• 제목/요약/키워드: learning activity

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초등과학교육에의 적용을 위한 뇌-기반 학습 연구의 교육적 의미 분석 (The Analysis of Researches on the Brain-based Teaching and Learning for Elementary Science Education)

  • 최혜영;신동훈
    • 한국초등과학교육학회지:초등과학교육
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    • 제33권1호
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    • pp.140-161
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    • 2014
  • The purpose of this study was to analyze 181 papers about brain-based learning appeared in domestic scientific journals from 1989 to May of 2012 and suggest application conditions in elementary science education. The results of this study summarizes as follows; First, learning activity suggested by brain-based learning study is mainly explained by working of brain function. Learning activity explained by brain-based learning study are divided into 'learning according to specialized brain function, learning according to brain function integration and learning beyond specialization and integration of hemispheres'. Second, it searched how increased knowledge of brain structure and function affects learning. Analysis from this point of view suggests that brain-based learning study affects learning in many ways especially emotion, creativity and learning motivation. Third, brain-based learning study suggests various possibilities of learning activity reflecting brain plasticity. Plasticity which is one of most important characteristics of brain supports the validity of learning activity as learning disorder treatment and explains the possibility of selective increment of brain function by leaning activity and the need of whole-brain approach to learning activity. Fourth, brain-based learning brought paradigm shifts in education field. It supports learning sophistication on the understanding of student's learning activity, guides learning method that reflects the characteristics of subject and demands reconstruction of curriculum. Fifth, there are many conditions to apply brain-based learning in elementary science education field, learning environment that fits brain-based learning, change of perspectives on teaching and learning of science educators and development of brain-based learning curriculum are needed.

의견교환을 통한 교수.학습 활동이 1학년 어린이의 수, 연산 능력에 미치는 영향 (Effects on Number and Operations Abilities of 1st grade Children by Applying Teaching and Learning Activity through communication)

  • 최창우;이중희
    • 한국수학교육학회지시리즈A:수학교육
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    • 제43권4호
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    • pp.419-440
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    • 2004
  • The purpose of this paper is to know the effects on number and operation abilities of the 1st grade children of elementary school by applying teaching and learning activity throught communication. For this purpose, we have studied according to the following procedure. 1. We divised teaching and learning model through communication and applied in the actual teaching and learning activity. 2. We investigated the effects of number and operations abilities of the 1st grade children by applying teaching and learning activity through communication. To accomplish this purpose, we applied learning activity through communication to the 1st grade of 40 elementary school children for about six months(September 1, 1999 ~ February 20, 2000). In process of applying this model, we collected all sorts of cases in the children's learning activity and investigated children's response on learning activity through communication, interview with children and researcher's observation. We applied the model through communication in class and compared with the traditional learning. 1. In learning through communication, children could solve the problem in themselves with a sense of responsibility. 2. It was impossible to find out the degree of children's comprehension in the explanatory learning. But in the learning through communication, it was a great help to individualize and plan the learning because children express their ideas clearly. It has conclusion as follows. The learning activity through communication has effected on forming number and operations abilities of the 1st grade of elementary school children importantly. 1. Children have improved in the abilities through communication to express their own ideas. 2. Children have studied with a sense of responsibility not in the teacher-oriented learning but in the self-directed learning 3. Children could find out the mathematical concepts in themselves - correcting false concepts, reguiding concepts by errors, finding invisible errors, solving problems variously and knowing the easy method. 4. The activity through communication in mathematics was a base of children's individual learning and important data of next learning plan. 5. The mathematical concepts formed through communication had a high transfer of learning. 6. Children have taken pleasure of discovery and had affirmative attitude about mathematics learning. We can make sure that number and operations abilities of the 1st grade children are formed by applying teaching and learning activity through communication. However, help and control of teacher have to be with it.

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공과대학 학생의 수업 내 학습활동 분석 연구 (A Study on Analysis of Learning Activity in Class of Engineering College Students)

  • 송명현;김경언;강승찬
    • 실천공학교육논문지
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    • 제8권1호
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    • pp.69-73
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    • 2016
  • 대학교육력 강화와 질 제고에 대한 관심이 증대되면서 학습자의 학업성취와 학습과정, 다양한 학습활동이 대학교육의 주요한 성과변인으로 작용하고 있다. 이러한 맥락에서 공학교육의 질적 제고를 위해서 학습성과, 교육여건, 교육환경 뿐 아니라 공학교육에 참여하는 학습자 중심으로 그들이 어떠한 학습을 하고 있는지 관심을 기울일 필요가 있다. 본 논문에서는 공과대학 학생들의 전반적인 수업 내 활동은 어떠한지 살펴보고, 수업 내 학습활동 촉진을 위한 교수-학습지원 방안을 제안하고자 하였다. 연구결과 공과대학 학생들은 수업에서 교수들이 요구하는 활동에는 활발히 참여하나 그에 반해 자기주도적인 학습 참여는 덜한 편이었다. 과제수행에 관한 사고력 증진 활동은 자주 수행하였으나, 일상생활에 응용하거나 비판적 사고 활동은 많이 하지 않는 것으로 나타났다. 수업내 수강생들과 활발한 협력이 이루어졌고, 수업에 대한 태도가 성실한 편이었다. 이러한 결과를 바탕으로 공과대 수업내 학습활동을 촉진하기 위해서는 학습자의 자기주도적 학습 및 사고력 증진을 위한 교수-학습지원이 필요하다.

공학교육에서의 Active Learning 교수-학습 모형 개발 연구 (A Study on the Development of a Teaching-learning Model for Active Learning in Engineering Education)

  • 김나영;강동희
    • 공학교육연구
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    • 제22권6호
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    • pp.12-20
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    • 2019
  • The purpose of this study is to development of a teaching-learning model for active learning in engineering education. For this, the adequacy between educational objectives and active learning activities is verified and furthermore an "active learning teaching-learning model" is suggested. This suggested teaching-learning model is expected to supplement weakness of traditional lecture-type teaching-learning activity. Based on the literature review, first, the representative activities of active learning were derived. there are twenty active learning activities, which compose of five of individual learning activity, five of pair-learning activity and five of group-learning activity, and five of alternative- learning activity. In addition, a survey on adequacy between designed active learning activities and learning outcomes were conducted to ten educational experts. Lawshe's content validity calculation method was applied to analyze the validity of this study. Second, five teaching-learning principles, such as thinking, interaction, expression, reflection, and evaluation were derived to develop an "active learning teaching-learning model" which supplements lecture-type classes and then the "TIERA teaching-learning model" which consists of five stages was designed. Finally, based on the survey on educational experts, adequate active learning activities were proposed to apply in each stage of the "TIERA teaching-learning model" and as a result the TIERA model's active learning activities were developed. The result of this study shows that some activities of active learning are appropriate to induce high cognitive learning skills from the learners even in traditional lecture-type classrooms and therefore this study suggests meaningful direction to new paradigm of teaching-learning for engineering education. This study also suggests that instructors of engineering education can turn their traditional teaching-learning activities into dynamic learning activities by utilizing "active learning teaching-learning model".

Multiple Classifier System for Activity Recognition

  • Han, Yong-Koo;Lee, Sung-Young;Lee, young-Koo;Lee, Jae-Won
    • 한국지능정보시스템학회:학술대회논문집
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    • 한국지능정보시스템학회 2007년도 추계학술대회
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    • pp.439-443
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    • 2007
  • Nowadays, activity recognition becomes a hot topic in context-aware computing. In activity recognition, machine learning techniques have been widely applied to learn the activity models from labeled activity samples. Most of the existing work uses only one learning method for activity learning and is focused on how to effectively utilize the labeled samples by refining the learning method. However, not much attention has been paid to the use of multiple classifiers for boosting the learning performance. In this paper, we use two methods to generate multiple classifiers. In the first method, the basic learning algorithms for each classifier are the same, while the training data is different (ASTD). In the second method, the basic learning algorithms for each classifier are different, while the training data is the same (ADTS). Experimental results indicate that ADTS can effectively improve activity recognition performance, while ASTD cannot achieve any improvement of the performance. We believe that the classifiers in ADTS are more diverse than those in ASTD.

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A Case Study on the Implement of Teaching and Learning Models aiming at Training Creative Engineers: focused on the SICAT

  • KWON, Sungho;OH, Hyunsook;KIM, Sungmi
    • Educational Technology International
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    • 제11권1호
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    • pp.27-46
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    • 2010
  • The purpose of this paper is to apply the newly developed SICAT teaching and learning model to the actual scene of teaching and learning and draw a point of discussion for utilizing teaching and learning model, by uncovering the satisfaction of students and the inhibiting/facilitating elements when using the model. SICAT(Scientific Inquiry and Creative Activity with Technology; from here on SICAT), a teaching and learning model custom-built for engineering education, was developed, as more and more people paid attention to the demand for creative engineers. It was developed from the basis of PBL(Problem Based Learning), includes three sub-types which can be applied to the actual theory, design, and experimentation fields within engineering education. The three sub-types, which are ARDA(Analysis-Reasoning Activity & Discussion-Argumentation Activity), CoCD (Collaboration Activity & Capstone Design Activity), and ReSh(Reflection Activity & Sharing Activity), respectively support deductive and argumentation activities, creative design and collaboration activities, and retrospection and sharing activities. However, no research has been conducted to investigate whether or not there are inhibiting or facilitating elements in the application procedure, or what the rate of satisfaction for students is, when applying the SICAT model, which was newly developed to innovate existing engineering education, to the actual site of teaching and learning. Therefore, this research applied three types of SICAT teaching and learning models to the theory, design, and experimentation classes at the department of materials science and engineering at Hanyang University for eight weeks. After application, the students, teachers and tutors were surveyed and interviewed, and then the results analyzed in order to uncover inhibiting/facilitating elements and the rate of satisfaction. The satisfaction rate of students from the SICAT teaching and learning model was 3.78(in a perfect score of 5: The A type-3.65, The C type-3.80, The R type-3.90), and inhibiting/facilitating elements were drawn from the aspects of learning activities, support system. In conclusion, they can be contributed for implications of SICAT teaching and learning model universal use at engineering education in University.

Davydov의 활동이론에 기반한 초등학교 수학교과서의 내용 분석 (An Analysis of Mathematics Textbook's Contents Based on Davydov's Activity Theory)

  • 한인기
    • East Asian mathematical journal
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    • 제29권2호
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    • pp.137-168
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    • 2013
  • In this paper we study activity theory and Davydov's learning activity theory. We analyze brief history of activity theory in Russia, structure of human activity, and Davydov's studies in activity theory. Especially we analyze Davydov's 1st grade mathematics textbook, and try to investigate embodiment of Davydov's learning activity theory in his mathematics textbook.

청소년의 여가활용이 학습 적응성에 미치는 영향: 대인관계의 매개효과 (The effects of leisure activities on learning agility for youths: Mediative effects of interpersonal relationship)

  • 최경일
    • 디지털융복합연구
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    • 제16권3호
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    • pp.527-532
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    • 2018
  • 본 연구는 청소년의 여가활용이 학습 적응성에 미치는 영향력을 분석하고, 여가활용과 학습 적응성 간 관계에서 대인관계의 매개효과를 검증하고자 하였다. 이를 위하여 한국청소년정책연구원이 실시한 '청소년 역량지수 측정 및 국제비교 연구I'에서 수집한 6,637명의 자료를 구조방정식으로 분석하였다. 그에 따르는 결과는 다음과 같다. 첫째, 청소년의 여가활용은 학습 적응성에 직접적인 영향을 미치는 것으로 나타났다. 둘째, 청소년의 여가활용은 대인관계에 직접적인 영향을 미치는 것으로 나타났다. 셋째, 청소년의 대인관계는 학습 적응성에 직접적인 영향을 미치고, 청소년의 여가활용과 학습 적응성 간 관계에서 부분 매개효과를 보였다. 이러한 결과는 청소년의 여가활용은 학습 적응성에 직접적인 영향을 미칠 뿐만아니라, 대인관계에 영향을 미치고 대인관계가 학습 적응성에 영향을 미치는 간접적인 경로를 의미한다. 연구결과를 토대로 청소년의 여가활용과 대인관계 측면에서 학습 적응성을 제고하기 위한 실천적 방안을 제시하였다.

교실 친화적 지속가능발전 교육 활동을 통해 살펴본 예비교사들의 지속가능발전 경험 분석 (The Pre-Teacher's Experiences on Sustainable Development)

  • 지승현;남영숙
    • 한국환경교육학회지:환경교육
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    • 제24권3호
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    • pp.78-88
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    • 2011
  • The purpose of this study is to conduct classroom-friendly learning activity for sustainable development and to find out the learner's understanding level of experiences on sustainable development. The results of this study could be summarized as follows. First, classroom-friendly learning activity for sustainable development which is focused on the sustainable flea market is concerned about enhancing learner's understanding sustainable development. It could be emphasized a viewpoint of sustainable development, and a possibility of expanding learner's experience in dealing with sustainable development. Second, this study shows also a application of the teaching & learning strategy for classroom-friendly learning for sustainable development. Three different group of pre-service teachers were participated in sustainable flea marker activity. It is considered to make the student be able to catch up core knowledge and value of sustainable development during the classroom-friendly learning activity. In conclusion, this research asserts that classroom-friendly learning activity for sustainable development could make students improve the knowledge and value of sustainable development. It is emphasized to advance education for sustainable development as a new teaching & learning strategy.

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유비쿼터스 생활영어 체험학습장 교수-학습 모형 개발 연구 (Study on the Model Development for Experiential Learning with Ubiquitous Everyday English)

  • 백현기;김수민;강정화
    • 디지털융복합연구
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    • 제7권3호
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    • pp.49-60
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    • 2009
  • The aim of this study was to develop a model for teaching-teaming by applying Ubiquitous at a learning experience field, in which connect characteristics of both ubiquitous application learning and experience teaming, making use of them. A literature survey of concepts was conducted, with the main areas to find out relationships between ubiquitous application learning and experience learning. Experience learning by applying ubiquitous learning methods maximizes its efficiency of experience learning in considering ubiquitous learning methods's characteristics of dynamic, interaction, sharing. Also it makes communications through positive participation and active interaction, and leads to a process of internal examination. The research data suggests that critical factors of experiencing learning applying ubiquitous are acquiring information and memory, information integration and exquisiteness, emotional and social activity, producing activity, help activity.

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