• Title/Summary/Keyword: mobile communication environment

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Design of Simulation Environment for Intelligent Disaster Prevention System and Implementation of Management Application (지능형 방재 시스템 시뮬레이션 환경 및 관리 어플리케이션 구현)

  • Cho, Young-Ho;Kang, Heau-Jo;Sung, Kyung
    • Journal of Advanced Navigation Technology
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    • v.15 no.4
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    • pp.602-608
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    • 2011
  • In this paper, we implemented an android mobile management application of intelligent prevention of disaster system which can manage the current status monitoring and whether operating or not by using Ubiquitous Sensor Network based self wireless communication system of scattered emergency light, fire extinguishers and sprinkler inside the high complex building. This system is composed with fire facilities attached sensor nodes, management server for collection of information and control, and smart phone application that transmits and receives information with management server. As a result of the test, the embodied android-based smart phone application to be performed anywhere could confirm status and monitoring information of fire facilities which are communicated with the management server.

Privacy Model based on RBAC for U-Healthcare Service Environment (u-헬스케어 환경에서 환자의 무결성을 보장하는 RFID 보안 프로토콜)

  • Rhee, Bong-Keun;Jeong, Yoon-Su;Lee, Sang-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.3
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    • pp.605-614
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    • 2012
  • Nowadays u-healthcare which is very sensitive to the character of user's information among other ubiquitous computing field is popular in medical field. u-healthcare deals extremely personal information including personal health/medical information so it is exposed to various weaknees and threats in the part of security and privacy. In this paper, RFID based patient's information protecting protocol that prevents to damage the information using his or her mobile unit illegally by others is proposed. The protocol separates the authority of hospital(doctor, nurse, pharmacy) to access to patient's information by level of access authority of hospital which is registered to management server and makes the hospital do the minimum task. Specially, the management server which plays the role of gateway makes access permission key periodically not to be accessed by others about unauthorized information except authorized information and improves patient's certification and management.

Context-aware Smartphone Schedule Management (상황 인지 기반 스마트폰 일정 관리)

  • An, Hyeng-Bae;Byun, Sang-Hee;Park, Han-Sol;Lee, Hong-Chang;Lee, Myung-Joon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.3
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    • pp.489-498
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    • 2012
  • Smartphone schedule management applications are widely used in mobile environment with the help of their effective user interface and high user accessibility. Unfortunately, since the applications do not consider frequent context changes like user status or location, they can not support schedule management which reflects the changes. In this paper, we propose an intelligent notification service which gathers context information of users such as location and status, and actively provides appropriate services according to the context information. Based on the notification service, we also present a smartphone application for smart schedule management. Using the GPS sensor of a smartphone, the service can be aware of the status of the user through location and schedule information of the user. Also, according to the changed contexts, it provides proactive notifications to user.

Performance Analysis of MC-DS-CDMA System Using a Interference Suppression Method in a Multipath Fading Channel (다중 경로 페이딩 채널 환경에서 다중반송파 DS-CDMA 시스템의 간섭 제거 성능 분석)

  • Park Tae-Yoon;Choi Jae-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.8B
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    • pp.745-751
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    • 2002
  • The performance of existing CDMA-type multiple access data transmission systems is limited by interferences due to adverse mobile communication channel characteristics. Among them, the multi-user interference becomes one of the major performance degradation factors because the signal-to-signal orthogonality can be easily perturbed when numerous user signals are distorted by multipath fading channels and mixed together. In order to enhance the performance of CDMA-type systems by suppressing the multi-user interference, we have adopted chip-based cyclic prefix insertion along with adaptive one-tap DFE equalization into MC-DS-CDMA, which is known for its robustness in the frequency selective multipath fading channel environment. In order to assess the performance of the proposed system, a set of computer simulations is performed in the reverse link in which each user signal undergoes different multipath Rayleigh fading. The results show us a superior performance of our system over other CDMA systems in terms of SNR to BER measurements.

Big Data Architecture Design for the Development of Hyper Live Map (HLM)

  • Moon, Sujung;Pyeon, Muwook;Bae, Sangwon;Lee, Dorim;Han, Sangwon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.34 no.2
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    • pp.207-215
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    • 2016
  • The demand for spatial data service technologies is increasing lately with the development of realistic 3D spatial information services and ICT (Information and Communication Technology). Research is being conducted on the real-time provision of spatial data services through a variety of mobile and Web-based contents. Big data or cloud computing can be presented as alternatives to the construction of spatial data for the effective use of large volumes of data. In this paper, the process of building HLM (Hyper Live Map) using multi-source data to acquire stereo CCTV and other various data is presented and a big data service architecture design is proposed for the use of flexible and scalable cloud computing to handle big data created by users through such media as social network services and black boxes. The provision of spatial data services in real time using big data and cloud computing will enable us to implement navigation systems, vehicle augmented reality, real-time 3D spatial information, and single picture based positioning above the single GPS level using low-cost image-based position recognition technology in the future. Furthermore, Big Data and Cloud Computing are also used for data collection and provision in U-City and Smart-City environment as well, and the big data service architecture will provide users with information in real time.

New Proxy Blind Signcryption Scheme for Secure Multiple Digital Messages Transmission Based on Elliptic Curve Cryptography

  • Su, Pin-Chang;Tsai, Chien-Hua
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.11
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    • pp.5537-5555
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    • 2017
  • Having the characteristics of unlinkability, anonymity, and unforgeability, blind signatures are widely used for privacy-related applications such as electronic cash, electronic voting and electronic auction systems where to maintain the anonymity of the participants. Among these applications, the blinded message is needed for a certain purpose by which users delegate signing operation and communicate with each other in a trusted manner. This application leads to the need of proxy blind signature schemes. Proxy blind signature is an important type of cryptographic primitive to realize the properties of both blind signature and proxy signature. Over the past years, many proxy blind signature algorithms have been adopted to fulfill such task based on the discrete logarithm problem (DLP) and the elliptic curve discrete log problem (ECDLP), and most of the existing studies mainly aim to provide effective models to satisfy the security requirements concerning a single blinded message. Unlike many previous works, the proposed scheme applies the signcryption paradigm to the proxy blind signature technology for handling multiple blinded messages at a time based on elliptic curve cryptography (ECC). This innovative method thus has a higher level of security to achieve the security goals of both blind signature and proxy signature. Moreover, the evaluation results show that this proposed protocol is more efficient, consuming low communication overhead while increasing the volume of digital messages compared to the performance from other solutions. Due to these features, this design is able to be implemented in small low-power intelligent devices and very suitable and easily adoptable for e-system applications in pervasive mobile computing environment.

A Study on Interconnection Regime: Core Issues and Alternatives (국내 상호접속제도 연구: 핵심이슈와 대안 발굴)

  • Kim, Il-Jung;Shin, Minsoo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.4
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    • pp.678-691
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    • 2015
  • Internet and mobile traffic continues to surge exponentially in recent years due to popularization of smart devices, the appearance of various internet services carrying large amount of traffic from richer content and applications. This phenomenon leaded to various network problems such as the congestion delay, the non-balanced traffic ratio between ISPs, the continuous network investment cost and the Internet access problems. In light of changed data-driven communication ecosystem, There are growing concerns by both academia and industry that settlement-free peering and full transit regime have the limitations such as not only difficulties in maintaining mutual benefits but also difficulties in securing investment incentives for upgrading network performance and quality. Thus, it becomes more necessary for introducing the evolved internet interconnection regime which can fulfill the All-IP network environment. This study derives core issues regarding internet interconnection regime in Korea and suggest new evolved alternatives based on three point of view(traffic optimization, cost optimization, network investment optimization) through the empirical analysis.

A Study on IoT Service for Game Development (게임 개발을 위한 IoT 서비스)

  • Lee, MyounJae
    • Journal of Digital Convergence
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    • v.13 no.2
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    • pp.291-297
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    • 2015
  • The basic idea of IoT(Internet of Things) is interconnection and cooperation with a variety of things in real life such as Radio-Frequency Identification(RFID) tags, sensors, mobile phone, etc, through internet. IoT technologies which applied to these fields consist of sensor network technology and middleware, application. Currently, IoT technology is applied to various fields such as health care, home care, automotive, transportation, construction, agriculture, environment, food, and etc, based on its technologies. This paper focuses on discussion of the IoT development trend in game field. In order to achieve this purpose, first, the IoT technologies for game development based on sensor network technology and middleware, application is mentioned. Second, covers serious game and gamification that is expected to be a growing that is expected to be a growing, by applying IoT technologies to the game field. It can help for game developers by using IoT technologies.

A Study on a 3-Dimensional Positioning System over Indoor Wireless Environments (실내 무선 환경에서 3차원 위치 추적 시스템에 관한 연구)

  • Kang, Byeong-Gwon;Choi, Sung-Ja;Kim, Gui-Jung;Park, Yong-Seo
    • Journal of Digital Convergence
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    • v.12 no.11
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    • pp.273-279
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    • 2014
  • In this paper, we propose a novel algorithm for three dimensional positioning system and implement a system over indoor wireless channel. A commercial modules are used for mobile and fixed nodes which are product of German company Nanotron Co. This module adopts chirp spread spreading scheme as modulation method to improve the ranging resolution and the module satisfies the IEEE standard 802.15.4a. The distance computation is based on received signal strength(RSS) levels and trilateration method. A testbed was set up to measure and compare the positioning estimation error of the proposed algorithm. The experiments results showed that the accuracy of location estimation was sufficiently good as much as 1m distance error in a wireless environment in an office building.

A Review on Research Related Smartphone in Korea (우리나라의 스마트폰 관련 연구에 대한 문헌적 고찰)

  • Nam, Soo-tai;Kim, Do-goan;Jin, Chan-yong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.219-222
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    • 2013
  • Recently, rapid innovation of Smartphone is changing the paradigm of our daily life. With the launch of Apple iPhone, there is an explosion of interest in Smartphone itself as well as Internet-based services using Smartphone are being revitalized. Smartphone users, opinion experts more than 99 percent of the economically active population is using, it has reached the saturation past the early stages of formation. Smartphone is equipped with a general purpose OS possible the implementation of high performance environment similar level as a personal computer. Also, it is a mobile communication terminal scalable which can be removed or installed various applications. New information technology like Smartphone gives us a very important and interesting research issue that is to find and prove the factors influencing the purchase intention. At this point, study identifying on the influence factors to the behavioral intention of Smartphone is very important. This study was targeted a total of 99 research papers that are setting up the related Smartphone in among the research papers published in domestic academic journals since 2008. Empirical research related behavioral intention using was summarized on the papers 76.

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