• Title/Summary/Keyword: military domain system

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LOS Stabilization Controller Design of EOTS and Performance Prediction Using Disturbance Model (EOTS 시선안정화 제어기 설계와 외란모델을 이용한 성능예측)

  • Hongwon Kim;Solyi Han;Jungwoong Jang;Kibeom Song
    • Journal of the Korea Institute of Military Science and Technology
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    • v.26 no.1
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    • pp.72-82
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    • 2023
  • The EOTS(Electro Optical Tracking System) must have stabilization performance to provide high-quality images under disturbance environment. In this paper, we present a controller that can minimize the LOS error and has a simple structure. Hence, to evaluate the performance of this controller, analysis in the frequency domain and LOS error measurement are performed. In order to measure the LOS error without a 'rate table' that requires a lot of facility investment, we propose a design method for disturbance model that considers the operating environment of the EOTS. Finally, the performance of the stabilization algorithm is evaluated by the proposed disturbance model.

Military Domain Ontology for Defensive Strategy System in Military Scenario (가상 전장 시나리오에서의 방어 전략 시스템을 위한 군 도메인 온톨로지)

  • Song, Se-Heon;Shin, Seok-Cheol;Kim, Min-Koo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.11a
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    • pp.21-24
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    • 2007
  • 본 논문에서는, 가상 전장 시나리오에서의 방어 전략 시스템에서 지능형 서비스를 구축하기 위한 핵심으로 군 도메인 온톨로지를 구축하고자 한다. 군대에서는 과거와 비교할 수 없는 다양하고 복잡한 데이터가 존재하는 상황에서 그 데이터를 지능적, 효율적으로 처리하기 위한 요구가 대두되고 있다. 이를 해결할 수 있는 방안의 하나로써 정보의 지식화가 있으며, 온톨로지는 도메인에서 개념과 관계를 표현할 수 있는 지식 표현 방법이다. 군 도메인 온톨로지는 추후 도메인 간의 호환성을 위한 상위 온톨로지인 SUMO (Suggested Upper Merged Ontology)를 사용하였고, 상위 온톨로지와 도메인 온톨로지를 연결해주는 중간 레벨 온톨로지인 MILO (Mid-Level Ontology)를 사용하며, 온톨로지 표현 언어로 SUO-KIF를 사용하여 개발되었다. 추후 군 도메인 온톨로지는 멀티에이전트 기반 방어 전략 시스템이 돌아가는 Cougaar Framework에서 사용될 수 있도록 고려되었다.

Agent-Based Modeling and Simulation Methodology using Social-Level Characteristics: A Case Study on Self-Adaptive Smart Grid and Military Domain Systems using Tropos (사회적 특성을 활용한 에이전트 기반 모델링 및 시뮬레이션 방법: 트로포스에 기반한 자가 적응적 스마트 그리드와 군 도메인 시스템에서의 적용 사례)

  • Kim, Si-Heon;Lee, Seok-Won
    • Journal of KIISE
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    • v.42 no.12
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    • pp.1503-1521
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    • 2015
  • Agent-based modeling and simulation (ABMS) is used to model of market and social phenomena by utilizing agents' fine-grained behaviors and interactions that cannot be implemented in a conventional simulation. However, ABMS represents irrational agents and hinders the achievement of individual or overall goals since ABMS is based on agent-based software, which follows the principle of rationality at the knowledge level [1]. This problem was solved in the agent-based software engineering (ABSE) field by using behavior laws for the social level [2]. However, they still do not propose the specific development methodology for how to develop the social level in a systematic way. Therefore, in order to propose agent-based modeling and simulation methods that reflect the behavior laws of social level characteristics, our study used the Tropos that can combine ABSE and social behavior laws for the presentation of concrete tasks and deliverables for each development step by step. In addition, the proposed method will be specified through experiments with specific application examples and case studies on the self-adaptive smart grid and the military domain system.

Intelligent Army Tactical Command Information System based on National Defense Ontology (국방온톨로지 기반의 지능형 육군전술지휘정보체계)

  • Yoo, Donghee;Ra, Minyoung;Han, Changhee;Shin, Jinhee;No, Sungchun
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.3
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    • pp.79-89
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    • 2013
  • ATCIS (Army Tactical Command Information System) provides commanders and staff officers the battlefield information that is reported by tactical echelons under an army corps and the commanders make decisions based on the information by using their experience and specialty in military domain. If ATICS can automatically understand the reported information from rapidly changing battlefield and provide new knowledge that can support decision making, the commanders would be able to make faster and more accurate decision. In this paper, therefore, we propose an intelligent ATCIS using a national defense ontology. To this end, we built the national defense ontology by analyzing the electronic field manuals and ATCIS database, and then we defined military knowledge for decision making as a form of rule by interviewing several staff officers from different fields. In order to show how to apply the ontology and rules to decision making support for the commanders, we implemented a decision support service to estimate the possibility of enemy's provocation by using semantic web technologies.

Analysis and implications on Ukrainian Military Intelligence Team's Decapitation Operation (우크라이나 군사정보팀의(Military Intelligence Team) 핀셋작전 분석과 시사점)

  • Cho, Sang Keun;Zhytko, Andrii;Park, Sung Jun;Kwon, Bum June;Seo, Kanh ll;Park, Sang-Hyuk
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.6
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    • pp.435-439
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    • 2022
  • ROK has a lot to benchmark from how Ukraine is fighting Russia back with its tactical wins. They have taken a targeted strategy to strike Russia's top generals with high precision. To carry out this strategy, Ukraine is operating a Special Operations Force, which utilizes US/NATO forces, civilian and own resources for maximum impact. Of note, they utilize Starlink for seamless connection from detection, decision-making to strike to maximize operational efficiency. As ROK faces security threat of weapons of mass destruction, Ukraine's military intelligence organization set-up, weapons system and operations can provide some guidance on how to leverage its various SOF as well.

Comparison Study of Viscous Flutter Boundary for the AGARD 445.6 Wing Using Different Turbulent Boundary Layer Models (난류 경계층 모델을 고려한 AGARD 445.6 날개의 플러터 해석 및 실험결과 비교)

  • Kim, Yo-Han;Kim, Dong-Hyun;Kim, Dong-Man;Kim, Soo-Hyun
    • Journal of the Korea Institute of Military Science and Technology
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    • v.12 no.6
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    • pp.704-710
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    • 2009
  • In this study, a comparison study of flutter analysis for the AGARD 445.6 wing with wind turnnel test data has been conducted in the subsonic, transonic and supersonic flow regions. Nonlinear aeroelastic using FSIPRO3D which is a generalized user-friendly fluid-structure analyses have been conducted for a 3D wing configuration considering shockwave and turbulent viscosity effects. The developed fluid-structure coupled analysis system is applied for aeroelastic computations combining computational structure dynamics(CSD), finite element method(FEM) and computations fluid dynamics(CFD) in the time domain. MSC/NASTRAN is used for the vibration analysis of a wing model, and then the result is applied to the FSIPRO3D module. the results for dynamic aeroelastic response using different turbulent models are presented for several Mach numbers. Calculated flutter boundary are compared with the wind-tunnel experimental and the results show very good agreements.

A direction of warfighting experiments for a scientific combat Development (과학적 전투발전을 위한 전투실험 발전 방향)

  • Chung, Choon-Il;Lee, Myeong-Woo
    • Journal of National Security and Military Science
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    • s.5
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    • pp.351-392
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    • 2007
  • Combat Development is process of studying and developing concept, doctrine, weapon systems, organization and training for the improvement of combat capability to be ready present and future warfare. The combat development domain consists of 6 fields Doctrine, Organization, Material, Training, Personnel, and Facilities. The cornerstones of combat development are "How to prepare" and "How to fight" in the future warfare. ROK- TRADOC(Republic of Korea Army Training and Doctrine Command) has implemented combat development that applies CBRS (Concept-Based Requirements System) and "Vision - Capstone concept - operating and functional concept - FOC(Future Operational Capabilities) Requirements". To prepare for the possibility or new types or wars in the future, the creation of new concept and system is essential. Though verification with various instruments, combat power can be secured and exhibited. Combat development by empirical mind estimation means that is no longer relevant.To prepare combat development based on scientific analysis, there is a need for powerful engineering analysis and verification, in order to prepare for uncertain and diverse future battlefield environments. In this thesis, warfighting experiment is essential ways and means to pursue the scientific combat development ; investigated tendency of combat development environment, and analyzed diversification aspects of possible future warfare. In conclusion, concept of campaign experiment and role is the conerstone of scientific combat development; and lays out the roadmap of all affecting components to its development.

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HLA/RTI based on the Simulation Composition Technology (HLA/RTI 기반의 시뮬레이션 조합 기술)

  • Kim, Jingyu
    • Journal of the Korea Institute of Military Science and Technology
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    • v.19 no.2
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    • pp.244-251
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    • 2016
  • In defense domain, mission level and engagement level simulation tools exist. In order to experiment a simulation scenario for obtaining results of both mission level and engagement level simulations, we should write a same simulation scenario in a mission level simulation tool as well as an engagement level simulation tool, and we have to operate these tools for analysis of each purpose. Moreover, we could not guarantee that these scenarios are completely same since each scenario is composed of different fidelities of simulation models, although the scenarios are written by a same experimenter and with same simulation purpose. To deal with the difficulties, I propose an approach to analysis of both mission level and engagement level simulations from one simulation result. For this, I have built Composite Combat Mission Planning Simulation Environment (CCMPSE). In this paper, the HLA/RTI based simulation composition technology and my experiences for the designed Composite Combat Mission Planning Simulation Control System (CCMPSCS) are explained. Moreover, This paper also conducts a case study with EADSIM, SADM, and the CCMPSCS. Finally, this paper provides lesson learned from the case study.

Balance of Power and the Relative Military Capacity - Empirical Analysis and Implication to North East Asia - (세력균형(power balance)에서의 군사력 수준과 동북아시아에 주는 함의)

  • Kim, Myung-soo
    • Strategy21
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    • s.38
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    • pp.112-162
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    • 2015
  • This study began to confirm or review the balance of power theory by applying scientific methods through experiential cases. Though there are several kinds of national power, this study supposes military power as a crucial power when it comes to war and peace. This research covered balance and imbalance through comparing relative military power between nations or nations' group. Comparison of relative military power can be achieved by statistically processing the values of which has been converted into the standard variables in same domain, then calculating the values of nation's power which has been synthesized different experiential factors. In addition, the criteria of experiential experiment is highly dedicated to European countries, USA, Japan prior to 1st and 2nd World War, as well as USA, Soviet Union and North East Asia during Cold War era. In addition, the balance of power theory has been redefined to review the action of the state upon the changes of power as mentioned in the theory. To begin with, the redefined theory states that relative level of military power between nations defines the consistency of peace and balance of power. If military power is enough to be on the range of level required to keep the power in equilibrium, peace and balance can be achieved. The opposite would unbalance the military power, causing conflicts. While the relative military level between nations change, nations seek to establish 'nations group' via military cooperation such as alliance, which also shift relative military power between nations group as well. Thus, in order to achieve balance of power, a nation seeks to strengthen its military power(self-help), while pursuing military cooperation(or alliance). This changes relative military power between nations group also. In other words, if there exists balance of power between nations, there is balance of power between nations group as well. In this theory, WWI and II broke out due to the imbalance of military force between nations and nations group, and reviewed that due to the balance of military force during the Cold War, peace was maintained. WWI was resulted from imbalance of military cooperation between two powerful states group and WWII was occurred because of the imbalance among the states. Peace was maintained from cooperation of military power and balance among the states during the Cold War. Imbalance among continental states is more threatening than maritime states and balance of power made by army force and naval force also is feasible. Also the outcomes of two variables are found military power balanced ratio of military power for balance is 67% when variable ratio of balance is 100% and standard value for balance is 0.86. Military power exists in a form of range. The range is what unstabilized the international system causing nations to supplement their military powers. These results made possible the calculation and comparison between state's military power. How balance of power inflicted war and peace has been studied through scientific reviews. Military conflict is highly possible upon already unbalanced military powers of North East Asian countries, if the US draws its power back to America. China and Japan are constantly building up their military force. On the other hand, Korean military force is inferior so in accordance to change of international situation state's survival could be threatened and it is difficult to achieve drastic increase in military force like Germany did. Especially constructing naval force demands lots of time; however but has benefit that naval force can overcome imbalance between continental states and maritime states.

A Study for Autonomous Intelligence of Computer-Generated Forces (가상군(Computer-Generated Forces)의 자율지능화 방안 연구)

  • Han, Chang-Hee;Cho, Jun-Ho;Lee, Sung-Ki
    • Journal of the Korea Society for Simulation
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    • v.20 no.1
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    • pp.69-77
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    • 2011
  • Modeling and Simulation(M&S) technology gets an attention from various parts such as industry and military. Especially, military uses the technology to cope with a different situation from the one in the Cold War and maximize the effect of training against the cost in the new environment. In order for the training based on M&S technology to be effective, the situations of a battlefield and a combat must be more realistically simulated. For this, a technique development on Computer-Generated Forces(CGF) which represents a unit's simulation logic and a human's simulated behaviors is focused. The CGF simulating a human's behaviors can be used in representing an enemy force, experimenting behaviors in a future war, and developing a new combat idea. This paper describes a methodology to accomplish Computer-Generated Forces' autonomous intelligence. It explains the process of applying a task behavior list based on the METT+T element onto CGFs. On the other hand, in the domain knowledge of military field manual, fuzzy facts such as "fast" and "sufficient" whose real values should be decided by domain experts can be easily found. In order to efficiently implement military simulation logics involved with such subjectivity, using a fuzzy inference methodology can be effective. In this study, a fuzzy inference methodology is also applied.