• Title/Summary/Keyword: internet-based system

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A Design and Implementation of SOAP-EJB Based Collaboration Supporting System (SOAP-EJB 기반 협업 지원 시스템의 설계 및 구현)

  • 김형선
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.25 no.1
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    • pp.20-28
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    • 2002
  • A collaboration supporting system, which enables multi-user collaboration and communication in Internet environment, is being a new indispensable tool to compete and collaborate with business peers. A collaboration supporting system in distributed environment requires scalable and open system architecture to rapidly deploy a new technology and trends. In this paper, we propose such a collaboration supporting system where communication API is using XML(Extended Markup Language)-based SOAP(Simple Object Access Protocol)protocols, which Is independent on programming language and platform. In our system, server components are developed with EJB(Enterprise Java Beans). System analysis, design, and development are based on UML(Unified Modeling Language).

Measurement and Simulation of Wide-area Frequency in US Eastern Interconnected Power System

  • Kook, Kyung Soo;Liu, Yilu
    • Journal of Electrical Engineering and Technology
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    • v.8 no.3
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    • pp.472-477
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    • 2013
  • An internet-based, real-time GPS synchronized wide-area power system frequency monitoring network(FNET) has been monitoring wide-area power system frequency in continuous time in the United States. This paper analyzes the FNET measurement to the verified disturbances in the US eastern interconnected power system and simulates it using the dynamic system model. By comparing the frequency measurements with its simulation results to the same disturbances in detail, this paper finds that the sequence of monitoring points to detect the frequency fluctuation caused by the disturbances is matched well in the measured data and the simulation results. The similarity comparison index is also proposed to quantify the similarity of the compared cases. The dynamic model based simulation result is expected to compensate for the lack of FNET measurement in its applications.

Practical Swarm Optimization based Fault-Tolerance Algorithm for the Internet of Things

  • Luo, Shiliang;Cheng, Lianglun;Ren, Bin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.3
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    • pp.735-748
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    • 2014
  • The fault-tolerance routing problem is one of the most important issues in the application of the Internet of Things, and has been attracting growing research interests. In order to maintain the communication paths from source sensors to the macronodes, we present a hybrid routing scheme and model, in which alternate paths are created once the previous routing is broken. Then, we propose an improved efficient and intelligent fault-tolerance algorithm (IEIFTA) to provide the fast routing recovery and reconstruct the network topology for path failure in the Internet of Things. In the IEIFTA, mutation direction of the particle is determined by multi-swarm evolution equation, and its diversity is improved by the immune mechanism, which can improve the ability of global search and improve the converging rate of the algorithm. The simulation results indicate that the IEIFTA-based fault-tolerance algorithm outperforms the EARQ algorithm and the SPSOA algorithm due to its ability of fast routing recovery mechanism and prolonging the lifetime of the Internet of Things.

Practical Swarm Optimization based Fault-Tolerance Algorithm for the Internet of Things

  • Luo, Shiliang;Cheng, Lianglun;Ren, Bin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.4
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    • pp.1178-1191
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    • 2014
  • The fault-tolerance routing problem is one of the most important issues in the application of the Internet of Things, and has been attracting growing research interests. In order to maintain the communication paths from source sensors to the macronodes, we present a hybrid routing scheme and model, in which alternate paths are created once the previous routing is broken. Then, we propose an improved efficient and intelligent fault-tolerance algorithm (IEIFTA) to provide the fast routing recovery and reconstruct the network topology for path failure in the Internet of Things. In the IEIFTA, mutation direction of the particle is determined by multi-swarm evolution equation, and its diversity is improved by the immune mechanism, which can improve the ability of global search and improve the converging rate of the algorithm. The simulation results indicate that the IEIFTA-based fault-tolerance algorithm outperforms the EARQ algorithm and the SPSOA algorithm due to its ability of fast routing recovery mechanism and prolonging the lifetime of the Internet of Things.

Design and Analysis of User's Libraries for Parallel Computing based on the Internet (인터넷 기반의 병렬 컴퓨팅을 위한 사용자 라이브러리 설계 및 성능 분석)

  • Sin, Pil-Seop;Jeong, Jun-Mok;Maeng, Hye-Seon;Hong, Won-Gi;Kim, Sin-Deok
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.11
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    • pp.2932-2945
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    • 1999
  • As the Internet and Java technology have been growing up, parallel processing approach to utilize those idle resources connected to the Internet has become quite attractive. In this paper, JICE(Java Internet Computing Environment) was implemented as a parallel computing platform based on the Internet using multithreading and RMI mechanisms provided by Java. The basic model of JICE is constructed as three components, such as a client, a set of workers, and a broker. A worker communicates with other workers via a globally shared memory system. It provides users with master-slave programming model and a collection of library functions. The basic model of JICE is also extended as a multimanaging system. This multimanaging system is evaluated by analysis to show its effectiveness. According to numerical analysis and experiments with several benchmarks, it is shown that the performance of basic model depends on the shared memory reference ratio and user's library is a quite promising.

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A Cloud-Edge Collaborative Computing Task Scheduling and Resource Allocation Algorithm for Energy Internet Environment

  • Song, Xin;Wang, Yue;Xie, Zhigang;Xia, Lin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.6
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    • pp.2282-2303
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    • 2021
  • To solve the problems of heavy computing load and system transmission pressure in energy internet (EI), we establish a three-tier cloud-edge integrated EI network based on a cloud-edge collaborative computing to achieve the tradeoff between energy consumption and the system delay. A joint optimization problem for resource allocation and task offloading in the threetier cloud-edge integrated EI network is formulated to minimize the total system cost under the constraints of the task scheduling binary variables of each sensor node, the maximum uplink transmit power of each sensor node, the limited computation capability of the sensor node and the maximum computation resource of each edge server, which is a Mixed Integer Non-linear Programming (MINLP) problem. To solve the problem, we propose a joint task offloading and resource allocation algorithm (JTOARA), which is decomposed into three subproblems including the uplink transmission power allocation sub-problem, the computation resource allocation sub-problem, and the offloading scheme selection subproblem. Then, the power allocation of each sensor node is achieved by bisection search algorithm, which has a fast convergence. While the computation resource allocation is derived by line optimization method and convex optimization theory. Finally, to achieve the optimal task offloading, we propose a cloud-edge collaborative computation offloading schemes based on game theory and prove the existence of Nash Equilibrium. The simulation results demonstrate that our proposed algorithm can improve output performance as comparing with the conventional algorithms, and its performance is close to the that of the enumerative algorithm.

A Design and Implementation of Secure Electronic Bidding System (인터넷 기반 전자입찰시스템의 보안 설계 및 구현)

  • 윤선희
    • Journal of the Korea Computer Industry Society
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    • v.3 no.7
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    • pp.861-870
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    • 2002
  • The area of business applications in the internet are extended enormously in result of fast development of computing and communication technologies, increase of internet use, and use of intranet/extranet in enterprise information system. Widely spread the use of the internet, there are various applications for Business to Business (B to B) or Business to Customer(B to C) model that are based on the intranet or extranet. This paper designed and implemented the Web-based Electronic Bidding System for Business to Business (B to B) model. The technical issues of electronic bidding system in the internet are involved in the connection between web client and server, electronic data interchange for the contract document, and security solution during the bidding and contracting processes. The web-based electronic bidding system in this paper is implemented using Java applet and servlet as a connection interface for web client and sewer, XML/EDI-based documents for a bid and a contract, and bidding server and notary server for enhancing the security using PKI(Public Key Infrastructure)-based public key cryptography, digital signature and Certification Authority (CA).

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A study on Web interface for the Blind. (시각장애인을 위한 웹 인터페이스에 관한 연구)

  • Choi, T.J.;Jang, B.T.;Kim, H.K.;Kim, J.K.;Hur, W.
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.559-562
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    • 1999
  • In this paper, we developed on internet based assembly information display system for the blind. The system is consist of hardware and software. The hardware is consist of a voice synthesis device and a tactile display for character information, and the software is consist of internet web browser for the blind and braille program. The tactile-device system consists of a control unit, pin array, pin generator, serial port, and a power supply. The pin exerted by a electromagnetic method, solenoid. The internet web browser separates the character and image from internet web page, and character information in the web page is converted to braille and fed to sound system. Also the image in the web page can be printed developed tactile display. As the results of experiment, the blind could access the internet web site by using this system and understand various internet information.

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Design and Implementation of M-Commerce System-based on LBS (LBS기반 M-Commerce 시스템 설계 및 구현)

  • Lee Jun-Hee
    • The Journal of the Korea Contents Association
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    • v.5 no.4
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    • pp.20-27
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    • 2005
  • In this paper, m(mobile)-commerce system based on LBS is implemented. WIPI(Wireless Internet Platform for Interoperability) that supports COD as a mobile VM(Virtual Machine) is used. These experimental results show that the system we proposed could be very efficient for CRM(Customer Relationship Management) and target management. And also, server load and connection time is improved by this system. From now on mobile commerce system based on LBS can be usable at various areas in ubiquitous environment.

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Internet Virtual Reality-based Remote Control and Monitoring System and Implementation of Integrated Development Environment (인터넷 가상 현실 기반 원격 제어 및 감시 시스템과 통합 개발 환경의 구현)

  • Im, Hyeon-U;Kim, Yeong-Mo
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.11S
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    • pp.3243-3250
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    • 1999
  • There are many problems to be satisfied the various commercial demand in the present VRML node, and the VRML-based system by the contact with other technology is burdened with the direct participation of developer related with it. In this study, remote control and monitoring system using EAI(External Authoring Interface) is reposed to overcome the limit of VRML. In other words, This study is about mechanism of interaction between control and monitoring subject in real world and object in virtual world mapped with it. Object oriented method by one to one mapping of the Java class which have VRML virtual world and the object control is proposed. Introduction method of video monitoring through method of image synthesis and the integrated development environment is described. Finally automobile-gate control system based on the development method of Internet virtual reality-based system which is proposed in this study is described.

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