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http://dx.doi.org/10.3745/KIPSTB.2005.12B.2.137

An Inter-Working Method for Mobile Upbringing Game Using WAP Push Technology between WEB and WAP servers  

Hwang Doh-Yeun (전북대학교대학원 컴퓨터공학과)
Lee Nam-Jae ((주)다이스넷엔터테인먼트)
Kwak Hoon-Sung (전북대학교 전자정보공학부컴퓨터공학)
Abstract
Since wireless communication cost is relatively expensive, the mobile games using cellular phones or PDAs are mostly played after being downloaded unlike more updated types of phone-to-phone or online games. In particular, the upbringing games, in which garners foster virtual companion animals or vegetables as their avata, have been spotlighted. It is essential to supply variety of items for upbringing avatas. However, due to diverse tastes for avatas and limited storage of mobile terminals, game manias must download their desired items from homepages. In addition, game developers must inform users through SMS messages whenever a new item is created. To do so, they must link WEB server and WAP server to Call Back URL or ARS. This paper proposed a linkage method suitable for JAVA-based mobile phone operating system. The proposed method will consequently increase life cycle of a game and reinforce profitability.
Keywords
모바일게임;육성 시뮬레이션;
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  • Reference
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