• 제목/요약/키워드: mobile-based information system

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모바일 헬스케어 기반의 환자 모니터링 시스템 구현 (Implementation of Patient Monitoring System based on Mobile Healthcare)

  • 김경목
    • 한국컴퓨터정보학회논문지
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    • 제17권12호
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    • pp.1-10
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    • 2012
  • 본 논문에서는 모바일 헬스케어 시스템에 적합한 환자모니터링 시스템을 제안한다. 모바일 헬스케어 시스템은 스마트폰과 같은 모바일 장치를 사용하기 때문에 휴대가 간편한 소형 컴퓨팅 장치로 구성되어 있으며, 기존 컴퓨터에서 수행하던 작업을 수행할 수있다. 환자의 생체정보를 이동통신망환경에서 의료진과 환자 및 환자 가족의 스마트폰으로 실시간으로 전달할 수 있도록 TinyOS 기반의 의료용 메시지 구조를 설계하였으며 NesC를 사용하여 HBE-Ubi-ZigbeX에 포팅 하였다. 의료진과 환자 및 환자 가족이 스마트폰을 통하여 실시간으로 확인 할 수 있도록 안드로이드 기반의 환자 정보 모니터링 애플리케이션을 구현하여 일상생활에서 사용되고 있는 스마트폰에서 동작을 확인함으로써 생체정보의 원활한 송수신을 확인하였다.

모바일 LBS(Location-Based Service)응용 서비스의 사용자요인에 대한 실증적 연구 (The Empirical Study on User Factor of LBS(Location-Based Service) Application Service in Mobile)

  • 임기흥;박은아
    • 한국IT서비스학회지
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    • 제6권3호
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    • pp.225-239
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    • 2007
  • Mobile service is highly becoming in the limelight on information society by offering infringement problem about individual privacy or information by political and scientific interest This study is focusing on primary LBS application Mobile service that emphasize position confirmation, especially, looking for friends. The aim at this study grasps user productivity factor of LBS application Mobile service, and analyses whether some have relations with value and action determination of LBS application Mobile service. According to result, Mobile service applying position service is supported with usefulness and system quality, adaptedness. On the other hand, Usability and social effect, privacy weren't embossed by leading person. Mobile service applying position service is changed with a person who have experience looking for friend. This study has systematically analysed about LBS application service by leading person

Design and Implementation of HL 7-based Real-time Data Communication for Mobile Clinical Information System

  • Choi Jinwook;Yoo Sooyoung;Chun Jonghoon
    • 대한의용생체공학회:의공학회지
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    • 제26권2호
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    • pp.65-71
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    • 2005
  • The main obstacles for adopting a mobile health information system to existing hospital information system are the redundancy of clinical data and the additional workload for implementing the new system. To obtain a seamless communication and to reduce the workload of implementation, an easy and simple implementation strategy is required. We propose a mobile clinical information system (MobileMed) which is specially designed for the easy implementation. The key elements of MobileMed are a smart interface, an HL7 message server, a central clinical database (CCDB), and a web server. The smart interface module transfers the key information to the HL7 message server as new clinical tests data is recorded in the existing laboratory information system. The HL7 message server generates the HL7 messages and sends them to the CCDS. As a central database the CCDS collects the HL7 messages and presents them to the various mobile devices such as PDA. Through this study we might conclude that the architecture for the mobile system will be efficient for real-time data communication, and the specially designed interface will be an easy tool for implementing the mobile clinical information system.

An Adaptation System based on Personalized Web Content Items for Mobile Devices

  • Kim, Su-Do;Park, Man-Gon
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제3권6호
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    • pp.628-646
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    • 2009
  • Users want to browse and search various web contents with mobile devices which can be used anywhere and anytime without limitations, in the same manner as desktop. But mobile devices have limited resources compared to desktop in terms of computing performance, network bandwidth, screen size for full browsing, and etc, so there are many difficulties in providing support for mobile devices to fully use desktop-based web contents. Recently, mobile network bandwidth has been greatly improved, however, since mobile devices cannot provide the same environment as desktop, users still feel inconvenienced. To provide web contents optimized for each user device, there have been studies about analyzing code to extract blocks for adaptation to a mobile environment. But since web contents are divided into several items such as menu, login, news, shopping, etc, if the block dividing basis is limited only to code or segment size, it will be difficult for users to recognize and find the items they need. Also it is necessary to resolve interface issues, which are the biggest inconvenience for users browsing in a mobile environment. In this paper, we suggest a personalized adaptation system that extracts item blocks from desktop-based web contents based on user interests, layers them, and adapts them for users so they can see preferred contents first.

증강 현실 지원을 위한 모바일 시스템 설계 및 구현 (Design and Implementation of Mobile System for Supporting AR)

  • 이종근;이종혁
    • 한국정보통신학회논문지
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    • 제16권9호
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    • pp.2072-2077
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    • 2012
  • 본 연구에서는 상용화되고 있는 모바일 시스템에 증강현실 기술을 적용한 어플리케이션을 구현하므로 생기는 콘텐츠의 한계를 해결하기 위하여 증강현실 지원을 위한 전용 모바일 시스템의 요구분석을 한 후 이를 기반으로 모바일 시스템을 설계하고 구현하였으며, 증강현실 기법을 지원하는 NyARToolkit 기반으로 증강현실 어플리케이션을 구현하였다. 구현한 콘텐츠를 설계한 시스템에서 실행시켜 봄으로 시스템의 적정성 및 타당성을 확인할 수 있었다.

Service Delivery Agent System for Mobile Devices

  • Jeong, Seob-Yoon;Lee, Ki-Hyun;Geun, Sik-Jo
    • 한국지능정보시스템학회:학술대회논문집
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    • 한국지능정보시스템학회 2001년도 The Pacific Aisan Confrence On Intelligent Systems 2001
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    • pp.198-201
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    • 2001
  • Recently the wireless-internet has been spreading extensively. People are spending a large part of their time gaining access to information using a mobile device. With the rapid growth of on-line Electronic Commerce, the use of mobile devices creates a new paradigm that provides users with location-independent real time service. Although this new paradigm does have some advantages, limited process speed, low bandwidth, the low battery capacity of mobile devices, and a high rate of wireless network errors causes many overhead expenses during service time with the server. In this paper, we suggest an autonomous service delivery system, which provides mobile agent capability to users that cannot maintain a connection. We have developed the system based on java mobile agent technology. Using this system, we can provide more effective service to users when the user is sending requirements for service through a mobile device that has limited resources. Furthermore we can manage the contact server dynamically when new services are added.

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A Reactive Planner-Based Mobile Agent System

  • Seok, Whang-Hee;Kim, In-Cheol
    • 한국지능정보시스템학회:학술대회논문집
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    • 한국지능정보시스템학회 2001년도 The Pacific Aisan Confrence On Intelligent Systems 2001
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    • pp.179-185
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    • 2001
  • Mobile agents have the unique ability to transport themselves from one system in a network to another. The ability to travel allows mobile agents to move to a system that contains services with which they want to interact and then to take advantage of being in the same host or network as the service. But most of conventional mobile agent systems require that the users or the programmer should give the mobile agent its detail behavioral script for accomplishing the given task. And during its runtime, such mobile agents just behave according to the fixed script given by its user. Therefore it is impossible that conventional mobile agents autonomously build their own plants and execute them in considering their ultimate goals and the dynamic world states. One way to overcome such limitations of conventional mobile agent systems is to develop an intelligent mobile agent system embedding a reactive planner. In this paper, we design both a model of agent mobility and a model of inter-agent communication based upon the representative reactive planning agent architecture called JAM. An then we develop an intelligent mobile agent system with reactive planning capability, IMAS, by implementing additional basic actions for agent moves and inter-agent communication within JAM according to the predefined models. Unlike conventional mobile agents. IMAS agents can be able to adapt their behaviors to the dynamic changes of their environments as well as build their own plans autonomously. Thus IMAS agents can show higher flexibility and robustness than the conventional ones.

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OpenVSLAM 기반의 협력형 모바일 SLAM 시스템 설계 (OpenVSLAM-based Cooperative Mobile AR System Architecture)

  • 국중진
    • 반도체디스플레이기술학회지
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    • 제21권1호
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    • pp.136-141
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    • 2022
  • In this paper, we designed, implemented, and verified the SLAM system that can be used on mobile devices. Mobile SLAM is composed of a stand-alone type that directly performs SLAM operation on a mobile device, and a mapping server type that additionally configures a mapping server based on FastAPI to perform SLAM operation on the server and transmits data for map visualization to a mobile device. The mobile SLAM system proposed in this paper is to mix the two types in order to make SLAM operation and map generation more efficient. The stand-alone type SLAM system was configured as an Android app by porting the OpenVSLAM library to the Unity engine, and the map generation and performance were evaluated on desktop PCs and mobile devices. The mobile SLAM system in this paper is an open source project, so it is expected to help develop AR contents based on SLAM in a mobile environment.

Enhancing Accuracy Performance of Fuzzy Vault Non-Random Chaff Point Generator for Mobile Payment Authentication

  • Arrahmah, Annisa Istiqomah;Gondokaryono, Yudi Satria;Rhee, Kyung-Hyune
    • Journal of Multimedia Information System
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    • 제3권2호
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    • pp.13-20
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    • 2016
  • Biometric authentication for account-based mobile payment continues to gain attention because of improvements on sensors that can collect biometric information. We propose an enhanced method for mobile payment security based on biometric authentication. In this mobile payment system, the communication between the user and the relying party is based on public key infrastructure. This method secures both the key and the biometric template in the user side using fuzzy vault biometric cryptosystems, which is based on non-random chaff point generator. In this paper, we consider an important process for the common fuzzy vault system, that is, the feature extraction method. We evaluate various feature extraction methods to enhance the accurate performance of the system.

A Hybrid Positioning System for Indoor Navigation on Mobile Phones using Panoramic Images

  • Nguyen, Van Vinh;Lee, Jong-Weon
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제6권3호
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    • pp.835-854
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    • 2012
  • In this paper, we propose a novel positioning system for indoor navigation which helps a user navigate easily to desired destinations in an unfamiliar indoor environment using his mobile phone. The system requires only the user's mobile phone with its basic equipped sensors such as a camera and a compass. The system tracks user's positions and orientations using a vision-based approach that utilizes $360^{\circ}$ panoramic images captured in the environment. To improve the robustness of the vision-based method, we exploit a digital compass that is widely installed on modern mobile phones. This hybrid solution outperforms existing mobile phone positioning methods by reducing the error of position estimation to around 0.7 meters. In addition, to enable the proposed system working independently on mobile phone without the requirement of additional hardware or external infrastructure, we employ a modified version of a fast and robust feature matching scheme using Histogrammed Intensity Patch. The experiments show that the proposed positioning system achieves good performance while running on a mobile phone with a responding time of around 1 second.