• Title/Summary/Keyword: mobile storage

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An Proxy Trajectory Based Storage in Sensor Networks (센서네트워크에서의 프록시 트라젝토리 기반 데이터 저장 기법)

  • Lim, Hwa-Jung;Lee, Heon-Guil
    • The KIPS Transactions:PartC
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    • v.15C no.6
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    • pp.513-522
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    • 2008
  • Efficient data dissemination is one of the important subjects for sensor networks. High accessibility of the sensed data can be kept by deploying the data centric storage approach in which data is stored over the nodes in the sensor network itself rather than external storages or systems. The advantage of this approach is its direct accessibility in a real-time without the severe burden on delay and power dissipation on the data path to the external storages or systems. However, if the queries from many users are concentrated to the few nodes with data, then the response time could be increased and it could lead to the reduction of network life time by rapid energy dissipation caused by concentrated network load. In this paper, we propose a adaptive data centric storage scheme based on proxy trajectory (APT) mechanism. We highlight the data centric storage mechanism by taking account of supporting large number of users, and make it feasible to provide high-performance accessibility when a non-uniform traffic pattern is offered. Storing data around the localized users by considering spatial data-access locality, the proxy trajectory of APT provides fast response for the users. The trajectory, furthermore, may help the mobile users to roams freely within the area they dwell.

I/O Scheduler Scheme for User Responsiveness in Mobile Systems (모바일 시스템에서 사용자 반응성을 고려한 입출력 스케줄링 기법)

  • Park, Jong Woo;Yoon, Jun Young;Seo, Dae-Wha
    • KIPS Transactions on Computer and Communication Systems
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    • v.5 no.11
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    • pp.379-384
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    • 2016
  • NAND flash storage is widely used for computer systems, because of it has faster response time, lower power consumption, and larger capacity per unit area than hard disk. However, currently used I/O scheduler in the operating system is optimized for characteristics of the hard disk. Therefore, the conventional I/O scheduler includes the unnecessary overhead in the case of the NAND flash storage to be applied. Particularly, when the write requests performed intensively, garbage collection is performed intensively. So, it occurs the problem that the processing of the I/O request delay. In this paper, we propose the new I/O scheduler to solve the problem of garbage collection performs intensively, and to optimize for NAND flash storage. In the result of performance evaluation, proposed scheme shows an improvement the user responsiveness by reducing 1% of the average read response time and 78% of the maximum response time.

Analysis of Malicious Behavior Towards Android Storage Vulnerability and Defense Technique Based on Trusted Execution Environment (안드로이드 저장소 취약점을 이용한 악성 행위 분석 및 신뢰실행환경 기반의 방어 기법)

  • Kim, Minkyu;Park, Jungsoo;Shim, Hyunseok;Jung, Souhwan
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.31 no.1
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    • pp.73-81
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    • 2021
  • When downloading files using an app or web-based application on the user's mobile phone, the path is set to be saved in the pre-defined default directory. Many applications requiring access to storage, including file managers, require a write or read permission of storage to provide numerous functions and services. This means that the application will have direct access to the download folder where the numerous files downloaded. In this paper, to prove our feasibility of attack using the security vulnerabilities mentioned above, we developed a file hacking function disguised as an encryption function in the file management application. The file that encrypted will be sent to hackers via E-mail simultaneously on the background. The developed application was evaluated from VirusTotal, a malicious analysis engine, was not detected as a malicious application in all 74 engines. Finally, in this paper, we propose a defense technique and an algorithm based on the Trusted Execution Environment (TEE) to supplement these storage vulnerabilities.

Policy for Selective Flushing of Smartphone Buffer Cache using Persistent Memory (영속 메모리를 이용한 스마트폰 버퍼 캐시의 선별적 플러시 정책)

  • Lim, Soojung;Bahn, Hyokyung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.22 no.1
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    • pp.71-76
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    • 2022
  • Buffer cache bridges the performance gap between memory and storage, but its effectiveness is limited due to periodic flush, performed to prevent data loss in smartphones. This paper shows that selective flushing technique with small persistent memory can reduce the flushing overhead of smartphone buffer cache significantly. This is due to our I/O analysis of smartphone applications in that a certain hot data account for most of file writes, while a large proportion of file data incurs single-writes. The proposed selective flushing policy performs flushing to persistent memory for frequently updated data, and storage flushing is performed only for single-write data. This eliminates storage write traffic and also improves the space efficiency of persistent memory. Simulations with popular smartphone application I/O traces show that the proposed policy reduces write traffic to storage by 24.8% on average and up to 37.8%.

Design and Implementation of GIS-Based Mobile Management System for the Ariul DIPSDRM Method Using UML (UML을 이용한 GIS기반 새만금 DIPSDRM 공법 모바일 관리 시스템 설계 및 구현)

  • Baek, Jeong-Ho;Lee, Hong-Ro
    • Journal of the Korean Association of Geographic Information Studies
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    • v.16 no.1
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    • pp.1-14
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    • 2013
  • The world largest land reclamation project in the name of Saemangeum(Ariul) from 1991 to the present has been implementing in a part of the west coast of Korea. In the Saemangeum reclamation project, the large-scale project cost is used for the landfill reclamation. A number of landfill reclamation methods have been studied in order to reduce the large-scale cost of the Saemangeum project under construction. There are many studies related to the on-site real-time monitoring with mobile systems for operating a wide range of landfill. In order to apply the work method for efficient cost-savings in the landfill operations to the Samangeum project, this paper develops a mobile management system that is composed of a mobile interface module, a data server module for data transmission and storage, and an analysis server module to analyze the input data and derive the results. The mobile system is designed by analysing user's and system requirements, functional interactions, and data flow using unified modeling language(UML). The user interface is developed for the on-site real-time monitoring through the status and related attributes of land reclamation by using the digital maps of the Samangeum coverage via mobile devices. Finally, a mobile management system would be developed that can provide a 3D GIS service based on the Dry Internal Project Site Digging Reclamation Method(DIPSDRM).

Mixed Mobile Education System using SIFT Algorithm (SIFT 알고리즘을 이용한 혼합형 모바일 교육 시스템)

  • Hong, Kwang-Jin;Jung, Kee-Chul;Han, Eun-Jung;Yang, Jong-Yeol
    • Journal of Korea Society of Industrial Information Systems
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    • v.13 no.2
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    • pp.69-79
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    • 2008
  • Due to popularization of the wireless Internet and mobile devices the infrastructure of the ubiquitous environment, where users can get information whatever they want anytime and anywhere, is created. Therefore, a variety of fields including the education studies methods for efficiency of information transmission using on-line and off-line contents. In this paper, we propose the Mixed Mobile Education system(MME) that improves educational efficiency using on-line and off-line contents on mobile devices. Because it is hard to input new data and cannot use similar off-line contents in systems used additional tags, the proposed system does not use additional tags but recognizes of-line contents as we extract feature points in the input image using the mobile camera. We use the Scale Invariant Feature Transform(SIFT) algorithm to extract feature points which are not affected by noise, color distortion, size and rotation in the input image captured by the low resolution camera. And we use the client-server architecture for solving the limited storage size of the mobile devices and for easily registration and modification of data. Experimental results show that compared with previous work, the proposed system has some advantages and disadvantages and that the proposed system has good efficiency on various environments.

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Development of Vehicle Motion Monitoring Module based on Smartphone (스마트폰을 이용한 차량용 주행 모니터링 모듈 개발)

  • Hwang, Jae-Young;Chung, Shin-Il;Chung, Yeon-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.9
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    • pp.1903-1909
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    • 2011
  • This paper presents the development of a core module for integrating data from vehicle by the convergence technology of mobile telematics and black-box. This emerging technology can be referred to as Black-box in Mobile (BIM). For the development of BIM, sensors and cameras were realized in a driving robot. Relevant hardware implementation was achieved to verify the functionality of BIM. The transmitted signal from the driving robot was confirmed in an Android-based portable device. Existing Black-boxes were mostly developed by major transportation companies and focused only on storing data. The proposed BIM offers not only data storage but also easy-to-use real-time monitoring while in motion. In addition, the vehicle can be monitored on parking through shock sensors. This development is considered commercially viable as it is achieved via software implementation.

Design and Implementation of μ-Webpage based on QR Code (QR 코드 기반 마이크로 웹페이지 설계 및 구현)

  • Ha, Sunju;Eun, Seongbae;So, SeonSub;Yun, Young-Sun;Jung, Jinman
    • KIISE Transactions on Computing Practices
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    • v.21 no.3
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    • pp.239-246
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    • 2015
  • QR(Quick Response) Code has been developed to provide greater storage capacity and more functionality compared to 1D bar codes. With the emergence of increasingly mobile devices equipped with cameras such as smart-phones and tablets, QR codes have become very popular and more important in mobile businesses. Typically, most QR codes are used as a URL link for redirecting users to webpages. However, the URL based QR codes are required to be connected over the internet and to be run a server. This can incur unnecessary traffics in the Internet. Furthermore, it is not suitable for the country lagging behind others in its network infrastructure. In this paper, we propose a server-less ${\mu}$-webpage to provide mobile web services and be optimized for the capabilities and limitations of QR Code. We have implemented the ${\mu}$-webpage in Android, and the results showed that the proposed mechanism can provide web-services without requiring extra servers or incurring mobile traffic data compared to the URL-based QR Codes.

Development of Mobile u-Healthcare System in WSN (무선센서네트워크 환경의 모바일 u-헬스케어 시스템 개발)

  • Lee, Seung-Chul;Chung, Wan-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.4C
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    • pp.338-346
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    • 2012
  • Wireless sensor network (WSN) technology provides a variety of medical and healthcare solutions to assist detection and communication of body conditions. However, data reliability inside WSN might be influenced to healthcare routing protocol due to limited hardware resources of computer, storage, and communication bandwidth. For this reason, we have conducted various wireless communication experiments between nodes using parameters such as RF strength, battery status, and deployment status to get a optimal performance of mobile healthcare routing protocol. This experiment may also extend the life time of the nodes. Performance analysis is done to obtain some important parameters in terms of distance and reception rate between the nodes. Our experiment results show optimal distance between nodes according to battery status and RF strength, or deployment status and RF strength. The packet reception rate according to deployment status and RF strength of nodes was also checked. Based on this performance evaluation, the optimized sensor node battery and deployment in the developed our mobile healthcare routing protocol were proposed.

An Inter-Working Method for Mobile Upbringing Game Using WAP Push Technology between WEB and WAP servers (WAP Push 기술을 애용한 모바일 육성 게임을 위한 WEB과 WAP 서버간의 연동 방법)

  • Hwang Doh-Yeun;Lee Nam-Jae;Kwak Hoon-Sung
    • The KIPS Transactions:PartB
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    • v.12B no.2 s.98
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    • pp.137-142
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    • 2005
  • Since wireless communication cost is relatively expensive, the mobile games using cellular phones or PDAs are mostly played after being downloaded unlike more updated types of phone-to-phone or online games. In particular, the upbringing games, in which garners foster virtual companion animals or vegetables as their avata, have been spotlighted. It is essential to supply variety of items for upbringing avatas. However, due to diverse tastes for avatas and limited storage of mobile terminals, game manias must download their desired items from homepages. In addition, game developers must inform users through SMS messages whenever a new item is created. To do so, they must link WEB server and WAP server to Call Back URL or ARS. This paper proposed a linkage method suitable for JAVA-based mobile phone operating system. The proposed method will consequently increase life cycle of a game and reinforce profitability.