• 제목/요약/키워드: interactive demonstration

검색결과 22건 처리시간 0.02초

OverIT: An Interactive Overlay for Touchscreen-based UI Customization by Demonstration

  • Lee, Kyungyeon;Chung, SeungA;Oh, Uran
    • International journal of advanced smart convergence
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    • 제10권3호
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    • pp.143-148
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    • 2021
  • Smartphones have been widely used for various purposes and stay connected with people at all times. However, the use of such touchscreen devices can be physically restricted depending on users' context where only one hand is available to interact with the device. Even major smartphone manufacturers (e.g., Apple, Samsung) offer one handed mode, they still lack functions in the third-party applications, and the process is also complicated. We propose OverIT, a system that enables users to customize interfaces by adding new buttons on an interactive overlay which can be positioned anywhere on the touchscreen where each button serves the same functionality as an existing one. It is designed to support users to map a certain button event freely and easily to a newly created button by performing a demonstration of a button tap. We expect our system to improve the overall user experience of one-handed interaction with touchscreen devices.

계통연계형 태양광발전시스템의 실증시험 분석 (Analysis of Demonstration Research for Grid-connected Photovoltaics System)

  • 박정국;김성결;이강연;조금배;백형래
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2004년도 춘계학술대회 논문집 전기기기 및 에너지변환시스템부문
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    • pp.205-207
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    • 2004
  • This paper presents experimental operation with utility invertactive 3kW photovoltaic generation system. And that describe configuration of utility interactive photovoltaic system which power supply for Demonstration experiment. The status of photovoltaic generation system components and interconnection and safety equipment will be summarized. This paper discusses property operation state which system endure division of power for demonstration experiment.

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태양광발전시스템의 실증연구를 통한 운용효율 분석 (Using Demonstration PV System for Operation Efficiency Analysis)

  • 박정민;김성결;정병호;조금배;백형래
    • 전력전자학회:학술대회논문집
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    • 전력전자학회 2003년도 추계학술대회 논문집
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    • pp.244-246
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    • 2003
  • This paper presents experimental operation with utility invertactive 3kW photovoltaic generation system. And that describe configuration of utility interactive photovoltaic system which power supply for Demonstration Complex. The status of photovoltaic generation system components and interconnection and safety equipment will be summarized. This paper discusses property operation state which system endure division of power for Demonstration Complex.

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주택보급형 3kW PV시스템 실증연구 (Demonstration analysis of residential 3kW PV System)

  • 박정민;문은아;김형석;임병옥;백형래
    • 전력전자학회:학술대회논문집
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    • 전력전자학회 2005년도 전력전자학술대회 논문집
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    • pp.734-736
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    • 2005
  • This paper presents experimental operation with utility invertactive 3kW photovoltaic generation system. And that describe configuration of utility interactive photovoltaic system which power supply for Demonstration experiment. The status of photovoltaic generation system comp-onents and interconnection and safety equipment will be summarized. This paper discusses property operation state which system endure division of power for demonstration experiment.

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3차원 대화형 시뮬레이션 모델기술언어로서의 VRML (VRML as a Modeling Language for 3D Visual Interactive Simulation)

  • 김형도
    • 한국시뮬레이션학회논문지
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    • 제6권1호
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    • pp.15-24
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    • 1997
  • VRML (Virtual Reality Modeling Language) is an Web-based standard for modeling 3D spaces and provides applications with 3D interactive interfaces. With its recent upgrade, it supports events, routes, scripts, and other behavior modeling constructs. This paper approaches VRML as a simulation modeling language. This approach promotes the sharing and distribution of simulation results and demonstration among distributed users as well as efficient modeling of systems through the direct mapping of 3D objects and behaviors. This paper analyzes the behavior modeling constructs of VRML, presents effective modeling alternatives through the modeling of a simple material processing system, and discusses the upgrade direction of VRML as a foundation for distributed interactive simulation system.

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디지털파빌리온 전시공간계획 (A Exhibition Design of Digital Pavilion in DMC)

  • 권순관
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2007년도 추계학술발표대회 논문집
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    • pp.210-213
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    • 2007
  • The direction of this project is creates a future and it experiences ubiquitous world. The subject of the space is 'Ubiquitous Creative World' which Imagining the past becomes actuality and imagining in future become actuality and future when it will approach at once. The storyline of this space is as belows; 1 Zone - Ubiquitous life Gallery : it will be able to experience the future world ; home, office, street, school and the others. 2 Zone - Interactive Play Gallery : it will be able to explore the interactive media with information technology ; digital cafe, imagining jump, digital art and the others. 3 Zone - New product and Business Gallery : it composed with business, new product, and demonstration gallery such as public information space. The space concept makes connection and concentration which uses unit and line for world which becomes accomplished by the network. Connection of digital and the human being to make the center of new digital life.

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주택용 태양광발전시스템의 성능비교 분석 (Efficiency characteristics analysis of residential PV System)

  • 이강연;최연옥;백형래;조금배;이성길;김동휘
    • 전력전자학회:학술대회논문집
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    • 전력전자학회 2004년도 전력전자학술대회 논문집(1)
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    • pp.144-146
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    • 2004
  • This paper presents experimental operation with utility invertactive 3kW photovoltaic generation system. And that describe configuration of utility interactive photovoltaic system which power supply for Demonstration experiment. The status of photovoltaic generation system comp-onents and interconnection and safety equipment will be summarized. This paper discusses property operation state which system endure division of power for demonstration experiment.

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Open Standard Based 3D Urban Visualization and Video Fusion

  • Enkhbaatar, Lkhagva;Kim, Seong-Sam;Sohn, Hong-Gyoo
    • 한국측량학회지
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    • 제28권4호
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    • pp.403-411
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    • 2010
  • This research demonstrates a 3D virtual visualization of urban environment and video fusion for effective damage prevention and surveillance system using open standard. We present the visualization and interaction simulation method to increase the situational awareness and optimize the realization of environmental monitoring through the CCTV video and 3D virtual environment. New camera prototype was designed based on the camera frustum view model to project recorded video prospectively onto the virtual 3D environment. The demonstration was developed by the X3D, which is royalty-free open standard and run-time architecture, and it offers abilities to represent, control and share 3D spatial information via the internet browsers.

터치패드 이동 단말기를 이용하는 디지털 TV 인터랙티브 게임의 설계 및 구현 (A Design and Implementation of a Digital TV Interactive Game Using a Touchpad Mobile Device)

  • 강정구;황주연;백두원
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2008년도 학술대회 1부
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    • pp.236-239
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    • 2008
  • 본 논문에서는 이동단말기를 이용하는 디지털 TV 인터랙티브 게임을 설계하고 구현하였다 이 프로그램은 시청자로 하여금 이동단말기를 이용하여 게임에 참여하도록 한다. 최근 이동단말기에는 고급 인터페이스가 적용되고 있다. 특히 터치패드 형식의 인터페이스가 각광받고 있다. 터치패드 형식의 인터페이스는 TV 게임유저에게 보다 익숙한 인터페이스를 제공하고 사용자로부터 다양한 형태의 입력을 받을 수 있다는 장점이 있다. 이동단말기를 이용하면 여러 명의 이동단말기 사용자들이 동시에 TV 게임에 참여할 수 있으며, 각 사용자에게 보조 화면을 제공 할 수 있다. 본 논문에서는 제안된 프로그램의 장점을 상세히 기술하고 전체 구조를 설명한다. 그리고 구현된 인터랙티브 게임을 실제 방송환경과 유사한 환경에서 모의 시연한다.

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NCS환경에서 ICT분야 교육에 ARCS 동기이론이 상호작용성과 학습몰입을 통해 학업성취도와 학습전이에 미치는 영향 (NCS academic achievement and learning transfer ARCS motivation theory in ICT in the field of environmental education through interactive and immersive learning)

  • 박동철;권두순;황찬규
    • 디지털산업정보학회논문지
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    • 제11권3호
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    • pp.179-200
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    • 2015
  • Recent national policies National Competency Standards(NCS) to develop teaching-oriented education in the field of industry and learning is taking place. Plan to take advantage of the Internet and multimedia classes, information and communication technology (ICT) for ways to leverage the integration appearing in various forms. The purpose of this study is causal influence on the ARCS motivation theory can determine the basic psychology of human motivation factors and the desires of a typical human nature theory dealing with the psychological needs of interactivity and immersion is learning achievement and learning transfer and to validate the demonstration. By applying information and communication technology sector in the development of learning in information and communication equipment training program modules from a field study conducted at the NCS with a clear empirical and empirical research through the synchronization to the learner and to explore the possibility of generalization.