• 제목/요약/키워드: language mode

검색결과 172건 처리시간 0.023초

이동단말을 위한 적응적 웹 문서 변환 (Adaptive Conversion of Web Content for Mobile Terminals)

  • 강성천;정광수
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
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    • 제6권6호
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    • pp.635-642
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    • 2000
  • 본 논문에서는 이동 단말에 적응적으로 웹 문서를 제공할 수 있는 효율적인 문서 변환 방법과 적응적 태그 단순화(tag reduction)를 수행하기 위한 RHTML(Reduced HTML)을 제안하였다. 제안한 적응적 문서 변환 방법은 마크업(markup) 오류 제거 과정을 통해 HTML(HyperText Markup Language) 문서를 XML(Extensible Markup Language)의 응용 문서로 변환한다. 이를 통해 웹 문서는 DOM(Document Object Model)을 사용하여 트리 구조로 손쉽게 다루어질 수 있게 되며, 따라서 이동 단말에서 마크업 오류를 수정하는 하드웨어의 부하를 제거할 수 있다. 또한 제안한 문서를 단순화하는 과정에서는 RHTML에 정의 된 3가지의 DTD(Document Type Definition)중 하나를 참고하여 이동 단말에 적응적으로 웹문서를 제공한다.

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중국적 사유방식이 디자인 사고에 미치는 영향 상관 연구 (Research on the influence of Chinese Thinking mode on design thinking)

  • 리신;이동훈
    • 커뮤니케이션디자인학연구
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    • 제66권
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    • pp.284-296
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    • 2019
  • 사유방식은 한 민족에 내재된 정신의 결정체로서, 풍부한 역사적 누적을 거치면서 지금까지 전해져 왔고, 사람들이 사고하고 문제를 해결하는 사유 도구이다. 전통적 양식, 재질과는 다른 사유방식은 디자인에 본질적인 영향을 미치기도 하고, 전통 문화가 디자인 속에서 생명력을 얻을 수 있도록 해주기도 한다. 본문은 중국적 사유방식이 디자인 사고에 미치는 영향을 주요 연구 대상으로 하고, 먼저 사유방식과 디자인 사고의 개념 및 발전과정을 정리했다. 그리고 중국적 사유방식이 가지고 있는 관계형, 집합형, 그리고 체득형이라는 세 가지 특징을 도출했다. 다음으로, 사유방식이 디자인 사고에 미치는 영향을 제기했다. 주로 디자인 정의 문제, 하위 문제 배열 및 해결 방안 구축이라는 세 가지 측면에 집중되어 있다. 마지막으로는 일련의 중국 디자인 사례를 통해 중국적 사유방식이 어떻게 중국 디자인에 민족적 디자인 언어를 제공하였는지 분석했다

탐색 및 활용을 통한 컴퓨터 매개 커뮤니케이션의 팀 창의성에 관한 연구 : 에이전트 모델링 기법을 중심으로 (Agent-Based Modeling Simulation Approach to Analyzing the Impact of Computer-Mediated Communication on Team Creativity Through Exploration and Exploitation)

  • 이건창;한민희;서영욱
    • 경영과학
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    • 제28권1호
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    • pp.91-105
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    • 2011
  • Among various types of creativity, team creativity has been always receiving attention from both practitioners and researchers because most of works are done in a team format in organizations. Therefore, it would be the best way for corporate performance to increase when team creativity is managed carefully to increase in a steadfast way. Though there are lots of ways to grow team creativity, this study explores the issue of increasing the team creativity by adopting CMC (computer-mediated communication) and exploration and exploitation, which were studied separately, but never analyzed together in the same research framework. Experiments to prove the validity of the research questions are based on ABM (Agent-Based Modeling) simulation. Netlogo language was adopted to build a prototype engine for the simulation engine. Experiment results revealed that in the short-term, both broad CMC mode with high exploration and exploitation, and local CMC mode with high exploration and exploitation result in higher team creativity than other types of combination. However, in the long run, broad CMC mode yields higher team creativity level than local CMC mode.

L2 proficiency and effect of auditory source in processing L2 stops

  • Kong, Eun Jong;Kang, Jieun
    • 말소리와 음성과학
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    • 제7권3호
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    • pp.99-105
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    • 2015
  • The current study investigates whether Korean-speaking adults show differential sensitivities to the sources of auditory stimuli (L1 Korean and L2 English) in utilizing VOT and f0 in the perceptual mode of L2 stops, and how the L2 proficiency interacts with the learners' low-level phonetic sensitivities in L2 perceptual mode. 48 Korean learners of English participated in the perception experiments where they rated the goodness of English /t/ and /d/ using an analogue scale. Two sets of stimuli (English and Korean sources) were prepared by manipulating VOT (6-steps) and f0 (5-steps) values of productions by an English male (L2 source condition) and a Korean male (L1 source condition). Findings showed that, in judging /t/-likeness, the listeners responded differently to the two auditory stimulus conditions by relying on VOT significantly more in English source condition than in Korean source condition. The listeners' English proficiency did not interact with these differential sensitivities to the auditory stimulus source either along the VOT dimension or the f0 dimension. The results of the current study suggest that low-level contextual information of the auditory source can affect the learners in faithfully being in the L2 perceptual mode.

초등영어교육에서의 영어연극 활용법 (An applied English drama in primary English education)

  • 박찬조
    • 영어어문교육
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    • 제17권2호
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    • pp.161-180
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    • 2011
  • This study aims to illustrate the value of teaching English drama in the course of teaching primary English and suggests a model for primary English drama in an English camp for Children. Drama is the world of assumption where language is used just like in real life. It has a positive effect on foreign language learning by encouraging the operation of certain psychological factors which facilitate oral communication. Dramatic techniques such as storytelling, role play, chant, song and games can be used in the EFL classroom to help bring about such results. Meanwhile, making a primary English drama in an English camp for Children would be practical mode to attain the essential purpose of EFL teaching particularly to get over the drawbacks of Korean students' communicative competence under the school's inflexible EFL education curriculum. In this paper, I will present the effectiveness of English drama and the skills for using it with ESL students and suggest some notes that can be used to reinforce the goals set out from the position of the teacher, student and teaching material. It is confirmed that the trained leader, students' affirmative attitude and systematic teaching materials are needed to maximize the effects of drama activities. In addition to that, there will be showed a model of instruction targeted to the primary students learning English in an English camp for Children.

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오럴 프레젠테이션을 통한 영어수업모형 (A model of EFL instruction using oral presentation for Korean intermediate learners)

  • 김학수
    • 영어어문교육
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    • 제12권1호
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    • pp.159-181
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    • 2006
  • The purpose of this paper is to examine the effectiveness of presentation-based instruction and to suggest a model of instruction targeted to the Korean intermediate level students learning English as a foreign language (EFL). To achieve this objective, the author examined how the acquisition of practical English through oral presentation would enhance the students' learning motivation, language abilities, and communicative competence in concrete situations. It was confirmed that the trained leader and systematic teaching and learning are needed to maximize the effects of presentation-based instruction. In doing so, the author compared and analyzed the collected data in order to support the validity of this teaching method. It was further pointed out that the teacher should have a close look at the roles of the presenter and learner in an effort to work out the usefulness of such an instruction model. The method of presentation in classroom settings would be a practical mode to attain the essential purpose of EFL teaching particularly to get over the drawbacks of Korean students' communicative competence. As a result, it would be an effective teaching method to meet the nation's long-standing demands for EFL education.

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캐릭터 에이전트 기반 멀티모달 프리젠테이션 저작도구 설계 및 구현 (Design and Implementation of a Character Agent based Multimodal Presentation Authoring Tool)

  • 정성태;정석태
    • 한국정보통신학회논문지
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    • 제7권5호
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    • pp.941-948
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    • 2003
  • 컴퓨터를 이용한 프리젠테이션의 효율성을 높일 수 있는 한 방법으로 캐릭터 에이전트 기반의 멀티모달 프리젠테이션 표식언어(MPML: Multimodal Presentation Markup Language)가 개발되었다. 그러나, MPML은 캐릭터 에이전트의 행위만 기술하고 프리젠테이션 배경 텍스트와 이미지는 HTML(Hyper Text Markup Language) 문서를 불러서 사용하기 때문에 프리젠테이션 저작이 용이하지 않다. 본 논문에서는 캐릭터 행위 뿐 만아니라 프레젠테이션 배경도 같이 기술할 수 있도록 기존의 MPML을 확장하여 EMPML을 설계한다. 그리고 EMPML을 위한 저작 도구를 설계하고 구현한다. 제안된 저작 도구는 프리젠테이션 배경과 캐릭터 에이전트 행위 기술을 일원화하여 WYSIWIG(What You See Is What You Get) 방식의 편집을 제공함으로써 사용자들이 EMPML의 세부 내용을 모르더라도 멀티모달 프리젠테이션을 쉽게 만들 수 있도록 해준다.

영시 번역의 문제점에 관한 소고 (Some opinions on the problems of english poetry translation)

  • 강흥립
    • 영어어문교육
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    • 제3호
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    • pp.231-248
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    • 1997
  • With the trend of globalization more people are absorbing in the English learning programs. Not a few attend even the English-Korean translation training course to be semi-professional translators, but we English teachers have already experienced that it is not so easy to translate any language into another, and that it is far more difficult to translate poetry. Much time has been devoted to investigating the problems of translating poetry than any other mode. Poetry translation theory is concerned with the problem of faithfulness to the original poetry. To be a good translator we must fully understand the sound and sense of the original work. But when in translating English poetry into Korean we feel keenly our limits of understanding the sound and style of English poetry, and of expressing them into Korean. Even our sense-oriented translation is far from satisfactory. We often make quite a few mistranslation. Another immediate problem is that of alternation between word-for-word translation and free translation method, but first of all, we should have a perfect knowledge and understanding in English, and a good command of our mother tongue. We should also have a sound interpretation ability because poetry translation is based on the interpretation of the original, and on the shaping of that interpretation. Some doubts have been raised over the feasibility of poetry translation. They say it is not possible to combine in another language the emotion, the form, the style, the musical devices of English poetry. Yet the art of translation has been practiced everywhere in the world. Through this art we can share our experience and culture with foreigners and theirs with us.

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Defining the Nature of Online Chat in Relation to Speech and Writing

  • Lee, Hi-Kyoung
    • 영어어문교육
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    • 제12권2호
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    • pp.87-105
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    • 2006
  • Style is considered a pivotal construct in sociolinguistic variation studies. While previous studies have examined style in traditional forms of language such as speech, very little research has examined new and emerging styles such as computer-mediated discourse. Thus, the present study attempts to investigate style in the online communication mode of chat. In so doing, the study compares text-based online chat with speech and writing. Online chat has been previously described as a hybrid form of language that is close to speech. Here, the exact nature of online chat is elucidated by focusing on contraction use. Differential acquisition of stylistic variation is also examined according to English learning background. The empirical component consists of data from Korean speakers of English. Data is taken from a written summary, an oral interview, and a text-based online chat session. A multivariate analysis was conducted. Results indicate that online chat is indeed a hybrid form that is difficult to delineate from speech and writing. Text-based online chat shows a somewhat similar rate of contraction to speech, which confirms its hybridity.. Lastly, some implications of the study are given in terms of the learning and acquisition of style in general and in online contextual modes.

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인터넷 거버넌스와 전문성의 정치 (Internet Governance & Politics of Expertise)

  • 김지연
    • 인터넷정보학회지
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    • 제14권3호
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    • pp.5-20
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    • 2013
  • ICANN has been governing the Domain Name System(DNS) "technically" since 1998. The architecture is called Internet Governance, and it brings about many different discourses; "What does that govern?", "Who delegate its role to ICANN?"," How could the regime ensure fairness?" etc. This article will analyze on Internet Governance by applying the government approach of Foucault, and try to compare two parts, the 'core' and the 'edge' of Internet Governance for method. Whereas the 'core' of it refers the site that be governed by the formal contract directly, the 'edge' as the rest of it means informal friendly relations with ICANN. The 'core' rule was stemmed from technological community such as IAB or IETF historically. They had invented new world and its population to integrate the technical order as protocol and the semiotic order as language, that be based on new government mode. On the other hand, ".KR" domain, one of the 'edges', has been evolved into more heterogeneous system, through contest and conflict between traditional state and Internet Governance. The governed object of ".KR" domain is situated in the crossing of each other the 'protocol user', the 'language-semiotic user' and the' geographical resident'. Here the 'geographical resident' rule was weird for DNS, so that shows the internal lack of Internet Governance. It needs to move to the concept of 'Hangeul(Korean-language) user' rather than the 'geographical resident'.

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