• Title/Summary/Keyword: luxuriousness

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Analysis on the Characteristics of Interior Coordination Execution by Apartment Residents in Accordance with Lifestyles (공동주택 거주자의 라이프스타일에 따른 실내코디네이션 시행특성 분석)

  • Kim, Ji-Eun;Han, Jeong-Won
    • Journal of the Korean housing association
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    • v.23 no.3
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    • pp.43-52
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    • 2012
  • The purpose of this study is to determine the characteristics of interior coordination in accordance with lifestyles to provide better interior conditions for house dwellers who have many different preferences and needs. For this purpose, this research examined the lifestyles of house dwellers, and their experiences on interior coordination, needs and preferences of dweller groups according to their lifestyles. As the methods of the study, both literature research and empirical survey were conducted. The findings of the study can be summarized as follows; The factor analysis shows that there are five main factors significantly affecting the lifestyles of apartment residents, and the lifestyles of residents were largely classified into four groups. G1 group is characterized by 'demand for luxuriousness' and 'pursuit for beauty', and G2 group has tendency of 'information orientation' and 'pursuit for self-expression', G3 group shows strong tendency for 'pursuit for practicality' and G4 group is characterized by 'pursuit for self-expression' and 'pursuit for beauty'. The four groups showed distinct characteristics in their experiences, needs and preferences of interior coordination. G1 group can be names as 'the style of well-being and luxuriousness', and they are very positive in the interior climate change and prefer artistic items and luxurious atmosphere. G2 group, which can be named as 'the style of expression', tend to have their house interior-coordinated in order to follow fashion trends or express their personality. G3 group is named as 'the style of practicality' and they consider convenience, practicality, and functionality. The last group, G4 can be named as 'the style of personality', and they have much interest in expressing their personality or following trendy fashions.

Development of a Luxuriousness Model for Wall Paper Design based on Visual and Tactile Characteristics (벽지의 디자인 요소 및 감성적 특성에 의한 고급감 모델 개발)

  • Ban Sang-U;Lee Ju-Hwan;Kim In-Gi;Lee Cheol;Yun Myeong-Hwan
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2006.05a
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    • pp.193-197
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    • 2006
  • 본 연구는 감성 공학적 접근법을 사용하여, 벽지의 디자인 요소와 소비자의 감성과의 관계를 정량적으로 규명하는 것을 목표로 한다. 문헌조사, 인터뷰 전문가 의견 등을 종합하여, 총 13개의 주관적 감성 변수(6개의 시각적 변수, 7개의 촉각적 변수) 와 4개의 벽지 디자인 요소(color, texture pattern, embossing depth, gloss)들이 추출되었으며, 최종 목표 감성은 '고급감'으로 정하였다. 9점 척도와 100점 척도으로 구성된 설문지를 통하여, 28개의 샘플 벽지에 대해서 30명의 목표 고객들을 대상으로 감성 평가 실험을 실시하였고, 주성분 회귀 분석, 수량화 이론 등을 이용한 분석을 통하여, 소비자의 감성과 디자인 요소와의 관계를 정량적으로 분석했으며, 고급감을 향상시킬 수 있는 감성 변수 조합과 디자인 요소 조합을 규명하였다.

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Building Load Models for Hotels in Korea (국내 호텔 건물의 에너지 부하 모델)

  • Park, Hwa-Choon;Chung, Mo
    • Journal of the Korean Solar Energy Society
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    • v.29 no.4
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    • pp.48-57
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    • 2009
  • Energy demands for hotels in Korea are surveyed and statistically analyzed to develop calculation models for a simulation. Daily energy loads of 16 hotels located in Seoul, Busan, Daegu, Inchon, and Daejon are analyzed based on energy log sheets. Detailed hourly loads are field measured for 3 hotels that are carefully selected among the surveyed. One of the salient features for energy consumption by hotels is their weekly periodicity. Relatively large values of deviations are observed for both heat and electricity loads through the country. The mains factors are: location, hotel grade (luxuriousness) and insulation. Detailed quantitative information such are annual average, daily variation, and hourly patterns are provided.

A Study on the Images of Gold Color in Contemporary Fashion (현대 패션에 나타난 금색이미지에 관한 연구)

  • Kim, Ju-Yeon;Lee, Hyo-Jin
    • Journal of the Korean Society of Costume
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    • v.58 no.3
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    • pp.123-130
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    • 2008
  • Symbolizing holiness, wealth and power, golden color was most effective to express the absolute power of royal family and aristocratic society as well as the beauty of magnificent and brilliant authority. Such golden color was understood as the artistic color formed in the dictatorial society as well as the society under the rule of absolute monarch. Thus, it has been used in the costume that symbolizes nobleness, holiness, brilliancy, ethnicity and future-oriented property. In this sense, the image of golden color shown in contemporary fashion was analyzed as follows in this research: First, showing the future-oriented image, golden color expresses avant-garde, cyber and cosmic future-oriented image by using diverse new materials which introduce the state-of-the-art technology sense in addition to metallic textile. Second, getting hint from the ethnic costume of many countries around the world such as brilliant embroidery using golden-thread, ornament with exaggerated technique such as gold foil, mark and character in peculiar tint, the ethnic image of golden color expressed the peculiar color or materials of ethnic costume, handicraft details, etc in golden color. Third, since golden color is expressed in ostentatious image to which elegance and luxuriousness that looks like the work of haute-couture costume of royal family or sensuality that voluptuously expresses the beautiful body line of women are added, the viewers are enchanted or attracted.

Images of Costumes in Science Fiction Movies (공상 과학 영화에 나타난 복식이미지)

  • 김민자
    • Journal of the Korean Society of Costume
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    • v.50
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    • pp.51-68
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    • 2000
  • This study is intended to examine the common features of costume images in science-fiction (SF) movies that deal with current socio-cultural situations by examining their themes and tones about the future it can be generally concluded that costume images of SF movies are divided into two patterns : one inheriting traditional styles constructed on linear progress and the other based on dismantiling the tradition. this analysis is made through the research of actual cinematic contexts on the common features of multiple styles shaping the two patterns of costume images. The results can be summarized as the following: The former is related with the future built up on the basis of belief in reasonal progress rooted in the Enlightenment reasonable plan for ideal social order and strong faith in uniformity. So It shows functional uniformity disregarding wasteful competitiveness in consumption and luxuriousness and clothing that has the aesthetic value of purity without emphasizing human body or sensuality are presented. On the other hand SF movies which show the uncertain costume image as the meaning of dismantling of tradition take up a rather critical view of assumption that society can move toward utopian future as it searches future images in the notion of hetero-topia by emphasizing pluralism consequently as for clothing diversity and uncertainty in post-modern style are presented destroying modernistic dichotomy and the assumption of Utopian clothing made in the notion of modern progressivism.

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Inventing Computer Desk for Education by Group (단체 교육용 컴퓨터 책상 개발)

  • Kang, Myung-Sun;Lim, Kwang-Soon
    • Journal of the Korea Furniture Society
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    • v.19 no.3
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    • pp.193-202
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    • 2008
  • In order to occupy educational furniture market that grows by the day and to meet demands for alternative product for the current market, this study took business features and productivity of Sinil Furniture Co into consideration, and developed computer desk for education by group, which is new among educational furniture. The scope of the study ranges from data research based on design process into creation of prototype. By improving the condition where, despite that electrically-powered computer desk for anti-theft system is high priced, it sees frequent malfunction, the study suggested low-priced, non- electrically-powered anti-theft system which has more solid structure. Furthermore, in order for the user to be more free and comfortable while studying on it, it differentiates from other products by locating PC main body to the back of the monitor and lowering it below the altitude of monitor to prevent it from interfering with studies. We've made the higher board of the desk in a soft curved-shape in order to lessen the stress from studying. And as space for the monitor's lower mount was decreased, we've put the lower mount below the higher board; so that lacking space can be recovered while functioning as anti-theft system. Moreover, we've covered the PC main body with steel cover so that it would add color and formal luxuriousness to the appearance of the desk. Considering ease of mobility and productivity, knock-down system was introduced.

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Subjective Hand and Physical Properties of Tricot based Artificial Suede according to Raising Finish (기모가공 조건에 따른 트리코 기포 인조 스웨이드의 태와 물성)

  • Roh, Eui Kyung;Oh, Kyung Wha
    • Fashion & Textile Research Journal
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    • v.16 no.1
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    • pp.153-159
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    • 2014
  • This study evaluates the changes of the subjective hand, preference, comfort and mechanical properties of tricot based artificial suede made from sea-island type micro fibers according to raising condition. The subjective hand and the preference of raised suede for jacket were rated by the 20's and 30's women experts according to raising cycles. Comfort properties were evaluated by air permeability, water vapor transmission, and thermal transmission. Mechanical properties were measured by the KES-FB system. The subjective hand of artificial suede was categorized into three hand factors: smoothness, warmness and thickness. Smoothness, warmness and thickness perception increased with raising cycles which affected hand preference and luxuriousness perception. The thickness and wale density of suede increased with the number of raising. Suede became more compact and less pliable and less stretchable due to increased fabric thickness; in addition, the surface of suede became smoother and compressive since the surface evenness of suede improved with smaller fiber fineness and an increased amount of naps covered the base fabric. Furthermore, water vapor transmission decreased and thermal insulation increased. The best raising conditions for artificial suede was four cycles in which artificial suede was preferred without changes in physical properties.

Analysis of Korean Restaurant Employees' Perception of Korean Royal Cuisine using Q Methodology (Q방법론에 의한 궁중음식 전문점 조리사 및 운영자의 궁중음식 인식 분석)

  • Choung, Seo-Yeong;Jeong, Hee Sun
    • Culinary science and hospitality research
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    • v.23 no.7
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    • pp.71-79
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    • 2017
  • This paper presented analysis on the perception by Korean restaurant employees of Korean royal cuisine. Classification using a subjective research method called Q methodology was performed on perceptions of Korean restaurant employees about Korean royal cuisine. This paper derived four types of perceptions. First type (pursuit of tradition) emphasized traditions of royal cuisine, i.e. cooking method and spacious menu-setting on the table. The second type (pursuit of refinement) stressed the importance of "atmosphere and luxuriousness of Korean restaurants and sophistication of royal cuisine, as well as the improvement of interior and exterior environments of Korean restaurants serving royal cuisine. The third type (pursuit of fundamentals) focused on fundamentals of royal cuisine itself such as raw materials, sincere effort, historical meaning, appropriate prices, etc. The last type (pursuit of health) valued a nutritionally balanced diet rather than taste itself. This study provides more specific positioning strategy based on the characteristics of each of the four classifications for the status of Korean restaurants.

User Satisfaction Models Based on a Fuzzy Rule-Based Modeling Approach (퍼지 규칙 기반 모델링 기법을 이용한 감성 만족도 모델 개발)

  • Park, Jungchul;Han, Sung H.
    • Journal of Korean Institute of Industrial Engineers
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    • v.28 no.3
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    • pp.331-343
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    • 2002
  • This paper proposes a fuzzy rule-based model as a means to build usability models between emotional satisfaction and design variables of consumer products. Based on a subtractive clustering algorithm, this model obtains partially overlapping rules from existing data and builds multiple local models each of which has a form of a linear regression equation. The best subset procedure and cross validation technique are used to select appropriate input variables. The proposed technique was applied to the modeling of luxuriousness, balance, and attractiveness of office chairs. For comparison, regression models were built on the same data in two different ways; one using only potentially important variables selected by the design experts, and the other using all the design variables available. The results showed that the fuzzy rule-based model had a great benefit in terms of the number of variables included in the model. They also turned out to be adequate for predicting the usability of a new product. Better yet, the information on the product classes and their satisfaction levels can be obtained by interpreting the rules. The models, when combined with the information from the regression models, are expected to help the designers gain valuable insights in designing a new product.

A Selection and Screening Procedure to Determine the Critical Design Variables from Consumer Preference Survey (전자제품의 소비자 감성 평가 결과를 이용한 설계 변수의 파악 절차)

  • Han, Soo-Mee;Yoo, Keum-Sun;Yun, Myung-Hwan;Han, Sung-H.;Hong, Sang-W.
    • Journal of Korean Institute of Industrial Engineers
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    • v.27 no.2
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    • pp.203-213
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    • 2001
  • The image and impression characteristics of the consumer electronic products have become an important factor in purchasing decisions. This study aims to analyze and interpret the image and impression characteristics based on the consumer preference survey. The survey consisted of two parts. First part was to measure the predetermined 52 design variables that can represent the design variables of the products. In the second part, 60 subjects were requested to evaluate 36 audio/video electronic products on 25 different image attributes such as luxuriousness, attractiveness, and granularity. In this study, empirical data from the survey were analyzed through various multivariate analysis and ANOVA analysis. Additionally, this study suggested a statistical procedure that can be applied to select and/or screen critical design variables. It is expected that the results of this study can provide practical information to the designers of consumer electronic products.

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