• Title/Summary/Keyword: instructional questions

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Development of Gifted Educational Materials Using Tangram asInstructional Media (교수매체로써 칠교판을 활용한 영재교육 자료 개발)

  • Shim, Sang-Kil
    • Communications of Mathematical Education
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    • v.23 no.1
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    • pp.39-51
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    • 2009
  • The purpose of this article is to study characteristics of tangram as instructional media in combinatorialgeometric point of view, and to present basic materials and direction for efficient tangram activities in gifted education upon systematical analysis of methods of finding solutions. We can apply x=a+2b+4c to find all possible combination of solutions in tangram activities not as trial-and-error method but as analytical method. Through teacher's questions and problem posing in activities using tangram, we systematically came up with most solution and case of all possible combinations be solution in classifying properties of pieces and combining selected pieces.

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A Study on the Factors Influencing Mathematics Teachers' Instruction (수학교사의 교수방법에 영향을 미치는 요소에 관한 소고)

  • 방정숙
    • The Mathematical Education
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    • v.41 no.3
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    • pp.257-271
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    • 2002
  • As a part of attempts to understand better mathematics classroom culture, this paper first reviews plausible factors which influence the mathematics teacher's own development of instructional goals. The proposed factors consist of teacher characteristics and sociocultural factors. The teacher factors include learning and teaching experience, knowledge, beliefs, and personality traits. The sociocultural factors include cultural and educational norms, curriculum development and administration, teacher education, and professional models with community, This paper then presents detailed interview questions to explore significant influences on the teacher's conceptions of mathematics and its teaching. The interview probes 12 topic areas: (a) early influences on becoming a teacher, (b) the decision to become a teacher, (c) the teacher education years, (d) early mathematics interests, (e) early teaching experiences, (f) career path, (g) influence of peers within the school, (h) influence of administrators, (i) professional development, (j) professional self-development, (k) mathematics teaching, and (i) educational policies.

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Development and Application of a Nutrition Education Game for Preschoolers

  • Oh, Yu-Jin;Kim, Dong-Sik
    • Journal of Community Nutrition
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    • v.8 no.4
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    • pp.165-170
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    • 2006
  • This study was conducted to develop and apply a computer-based multimedia nutrition education program for preschoolers based on the Dick and Carey model of instructional design. The Dick and Carey model included 4 phases: analysis, design, development, and evaluation. The program's instructional goals, objectives, assessment instruments, content, examples, and practice questions with feedback were written in the design phase. To be familiar with the 5 food groups, 'Nutrition exploration' were programmed using Hyperstudio. 'Nutrition exploration' was designed as a five-session, interactive multimedia game, with each session taking about 5 minutes to complete. Nineteen preschoolers, aged 6, volunteered to participate formative evaluation. The effectiveness of the program was examined using a pre-post test design. Participants were recruited by personal contact at the individual preschool education center. The application was carried out during 4 weeks. The results showed that intervention participants significantly increased knowledge between pre-test and post-test. The results support using IMM (interactive multimedia) to disseminate nutrition education to the target population. This research provides the basis for continuing development of computer-based nutrition education materials.

Development of a Teaching/Learning Model for the Mathematical Enculturation of Elementary and Secondary School Students

  • Kim, Soo-Hwan;Lee, Bu-Young;Park, Bae-Hun
    • Research in Mathematical Education
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    • v.1 no.2
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    • pp.107-116
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    • 1997
  • The purpose of this study is to develop a teaching/learning model for the mathematical enculturation of elementary and secondary school students. It is clear that the development of teaching and learning in the classroom is essential for the realization of global innovations in mathematics education. Research questions for this purpose are as follow: (1) What can be learned from literatures reviews of the socio-cultural perspective on mathematics education, and of ethnomathematics as a mathematics intrinsic to cultural activities? (2) What is the direction of teaching and learning from the perspective of mathematical enculturation? (3) What is the teaching /learning model for mathematical enculturation? (4) What is the instructional exemplification based on the developed model? This study promotes the establishment of mathematics education theory from the review of literatures on the socio-cultural perspective, the development of a teaching/learning model, and the instructional exemplification based on the developed model.

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Design and Implementation of Procedural Self-Instructional Contents and Application on Smart Glasses

  • Yoon, Hyoseok;Kim, Seong Beom;Kim, Nahyun
    • Journal of Multimedia Information System
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    • v.8 no.4
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    • pp.243-250
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    • 2021
  • Instructional contents are used to demonstrate a technical process to teach and walkthrough certain procedures to carry out a task. This type of informational content is widely used for teaching and lectures in form of tutorial videos and training videos. Since there are questions and uncertainties for what could be the killer application for the novel wearables, we propose a self-instruction training application on a smart glass to utilize already-available instruction videos as well as public open data in creative ways. We design and implement a prototype application to help users train by wearing smart glasses specifically designed for two concrete and hand-constrained use cases where the user's hands need to be free to operate. To increase the efficiency and feasibility of the self-instruction training, we contribute to the development of a wearable killer application by integrating a voice-based user interface using speech recognizer, public open data APIs, and timestamp-based procedural content navigation structure into our proof-of-concept application.

A study on Development of Mathematics Teaching and Learning Platform Model using NAS (NAS 서버를 활용한 수학 교수·학습 플랫폼 모델 개발 연구)

  • Kim, Tae Jung;Huh, Nan
    • East Asian mathematical journal
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    • v.39 no.4
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    • pp.419-436
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    • 2023
  • In this study, we aimed to develop a teacher-adaptive platform model that enhances teachers' instructional activities and teaching capabilities, allowing them to conduct intended lessons effectively. The platform is designed to support various teaching and learning activities based on the instructional situation, and additionally provides teaching and learning materials, assessment questions, and results. The developed teaching and learning platform utilized Moodle, an open-source-based LMS solution that provides various tools for online learning. The platform was specifically designed for teaching conic sections in high school geometry, and it was constructed to enable teachers to deliver their intended lessons effectively.

Proposal for Possibility of Using Metaverse in the 'Earth and Space' Area of Pre-service Elementary Teachers' (초등예비교사의 '지구와 우주' 영역에서 메타버스 활용가능성 제안)

  • Lee, Yong-Seob
    • Journal of the Korean Society of Earth Science Education
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    • v.14 no.3
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    • pp.248-256
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    • 2021
  • The purpose of this study is to investigate the perception of pre-service elementary teachers on the educational approach to metaverse. Questions about metaverse were asked to 71 pre-service elementary teachers who were taking the course 'Study of Textbooks in Elementary Science II'. The results of analyzing the contents of the questions are as follows. The results and conclusions were presented through numerical analysis and static analysis based on the responses to questions presented using the university's LMS system. First, the level of understanding of the metaverse of pre-service elementary teachers is very high. Pre-service elementary teachers, as the MZ generation, are already living in a very fast IT environment that can be the basis of the metaverse, so it would have been helpful to understand the metaverse. Second, the need for the metaverse of pre-service elementary teachers is very high. There was a tendency to think that the perception of pre-service elementary teachers is because the metaverse has many factors that can provide higher quality education beyond the current educational environment. Third, in the question of applicability exploration in the 'Earth and Space' domain of Pre-service elementary teachers, there have been few cases in which instructional design was planned based on instructional design principles. Based on these results, if the possibility of metaverse application is proposed in the 'Earth and Space' domain, educational contents using virtual space that can transcend time and space will be very necessary. Based on these results, suggestions are made as follows. First, educational content incorporating the metaverse technique based on instructional design should be developed and utilized. Second, financial support should be provided so that the metaverse can be implemented in the educational environment. Third, it is necessary to provide training opportunities for teachers (including Pre-service elementary teachers) to give lectures on metaverse.

A Study on Characteristics of Questions Presented in Chemistry Parts of Middle School Science Textbooks (중학교 과학 교과서의 화학분야 단원에 제시된 질문의 특성에 관한 연구)

  • Huh, Man-Kyu;Oh, Yung-Hee
    • Journal of the Korean Chemical Society
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    • v.55 no.1
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    • pp.124-131
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    • 2011
  • This study is conducted to analyze the questioning styles of the parts of chemistry in 17 middle school science textbooks in terms of frequency, types, and placement of questions. The instrument was the Textbook Questioning Strategies Assessment Instrument (TQSAI) developed by the Cooperative Teacher Preparation Program, University of California in 1975. An averaged ratio of questionings/sentences (Q/S) of seventeen textbooks was 13.6% varying from 6.8% to 19.7%. Various question types were used in titles, early and middle steps in the sections except late steps. The comprehending questions were most frequent in the types of inquiry courses and the focusing questions were most frequent in the characteristics of instructional courses. The percentages of empirical questions for the total numbers of questions were slightly larger than nonempirical questions with values of 54.2% and 45.8%, respectively.

A study on development of qualification item of e-Learning instructional designer (e-Learning 교수설계자 자격종목 개발 연구)

  • Rha, Hyeon-Mi;Chang, Hea-Jung;Chung, Ran
    • Journal of The Korean Association of Information Education
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    • v.13 no.2
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    • pp.169-182
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    • 2009
  • The purpose of this paper is to develop the qualification system of instructional designer in e-Learning field in order to provide e-learning experts for industry. The shortage of human resources is a serious problem in the e-learning industry. The following set of objectives were formulated to fulfill the study purpose. First, analyze the present situations and suggestions of the e-learning expert. Second, to analyze current states of private qualification administration/qualification administration authorization in e-learning field. Third, analyze the needs of universities and companies in e-learning qualification administration. Finally, based on the above three objectives, the study developed the practical qualification system, job analysis, methods and questions for an examination of e-learning instructional designer.

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Exploring of the Maker Education in Graduate School (대학원 수업방법으로서 메이커 교육의 가능성 탐색)

  • Kim, Jin-Hee
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.9 no.4
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    • pp.1-10
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    • 2019
  • This study investigates maker pedagogy as learning method with graduate students. The exemplary maker pedagogy instructional model in this study is intended to enhance student's research competence. This study examines how the teacher designs and implements maker pedagogy instructional model, and what students have experienced in conduction research project. students provide evidence that they have improved their competence to raise research questions, to make use of research methodology. Their learning experience depends on whether they are heterogeneously grouped or homogeneously grouped in terms of intellectual ability, research experience, etc. Additionally, students suggest that the teacher needs to administrate the learning process regularly, to build up an interdisciplinary network to provide students knowledge and methodologies needed for conducting research, and to create learning environment where each student is possibly enriched with individual accountability and responsibility on each own learning process. In conclusion, this study provides several suggestions for more valuable maker pedagogy instructional models in graduate class.