• Title/Summary/Keyword: moving target

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Moving Object Management System for Battlefield Simulation

  • Ahn, Yoon-Ae
    • Journal of the Korean Data and Information Science Society
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    • 제15권3호
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    • pp.663-675
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    • 2004
  • A battlefield simulation is the evaluation and analysis of the battlefield area, based on the data for terrain, climate, unit's maneuver and tactics basically required in battlefield simulation. Because it is difficult for the military authorities to collect all of the information perfectly for the reason of communication technology, jamming, and tactics, the military authorities need the future moving status for the target units by using acquired moving information. Therefore, we propose a moving object management system that concurrently provides domain reasoning function for the battlefield simulation. In order to implement the proposed system, we show the data modeling of the moving object for the battlefield simulation, and propose an inference engine using domain rule base and spatiotemporal operation. Also, we analyze the query response rate by inference function to verify domain reasoning of the implemented system.

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Algorithm for Detection of Fire Smoke in a Video Based on Wavelet Energy Slope Fitting

  • Zhang, Yi;Wang, Haifeng;Fan, Xin
    • Journal of Information Processing Systems
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    • 제16권3호
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    • pp.557-571
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    • 2020
  • The existing methods for detection of fire smoke in a video easily lead to misjudgment of cloud, fog and moving distractors, such as a moving person, a moving vehicle and other non-smoke moving objects. Therefore, an algorithm for detection of fire smoke in a video based on wavelet energy slope fitting is proposed in this paper. The change in wavelet energy of the moving target foreground is used as the basis, and a time window of 40 continuous frames is set to fit the wavelet energy slope of the suspected area in every 20 frames, thus establishing a wavelet-energy-based smoke judgment criterion. The experimental data show that the algorithm described in this paper not only can detect smoke more quickly and more accurately, but also can effectively avoid the distraction of cloud, fog and moving object and prevent false alarm.

움직이는 창 기법에서의 덩이글 난이도에 따른 글꼴 변화맹 (Font Change Blindness Triggered by the Text Difficulty in Moving Window Technique)

  • 박성준;현주석
    • 인지과학
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    • 제34권4호
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    • pp.259-275
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    • 2023
  • 본 연구는 McConkie와 Rayner(1975)가 고안한 움직이는 창 기법을 사용해 덩이글의 내용 난이도에 따른 글꼴 변화맹의 발생 여부를 조사했다. 이를 위해 움직이는 창이 처치된 읽기 과제 수행 중 본문 글꼴과 다른 표적 어절을 제시하고 참가자의 시선이 해당 어절 위치에 도착한 순간 표적 어절의 글꼴을 본문과 동일한 글꼴로 변화시켰다. 변화 이전 표적 어절의 글꼴은 본문 글꼴이 세리프인 경우 산세리프 글꼴이었으며 혹은 반대로 산세리프인 경우 세리프 글꼴이었다. 읽기 과제 종료 후 참가자의 절반 이상(62.5%)이 글꼴 변화를 탐지하지 못했다고 보고했다. 각 문장 내에서의 안구 운동을 관찰한 결과 덩이글 내용에 대한 이해가 어려웠을 때 안구운동 회귀횟수와 응시시간이 증가했고 도약거리가 단축되었다. 특히 회귀횟수 증가는 본문 글꼴이 세리프였을 때 즉 표적 어절 글꼴이 산세리프에서 세리프로 변화한 경우에만 분명했다. 이러한 결과는 내용 이해와 무관한 감각적 간섭은 읽기 수행 도중 잘 탐지되지 않지만, 과제 본문에 대한 내용 이해가 어려워지면 오히려 탐지될 가능성이 증가함을 시사한다. 더 나아가 이러한 예외적인 탐지의 가능성은 본문 덩이글 글꼴이 산세리프 글꼴인 경우보다 세리프 글꼴일 때 더 높아질 수 있음을 시사한다.

QRS구간 제거와 이동평균을 통한 대상 영역 추출 기반의 T파 검출 알고리즘 (T Wave Detection Algorithm based on Target Area Extraction through QRS Cancellation and Moving Average)

  • 조익성;권혁숭
    • 한국정보통신학회논문지
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    • 제21권2호
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    • pp.450-460
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    • 2017
  • T파는 심장의 심실의 재분극을 나타내는 파라미터로써 부정맥 진단에 있어 매우 중요하다. T 파를 검출하기 위한 기존 연구방법으로는 주파수 분석과 비선형 접근방법 등이 제안되어 왔지만 검출 정확도가 낮다는 문제점이 있다. 이는 T파의 경우 P파와 중복되는 경우가 발생하기 때문이다. 본 연구에서는 QRS 구간을 제거한 후, 이동평균을 통한 P파와 T파의 대상 영역을 추출하여 정확히 T파를 검출하는 알고리즘을 제안한다. 이를 위해 전처리를 통해 잡음이 제거된 심전도 신호에서 Q, R, S를 검출한다. 이후 검출된 QRS 구간을 제거, 이동평균을 통해 4개의 PAC 패턴과 기타부정맥에 대한 판단규칙을 적용하여 P, T파의 대상 영역을 추출하고, 이를 대상으로 RR 간격과 RT 간격의 문턱치를 적용하여 T파를 검출하였다. 제안한 방법의 우수성을 입증하기 위해 MIT-BIH 부정맥 데이터베이스 48개의 레코드를 대상으로 한 T파의 평균 검출율은 95.32%의 성능을 나타내었다.

정밀 거리-속도 모사 기능을 갖는 레이더 반사 신호 모의장치 (Radar Echo Signal Simulation Equipment with a Precise Range-velocity Control Capability)

  • 한일탁;김종만;김완규;이민준
    • 한국군사과학기술학회지
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    • 제13권6호
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    • pp.1139-1146
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    • 2010
  • Simulated target generators are used to evaluate the various radar performance. Using the radar parameters such as target range(time delay), doppler frequency, target RCS, simulated target generator can be developed. Especially moving targets are simulated by control time delay and update target signal intensive for target range. Base on this concepts, in this paper, simulated target generators are designed and developed for X-band Radar performance test. Developed equipment is evaluated its performance and then tested with X-band Radar. This paper presents these design, development, and test results of developed target generator.

Development of a New Training System for the Improvement of Equilibrium Sense

  • Kwon, Tae-Kyu;Park, Yong-Gun;Yu, Mi;Kim, Seong-Hyun;Hong, Chul-Un;Kim, Nam-Gyun
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.206-210
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    • 2004
  • This paper proposes a new training system for equilibrium sense using unstable platform. This training system for equilibrium sense consists of an unstable platform, a computer interface circuit and software program. Postural instability changes the weighting of different types of sensory information and the state of the equilibrium maintenance system. In order to improve the equilibrium sense, we developed software program such as a block game, sine curve training (SCT) and pingpong game using Visual C++. Using this system and training programs, we performed an experiment to train the equilibrium sense of a subject. To evaluate the effects of balance training, the time maintained on the target and the moving time to the target are measured. As a result, the moving time to the target and time to maintain cursor on the target improved through repeating equilibrium sense training. It was concluded that this system was reliable in the evaluation of equilibrium sense. We expect that this system might be applied to clinical use as an effective balance training system.

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불안정판을 이용한 평형감각 훈련시스템 개발 (Development of the Training System for Equilibrium Sense Using the Unstable Platform)

  • 박용군;유미;권대규;홍철운;김남균
    • 한국정밀공학회지
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    • 제22권8호
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    • pp.192-198
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    • 2005
  • In this paper, we propose a new training system for the improvement of equilibrium sense using unstable platform. The equilibrium sense, which provides orientation with respect to gravity, is important to integrate the vision, somatosensory and vestibular function to maintain the equilibrium sense of the human body. In order to improve the equilibrium sense, we developed the software program such as a block game, pingpong game using Visual C++. These training system for the equilibrium sense consists of unstable platform, computer interface and software program. The unstable platform was a simple structure of elliptical-type which included tilt sensor, wireless RF module and the device of power supply. To evaluate the effect of balance training, we measured and evaluated the parameters as the moving time to the target, duration to maintain cursor in the target of screen and the error between sine curve and acquired data. As a results, the moving time to the target and duration to maintain cursor in the target was improved through the repeating training of equilibrium sense. It was concluded that this system was reliable in the evaluation of equilibrium sense. This system might be applied to clinical use as an effective balance training system.

CPMC의 이미지 추적장치를 이용한 수중운동체의 위치 추적 (A Position Tracking of Underwater Moving Target using Image Tracking System of CPMC)

  • 김영식;전봉환;최종수;김진하;홍석원
    • 한국해양공학회:학술대회논문집
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    • 한국해양공학회 2006년 창립20주년기념 정기학술대회 및 국제워크샵
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    • pp.355-358
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    • 2006
  • An underwater mooing target position tracking system using image tracking system of CPMC is developed to use in a test basin. Generally the performance tests of Autonomous Underwater Vehicles(AUVs) are conducted in the sea. Some efforts to perform the test in a test basin are exist, because the real sea tests need much time and manpower. And also the real sea tests are high cost. There is a restriction to acquire the position of AUVs using sonar sensor system in the test tank, because many sound reflecters are exist in a test basin. In this paper a position tracking system for underwater mooing target developed to break though this restriction. A Tank-test is conducted to examine the performance of the position tracking system.

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A Tracking System Using Location Prediction and Dynamic Threshold for Minimizing SMS Delivery

  • Lai, Yuan-Cheng;Lin, Jian-Wei;Yeh, Yi-Hsuan;Lai, Ching-Neng;Weng, Hui-Chuan
    • Journal of Communications and Networks
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    • 제15권1호
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    • pp.54-60
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    • 2013
  • In this paper, a novel method called location-based delivery (LBD), which combines the short message service (SMS) and global position system (GPS), is proposed, and further, a realistic system for tracking a target's movement is developed. LBD reduces the number of short message transmissions while maintaining the location tracking accuracy within the acceptable range. The proposed approach, LBD, consists of three primary features: Short message format, location prediction, and dynamic threshold. The defined short message format is proprietary. Location prediction is performed by using the current location, moving speed, and bearing of the target to predict its next location. When the distance between the predicted location and the actual location exceeds a certain threshold, the target transmits a short message to the tracker to update its current location. The threshold is dynamically adjusted to maintain the location tracking accuracy and the number of short messages on the basis of the moving speed of the target. The experimental results show that LBD, indeed, outperforms other methods because it satisfactorily maintains the location tracking accuracy with relatively fewer messages.