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A Study on Ceiling Light and Guided Line based Moving Detection Estimation Algorithm using Multi-Camera in Factory

  • Kim, Ki Rhyoung;Lee, Kang Hun;Cho, Su Hyung
    • International Journal of Internet, Broadcasting and Communication
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    • v.10 no.4
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    • pp.70-74
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    • 2018
  • In order to ensure the flow of goods available and more flexible, reduce labor costs, many factories and industrial zones around the world are gradually moving to use automated solutions. One of them is to use Automated guided vehicles (AGV). Currently, there are a line tracing method as an AGV operating method, and a method of estimating the current position of the AGV and matching with a factory map and knowing the moving direction of the AGV. In this paper, we propose ceiling Light and guided line based moving direction estimation algorithm using multi-camera on the AGV in smart factory that can operate stable AGV by compensating the disadvantages of existing AGV operation method. The proposed algorithm is able to estimate its position and direction using a general - purpose camera instead of a sensor. Based on this, it can correct its movement error and estimate its own movement path.

The Impulse Output Characteristics using Cascading Method of Compact Transformer (소형트랜스의 Cascading 방식을 적용한 임펄스 출력특성)

  • Joung, Jong-Han;Kim, Whi-Young;Hong, Jung-Hwan;Park, Koo-Ryul;Kim, Hee-Je;Cho, Jung-Soo
    • Proceedings of the KIEE Conference
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    • 2000.07c
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    • pp.1865-1867
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    • 2000
  • The pulse power system has been widely used to many applications. such as E/P(Electrostatic Precipitator), DeNOx/DeSOx power system, ozon generator. etc. A pulse energy efficiency for load depend on the rising time, peak value, pulse duration, impedance matching. etc. The pulse generator generally required for short pulse duration, high peak value was forced to consider its size and economy. In this study, developing a compact pulse generator that applied for Cascading method to be made of two pulse transformer, we compared cascading voltage with no cascading one by applying the pulse energy to load.

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Implementation of Improved Object Detection and Tracking based on Camshift and SURF for Augmented Reality Service (증강현실 서비스를 위한 Camshift와 SURF를 개선한 객체 검출 및 추적 구현)

  • Lee, Yong-Hwan;Kim, Heung-Jun
    • Journal of the Semiconductor & Display Technology
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    • v.16 no.4
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    • pp.97-102
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    • 2017
  • Object detection and tracking have become one of the most active research areas in the past few years, and play an important role in computer vision applications over our daily life. Many tracking techniques are proposed, and Camshift is an effective algorithm for real time dynamic object tracking, which uses only color features, so that the algorithm is sensitive to illumination and some other environmental elements. This paper presents and implements an effective moving object detection and tracking to reduce the influence of illumination interference, which improve the performance of tracking under similar color background. The implemented prototype system recognizes object using invariant features, and reduces the dimension of feature descriptor to rectify the problems. The experimental result shows that that the system is superior to the existing methods in processing time, and maintains better problem ratios in various environments.

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Multi-Parameter Operation Method for Robust Disparity Plane (강건한 시차 평면을 위한 다중 파라미터 연산 기법)

  • Kim, Hyun-Jung;Weon, Il-Yong;Lee, Chang-Hun
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.5
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    • pp.241-246
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    • 2015
  • Although many different methods have been used to solve stereo correspondent problems, the deviation of accuracy is too big. Among those many methods, the one that uses segmentation information of input image has received high attention in academic field since it is very close to vision recognition. In this thesis, the existing method of acquiring a single value by using the segment information and initial disparity value was viewed in NP-hard problem to propose a new method. In order to verify the validity of the proposed method, well-known data were used for experiment and the resulted data was analyzed. Although there were some disadvantages in the time aspect, it showed somewhat useful results in the accuracy aspect.

Domain Mapping using Nonlinear Finite Element Formulation

  • Patro, Tangudu Srinivas;Voruganti, Hari K.;Dasgupta, Bhaskar;Basu, Sumit
    • International Journal of CAD/CAM
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    • v.8 no.1
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    • pp.29-36
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    • 2009
  • Domain mapping is a bijective transformation of one domain to another, usually from a complicated general domain to a chosen convex domain. This is directly useful in many application problems like shape modeling, morphing, texture mapping, shape matching, remeshing, path planning etc. A new approach considering the domain as made up of structural elements, like membranes or trusses, is developed and implemented using the nonlinear finite element formulation. The mapping is performed in two stages, boundary mapping and inside mapping. The boundary of the 3-D domain is mapped to the surface of a convex domain (in this case, a sphere) in the first stage and then the displacement/distortion of this boundary is used as boundary conditions for mapping the interior of the domain in the second stage. This is a general method and it develops a bijective mapping in all cases with judicious choice of material properties and finite element analysis. The consistent global parameterization produced by this method for an arbitrary genus zero closed surface is useful in shape modeling. Results are convincing to accept this finite element structural approach for domain mapping as a good method for many purposes.

User Customizable Hit Action Recognition Method using Kinect (키넥트를 이용한 사용자 맞춤형 손동작 히트 인식 방법)

  • Choi, Yunyeon;Tang, Jiamei;Jang, Seungeun;Kim, Sangwook
    • Journal of Korea Multimedia Society
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    • v.18 no.4
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    • pp.557-564
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    • 2015
  • There are many prior studies for more natural Human-Computer Interaction. Until now, the efforts is continued in order to recognize motions in various directions. In this paper, we suggest a user-specific recognition by hit detection method using Kinect camera and human proportion. This algorithm extracts the user-specific valid recognition rage after recognizing the user's body initially. And it corrects the difference in horizontal position between the user and Kinect, so that we can estimate a action of user by matching cursor to target using only one frame. Ensure that efficient hand recognition in the game to take advantage of this method of suggestion.

The Study of Stable Child English Education Content Using Augmented Reality Solving the Hide of Marker (마커의 가려짐을 해결하여 증강현실을 이용한 안정적 영어 학습 컨텐츠에 대한 연구)

  • Jeon, Soo-Jin;Kim, Young-Seop
    • Journal of the Semiconductor & Display Technology
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    • v.9 no.4
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    • pp.99-102
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    • 2010
  • In this study, the 3- dimensional (3-D) learning contents are suggested using 'Augmented Reality' instead of existing 2-dimensional (2-D) learning methods. At the present, there are some 2-D learning methods using texts, image, pictures, and videos called e-learning. However, these one-way 2-D methods have some disadvantages such as declining learner's immersion and concentration. Thus, the 3-D learning contents using 'Augmented Reality' are suggested to compensate the disadvantages. According to the development of information technology (IT), the augmented reality has many applications to the era of ubiquitous. However, there are some disadvantages when learners use these contents as following; non-augmenting by partially hiding from makers and declining concentration by patterns of the makers. In this study, the beneficial marker which can solve this non-augmenting phenomenon is suggested.

A Study on 3D Road Extraction From Three Linear Scanner

  • Yun, SHI;SHIBASAKI, Ryosuke
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.301-303
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    • 2003
  • The extraction of 3D road network from high-resolution aerial images is still one of the current challenges in digital photogrammetry and computer vision. For many years, there are many researcher groups working for this task, but unt il now, there are no papers for doing this with TLS (Three linear scanner), which has been developed for the past several years, and has very high-resolution (about 3 cm in ground resolution). In this paper, we present a methodology of road extraction from high-resolution digital imagery taken over urban areas using this modern photogrammetry’s scanner (TLS). The key features of the approach are: (1) Because of high resolution of TLS image, our extraction method is especially designed for constructing 3D road map for next -generation digital navigation map; (2) for extracting road, we use the global context of the intensity variations associated with different features of road (i.e. zebra line and center line), prior to any local edge. So extraction can become comparatively easy, because we can use different special edge detector according different features. The results achieved with our approach show that it is possible and economic to extract 3D road data from Three Linear Scanner to construct next -generation digital navigation road map.

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Residual error selecting method for precise geometric correction

  • Kim, Myoung-Sun;Ohno, Yasuo;Takagi, Mikio
    • Proceedings of the KSRS Conference
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    • 1999.11a
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    • pp.3-7
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    • 1999
  • The images of the meteorological satellite NOAA contain geometrical distortions caused by its ambiguous position, its vibration, its sensor's movement, and so on. Geometric correction of satellite images is one of the most important parts in many remote sensing as the primary processing. Ground control points (GCP's) are necessary to check the accuracy of geometric correction and used for precise geometric correction. In this paper, a method for automatically selecting the residual error is presented. Calculating the effective angle and residual errors vector using the succeeded matching GCP's, precise geometric correction using an affine transformation is applied to systematically a corrected image. And the error is decreased by an affine transformation. The above enable the geometric correction of high quality.

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Design of Adaptive-Neuro Controller of SCARA Robot Using Digital Signal Processor (디지털 시그널 프로세서를 이용한 스카라 로봇의 적응-신경제어기 설계)

  • 한성현
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.6 no.1
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    • pp.7-17
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    • 1997
  • During the past decade, there were many well-established theories for the adaptive control of linear systems, but there exists relatively little general theory for the adaptive control of nonlinear systems. Adaptive control technique is essential for providing a stable and robust performance for application of industrial robot control. Neural network computing methods provide one approach to the development of adaptive and learning behavior in robotic system for manufacturing. Computational neural networks have been demonstrated which exhibit capabilities for supervised learning, matching, and generalization for problems on an experimental scale. Supervised learning could improve the efficiency of training and development of robotic systems. In this paper, a new scheme of adaptive-neuro control system to implement real-time control of robot manipulator using digital signal processors is proposed. Digital signal processors, DSPs, are micro-processors that are developed particularly for fast numerical computations involving sums and products of variables. The proposed neuro control algorithm is one of learning a model based error back-propagation scheme using Lyapunov stability analysis method. The proposed adaptive-neuro control scheme is illustrated to be an efficient control scheme for implementation of real-time control for SCARA robot with four-axes by experiment.

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