• 제목/요약/키워드: media type

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Bragg type 음향광변조기를 채택한 Electro-holographic system에서의 computer generated Fresnel hologram의 구현 (The CGH in the Electro-holographic system using the Bragg type AOSLM)

  • 최현희;김성규;손정영;우정원
    • 한국광학회:학술대회논문집
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    • 한국광학회 2002년도 하계학술발표회
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    • pp.142-143
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    • 2002
  • KIST에서는 Pulsed Laser를 사용하여 3차원 image를 재생할 수 있는 Electro-Holographic System을 만들어 CGH이미지를 구현하였다. CGH 이미지를 구현하기 위한 SLM (Spatial Light Modulator)으로 TeO$_2$ 결정의 Shear Mode 에서 동작하는 Bragg type의 다채널 AOSLM(Acousto-optic Spatial Light Modulator)이 사용되었다. 이 Bragg type 다채널 AOSLM에서는 광원이 특정 Bragg 각도로 입사하였을 때 다른 고위 차수는 억압되고 +나 -의 첫번째 차수의 회절 빔만이 형성된다. (중략)

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생물막 끈상여재를 이용한 낙차형태별 수중 미량유해물질 ibuprofen, acetaminophen, caffeine분해특성 (Removal characteristic on micropollutants as ibuprofen, acetaminophen, caffeine in small water fall system using HBC ring media)

  • 독고석
    • 상하수도학회지
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    • 제23권1호
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    • pp.129-135
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    • 2009
  • PPCP (pharmaceuticals and personal care products) is known as micropollutant that is released from wastewater treatment plant. Research represents that these contaminants have increased in the last 10 years. This study tries to make four different trickling filter systems using plastic fiber media to remove PPCP such as acetaminophen, ibuprofen, caffeine. The results of the experiment that compares the process efficiencies of four different systems (A, B, C and D) using HBC media show that almost all the reactor has around 95% removal efficiency. Slope type HBC reactor has twice higher efficiency rather than submerged type reactor to remove PPCP in water system. In 8 hours, 89% of acetaminophen, ibuprofen, caffeine are removed in slope type reactor while 39% of them in submerged type.

N세대(Net Generation)의 라이프스타일에 따른 패션구매태도에 관한 연구 (A Study on the Attitudes of Net Generation toward Purchasing fashion Products according to Life-style)

  • 최정선;유태순;오희선
    • 복식
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    • 제50권6호
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    • pp.21-31
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    • 2000
  • The purpose of this study was to characterize the attitudes of Net generation customers toward purchasing fashion products or apparels through Cyber communication media. This study targeted 333 individuals aged from 14 to 24 purchasing fashion apparels through the Interned or PC communication. The data were analyzed by using frequency analysis, factor analysis, t-test, ANOVA by SASS package. The results of this study are as follows : 1. Fashion life-style of Net generation is classified into four groups - Fashion attached type, Web entertainment type, Web information type, Web media purchasing type. Net-Generation shows a little preference for brand. 2. As a result of the statistical analysis of each group's demographic variables, price is not so important when purchasing and according to the analysis of age, it proves that twenties are trendier than teenagers. 3. The most significant factor of information search is watching others' clothes and the most popular place for purchase is wholesale mall. Net-Generation has a little intention to purchase through Cyber communication media.

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폐열회수 증대를 위한 열운송 축열 시스템 특성 연구 (Study on Heat Storage and Transportation System for Recovering Non-using Low-temperature Heat)

  • 오창용;임홍섭;김인수
    • 신재생에너지
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    • 제10권4호
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    • pp.29-35
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    • 2014
  • Non-used waste heat has recently been paid special attention due to several global warming regulation and energy cost rising. In this study, therefore, thermal energy storage system which uses a solid type heat media has been investigated about the possibility of heat accumulation and heat release for thermal energy storage system. 35kWh of bench-scale thermal storage system was used to investigate the characteristics of the solid type heat media. From the result, it is shown that a solid type heat media should be divided to supply constant heat to the customers' side. It is also shown the flow direction should be considered to reduce temperature difference between top and bottom sides in the thermal storage system.

Why SNS Sites Are Using Advertising Models Like You: An Explanation from Construal-Level Theory

  • Garam Hong;Seongwon Lee;Kil-Soo Suh
    • Asia pacific journal of information systems
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    • 제30권4호
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    • pp.695-718
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    • 2020
  • Based on the Construal Level Theory, we aim to study a most favorable fit among the advertising model, media type, and message construals, which are important factors in an advertisement. A two (social distance of the ad model in an ad: distal (low similarity) vs proximal (high similarity) by two (social distance of a media type: distal (portal) vs. proximal (SNS)) by two (message construal: abstract vs concrete) laboratory experiment was conducted to examine attitude changes on ad messages. The results show that abstract messages were more effective in attitude toward advertisement and purchase intention under the distal social distance (i.e. advertising model in low-similarity and portal media type) while concrete messages were so under the proximal social distance and SNS media type.

Beginning of a New Standard: Internet of Media Things

  • Kim, Sang-Kyun;Sahu, Nevadita;Preda, Marius
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권11호
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    • pp.5182-5199
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    • 2017
  • Recently, Internet of Things (IoT) drives a large variety of research, development, and new type of markets. All type of devices and sensors will be part of the Internet of Things and will be able to communicate not only plain data, but also audio-visual, olfactory, and haptic media data. In addition, as the devices and sensors getting smarter, it is highly probable that they can process acquired media and metadata to extract higher level of information (e.g., semantics). To support such enhanced functionalities, ISO/IEC SC29 WG11 (MPEG) starts a new standard project, ISO/IEC 23093, called Internet of Media Things (IoMT) to provide standard data formats and APIs for media things. This paper presents the standardization activities of IoMT focusing on explaining terms, standard scopes, and major media things with their use cases. One of the use cases, an IoT system for a blind pedestrian navigation assistance, is evaluated to prove its effectiveness.

가족의 커뮤니케이션 유형이 아동의 미디어 이용에 미치는 영향에 관한 연구 (Study on the impact of each family communication type on children's use of media)

  • 이우현;임상호
    • 디지털융복합연구
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    • 제11권1호
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    • pp.173-179
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    • 2013
  • 본 연구는 초등학생을 대상으로 설문조사를 실시하여 가족커뮤니케이션 유형에 따라 미디어 이용은 어떤 차이를 보이는지를 알아봄으로써 효과적인 미디어 활용방안을 모색하고자 하였다. 연구결과 TV(F=6.719, p<.05), PC(F=7.713, p<.05), 휴대전화(F=6.404, p<.05)이용시간에서 유의미한 차이가 있는 것으로 나타났다. 순응지향형인 권위형은 TV 이용에서는 이용시간이 많고 오락적 프로그램을 선호하며, PC 이용에서는 오락적 프로그램을 선호하였다. 대화지향인 협의형은 TV 이용에서는 교양, 정보 프로그램을 선호하였으며, PC 이용에서는 정보적 프로그램을 선호하였다. 이 같은 연구 결과를 통해 아동의 효과적인 미디어 활용방안을 모색할 수 있는 시사점을 제시하였다는데 본 연구의 의의가 있다.

Development of an improved selective media for differentiation of emetic and diarrheal type Bacillus cereus

  • Hong, Yong-Gun;Lee, Jin-Joo;Kim, Sang-Soon
    • 한국식품과학회지
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    • 제53권6호
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    • pp.815-818
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    • 2021
  • The objective of this study was to develop a differential medium with improved selectivity for the isolation of Bacillus cereus. Mannitol egg yolk polymyxin medium supplemented with D-galactose allowed the differentiation of diarrheal- and emetic-type B. cereus through pH monitoring. The pH of the medium decreased significantly when incubating the emetic-type B. cereus, whereas the pH change was not significant when incubating the diarrheal-type. The addition of pH indicators, such as methyl red and phenol red, to the medium allowed visual differentiation between diarrheal- and emetic-type B. cereus. A solid agar medium was also developed by optimizing the concentrations of medium components such as monosaccharides, agar, egg yolk enrichment, pH indicators, and antibiotics. This study indicates the possibility of applying selective media for the differentiation of diarrheal- and emetic-type B. cereus.

A Study on the Types of Virtual Influencers in China Using Q Methodology

  • LILI;Jong-Yoon Lee;ShanShan LIU;Jang Sun Hong
    • International Journal of Advanced Culture Technology
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    • 제11권2호
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    • pp.152-161
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    • 2023
  • Modern people live a life connected with the real world and the virtual world by relying on the new media of enterprises and social consumption led by innovative technologies. In this environment, virtual influencers actively communicate with consumers and build relationships through social media, which is a new marketing tool that has attracted widespread attention. From a business perspective, it is necessary to have a solid understanding of this phenomenon, and then explore communication strategies to effectively develop virtual influencers. To investigate followers' preference for virtual influencers, this study employs the Q-method, which studies human subjective attributes, an empirical research effort to uncover complex issues in human subjectivity. To determine the factors that trigger people's voluntary and active practice and the preference degree of virtual influencers, the Q method is implemented to examine human subjectivity, thoughts and attitudes. According to the results of this study, virtual influencers are a new group of idols full of vitality. The interviews found that there are still many virtual influencers who do not know about followers, but each type can be clearly understood through the intuitive understanding of the interviewees. Divided out, type 1 one egoideal virtual influencers aim to represent an idealized version of the creator or target audience. Embodies ideal physical characteristics, personality or lifestyle desired by the audience. Type 2 is charismatic and attractive, and has the characteristics of most virtual influencers. It is suggested that it can be developed into a potential type, doing brand cooperation, and content production on social media platforms. Type 3: Game animation, derived from the image of characters in games or comics, with stylized features and energetic personalities, which can be integrated into games or entertainment experiences. Type 4 development potential type is the most successful type among virtual imagers, and it is also the purpose of marketing virtual influencers. It is essential that brand endorsement on social media platforms, integrated marketing, and driving advertising traffic. It is recommended to improve production technology to reduce investment costs.

클라우드 서비스를 위한 레고형 초고화질 영상 송수신 미디어 플랫폼 설계 제안 (A Design Proposal of a Lego-type UHD(Ultra High Definition) Media Platform for Cloud Services)

  • 구성완;정다희;김현식;서정욱
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2014년도 춘계학술대회
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    • pp.655-657
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    • 2014
  • 본 논문은 클라우드 서비스를 위한 초고화질 영상 송수신 미디어 플랫폼인 레고형 UHD(Ultra High Definition) 미디어 플랫폼을 제안한다. 이 플랫폼을 이용하면 옥/내외 환경에서 UHD 영상을 이용할 수 있는 클라우드 서비스를 자유롭게 공유할 수 있고, 차세대 무선 통신기술(802.11ac, LTE Broadcast 등)이 적용된 다양한 미디어 제품과 제안된 플랫폼을 활용한다면 누구나 손쉽게 개발시킬 수 있으며, 다양한 비즈니스 모델에 적용할 수 있어 새로운 시장과 산업 창출을 기대 할 수 있을 것으로 생각한다.

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