion Control 장치의 성능평가기준 및 시험규격개발)

  • Lee, WonBu;Chang, Chulsoon;Kim, JeongKuk;Park, Soohong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.627-630
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    • 2009
  • The combination of the marine use various multi sensor surveillance system technology with the development of servo motion control algorithm and gyro sensor in six freedom motion is implemented to analyze the movement response. The stabilization of the motion control is developed and Nano driving Precision Pan-Tilt/Gimbal system is obtained from the security positioning cameras with ultra high speed device is used to carry out the exact behavior of the device. The exact behavior will be used to make a essential equipment. Finally the development of the Nano Driving Multi Sensor, Nano of Surveillance System Driving Precision Pan-Tilt/Gimbal optimal design and production, 3-aix Gyro Sensor based with Servo Motion Control algorithm development, Image trace video software and hardware tracking the development is organized and discuss in details. The development of the equipment and the system integration are fully experimented and verified.

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Development of small multi-copter system for indoor collision avoidance flight (실내 비행용 소형 충돌회피 멀티콥터 시스템 개발)

  • Moon, Jung-Ho
    • Journal of Aerospace System Engineering
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    • v.15 no.1
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    • pp.102-110
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    • 2021
  • Recently, multi-copters equipped with various collision avoidance sensors have been introduced to improve flight stability. LiDAR is used to recognize a three-dimensional position. Multiple cameras and real-time SLAM technology are also used to calculate the relative position to obstacles. A three-dimensional depth sensor with a small process and camera is also used. In this study, a small collision-avoidance multi-copter system capable of in-door flight was developed as a platform for the development of collision avoidance software technology. The multi-copter system was equipped with LiDAR, 3D depth sensor, and small image processing board. Object recognition and collision avoidance functions based on the YOLO algorithm were verified through flight tests. This paper deals with recent trends in drone collision avoidance technology, system design/manufacturing process, and flight test results.

Implementation of Real-time Video Surveillance System based on Multi-Screen in Mobile-phone Environment (스마트폰 환경에서의 멀티스크린 기반의 실시간 비디오 감시 시스템 개발)

  • Kim, Dae-Jin
    • Journal of Digital Contents Society
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    • v.18 no.6
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    • pp.1009-1015
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    • 2017
  • Recently, video surveillance is becoming more and more common as many camera are installed due to crime, terrorism, traffic and security. And systems that control cameras are becoming increasingly general. Video input from the installed camera is monitored by the multiscreen at the central control center, it is essential to simultaneously monitor multiscreen in real-time to quickly respond to situations or dangers. However, monitoring of multiscreen in a mobile environment such as a smart phone is not applied to hardware specifications or network bandwidth problems. For resolving these problems, in this paper, we propose a system that can monitor multiscreen in real-time in mobile-phone environment. We reconstruct the desired multiscreen through transcoding, it is possible to monitor continuously video streaming of multiple cameras, and to have the advantage of being mobile in mobile-phone environment.

Calibrating Stereoscopic 3D Position Measurement Systems Using Artificial Neural Nets (3차원 위치측정을 위한 스테레오 카메라 시스템의 인공 신경망을 이용한 보정)

  • Do, Yong-Tae;Lee, Dae-Sik;Yoo, Seog-Hwan
    • Journal of Sensor Science and Technology
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    • v.7 no.6
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    • pp.418-425
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    • 1998
  • Stereo cameras are the most widely used sensing systems for automated machines including robots to interact with their three-dimensional(3D) working environments. The position of a target point in the 3D world coordinates can be measured by the use of stereo cameras and the camera calibration is an important preliminary step for the task. Existing camera calibration techniques can be classified into two large categories - linear and nonlinear techniques. While linear techniques are simple but somewhat inaccurate, the nonlinear ones require a modeling process to compensate for the lens distortion and a rather complicated procedure to solve the nonlinear equations. In this paper, a method employing a neural network for the calibration problem is described for tackling the problems arisen when existing techniques are applied and the results are reported. Particularly, it is shown experimentally that by utilizing the function approximation capability of multi-layer neural networks trained by the back-propagation(BP) algorithm to learn the error pattern of a linear technique, the measurement accuracy can be simply and efficiently increased.

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Multiple Camera-Based Correspondence of Ground Foot for Human Motion Tracking (사람의 움직임 추적을 위한 다중 카메라 기반의 지면 위 발의 대응)

  • Seo, Dong-Wook;Chae, Hyun-Uk;Jo, Kang-Hyun
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.8
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    • pp.848-855
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    • 2008
  • In this paper, we describe correspondence among multiple images taken by multiple cameras. The correspondence among multiple views is an interesting problem which often appears in the application like visual surveillance or gesture recognition system. We use the principal axis and the ground plane homography to estimate foot of human. The principal axis belongs to the subtracted silhouette-based region of human using subtraction of the predetermined multiple background models with current image which includes moving person. For the calculation of the ground plane homography, we use landmarks on the ground plane in 3D space. Thus the ground plane homography means the relation of two common points in different views. In the normal human being, the foot of human has an exactly same position in the 3D space and we represent it to the intersection in this paper. The intersection occurs when the principal axis in an image crosses to the transformed ground plane from other image. However the positions of the intersection are different depend on camera views. Therefore we construct the correspondence that means the relationship between the intersection in current image and the transformed intersection from other image by homography. Those correspondences should confirm within a short distance measuring in the top viewed plane. Thus, we track a person by these corresponding points on the ground plane. Experimental result shows the accuracy of the proposed algorithm has almost 90% of detecting person for tracking based on correspondence of intersections.