• Title/Summary/Keyword: internet environment

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An Internet-based computing framework for the simulation of multi-scale response of structural systems

  • Chen, Hung-Ming;Lin, Yu-Chih
    • Structural Engineering and Mechanics
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    • v.37 no.1
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    • pp.17-37
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    • 2011
  • This paper presents a new Internet-based computational framework for the realistic simulation of multi-scale response of structural systems. Two levels of parallel processing are involved in this frame work: multiple local distributed computing environments connected by the Internet to form a cluster-to-cluster distributed computing environment. To utilize such a computing environment for a realistic simulation, the simulation task of a structural system has been separated into a simulation of a simplified global model in association with several detailed component models using various scales. These related multi-scale simulation tasks are distributed amongst clusters and connected to form a multi-level hierarchy. The Internet is used to coordinate geographically distributed simulation tasks. This paper also presents the development of a software framework that can support the multi-level hierarchical simulation approach, in a cluster-to-cluster distributed computing environment. The architectural design of the program also allows the integration of several multi-scale models to be clients and servers under a single platform. Such integration can combine geographically distributed computing resources to produce realistic simulations of structural systems.

Implementation and Experiment of CoAP Protocol Based on IoT for Verification of Interoperability (상호 호환성 검증을 위한 IoT 기반의 CoAP 프로토콜 구현 및 실험)

  • Jin, Wen-Quan;Kim, Do-Hyeun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.4
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    • pp.7-12
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    • 2014
  • IETF (Internet Engineering Task Force) CoAP (Constrained Application Protocol) protocol is supported communication between sensor or actuator nodes by in a constrained environment, such as small amount of memory, and low power. CoAP and HTTP protocol can convert easily, and can use to monitor or controll the infrastructure utility through low-power sensor and actuator networks in IoT (Internet of Thing) and M2M (Machine-to-Machine) environment. IETF CoRE(Constrained RESTful environments) Working Group proposed CoAP protocol in 2010, and began to standardize it. Recently, CoAP protocol is published RFC (Request for Comments) 7252. In this paper, we design and implement of CoAP protocol for testing the interoperability in heterogeneous operating environments. For this experiment, we developed the CoAP client program based on Windows environment and CoAP server program in Linux environment to test the interoperability.

Strategic Framework for $Web^2$ Mobile Marketing

  • Lee, Bong-Gyou;Seo, Hyun-Sik;Kim, Yong-Beom;Park, Soo-Kyung;Kim, Taisiya
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.11
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    • pp.2087-2102
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    • 2011
  • The purpose of this study is to develop and present a strategic framework for mobile Internet marketing in the $Web^2$ environment. The $Web^2$ mobile Internet marketing is characterized by services, such as augmented reality and social network services. Considering the changes in the effects and types of advertisements in the mobile Internet, few studies of mobile advertisements have been conducted thus far in the $Web^2$ environment, including the cloud computing environment. Accordingly, this research aims to identify the relationships between importance and satisfaction and to uncover the characteristics of mobile advertisements through smart phones using the IPA (Importance-performance Analysis) methodology in the $Web^2$ environment. To induce the minimum required characteristics of a mobile advertisement in terms of the importance and satisfaction of IPA, Kano's model is applied to this analysis. The study also probes the relationships between the overall satisfaction and factors of each dimension of IPA through a regression analysis. As a result, this study presents four types of $Web^2$ mobile Internet marketing strategies. It was also confirmed that the maintenance reinforcement factors of the IPA dimension affect the degree of overall satisfaction. This study has implications for businesses and researchers preparing $Web^2$ mobile services and marketing.

An experimental study about integrated service environment based on e-mail by using rich internet application concept (리치 인터넷 어플리케이션 개념을 적용한 전자메일 기반의 통합 서비스 환경 구현 사례 연구)

  • Kim, Bum-Jae;Shin, Yong-Tae
    • Journal of Digital Contents Society
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    • v.7 no.4
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    • pp.263-269
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    • 2006
  • The trend of the web is moving from portal-centered to user-centered, and RIA(rich internet application) is considered best solution for usability and functionality of the next generation web. But the lack of reference document or technical guide for RIA implementation is a big obstacle for extension of RIA environment to practical business engineer or user. In this paper, I will suggest the implementation conceptand reference site for user-centered environment based on RIA concept. The suggested concept support wire/wireless environment, and use the e-mail that is already used by many company or portal. The contents of this paper will be very helpful to the practical engineer or portal/company that want to use or implement about RIA environment.

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A study on the Application of PB/MC-CDMA for IoT Services in Small Cell Environment (IoT 서비스를 위한 스몰셀 환경에서 PB/MC-CDMA 적용 방안에 대한 연구)

  • Lee, Kyu-Jin
    • Journal of Convergence Society for SMB
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    • v.6 no.3
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    • pp.21-27
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    • 2016
  • In this paper, we introduce the PB/MC-CDMA (Partial Block/Multi-Carrier-Code Division Multiple Access) system to mitigate inter-cell interference (ICI) and enhance user capacity in the small cell environment. In 5G mobile communications, the number of devices connected to the network is expected to increase exponentially with the expansion of the IoT (Internet of Things) services. In addition, each device is expected to be required by the various data rates by their content types. In LTE/LTE-A, there are some limitations that large scale connectivity and supporting various data rates. Therefore, we introduce a PB/MC-CDMA physical layer system which is suitable for the small cell environment, and evaluate the performance in the multi cell environment which is affected by ICI. Through computer simulation results, we demonstrate the effectiveness of PB/MC-CDMA for the small cell environment.

공정계획 및 일정계획 통합을 위한 가상 생산 시스템

  • 박지형;염기원
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1995.10a
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    • pp.885-888
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    • 1995
  • Virtual Manufacturing System(VMS) is a computer model that represents the precise and whole structure of manufacturing system and simulates their physical and logical behavior in operation. In this paper, a real time simulation for the virtual factory is proposed to integrate a process planning with scheduling under distributed environments. In order to communicate the information under distributed environment, weuse a sever/client concept and socket program. the VMS is implemented on the internet environment.

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Design and Implementation of Remote Control Gateway in Internet Environment Using 3-Tier Model (3계층 모델을 이용한 웹 환경에서의 원격 제어 게이트웨어 시스템의 설계 및 구현)

  • 정경열;윤병수;하주식;류길수
    • Proceedings of the Korean Society of Marine Engineers Conference
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    • 2001.05a
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    • pp.202-206
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    • 2001
  • In spreading an internet service and developing a network technology, The interest of study about the remote control system using web environment increased. In treatise, We describe a design and an implementation of the gateway system that is based 3-tier model using corba in middleware. This system is applicatble various system environment because of using middleware and overcome a time limit and range limit because of using web browser interface.

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A Study on the Construction Method of Collaboration Environment for Web (Web에서의 협력 환경 구축 방안 연구)

  • Lee, Jae-Ho
    • Journal of The Korean Association of Information Education
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    • v.1 no.1
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    • pp.74-81
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    • 1997
  • The World Wide Web (Web) is one of the most popular internet tool on now, In this reason most of common user, they understand the Web is internet and Web content is also important issues on this side. However, commonly Web content created by one of Web content creator and sometime they refer the another document and link. In these kinds of environments cause tile delivery of incorrect information or linking to another Web user. There are lots of way to protect the incorrect information deliveries to Web user and the most famous one is Computer Supported Cooperation Work (CSCW). This supports the multi-user environment on single system environment, but this needs more additional things in the current internet environment Current internet defined as distributed information network not tile traditional client-server environment. Specially, Intranet environments need to support the heterogeneous system environment like several Rinds of database, systems like PC, Mac and UNIX workstation, and etc. In this reason, we need collaboration and this would serve the common user interface to all of Web user. In these paper, we review the current concept of CSCW and grouoware that are major concept of collaboration and definition, classification and problem analysis of the collaboration. Finally, we suggest the construction method of collaboration environment for Web.

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U-Learning: An Interactive Social Learning Model

  • Caytiles, Ronnie D.;Kim, Hye-jin
    • International Journal of Internet, Broadcasting and Communication
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    • v.5 no.1
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    • pp.9-13
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    • 2013
  • This paper presents the concepts of ubiquitous computing technology to construct a ubiquitous learning environment that enables learning to take place anywhere at any time. This ubiquitous learning environment is described as an environment that supports students' learning using digital media in geographically distributed environments. The u-learning model is a web-based e-learning system that could enable learners to acquire knowledge and skills through interaction between them and the ubiquitous learning environment. Students are allowed to be in an environment of their interest. The communication between devices and the embedded computers in the environment allows learner to learn while they are moving, hence, attaching them to their learning environment.

The Study of End-to-end Internet Service Quality Evaluation in Convergence ICT Service Environment (ICT 융합서비스 환경에서의 종단간 인터넷 서비스 품질 평가에 관한 연구)

  • Park, Kyun;Kang, Sang-Ug
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.2
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    • pp.127-137
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    • 2015
  • Various services such as IPTV(Internet Protocol TV), Internet Telephony are provided through multiple ISPs(Internet Service Providers) as ICT technologies are evolving. This paper suggests that the end-to-end Internet service quality evaluation method, which is optimized for domestic environment based on international standards. The end-to-end service quality determines the quality of IPTV and Internet Telephony services and is critical factor for subjective quality as well. As a result, time delay, jitter and packet loss rate are three elements for the quality evaluation. It is also shown that these factors can be predicted with traditional statistical method by sharing minimum amount of information between ISPs.