• Title/Summary/Keyword: mobile phone cameras

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A Study on Fast Iris Detection for Iris Recognition in Mobile Phone (휴대폰에서의 홍채인식을 위한 고속 홍채검출에 관한 연구)

  • Park Hyun-Ae;Park Kang-Ryoung
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.2 s.308
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    • pp.19-29
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    • 2006
  • As the security of personal information is becoming more important in mobile phones, we are starting to apply iris recognition technology to these devices. In conventional iris recognition, magnified iris images are required. For that, it has been necessary to use large magnified zoom & focus lens camera to capture images, but due to the requirement about low size and cost of mobile phones, the zoom & focus lens are difficult to be used. However, with rapid developments and multimedia convergence trends in mobile phones, more and more companies have built mega-pixel cameras into their mobile phones. These devices make it possible to capture a magnified iris image without zoom & focus lens. Although facial images are captured far away from the user using a mega-pixel camera, the captured iris region possesses sufficient pixel information for iris recognition. However, in this case, the eye region should be detected for accurate iris recognition in facial images. So, we propose a new fast iris detection method, which is appropriate for mobile phones based on corneal specular reflection. To detect specular reflection robustly, we propose the theoretical background of estimating the size and brightness of specular reflection based on eye, camera and illuminator models. In addition, we use the successive On/Off scheme of the illuminator to detect the optical/motion blurring and sunlight effect on input image. Experimental results show that total processing time(detecting iris region) is on average 65ms on a Samsung SCH-S2300 (with 150MHz ARM 9 CPU) mobile phone. The rate of correct iris detection is 99% (about indoor images) and 98.5% (about outdoor images).

Auto-Exposure Control using Loop-Up Table Based on Scene-Luminance Curve in Mobile Phone Camera (입.출력 특성곡선에 기초한 Look-Up Table 방식의 자동노출제어)

  • Lee, Tae-Hyoug;Kyung, Wang-Jun;Lee, Cheol Hee;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.4
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    • pp.56-62
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    • 2010
  • Auto-exposure control automatically calculates and adjusts the exposure for consecutive input image. Recently, this is usually controlled by the sensor gain, however, unsuitable control causes oscillation of luminance for sonsecutive input images, called as flickering. Also, in mobile phone cameras, only simple information, such as the average luminance value, can be utilized due to coarse performance. Therefore, this paper presents a new real-time AE control method using a Look Up Table(LUT) based on Scene-Luminance curves to avoid the generation of flickering. Prior to the AE control, a LUT is constructed, which illustrates the characteristic of outputs for input patches corresponding to sensor gains. The AE control is first performed by estimating a current scene as a patch using the proposed LUT. A new sensor gain is then estimated using also LUT with previously estimated patch. The entire estimation process is performed using linear interpolation to achieve real-time execution. Based on experimental results, the proposed AE control is demonstrated with real-time, flicker-free.

Motion-Understanding Cell Phones for Intelligent User Interaction and Entertainment (지능형 UI와 Entertainment를 위한 동작 이해 휴대기기)

  • Cho, Sung-Jung;Choi, Eun-Seok;Bang, Won-Chul;Yang, Jing;Cho, Joon-Kee;Ki, Eun-Kwang;Sohn, Jun-Il;Kim, Dong-Yoon;Kim, Sang-Ryong
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.684-691
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    • 2006
  • As many functionalities such as cameras and MP3 players are converged to mobile phones, more intuitive and interesting interaction methods are essential. In this paper, we present applications and their enabling technologies for gesture interactive cell phones. They employ gesture recognition and real-time shake detection algorithm for supporting motion-based user interface and entertainment applications respectively. The gesture recognition algorithm classifies users' movement into one of predefined gestures by modeling basic components of acceleration signals and their relationships. The recognition performance is further enhanced by discriminating frequently confusing classes with support vector machines. The shake detection algorithm detects in real time the exact motion moment when the phone is shaken significantly by utilizing variance and mean of acceleration signals. The gesture interaction algorithms show reliable performance for commercialization; with 100 novice users, the average recognition rate was 96.9% on 11 gestures (digits 1-9, O, X) and users' movements were detected in real time. We have applied the motion understanding technologies to Samsung cell phones in Korean, American, Chinese and European markets since May 2005.

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Design and Analysis of Shell Runners to Improve Cooling Efficiency in Injection Molding of Subminiature Lens (초소형 렌즈 사출성형시 냉각효율 향상을 위한 박판형 러너의 설계 및 해석)

  • Yoon, Seung Tak;Park, Keun
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.39 no.10
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    • pp.1021-1028
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    • 2015
  • Subminiature lenses are currently widely used in mobile phone cameras and are usually produced by injection molding. The lens molding process has the unique feature of a runner volume that is much larger than the part volume, and this feature should be considered when determining the mold design and molding conditions. In this study, a shell-type runner was proposed as an alternative to the conventional cylindrical runner used for lens molding. An injection molding simulation was performed by applying the proposed shell runner, and the simulation results were compared with those from the cylindrical runner case. It was found that the shell runner could considerably reduce the runner cooling time with only a slight increase in the injection pressure. The effect of the runner thickness was then investigated numerically in terms of the mold filling and cooling characteristics, from which an optimal runner thickness could be determined.

A Study on the Processing Method for Improving Accuracy of Deep Learning Image Segmentation (딥러닝 영상 분할의 정확도 향상을 위한 처리방법 연구)

  • Choi, Donggyu;Kim, Minyoung;Jang, Jongwook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.169-171
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    • 2021
  • Image processing through cameras such as self-driving, CCTV, mobile phone security, and parking facilities is being used to solve many real-life problems. Simple classification is solved through image processing, but it is difficult to find images or in-image features of complexly mixed objects. To solve this feature point, we utilize deep learning techniques in classification, detection, and segmentation of image data so that we can think and judge closely. Of course, the results are better than just image processing, but we confirm that the results judged by the method of image segmentation using deep learning have deviations from the real object. In this paper, we study how to perform accuracy improvement through simple image processing just before outputting the output of deep learning image segmentation to increase the precision of image segmentation.

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A Mobile Landmarks Guide : Outdoor Augmented Reality based on LOD and Contextual Device (모바일 랜드마크 가이드 : LOD와 문맥적 장치 기반의 실외 증강현실)

  • Zhao, Bi-Cheng;Rosli, Ahmad Nurzid;Jang, Chol-Hee;Lee, Kee-Sung;Jo, Geun-Sik
    • Journal of Intelligence and Information Systems
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    • v.18 no.1
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    • pp.1-21
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    • 2012
  • In recent years, mobile phone has experienced an extremely fast evolution. It is equipped with high-quality color displays, high resolution cameras, and real-time accelerated 3D graphics. In addition, some other features are includes GPS sensor and Digital Compass, etc. This evolution advent significantly helps the application developers to use the power of smart-phones, to create a rich environment that offers a wide range of services and exciting possibilities. To date mobile AR in outdoor research there are many popular location-based AR services, such Layar and Wikitude. These systems have big limitation the AR contents hardly overlaid on the real target. Another research is context-based AR services using image recognition and tracking. The AR contents are precisely overlaid on the real target. But the real-time performance is restricted by the retrieval time and hardly implement in large scale area. In our work, we exploit to combine advantages of location-based AR with context-based AR. The system can easily find out surrounding landmarks first and then do the recognition and tracking with them. The proposed system mainly consists of two major parts-landmark browsing module and annotation module. In landmark browsing module, user can view an augmented virtual information (information media), such as text, picture and video on their smart-phone viewfinder, when they pointing out their smart-phone to a certain building or landmark. For this, landmark recognition technique is applied in this work. SURF point-based features are used in the matching process due to their robustness. To ensure the image retrieval and matching processes is fast enough for real time tracking, we exploit the contextual device (GPS and digital compass) information. This is necessary to select the nearest and pointed orientation landmarks from the database. The queried image is only matched with this selected data. Therefore, the speed for matching will be significantly increased. Secondly is the annotation module. Instead of viewing only the augmented information media, user can create virtual annotation based on linked data. Having to know a full knowledge about the landmark, are not necessary required. They can simply look for the appropriate topic by searching it with a keyword in linked data. With this, it helps the system to find out target URI in order to generate correct AR contents. On the other hand, in order to recognize target landmarks, images of selected building or landmark are captured from different angle and distance. This procedure looks like a similar processing of building a connection between the real building and the virtual information existed in the Linked Open Data. In our experiments, search range in the database is reduced by clustering images into groups according to their coordinates. A Grid-base clustering method and user location information are used to restrict the retrieval range. Comparing the existed research using cluster and GPS information the retrieval time is around 70~80ms. Experiment results show our approach the retrieval time reduces to around 18~20ms in average. Therefore the totally processing time is reduced from 490~540ms to 438~480ms. The performance improvement will be more obvious when the database growing. It demonstrates the proposed system is efficient and robust in many cases.

Color Correction Method of CIS Digital Camera for Mobile Phone (휴대폰용 CIS 디지털 카메라의 컬러 보정법)

  • Kim Eun-Su;Jang Soo-Wook;Lee Sung-Hak;Han Chan-Ho;Jung Tae-Young;Sohng Kyu-Ik
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.4 s.310
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    • pp.9-18
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    • 2006
  • In the digital camera system, CMOS image sensor (CIS) is widely used because its size and weight become smaller and power consumption becomes lower. However, there are common problems that colors of the recorded image do not match those of the photographed object and that spectral sensitivity of the CIS used in different cameras varies largely in each case. Therefore, color correction is needed because the spectral sensitivity of the CIS in each color is neither the same color component for most standard colors nor the appropriate color representation for any output devices. In the conventional method, a color correction is empirically obtained by a large number of iterative experiments, but the result is not so satisfied. In this paper, a new method to obtain the efficient color correction matrix for digital camera using CIS is proposed. We obtain camera transfer matrix under the certain white-balance point, and color correction matrix that makes the transfer characteristic of digital camera close to the transfer characteristic of ideal camera is obtained. The experimental results show that the transfer characteristic of digital camera by the proposed method is close to that of the ideal camera. In addition, the image quality of pictures of digital camera using the proposed method is dramatically improved.

Change Attention-based Vehicle Scratch Detection System (변화 주목 기반 차량 흠집 탐지 시스템)

  • Lee, EunSeong;Lee, DongJun;Park, GunHee;Lee, Woo-Ju;Sim, Donggyu;Oh, Seoung-Jun
    • Journal of Broadcast Engineering
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    • v.27 no.2
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    • pp.228-239
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    • 2022
  • In this paper, we propose an unmanned vehicle scratch detection deep learning model for car sharing services. Conventional scratch detection models consist of two steps: 1) a deep learning module for scratch detection of images before and after rental, 2) a manual matching process for finding newly generated scratches. In order to build a fully automatic scratch detection model, we propose a one-step unmanned scratch detection deep learning model. The proposed model is implemented by applying transfer learning and fine-tuning to the deep learning model that detects changes in satellite images. In the proposed car sharing service, specular reflection greatly affects the scratch detection performance since the brightness of the gloss-treated automobile surface is anisotropic and a non-expert user takes a picture with a general camera. In order to reduce detection errors caused by specular reflected light, we propose a preprocessing process for removing specular reflection components. For data taken by mobile phone cameras, the proposed system can provide high matching performance subjectively and objectively. The scores for change detection metrics such as precision, recall, F1, and kappa are 67.90%, 74.56%, 71.08%, and 70.18%, respectively.