• 제목/요약/키워드: modern information technologies

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A digital aesthetic in music (음악에서의 디지탈 미학)

  • 윤증선
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.130-133
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    • 1996
  • An exploration for an emotional intelligence paradigm has been delineated. Emotional intelligence is investigated in terms of composing machine as a modern abstract art. The system consists of interface, plan and performance modules. Design concepts of the system are modular, open, and user friendly to ensure the overall performance. The exploration of art in the view of intelligence, information and structure will restore the balanced sense of the art and the science seek the happiness of life. The investigations of emotional intelligence will establish the foundations of intelligence, information and control technologies.

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Formation of a Person's Value Attitude to the Worldview Using Information Technologies

  • Yakymenko, Svitlana;Drobin, Andrii;Fatych, Mariia;Dira, Nadiia;Terenko, Olena;Zakharevych, Mykola;Chychuk, Antonina
    • International Journal of Computer Science & Network Security
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    • v.22 no.10
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    • pp.183-190
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    • 2022
  • The article analyzes the features of the formation of a person's value attitude to the worldview by means of information technologies. The present considers it necessary to form a person's value attitude to the perception of the world by means of information technologies. The explosive development of information and telecommunications technologies has become a determining factor in the development of modern society, which is called the information or Global Information Society. It is not yet fully formed, and we are all participants in the development of the Global Information Society. The article considers the basics of a harmonious worldview of a person, which is the basis for the formation of outlook ideas, views, knowledge, beliefs about the surrounding world, which determine the place and role and motivate actions in relation to the surrounding reality through the prism of value orientations. Worldview is considered as an integrity of relatively stable schemes, behaviors, feelings, thinking, vision of the surrounding world, inherent in an individual child, ethno-cultural and socio-cultural groups. The concept of "worldview" as a component of the multi-level structure of the individual's outlook is defined. The features that characterize a person's perception of the world are revealed. The main educational value of information technologies in the formation of a person's value attitude to the perception of the world is highlighted, which consists in the fact that they allow you to create an immeasurable brighter multi-sensory interactive learning environment with almost unlimited potential opportunities that fall at the disposal of both the teacher and the student. The trend of forming a person's value attitude to the perception of the world is clearly developing in the direction of mixed learning as a process that creates a comfortable information educational environment, communication systems that provide all the necessary educational information. The approach to student development by means of the educational environment and the formation, while in the person of a value attitude to the perception of the world by means of Information Technologies, has many pedagogical advantages, which is considered in the article.

Multimedia Technologies for Teaching Musical Art under Present-day Conditions

  • Svitlana Huralna;Nataliia Demianko;Nataliia Sulaieva;Viktoriia Irkliienko;Tetiana Horokhivska
    • International Journal of Computer Science & Network Security
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    • v.24 no.5
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    • pp.165-171
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    • 2024
  • The processes of society's informatization and digitalization necessitate the widespread use of new pedagogical technologies. Through these technologies, comprehensive disclosure of didactic functions of new methods of educational activity and the realization of the potential and creative potential. The use of information and computer multimedia technologies in teaching music art is especially relevant in the intensification of the development of interactive technologies, the transition to mixed forms of learning, and a period of socio-economic and sociopolitical upheavals. The study aims to substantiate the theoretical and applied principles of the analysis of multimedia technology learning musical art in modern conditions and assess the status and trends in their use in conducting educational activities. The study uses general scientific and unique methods of economic analysis, in particular, analysis and synthesis, analogy and comparison, generalization and systematization, and graphic ways. Regarding the results of the study of multimedia technologies for teaching musical art in current conditions, it was found that they contribute to the development of the seeker's creative, creative, and cognitive activity, have a positive impact on learning material, and diversify the educational process. Multimedia technologies such as presentations, programs for watching a video, listening to audio, music and singing karaoke, electronic encyclopedias, and Internet resources are proven to be the most used in music education. They have several qualitative and quantitative advantages, manifested in the possibilities of audio-visual presentation of educational material and significantly higher information density. It is suggested to strengthen the use of such computer programs as Microsoft Word, Ahead Nero, Finale, Adobe Audition, Sound Forge, and Microsoft PowerPoint for musical art classes.

Hardware Architecture for Entropy Filter Implementation (엔트로피 필터 구현에 대한 Hardware Architecture)

  • Sim, Hwi-Bo;Kang, Bong-Soon
    • Journal of IKEEE
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    • v.26 no.2
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    • pp.226-231
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    • 2022
  • The concept of information entropy has been widely applied in various fields. Recently, in the field of image processing, many technologies applying the concept of information entropy have been developed. As the importance and demand of computer vision technologies increase in modern industry, real-time processing must be possible in order for image processing technologies to be efficiently applied to modern industries. Extracting the entropy value of an image is difficult to process in real-time due to the complexity of computation in software, and a hardware structure of an image entropy filter capable of real-time processing has never been proposed. In this paper, we propose for the first time a hardware structure of a histogram-based entropy filter that can be processed in real time using a barrel shifter. The proposed hardware was designed using Verilog HDL, and Xilinx's xczu7ev-2ffvc1156 was set as the target device and FPGA was implemented. As a result of logic synthesis using the Xilinx Vivado program, it has a maximum operating frequency of 750.751 MHz in a 4K UHD high-resolution environment, and it processes more than 30 images per second and satisfies the real-time processing standard.

Modern Concurrent Programming for Multicode Environment (멀티코어 환경을 위한 현대 동시성 프로그래밍)

  • Kim, Nam-gue;Kang, Young-Jin;Lee, HoonJae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.589-592
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    • 2016
  • The period of the previous multi-core could be helped to improve program performance, based on the development of the hardware. However, one of the core performance enhancements for this encounter limitations and become the common way of multi-core with multiple cores. Modern programming concurrency that improves the conventional method for using threads of the kernel level in order to use the multi-core come to the fore. Using modern lightweight thread concurrency programming is to optimize the benefits of multi-core. Also sharing the absence of available data that can change is a major consideration when writing concurrent code. This paper describes the key considerations when creating a discussion concurrent code, and these issues are being supported in any way in the language of one 'go' of technologies that support the modern concurrency, and even how to write better code concurrency.

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Trends in Implicit Continuous Authentication Technology (무자각 지속인증 기술 동향)

  • Kim, S.H.;Kim, S.H.;Jin, S.H.
    • Electronics and Telecommunications Trends
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    • v.33 no.1
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    • pp.57-67
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    • 2018
  • Modern users are intensifying their use of online services every day. In addition, hackers are attempting to execute advanced attacks to steal personal information protected using existing authentication technologies. However, existing authentication methods require an explicit authentication procedure for the user, and do not conduct identity verification in the middle of the authentication session. In this paper, we introduce an implicit continuous authentication technology to overcome the limitations of existing authentication technology. Implicit continuous authentication is a technique for continuously authenticating users without explicit intervention by utilizing their behavioral and environmental information. This can improve the level of security by verifying the user's identity during the authentication session without the burden of an explicit authentication procedure. In addition, we briefly introduce the definition, key features, applicable algorithms, and recent research trends for various authentication technologies that can be used as an implicit continuous authentication technology.

Image Hashing based Identifier with Entropy Operator (엔트로피 연산자를 이용한 영상 해싱 기반 인식자)

  • Park, Je-Ho
    • Journal of the Semiconductor & Display Technology
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    • v.20 no.3
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    • pp.93-96
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    • 2021
  • The desire for a technology that can mechanically acquire 2D images starting with the manual method of drawing has been making possible a wide range of modern image-based technologies and applications over a period. Moreover, this trend of the utilization of image-related technology as well as image-based information is likely to continue. Naturally, as like other technology areas, the function that humans produce and utilize by using images needs to be automated by using computing-based technologies. Surprisingly, technology using images in the future will be able to discover knowledge that humans have never known before through the information-related process that enables new perception, far beyond the scope of use that human has used before. Regarding this trend, the manipulation and configuration of massively distributed image database system is strongly demanded. In this paper, we discuss image identifier production methods based on the utilization of the image hashing technique which especially puts emphasis over an entropy operator.

Water projects and technologies in Asia: Historical perspective

  • Hyoseop Woo
    • Proceedings of the Korea Water Resources Association Conference
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    • 2023.05a
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    • pp.24-24
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    • 2023
  • This presentation highlights the IAHR book, recently published last April, of which the author is the editor-in-chief, on the historical water projects and traditional water technologies of international interest in the Asian region, addressing information on past water projects (mostly before the 20th century) in the regions that are technically and culturally of interest and educationally valuable. The book explores historical water projects in these regions, presenting technologies used at the time, including calculation and forecasting methods, measurement, material, labor, methodologies, and even water culture. Through this book, it is expected that the old Asian wisdom of "reviewing the old and learning the new" would be realized to a certain extent in modern planning and practice of water projects. The book comprises a lead article that the presenter authored and five Parts representing China, Japan, Korea, South Asia, and Southeast Asia, respectively, followed by an invited one from Uzbekistan. Throughout the book, it is found that historically the Asian monsoon, affecting the Indian subcontinent and Southeast and East Asian regions, induced rice cultivation. It fundamentally needs proper irrigation systems, including reservoirs (dams) and canals, water wheels, and even rain gauges. Flood risks have been more common in Asia than Europe under this climate condition, as recognized in history. To utilize and sometimes overcome these climate conditions, people built and managed many historical and grandiose water projects and invented and used localized but sophisticated water-related technologies in the Asian region.

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Analysis of 3D Building Construction Applications in Augmented Reality

  • Khan, Humera Mehfooz;Waseemullah, Waseemullah;Bhutto, Muhammad Aslam;Khan, Shariq Mahmood;Baig, Mirza Adnan
    • International Journal of Computer Science & Network Security
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    • v.22 no.10
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    • pp.340-346
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    • 2022
  • Construction industry is considered as one of the oldest industries in the world since human came into being and the need of their own space is realized. All this led to make the world a space of many beautiful constructive ventures. As per the requirements of today's world, every industry is recognizing the need for use and adoption of modern as well as innovative technologies due to their benefits and timely production. Now construction industry has also started adopting the use of modern and innovative technologies during their projects but still the rate of adoption is so slow. From design to completion, construction projects take a lot to manage for which technology based solutions have continuously been proposed. These include Computer Aided Design (CAD), building information modeling (BIM) and cloud computing have been proved to be much successful until now. The construction projects are high budgeted, and direly require timely and successful completion with quality, resource and other constraints. So, the researchers observe the need of more clear and technology based communication between the construction projects and its constructors and other stakeholders is required before and during the construction to take timely precautions for expected issues. This study has analyzed the use of Augmented Reality (AR) technology adopting GammaAR, and ARki applications in construction industry. It has been found that both applications are light-weighted, upgradable, provide offline availability and collaborative environment as well as fulfil most of the requirements of the construction industry except the cost. These applications also support different screen size for better visualization and deep understanding. Both applications are analyzed, based on construction's application requirements, usability of AR and ratings of applications user collected from application's platform. The purpose of this research is to provide a detail insight of construction applications which are using AR to facilitate both the future developers and consumers.