• 제목/요약/키워드: learning support system

검색결과 1,034건 처리시간 0.021초

e-Learning 콘텐츠의 남북한 표준언어 지원시스템 연구 (A study on Support System for Standard Korean Language of e-Learning Contents)

  • 최성;정지문;유갑상
    • 디지털융복합연구
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    • 제5권2호
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    • pp.25-36
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    • 2007
  • In this paper, we studied on the effective structure of an e-Learning Korean Support System for foreigner based on computer systems which is to obey the rules of IMS/AICC International Standard regulations based on LCMS and SCORM. The most important task on this study is to support the function of self-study module through the review of the analysis and results of Korean learning and learning customs. We studied the effective PMS detail modules as well as the Standard Competency Module Management System, which related to LMS/LCMS, Learning an Individual Competency Management System, Competency Registry/Repository System, Knowledge Management System based on Community Competency Module, Education e-survey System and Module learning Support Service System. We suggested one of standard Effective Model of learning Korean Support System which is adopted in a various techniques for foreigner.

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A Proposal for Developing a Situated Learning Support Systems-Based on an MMORPG

  • PIAO, Cheng Ri
    • Educational Technology International
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    • 제6권2호
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    • pp.59-67
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    • 2005
  • The primary purposes of this study are to develop a Situated Learning Support System based on an MMORPG (Massively Multiplayer Online Role Playing Game) and to investigate applications of Situated Learning theory both hypothetically and practically. In Situated Leaning theory, cognition is interpreted as a dynamic system related to situation, context and activity. According to this theory, learning context, social interaction and personal direct experience are also emphasized. A virtual reality learning system based on an MMORPG provides context, social interaction and a learning environment able to provide direct experiences. However, such a system has been difficult for teachers to develop. This study aims to develop a support system facilitating the construction of a Situated Learning System based on an MMORPG. This study proposes new research and practical applications of Situated Learning theory using educational games.

현장체험에 터한 u-PBL 교수지원시스템의 핵심가치 및 설계전략 연구 (Study of u-PBL Support System Core Value and Design Strategy based on Field Experience Learning)

  • 김두규;박수홍
    • 수산해양교육연구
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    • 제24권2호
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    • pp.180-202
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    • 2012
  • The purpose of this study was to extract an u-PBL support system core value and design strategy based upon field experience learning. To accomplish this the study, first of all, analyzed the core values, design strategy which was selected after needs analysis and literature review of theories and cases regarding the PBL, e-PBL, blended-PBL, Field experience learning based on ubiquitous environment, and learning model based on ubiquitous technology. This study identified the three core values as; systemic support for instructional activity, just in time support for instructional activity and support for interaction facilitation. As further research areas, it might be useful to develop u-PBL instructional support system based upon the model designed from this study. Also, research concerning the verification of the model based upon implementation of the program case might be necessary.

스마트폰 환경에서의 유러닝 지원시스템의 기능 정의 및 활용 방안 연구 (A Study on Function Definition of U-learning Support System in Smart Phone Environment)

  • 전우천
    • 한국정보교육학회:학술대회논문집
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    • 한국정보교육학회 2011년도 동계학술대회
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    • pp.271-279
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    • 2011
  • 유비쿼터스 시대에서 새로운 교육형태인 유러닝(Ubiquitous Learning: U-learning)은 언제(Anytime) 어디서나(Anywhere) 어떠한 형태의 네트워크를 이용하여(Any Network) 어떠한 단말기로도(Any Device) 정보의 전달이 가능한 새로운 교육형태이다. 유러닝은 무선인터넷과 휴대단말기의 발달과 더불어 더욱 진화되고 있으며, 대중화되고 있다. 유러닝 지원시스템(U-learning Support System: ULSS)은 유러닝을 지원하는 포괄적인 시스템이다. 한편 최근들어 스마트폰(Smart Phone도 급속히 대중화되고 있으며, 교육 분야의 활용에도 각광을 받고 있다. 본 논문에서는 스마트폰 환경에서의 유러닝지원시스템을 정의한다.

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An Empirical Analysis of Trade Support System and Export Performance in Korean SMEs

  • KIM, Byoung-Goo
    • 융합경영연구
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    • 제8권1호
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    • pp.36-49
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    • 2020
  • Purpose - This study investigates factors that affected the utilization of trade support policies and further analyzed how the utilization of trade support policies affected export performance. Research design, data, and methodology - With a sample of 223 small and medium-sized export firms from South Korea, this study examines the determinants of the utilization level of trade support system such as export market orientation, learning orientation, network capability and environmental uncertainty by regression analysis. Results - Export market orientation have a positive effect on the utilization of the trade support system and there is positive relationship between learning orientation and the utilization of trade support system. And network capabilities have had a positive impact on the utilization of the trade support system but there is no relationship between environmental uncertainty and the utilization of trade support system. The utilization of the trade support system had a positive effect on export performance. Conclusions - The internal and external factors of the organization have affected small and medium-sized export firms use of trade support systems. The utilization of trade support system can enhance positive export performance by providing valuable information and resource to external knowledge and also to complementary resources from the external partners.

An Analysis of University Students' Needs for Learning Support Functions of Learning Management System Augmented with Artificial Intelligence Technology

  • Jeonghyun, Yun;Taejung, Park
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제17권1호
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    • pp.1-15
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    • 2023
  • The aim of this study is to identify intelligent learning support functions in Learning Management System (LMS) to support university student learning activities during the transition from face-to-face classes to online learning. To accomplish this, we investigated the perceptions of students on the levels of importance and urgency toward learning support functions of LMS powered with Artificial Intelligent (AI) technology and analyzed the differences in perception according to student characteristics. As a result of this study, the function that students considered to be the most important and felt an urgent need to adopt was to give automated grading and feedback for their writing assignments. The functions with the next highest score in importance and urgency were related to receiving customized feedback and help on task performance processed as well as results in the learning progress. In addition, students view a function to receive customized feedback according to their own learning plan and progress and to receive suggestions for improvement by diagnosing their strengths and weaknesses to be both vitally important and urgently needed. On the other hand, the learning support function of LMS, which was ranked as low importance and urgency, was a function that analyzed the interaction between professors and students and between fellow students. It is expected that the results of this student needs analysis will be helpful in deriving the contents of learning support functions that should be developed as well as providing basic information for prioritizing when applying AI technology to implement learner-centered LMS in the future.

충북지역 교과교실제 중·고등학교의 학생 및 학습지원공간 연구 (A Study on Student & Learning Support Spaces of Departmentalized Class System at Middle & High Schools in Chungbuk)

  • 정진주;이지영;이재형
    • 한국농촌건축학회논문집
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    • 제13권2호
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    • pp.47-54
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    • 2011
  • According to the master plan of the Ministry of Education, Science and Technology, departmentalized class system will be extended to all general middle & high schools by 2014 with the exception only of those having less than 6 classes located in small cities in rural areas. Under departmentalized class system, according to class timetable, students need to move from classroom to another classroom and areas where homebases, lounges, media spaces, rest places, and etc. This study has been undertaken to provide architectural data required in planning for student & learning support space for schools operating departmentalized class system, by investigating and analyzing cases in use at schools operating the system in Chungbuk area. As departmentalized class system is increasingly introduced, student & learning support space should be understood newly as spaces indispensable for students.

상시학습체제에서 사이버교육 요인이 공무원의 사이버교육 선호도에 미치는 영향 -부산광역시를 중심으로- (The Research of Effect of Cyber Education at Always Learning System in Affinity of Cyber Education for Officials: Focusing on Busan Metropolitan City)

  • 박명규;심선희;김하균
    • 수산해양교육연구
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    • 제23권1호
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    • pp.116-125
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    • 2011
  • In this study, a survey research was conducted on government employees in Busan Metropolitan City to identify the influence of cyber education factors (learning factor, learner factor, and learning system factor) on the preference for government employee cyber education offered by the government always learning system. Analyzed results, recognition of learning factor, learner factor, and always learning system were shown to have significant influence on the preference for cyber education, but no indication of influence by always learning support. This study intends to assist stimulating voluntary participation in cyber education and active commitment in learning activities through improving learning effect and fortifying convenient informatization education, with regard to activation of cyber education and improved preference for cyber education.

대학의 온라인 수업지원이 학습실재감을 매개로 학습참여도에 미치는 구조방정식 모형 분석 (An analysis of the structural equation modeling for the effect of university's online class support on learning participation through learning presence)

  • 김지효;임희주
    • 디지털융복합연구
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    • 제19권5호
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    • pp.269-277
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    • 2021
  • 이 연구의 목적은 대학의 온라인 수업에 대한 대학의 운영 및 시스템지원이 학습실재감을 매개로 학습참여도에 미치는 영향을 분석하고 구성요인들 간의 구조적 관계를 탐색하는 것이다. 연구목적을 달성하기 위해 온라인수업으로 이루어지는 공통교양과목 중 '대학영어2' 수강생 135명을 대상으로 구조방정식 모형의 확인적 요인분석을 통해 연구모형의 적합도 분석과 경로구조 분석을 실시했다. 연구결과, 첫째, 온라인 수업환경에 대한 대학의 운영지원이 학습자의 학습실재감에 정적인 영향을 치는 것으로 나타났다. 둘째, 온라인 수업환경에 대한 대학의 운영지원이 학습실재감을 완전매개하여 학습참여도에 긍정적 영향을 미치는 것으로 나타났다. 본 연구는 대학의 온라인 수업에서 환경특성 요인인 온라인 수업에 대한 지원, 학습자 특성 요인으로 학습실재감, 학습참여도간의 구조적 관계를 규명하여 온라인 학습장면에서 학습참여도에 대한 이해의 폭을 넓히고 교수·학습 설계에 고려해야 하는 시사점을 제시해 주었다는 점에서 연구의 의의를 지닌다.

기업의 e-Learning에 대한 학습효과 및 전이에 영향을 미치는 요인 (Factors Influencing the Learning Effectiveness and Transfer of e-Learning in Business Organlizations)

  • 정경수;김경준
    • 한국정보시스템학회지:정보시스템연구
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    • 제15권2호
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    • pp.1-29
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    • 2006
  • The recent development of IT, consolidation of communication and multimedia technology have brought enormous changes in many organizations. Theses changes are enabling the new educational opportunities such as distance teaming and virtual class room. Recently, e-Learning has grown rapidly in business training field, In the context of companies, e-Learning has merits in terms of access convenience, costs reduction self-directed learning, reciprocity, and flexibility. In this regard, the primary purpose of this study is to investigate which factors of e-Learning influence the effectiveness of education and transfer of loaming in business organizations. Based on the prior studies of the education and business training field, research model and research hypotheses were developed. Factors studied in this paper were as follows: 1) learners' characteristics, 2) organizational support and 3) system environments. The results of our study are as follows. (1) Motivation perceived usefulness in Learner factors had an significant influence on both learning effectiveness and transfer of teaming, whereas Ability, expectation had an influence on transfer of teaming. (2) Support from peer, support from supervisor in Organization factors had an significant influence on both Loaming effectiveness and transfer of teaming, whereas support from organization had influence on learning effectiveness. (3) Appropriate contents in system circumstance had an significant influence on both teaming effectiveness and transfer of teaming, whereas interface design had an influence on learning effectiveness.

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